
Mythic+ Balance Druid


This guide tells you everything about how to build a PvE Balance Druid that will thrive in Mythic+.
Updated , it is based on the 50 top-rated Balance Druids in Mythic+ leaderboards across the US, EU, KR, and TW regions. Ratings are ranging from 3284 to 3519, with the current top Mythic+ Balance Druid being Canexxsix from Tarren Mill (EU).
Each character's equipment type, active specialization history, as well as connection frequency, are taken into consideration to keep the guide as accurate as possible.
Stat Priority
Stats are attributes that enhance character abilities and define how it feels to play. Found on most pieces of equipment, object ameliorations, and consumables, the stats to prioritize for Balance Druids in Mythic+ are Mastery and Haste :
- Mastery
- Haste
- Critical Strike
- Versatility
Sometimes, items can also contain minor stats that can add a certain value. Even though they are really hard to get since they are rare and random, the one to reach is Avoidance :
- Avoidance
- Speed
- Leech
- Mastery
- Haste
- Critical Strike
- Versatility
- Avoidance
- Speed
- Leech
Races
Each race in World of Warcraft brings traits that can potentially give an edge in achieving victory. That said, the best race for Balance Druid in Mythic+ is currently Troll .
Since cross-faction play is now possible, there are few barriers that remain for picking what offers the best racials.
- Troll25
- Night Elf24
- Tauren1
Class Talents


Rake
Cast Time | Instant |
Effect | Rake the target for 85 Bleed damage and an additional 674 Bleed damage over 15 sec. Awards 1 combo point. |
Power Cost | 35 Energy |
Range | Melee Range |


Frenzied Regeneration
Rank 1 | 50
|
Cast Time | Instant |
Cooldown | 1 sec cooldown |
Effect | Heals you for 32% health over 3 sec. |
Power Cost | 10 Rage |


Rejuvenation
Rank 1 | 28
|
Cast Time | Instant |
Effect | Heals the target for 7,364 over 12 sec. |
Power Cost | 30,000 Mana |
Range | 40 yd range |


Starfire
Cast Time | 2.3 sec cast |
Effect | Call down a burst of energy, causing 3,564 Arcane damage to the target, and 1,167 Arcane damage to all other enemies within 10 yards. Generates 8 Astral Power. |
Range | 40 yd range |


Thrash
Rank 1 | 9
|
Cast Time | Instant |
Effect | Thrash all nearby enemies, dealing immediate physical damage and periodic bleed damage. Damage varies by shapeshift form. |
Range | Melee Range |


Improved Barkskin
Rank 1 | 50
|
Cast Time | Passive |
Effect | Barkskin's duration is increased by 4 sec. |


Swiftmend
Rank 1 | 15
|
Cast Time | Instant |
Effect | Consumes a Regrowth, Wild Growth, or Rejuvenation effect to instantly heal an ally for 19,415. |
Power Cost | 20,000 Mana |
Range | 40 yd range |


Sunfire
Rank 1 | 50
|
Cast Time | Instant |
Effect | A quick beam of solar light burns the enemy for 1,105 Nature damage and then an additional 9,541 Nature damage over 18 sec. |
Range | 40 yd range |


Starsurge
Cast Time | Instant |
Effect | Launch a surge of stellar energies at the target, dealing 6,337 Astral damage. |
Power Cost | 40 Astral Power |
Range | 40 yd range |


Rip
Rank 1 | 3
|
Cast Time | Instant |
Effect | Finishing move that causes Bleed damage over time. Lasts longer per combo point. 1 point : 427 over 8 sec 2 points: 641 over 12 sec 3 points: 855 over 16 sec 4 points: 1,068 over 20 sec 5 points: 1,281 over 24 sec |
Power Cost | 20 Energy 0 Combo Points |
Range | Melee Range |


Improved Swipe
Cast Time | Passive |
Effect | Increases Swipe damage by 100%. |


Verdant Heart
Rank 1 | 50
|
Cast Time | Passive |
Effect | Frenzied Regeneration and Barkskin increase all healing received by 20%. |


Wild Growth
Rank 1 | 1
|
Cast Time | 1.5 sec cast |
Cooldown | 10 sec cooldown |
Effect | Heals up to 5 injured allies within 30 yards of the target for 5,967 over 7 sec. Healing starts high and declines over the duration. |
Power Cost | 55,000 Mana |
Range | 40 yd range |


Remove Corruption
Rank 1 | 5
|
Cast Time | Instant |
Cooldown | 8 sec cooldown |
Effect | Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects. |
Power Cost | 16,250 Mana |
Range | 40 yd range |


Moonkin Form
Rank 1 | 50
|
Cast Time | Instant |
Effect | Shapeshift into Moonkin Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects. The act of shapeshifting frees you from movement impairing effects. |


Maim
Cast Time | Instant |
Cooldown | 20 sec cooldown |
Effect | Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : 63 damage, 1 sec 2 points: 129 damage, 2 sec 3 points: 192 damage, 3 sec 4 points: 254 damage, 4 sec 5 points: 316 damage, 5 sec |
Power Cost | 30 Energy 0 Combo Points |
Range | Melee Range |


Killer Instinct
Cast Time | Passive |
Effect | Physical damage and Armor increased by 6%. |


Ironfur
Rank 1 | 49
|
Cast Time | Instant |
Cooldown | 0.5 sec cooldown |
Effect | Increases armor by 1,706 for 7 sec. |
Power Cost | 40 Rage |


Nurturing Instinct
Rank 2 | 50
|
Cast Time | Passive |
Effect | Magical damage and healing increased by 6%. |


Hibernate
Rank 1 | 1
|
Cast Time | 1.5 sec cast |
Effect | Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. |
Power Cost | 15,000 Mana |
Range | 30 yd range |


Feline Swiftness
Rank 1 | 1
|
Rank 2 | 2
|
Cast Time | Passive |
Effect | Increases your movement speed by 15%. |


Thick Hide
Rank 2 | 49
|
Cast Time | Passive |
Effect | Reduces all damage taken by 6%. |


Wild Charge
Rank 1 | 50
|
Cast Time | Instant |
Cooldown | 15 sec cooldown |
Effect | Fly to a nearby ally's position. |
Range | 5-25 yd range |

Tiger Dash
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Shift into Cat Form and increase your movement speed by 200%, reducing gradually over 5 sec. |


Natural Recovery
Rank 2 | 1
|
Cast Time | Passive |
Effect | Healing done and healing taken increased by 4%. |


Cyclone
Rank 1 | 16
|
Cast Time | 1.7 sec cast |
Effect | Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time. |
Power Cost | 25,000 Mana |
Range | 20 yd range |


Astral Influence
Rank 2 | 50
|
Cast Time | Passive |
Effect | Increases the range of all of your abilities by 5 yards. |


Tireless Pursuit
Cast Time | Passive |
Effect | For 3 sec after leaving Cat Form or Travel Form, you retain up to 40% movement speed. |


Skull Bash
Cast Time | Instant |
Cooldown | 15 sec cooldown |
Effect | You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec. |
Range | 13 yd range |


Soothe
Rank 1 | 50
|
Cast Time | Instant |
Cooldown | 10 sec cooldown |
Effect | Soothes the target, dispelling all enrage effects. |
Power Cost | 14,000 Mana |
Range | 40 yd range |


Improved Sunfire
Rank 1 | 50
|
Cast Time | Passive |
Effect | Sunfire now applies its damage over time effect to all enemies within 8 yards. |


Typhoon
Rank 1 | 48
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Blasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and reducing their movement speed by 50% for 6 sec. Usable in all shapeshift forms. |


Primal Fury
Cast Time | Passive |
Effect | When you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect. |


Matted Fur
Rank 1 | 49
|
Cast Time | Passive |
Effect | When you use Barkskin or Survival Instincts, absorb 1,320 damage for 8 sec. |


Stampeding Roar
Rank 1 | 50
|
Cast Time | Instant |
Cooldown | 2 min cooldown |
Effect | Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 sec. |


Improved Rejuvenation
Rank 1 | 1
|
Cast Time | Passive |
Effect | Rejuvenation's duration is increased by 3 sec. |


Incessant Tempest
Rank 1 | 19
|
Cast Time | Passive |
Effect | Reduces the cooldown of Typhoon by 5 sec. |

Gale Winds
Rank 1 | 13
|
Cast Time | Passive |
Effect | Increases Typhoon's radius by 20% and its range by 5 yds. |


Incapacitating Roar
Rank 1 | 49
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within 10 yards for 3 sec. Damage will cancel the effect. |

Mighty Bash
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Invokes the spirit of Ursoc to stun the target for 4 sec. Usable in all shapeshift forms. |
Range | Melee Range |


Ursine Vigor
Rank 1 | 6
|
Rank 2 | 35
|
Cast Time | Passive |
Effect | For 4 sec after shifting into Bear Form, your health and armor are increased by 20%. |


Lycara's Teachings
Rank 3 | 50
|
Cast Time | Passive |
Effect | You gain 6% of a stat while in each form: No Form: Haste Cat Form: Critical Strike Bear Form: Versatility Moonkin Form: Mastery |


Forestwalk
Cast Time | Passive |
Effect | Casting Regrowth increases your movement speed and healing received by 5% for 6 sec. |


Ursol's Vortex
Rank 1 | 48
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms. |
Range | 30 yd range |

Mass Entanglement
Rank 1 | 2
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Roots the target and all enemies within 15 yards in place for 30 sec. Damage may interrupt the effect. Usable in all shapeshift forms. |
Range | 30 yd range |


Well-Honed Instincts
Rank 1 | 38
|
Rank 2 | 6
|
Cast Time | Passive |
Effect | When you fall below 40% health, you cast Frenzied Regeneration, up to once every 90 sec. |


Improved Stampeding Roar
Rank 1 | 12
|
Cast Time | Passive |
Effect | Cooldown reduced by 60 sec. |


Renewal
Rank 1 | 50
|
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | Instantly heals you for 30% of maximum health. Usable in all shapeshift forms. |


Innervate
Rank 1 | 50
|
Cast Time | Instant |
Cooldown | 3 min cooldown |
Effect | Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 10 sec. |
Range | 40 yd range |


Protector of the Pack
Cast Time | Passive |
Effect | Store 5% of your damage, up to 22,044. Your next Regrowth consumes all stored damage to increase its healing. |


Heart of the Wild
Rank 1 | 1
|
Cast Time | Instant |
Cooldown | 5 min cooldown |
Effect | Abilities not associated with your specialization are substantially empowered for 45 sec. Balance: Magical damage increased by 30%. Feral: Physical damage increased by 30%. Guardian: Bear Form gives an additional 20% Stamina, multiple uses of Ironfur may overlap, and Frenzied Regeneration has 2 charges. Restoration: Healing increased by 30%, and mana costs reduced by 50%. |


Nature's Vigil
Rank 1 | 49
|
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | For 30 sec, all single-target damage also heals a nearby friendly target for 20% of the damage done. |
Specialization Talents


Eclipse
Rank 1 | 50
|
Cast Time | Passive |
Effect | Casting 2 Starfires empowers Wrath for 15 sec. Casting 2 Wraths empowers Starfire for 15 sec. Eclipse (Solar) Nature spells deal 15% additional damage and Wrath damage is increased by 20%. Eclipse (Lunar) Arcane spells deal 15% additional damage and the damage Starfire deals to nearby enemies is increased by 30%. |


Shooting Stars
Rank 1 | 50
|
Cast Time | Passive |
Effect | Moonfire, Sunfire, and Stellar Flare damage over time has a chance to call down a falling star, dealing 972 Astral damage and generating 2 Astral Power. |


Solar Beam
Rank 1 | 50
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Summons a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies within the beam. Lasts 8 sec. |
Power Cost | 42,000 Mana |
Range | 40 yd range |


Solstice
Rank 1 | 50
|
Cast Time | Passive |
Effect | During the first 6 sec of every Eclipse, Shooting Stars fall 200% more often. |


Force of Nature
Rank 1 | 1
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Summons a stand of 3 Treants for 10 sec which immediately taunt and attack enemies in the targeted area. Generates 20 Astral Power. |
Range | 40 yd range |

Warrior of Elune
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Your next 3 Starfires are instant cast and generate 40% increased Astral Power. |


Light of the Sun
Cast Time | Passive |
Effect | Reduces the remaining cooldown on Solar Beam by 15 sec when it interrupts the primary target. |


Starfall
Rank 1 | 50
|
Cast Time | Instant |
Effect | Calls down waves of falling stars upon enemies within 40 yds, dealing 4,334 Astral damage over 8 sec. Multiple uses of this ability may overlap. |
Power Cost | 50 Astral Power |


Stellar Flare
Rank 1 | 49
|
Cast Time | 1.5 sec cast |
Effect | Burns the target for 685 Astral damage, and then an additional 6,397 damage over 24 sec. If dispelled, causes 15,430 damage to the dispeller and blast them upwards. Generates 8 Astral Power. |
Range | 40 yd range |


Nature's Balance
Rank 1 | 2
|
Cast Time | Passive |
Effect | While in combat you generate 1 Astral Power every 2 sec. While out of combat your Astral Power rebalances to 50 instead of depleting to empty. |


Twin Moons
Rank 1 | 49
|
Cast Time | Passive |
Effect | Moonfire deals 10% increased damage and also hits another nearby enemy within 15 yds of the target. |


Aetherial Kindling
Rank 1 | 50
|
Cast Time | Passive |
Effect | Casting Starfall extends the duration of active Moonfires and Sunfires by 4 sec, up to 28 sec. |


Astral Smolder
Cast Time | Passive |
Effect | Your critical strikes from Starfire and Wrath cause the target to languish for an additional 40% of your spell's damage over 4 sec. |


Celestial Alignment
Rank 1 | 50
|
Cast Time | Instant |
Cooldown | 3 min cooldown |
Effect | Celestial bodies align, maintaining both Eclipses and granting 10% haste for 20 sec. |
Range | 40 yd range |


Umbral Intensity
Rank 1 | 1
|
Cast Time | Passive |
Effect | Solar Eclipse increases the damage of Wrath by an additional 20%. Lunar Eclipse increases the damage Starfire deals to nearby enemies by an additional 20%. |


Waning Twilight
Rank 2 | 49
|
Cast Time | Passive |
Effect | When you have 3 periodic effects on a target, your damage and healing on them are increased by 8%. |


Stellar Innervation
Cast Time | Passive |
Effect | During Solar Eclipse, Sunfire generates 100% additional Astral Power. During Lunar Eclipse, Moonfire generates 100% additional Astral Power. |


Soul of the Forest
Rank 1 | 50
|
Cast Time | Passive |
Effect | Eclipse increases Wrath's Astral power generation 50%, and increases Starfire's area effect damage by 150%. |


Primordial Arcanic Pulsar
Rank 1 | 50
|
Cast Time | Passive |
Effect | Every 600 Astral Power spent grants Celestial Alignment for 12 sec. |

Orbital Strike
Cast Time | Passive |
Effect | Celestial Alignment blasts all enemies in a targeted area for 10,970 Astral damage and applies Stellar Flare to them. Reduces the cooldown of Celestial Alignment by 60 sec. |


Nature's Grace
Rank 1 | 50
|
Cast Time | Passive |
Effect | After an Eclipse ends, you gain 15% Haste for 6 sec. |


Lunar Shrapnel
Rank 1 | 1
|
Cast Time | Passive |
Effect | Starfall's stars have a chance to deal an additional 25% damage to nearby enemies when they damage an enemy afflicted by Moonfire. Deals reduced damage beyond 8 targets. |


Cosmic Rapidity
Rank 1 | 1
|
Rank 2 | 49
|
Cast Time | Passive |
Effect | Your Moonfire, Sunfire, and Stellar Flare deal damage 25% faster. |


Umbral Embrace
Rank 2 | 50
|
Cast Time | Passive |
Effect | Dealing Astral damage has a chance to cause your next Wrath or Starfire cast during an Eclipse to become Astral and deal 50% additional damage. |


Power of Goldrinn
Rank 1 | 1
|
Rank 2 | 49
|
Cast Time | Passive |
Effect | Starsurge has a chance to summon the Spirit of Goldrinn, which immediately deals 4,967 Astral damage to the target. |


Wild Mushroom
Rank 1 | 46
|
Cast Time | Instant |
Effect | Grow a magical mushroom at the target enemy's location. After 1 sec, the mushroom detonates, dealing 7,715 Nature damage and generating up to 20 Astral Power based on targets hit. |
Range | 40 yd range |


Orbit Breaker
Rank 1 | 49
|
Cast Time | Passive |
Effect | Every 30th Shooting Star calls down a Full Moon at 80% power upon its target. |


Balance of All Things
Rank 1 | 46
|
Rank 2 | 3
|
Cast Time | Passive |
Effect | Entering Eclipse increases your critical strike chance with Arcane or Nature spells by 24%, decreasing by 3% every 1 sec. |


Sundered Firmament
Rank 1 | 49
|
Cast Time | Passive |
Effect | Every other Eclipse creates a Fury of Elune at 20% effectiveness that follows your current target for 8 sec. |


Starlord
Rank 2 | 49
|
Cast Time | Passive |
Effect | Starsurge and Starfall grant you 4% Haste for 15 sec. Stacks up to 3 times. Gaining a stack does not refresh the duration. |


Starweaver
Rank 1 | 43
|
Cast Time | Passive |
Effect | Starsurge has a 20% chance to make Starfall free. Starfall has a 40% chance to make Starsurge free. |

Rattle the Stars
Rank 1 | 6
|
Cast Time | Passive |
Effect | Starsurge and Starfall reduce the cost of Starsurge and Starfall by 5% and increase their damage by 10% for 5 sec, stacking up to 2 times. |


Astral Communion
Cast Time | Passive |
Effect | Increases maximum Astral Power by 20 and teaches Astral Communion: Astral Communion: Generates 60 Astral Power. 60 sec cooldown. |


Fungal Growth
Rank 1 | 46
|
Cast Time | Passive |
Effect | Enemies struck by Wild Mushrooms are damaged for an additional 70% over 8 sec and slowed by 50%. |


Denizen of the Dream
Rank 1 | 3
|
Cast Time | Passive |
Effect | Your Moonfire and Sunfire have a chance to summon a Faerie Dragon to assist you in battle for 30 sec. |


Incarnation: Chosen of Elune
Rank 1 | 49
|
Cast Time | Instant |
Cooldown | 3 min cooldown |
Effect | An improved Moonkin Form that grants both Eclipses, any learned Celestial Alignment bonuses, and 10% critical strike chance. Lasts 30 sec. You may shapeshift in and out of this improved Moonkin Form for its duration. |

Convoke the Spirits
Cast Time | Channeled |
Cooldown | 2 min cooldown |
Effect | Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec. You will cast Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form. |


Fury of Elune
Rank 1 | 49
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Calls down a beam of pure celestial energy that follows the enemy, dealing up to 14,424 Astral damage over 8 sec within its area. Damage reduced on secondary targets. Generates 40 Astral Power over its duration. |
Range | 40 yd range |

New Moon
Cast Time | 1 sec cast |
Effect | Deals 5391.9 Astral damage to the target and empowers New Moon to become Half Moon. Generates 10 Astral Power. |
Range | 40 yd range |


Friend of the Fae
Cast Time | Passive |
Effect | When a Faerie Dragon is summoned, your Arcane and Nature damage is increased by 4% for 30 sec. |


Elune's Guidance
Cast Time | Passive |
Effect | Incarnation: Chosen of Elune reduces the Astral Power cost of Starsurge by 5, and the Astral Power cost of Starfall by 8. Convoke the Spirits' cooldown is reduced by 50% and its duration and number of spells cast is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability. |


Radiant Moonlight
Cast Time | Passive |
Effect | Full Moon becomes Full Moon once more before resetting to New Moon. Fury of Elune's cooldown is reduced by 15 sec. |
PvP Talents


Celestial Guardian
Rank 1 | 9
|
Effect | Bear Form reduces magic damage taken from spells by 10% and you may now cast Moonfire while in Bear Form. |


Crescent Burn
Rank 1 | 10
|
Effect | Using Moonfire on a target already afflicted by Moonfire's damage over time effect deals 35% additional direct damage. |


Moon and Stars
Rank 1 | 7
|
Effect | Entering an Eclipse summons a beam of light at your location granting you 70% reduction in silence and interrupts for 10 sec. |


Moonkin Aura
Rank 1 | 35
|
Effect | Starsurge grants 4% spell critical strike chance to 8 allies within 40 yards for 18 sec, stacking up to 3 times. |


Dying Stars
Rank 1 | 4
|
Effect | Sunfire and Moonfire generate 3 Astral Power when they are dispelled. |


Deep Roots
Rank 1 | 4
|
Effect | Increases the amount of damage required to cancel your Entangling Roots by 250%. |


Faerie Swarm
Rank 1 | 2
|
Effect | Swarms the target with Faeries, disarming the enemy, preventing the use of any weapons or shield and reducing movement speed by 30% for 5 sec. |


Star Burst
Rank 1 | 27
|
Effect | Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing 15,430 Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you. |


Protector of the Grove
Rank 1 | 2
|
Effect | When using Regrowth on an ally the initial heal will always have a critical effect and the cast time of Regrowth will be reduced by 50% for 6 sec. |


Thorns
Rank 1 | 15
|
Effect | Sprout thorns for 12 sec on the friendly target. When victim to melee attacks, thorns deals 6,697 Nature damage back to the attacker. Attackers also have their movement speed reduced by 50% for 4 sec. |


High Winds
Rank 1 | 3
|
Effect | Cyclone leaves the target reeling, reducing their damage and healing by 30% for 4 sec. |


Owlkin Adept
Rank 1 | 7
|
Effect | Owlkin Frenzy can stack up to 2 times and reduces the cast time of your next Cyclone or Entangling Roots by 30%. |


Precognition
Rank 1 | 3
|
Effect | If an interrupt is used on you while you are not casting, gain 15% Haste and become immune to crowd control, interrupt, and cast pushback effects for 5 sec. |


Malorne's Swiftness
Rank 1 | 3
|
Effect | Your Travel Form movement speed while within a Battleground or Arena is increased by 20% and you always move at 100% movement speed while in Travel Form. |


Reactive Resin
Rank 1 | 4
|
Effect | Casting Rejuvenation grants the target 2 charges of Reactive Resin. Reactive Resin will heal the target for 2,973 after taking a melee critical strike, and increase the duration of Rejuvenation by 2.7 sec. |
Equipment
The equipment is what makes characters stronger. The best gear is usually found in the Great Vault, Mythic+ dungeons, and Mythic raids. They can also be bought from PvP vendors or crafted with the Crafting Orders system.
Here are the best equipment items for Balance Druids in Mythic+.
Head
- setLost Landcaller's Antlers43
Lost Landcaller's Antlers
Ilvl 424 Slot Head Stats +512 intellect+1383 stamina+561 versatility+225 masterySet Set: Starsurge and Starfall increase the damage of your next Wrath or Starfire by 20%, stacking up to 3 times.Set: When you enter Eclipse, your next Starsurge or Starfall costs no Astral Power and deals 35% increased damage.Rank Mythic
Neck
Shoulders
- setLost Landcaller's Mantle48
Lost Landcaller's Mantle
Ilvl 424 Slot Shoulders Stats +384 intellect+1037 stamina+174 critical-strike+415 masterySet Set: Starsurge and Starfall increase the damage of your next Wrath or Starfire by 20%, stacking up to 3 times.Set: When you enter Eclipse, your next Starsurge or Starfall costs no Astral Power and deals 35% increased damage.Rank Mythic
Back
Chest
- setLost Landcaller's Robes44
Lost Landcaller's Robes
Ilvl 421 Slot Chest Stats +498 intellect+1333 stamina+553 critical-strike+221 hasteSet Set: Starsurge and Starfall increase the damage of your next Wrath or Starfire by 20%, stacking up to 3 times.Set: When you enter Eclipse, your next Starsurge or Starfall costs no Astral Power and deals 35% increased damage.Rank Mythic
Wrist
Hands
- setLost Landcaller's Claws19
Lost Landcaller's Claws
Ilvl 421 Slot Hands Stats +374 intellect+1000 stamina+191 haste+390 versatilitySet Set: Starsurge and Starfall increase the damage of your next Wrath or Starfire by 20%, stacking up to 3 times.Set: When you enter Eclipse, your next Starsurge or Starfall costs no Astral Power and deals 35% increased damage.Rank Mythic
Waist
Legs
- setLost Landcaller's Leggings50
Lost Landcaller's Leggings
Ilvl 424 Slot Legs Stats +512 intellect+1383 stamina+561 haste+225 masterySet Set: Starsurge and Starfall increase the damage of your next Wrath or Starfire by 20%, stacking up to 3 times.Set: When you enter Eclipse, your next Starsurge or Starfall costs no Astral Power and deals 35% increased damage.Rank Mythic
Feet
Rings
- Signet of Titanic Insight47
Trinkets
- Furious Ragefeather48
Furious Ragefeather
Ilvl 421 Slot Trinket 2 Stats +473 intellectEffects Equip: Your damaging spells have a chance to fire a Soulseeker Arrow towards your target, inflicting 99,775 Shadow damage over 20 sec. If the target dies while affected, your next damaging spells will fire an arrow.Rank Mythic - Whispering Incarnate Icon35
Whispering Incarnate Icon
Ilvl 421 Slot Trinket 1 Stats +473 intellectEffects Equip: Succumb to the Icon's whispers and become Infused with Frost, increasing your Critical Strike by 567. Fighting alongside allies who are Infused with Earth or Fire has a chance to grant you 277 of their Infusion's stat for 12 sec. Infusion based on your current specialization.Rank Mythic - Voidmender's Shadowgem11
Voidmender's Shadowgem
Ilvl 421 Slot Trinket 2 Stats +473 intellectEffects Use: Embrace the gem to increase your Critical Strike by 2,124 for 15 sec. Your healing as well as damage-dealing spells and abilities have a high chance to empower the gem, increasing its effect. (1 Min 30 Sec Cooldown)Rank Mythic
Main Hand
- Illuminating Pillar of the Isles5
Illuminating Pillar of the Isles
Ilvl 418 Limit Unique-Equipped: Embellished (2) Slot Main Hand Stats +2153 intellect+1283 stamina+382 haste+382 masteryEffects Equip: Greatly improves the comfort of your gear, allowing you to enter a Zone of Focus while over 90% health, granting you 220 Mastery.
Off Hand
Gems
Gems are jewelcrafting items. Created with the Jewelcrafting profession or bought in the auction house, they can be socketed into Head, Neck, Wrists, Waist, and Rings items.
Here are the best gems for Balance Druids in Mythic+.
- Keen Neltharite243
Keen Neltharite
Effect +70 Mastery and +33 Haste Type prismatic - Keen Ysemerald72
Keen Ysemerald
Effect +70 Haste and +33 Mastery Type prismatic - Skillful Illimited Diamond39
Skillful Illimited Diamond
Effect +75 Primary Stat and +66 Mastery Type prismatic - Fierce Illimited Diamond9
Fierce Illimited Diamond
Effect +75 Primary Stat and +66 Haste Type prismatic - Energized Ysemerald3
Energized Ysemerald
Effect +70 Haste and +33 Versatility Type prismatic
Enchantments
Enchantments are equipment item upgrades. Created with the Enchanting and Leatherworking professions, or bought in the auction house, they can be set on Back, Chest, Wrist, Legs, Rings, Feet, Main Hand, and Off Hand items.
Here are the best enchantments for Balance Druids in Mythic+.
Back
- Graceful Avoidance46
Graceful Avoidance
Effect Graceful Avoidance - +125 Avoidance3
+125 Avoidance
Effect +125 Avoidance - Regenerative Leech1
Regenerative Leech
Effect Regenerative Leech
Chest
- Waking Stats49
Waking Stats
Effect Waking Stats - Reserve of Intellect1
Reserve of Intellect
Effect Reserve of Intellect
Wrist
- +200 Avoidance48
+200 Avoidance
Effect +200 Avoidance - +200 Leech2
+200 Leech
Effect +200 Leech
Legs
- Frozen Spellthread48
Frozen Spellthread
Effect Apply Frozen Spellthread to your leggings, permanently increasing its Intellect by 177 and Stamina by 105. (1 Sec Cooldown) - Temporal Spellthread2
Temporal Spellthread
Effect Apply Temporal Spellthread to your leggings, permanently increasing its Intellect by 177 and increasing the wearer's maximum mana by 3%. (1 Sec Cooldown)
Feet
- Watcher's Loam44
Watcher's Loam
Effect Watcher's Loam - Plainsrunner's Breeze6
Plainsrunner's Breeze
Effect Plainsrunner's Breeze
Rings
- +82 Mastery86
+82 Mastery
Effect +82 Mastery - +82 Haste13
+82 Haste
Effect +82 Haste - +82 Versatility1
+82 Versatility
Effect +82 Versatility
Main Hand
- Sophic Devotion50
Sophic Devotion
Effect Sophic Devotion
Embellished Items
Embellished items are crafted pieces of equipment that feature specific abilities. They are obtained by using an embellishment optional reagent or are already included in an item recipe.
Only 2 embellished items can be equipped at the same time. Here are the best embellished items for Balance Druids in Mythic+.
- Signet of Titanic Insight38
- Illuminating Pillar of the Isles2
Illuminating Pillar of the Isles
Ilvl 418 Limit Unique-Equipped: Embellished (2) Slot Main Hand Stats +2153 intellect+1283 stamina+382 haste+382 masteryEffects Equip: Greatly improves the comfort of your gear, allowing you to enter a Zone of Focus while over 90% health, granting you 220 Mastery.