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Mythic+ Balance Druid

Balance Druid
6 hours ago
50 characters
2764 - 3182

This guide is to help to build a PvE Balance Druid that will thrive in Mythic+.

Updated , it is based on the 50 highest-rated Balance Druids in Mythic+ leaderboards across the US, EU, KR, and TW regions. Ratings are ranging from 2764 to 3182, with the current top Mythic+ Balance Druid being 我信你個鬼 from Shadowmoon (TW).

Each character's equipment type, active specialization history, as well as connection frequency are taken into consideration to keep the guide as accurate as possible.

Stat Priority

Stats are attributes that enhance character abilities and define how it feels to play. Found on most pieces of equipment, object ameliorations, and consumables, the stats to prioritize for Balance Druids in Mythic+ are Mastery and Haste :

  1. Mastery
  2. Haste
  3. Critical Strike
  4. Versatility

Sometimes, items can also contain minor stats that can add a certain value. Even though they are really hard to get since they are rare and random, the one to reach is Leech :

  1. Leech
  2. Avoidance
  3. Speed
Main Stat Priority
+304
14% Critical Strike
+935
28% Haste
+1219
38% Mastery
+279
7% Versatility
  1. Mastery
  2. Haste
  3. Critical Strike
  4. Versatility
Minor Stat Priority
+55
4% Avoidance
+59
3% Leech
+34
3% Speed
  1. Leech
  2. Avoidance
  3. Speed

Races

Each race in World of Warcraft brings traits that can potentially give an edge in achieving victory. That said, the best race for Balance Druid in Mythic+ is currently Troll .

Since cross-faction play is now possible, there are few barriers that remain for picking what offers the best racials.

  1. Troll
    23
  2. Night Elf
    20
  3. Zandalari Troll
    3
  4. Tauren
    3
  5. Highmountain Tauren
    1

Class Talents

0

Rake

Cast Time Instant
Effect Rake the target for 85 Bleed damage and an additional 674 Bleed damage over 15 sec. Awards 1 combo point.
Power Cost 35 Energy
Range Melee Range
37

Frenzied Regeneration

37
Rank 1
28
Cast Time Instant
Cooldown 1 sec cooldown
Effect Heals you for 32% health over 3 sec.
Power Cost 10 Rage
29

Rejuvenation

29
Rank 1
23
Cast Time Instant
Effect Heals the target for 7,364 over 12 sec.
Power Cost 30,000 Mana
Range 40 yd range
50

Starfire

50
Cast Time 2.3 sec cast
Effect Call down a burst of energy, causing 3,656 Arcane damage to the target, and 1,182 Arcane damage to all other enemies within 10 yards. Generates 8 Astral Power.
Range 40 yd range
24

Thrash

24
Rank 1
19
Cast Time Instant
Effect Thrash all nearby enemies, dealing immediate physical damage and periodic bleed damage. Damage varies by shapeshift form.
Range Melee Range
41

Improved Barkskin

41
Rank 1
30
Cast Time Passive
Effect Barkskin's duration is increased by 4 sec.
29

Swiftmend

29
Rank 1
23
Cast Time Instant
Effect Consumes a Regrowth, Wild Growth, or Rejuvenation effect to instantly heal an ally for 18,675.
Power Cost 20,000 Mana
Range 40 yd range
50

Starsurge

50
Cast Time Instant
Effect Launch a surge of stellar energies at the target, dealing 6,340 Astral damage.
Power Cost 40 Astral Power
Range 40 yd range
1

Rip

1
Rank 1
1
Cast Time Instant
Effect Finishing move that causes Bleed damage over time. Lasts longer per combo point. 1 point : 427 over 8 sec 2 points: 641 over 12 sec 3 points: 855 over 16 sec 4 points: 1,068 over 20 sec 5 points: 1,281 over 24 sec
Power Cost 20 Energy 0 Combo Points
Range Melee Range
23

Swipe

23
Rank 1
18
Cast Time Instant
Effect Swipe nearby enemies, inflicting Physical damage. Damage varies by shapeshift form.
Range 8 yd range
29

Verdant Heart

29
Rank 1
20
Cast Time Passive
Effect Frenzied Regeneration and Barkskin increase all healing received by 20%.
27

Remove Corruption

27
Rank 1
21
Cast Time Instant
Cooldown 8 sec cooldown
Effect Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
Power Cost 16,250 Mana
Range 40 yd range
50

Moonkin Form

50
Rank 1
39
Cast Time Instant
Effect Shapeshift into Moonkin Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects. The act of shapeshifting frees you from movement impairing effects.
0

Maim

Cast Time Instant
Cooldown 20 sec cooldown
Effect Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : 65 damage, 1 sec 2 points: 127 damage, 2 sec 3 points: 194 damage, 3 sec 4 points: 253 damage, 4 sec 5 points: 316 damage, 5 sec
Power Cost 30 Energy 0 Combo Points
Range Melee Range
12

Killer Instinct

12
Rank 1
1
Rank 2
1
Rank 3
8
Cast Time Passive
Effect Physical damage and Armor increased by 6%.
19

Ironfur

19
Rank 1
14
Cast Time Instant
Cooldown 0.5 sec cooldown
Effect Increases armor by 1,422 for 7 sec.
Power Cost 40 Rage
50

Nurturing Instinct

50
Rank 3
39
Cast Time Passive
Effect Magical damage and healing increased by 6%.
17

Hibernate

17
Rank 1
13
Cast Time 1.5 sec cast
Effect Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Power Cost 15,000 Mana
Range 30 yd range
1

Feline Swiftness

1
Rank 2
1
Cast Time Passive
Effect Increases your movement speed by 15%.
9

Skull Bash

9
Rank 1
8
Cast Time Instant
Cooldown 15 sec cooldown
Effect You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec.
Range 13 yd range
19

Thick Hide

19
Rank 1
1
Rank 2
13
Cast Time Passive
Effect Reduces all damage taken by 6%.
48

Wild Charge

48
Rank 1
37
Cast Time Instant
Cooldown 15 sec cooldown
Effect Fly to a nearby ally's position.
Range 5-25 yd range

Tiger Dash

2
Rank 1
2
Cast Time Instant
Cooldown 45 sec cooldown
Effect Shift into Cat Form and increase your movement speed by 200%, reducing gradually over 5 sec.
26

Natural Recovery

26
Rank 2
20
Cast Time Passive
Effect Healing done and healing taken increased by 4%.
10

Cyclone

10
Rank 1
10
Cast Time 1.7 sec cast
Effect Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time.
Power Cost 25,000 Mana
Range 20 yd range
50

Astral Influence

50
Rank 2
39
Cast Time Passive
Effect Increases the range of all of your abilities by 5 yards.
1

Tireless Pursuit

1
Rank 1
1
Cast Time Passive
Effect For 3 sec after leaving Cat Form or Travel Form, you retain up to 40% movement speed.
50

Soothe

50
Rank 1
39
Cast Time Instant
Cooldown 10 sec cooldown
Effect Soothes the target, dispelling all enrage effects.
Power Cost 14,000 Mana
Range 40 yd range
50

Sunfire

50
Rank 1
39
Cast Time Instant
Effect A quick beam of solar light burns the enemy for 1,079 Nature damage and then an additional 9,541 Nature damage over 18 sec.
Range 40 yd range
40

Typhoon

40
Rank 1
32
Cast Time Instant
Cooldown 30 sec cooldown
Effect Blasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and dazing them for 6 sec. Usable in all shapeshift forms.
0

Primal Fury

Cast Time Passive
Effect When you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect.
11

Matted Fur

11
Rank 1
8
Cast Time Passive
Effect When you use Barkskin or Survival Instincts, absorb 1,320 damage for 8 sec.
50

Stampeding Roar

50
Rank 1
39
Cast Time Instant
Cooldown 2 min cooldown
Effect Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 sec.
7

Wild Growth

7
Rank 1
5
Cast Time 1.5 sec cast
Cooldown 10 sec cooldown
Effect Heals up to 5 injured allies within 30 yards of the target for 5,967 over 7 sec. Healing starts high and declines over the duration.
Power Cost 55,000 Mana
Range 40 yd range
50

Improved Sunfire

50
Rank 1
39
Cast Time Passive
Effect Sunfire now applies its damage over time effect to all enemies within 8 yards.
4

Incapacitating Roar

4
Rank 1
3
Cast Time Instant
Cooldown 30 sec cooldown
Effect Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within 10 yards for 3 sec. Damage will cancel the effect.

Mighty Bash

3
Rank 1
2
Cast Time Instant
Cooldown 1 min cooldown
Effect Invokes the spirit of Ursoc to stun the target for 4 sec. Usable in all shapeshift forms.
Range Melee Range
3

Ursine Vigor

3
Rank 1
2
Cast Time Passive
Effect For 4 sec after shifting into Bear Form, your health and armor are increased by 20%.
50

Lycara's Teachings

50
Rank 3
39
Cast Time Passive
Effect You gain 6% of a stat while in each form: No Form: Haste Cat Form: Critical Strike Bear Form: Versatility Moonkin Form: Mastery
0

Improved Rejuvenation

Cast Time Passive
Effect Rejuvenation's duration is increased by 3 sec.
38

Ursol's Vortex

38
Rank 1
29
Cast Time Instant
Cooldown 1 min cooldown
Effect Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms.
Range 30 yd range

Mass Entanglement

6
Rank 1
4
Cast Time Instant
Cooldown 30 sec cooldown
Effect Roots the target and all enemies within 15 yards in place for 30 sec. Damage may interrupt the effect. Usable in all shapeshift forms.
Range 30 yd range
1

Well-Honed Instincts

1
Rank 2
1
Cast Time Passive
Effect When you fall below 40% health, you cast Frenzied Regeneration, up to once every 90 sec.
6

Improved Stampeding Roar

6
Rank 1
6
Cast Time Passive
Effect Cooldown reduced by 60 sec.
22

Renewal

22
Rank 1
17
Cast Time Instant
Cooldown 1.5 min cooldown
Effect Instantly heals you for 30% of maximum health. Usable in all shapeshift forms.
30

Innervate

30
Rank 1
23
Cast Time Instant
Cooldown 3 min cooldown
Effect Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 10 sec.
Range 40 yd range
0

Protector of the Pack

Cast Time Passive
Effect Store 5% of your damage, up to 7,715. Your next Regrowth consumes all stored damage to increase its healing.
0

Heart of the Wild

Cast Time Instant
Cooldown 5 min cooldown
Effect Abilities not associated with your specialization are substantially empowered for 45 sec. Balance: Magical damage increased by 30%. Feral: Physical damage increased by 30%. Guardian: Bear Form gives an additional 20% Stamina, multiple uses of Ironfur may overlap, and Frenzied Regeneration has 2 charges. Restoration: Healing increased by 30%, and mana costs reduced by 50%.
11

Nature's Vigil

11
Rank 1
10
Cast Time Instant
Cooldown 1.5 min cooldown
Effect For 30 sec, all single-target damage also heals a nearby friendly target for 20% of the damage done.

Specialization Talents

50

Eclipse

50
Rank 1
39
Cast Time Passive
Effect Casting 2 Starfires empowers Wrath for 15 sec. Casting 2 Wraths empowers Starfire for 15 sec. Eclipse (Solar) Nature spells deal 15% additional damage and Wrath damage is increased by 20%. Eclipse (Lunar) Arcane spells deal 15% additional damage and Starfire critical strike chance is increased by 20%.
50

Shooting Stars

50
Rank 1
39
Cast Time Passive
Effect Moonfire, Sunfire, and Stellar Flare damage over time has a chance to call down a falling star, dealing 992 Astral damage and generating 2 Astral Power.
32

Nature's Balance

32
Rank 1
24
Cast Time Passive
Effect While in combat you generate 1 Astral Power every 2 sec. While out of combat your Astral Power rebalances to 50 instead of depleting to empty.
50

Starfall

50
Rank 1
39
Cast Time Instant
Effect Calls down waves of falling stars upon enemies within 40 yds, dealing 4,300 Astral damage over 8 sec. Multiple uses of this ability may overlap.
Power Cost 50 Astral Power
50

Solstice

50
Rank 2
39
Cast Time Passive
Effect During the first 6 sec of every Eclipse, Shooting Stars fall 200% more often.
1

Umbral Intensity

1
Rank 2
1
Cast Time Passive
Effect Solar Eclipse increases the damage of Wrath by an additional 20%. Lunar Eclipse increases the critical strike chance of Starfire by an additional 20%.
9

Umbral Embrace

9
Rank 1
1
Rank 2
4
Cast Time Passive
Effect Dealing Astral damage has a chance to cause your next Wrath or Starfire cast during an Eclipse to become Astral and deal 50% additional damage.
47

Aetherial Kindling

47
Rank 1
23
Rank 2
14
Cast Time Passive
Effect Casting Starfall extends the duration of active Moonfires and Sunfires by 4 sec, up to 28 sec.
50

Lunar Shrapnel

50
Rank 1
39
Cast Time Passive
Effect Starfall's stars have a chance to deal an additional 25% damage to nearby enemies when they damage an enemy afflicted by Moonfire. Deals reduced damage beyond 8 targets.
48

Stellar Flare

48
Rank 1
37
Cast Time 1.5 sec cast
Effect Burns the target for 685 Astral damage, and then an additional 6,397 damage over 24 sec. Generates 8 Astral Power.
Range 40 yd range
8

Solar Beam

8
Rank 1
5
Cast Time Instant
Cooldown 1 min cooldown
Effect Summons a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies within the beam. Lasts 8 sec.
Power Cost 42,000 Mana
Range 40 yd range
2

Force of Nature

2
Rank 1
2
Cast Time Instant
Cooldown 1 min cooldown
Effect Summons a stand of 3 Treants for 10 sec which immediately taunt and attack enemies in the targeted area. Generates 20 Astral Power.
Range 40 yd range
50

Orbit Breaker

50
Rank 1
39
Cast Time Passive
Effect Every 30th Shooting Star calls down a Full Moon at 80% power upon its target.
50

Twin Moons

50
Rank 1
39
Cast Time Passive
Effect Moonfire deals 10% increased damage and also hits another nearby enemy within 15 yds of the target.
0

Light of the Sun

Cast Time Passive
Effect Reduces the remaining cooldown on Solar Beam by 15 sec when it interrupts the primary target.
0

Stellar Innervation

Cast Time Passive
Effect During Solar Eclipse, Sunfire generates 100% additional Astral Power. During Lunar Eclipse, Moonfire generates 100% additional Astral Power.
36

Rattle the Stars

36
Rank 1
27
Cast Time Passive
Effect Starsurge and Starfall reduce the cost of Starsurge and Starfall by 5% and increase their damage by 10% for 5 sec, stacking up to 2 times.

Starweaver

14
Rank 1
12
Cast Time Passive
Effect Starsurge has a 20% chance to make Starfall free. Starfall has a 40% chance to make Starsurge free.
43

Waning Twilight

43
Rank 1
2
Rank 2
33
Cast Time Passive
Effect When you have 3 periodic effects on a target, your damage and healing on them are increased by 8%.
50

Celestial Alignment

50
Rank 1
39
Cast Time Passive
Effect Celestial bodies align, maintaining both Eclipses and granting 10% haste for 20 sec.
45

Starlord

45
Rank 1
3
Rank 2
32
Cast Time Passive
Effect Starsurge and Starfall grant you 4% Haste for 15 sec. Stacks up to 3 times. Gaining a stack does not refresh the duration.
5

Astral Communion

5
Rank 1
4
Cast Time Instant
Cooldown 1 min cooldown
Effect Generates 60 Astral Power.
43

Nature's Grace

43
Rank 1
34
Cast Time Passive
Effect After an Eclipse ends, you gain 15% Haste for 6 sec.
0

Orbital Strike

Cast Time Passive
Effect Celestial Alignment blasts all enemies in a targeted area for 11,190 Astral damage and applies Stellar Flare to them. Reduces the cooldown of Celestial Alignment by 60 sec.

Primordial Arcanic Pulsar

Cast Time Passive
Effect Every 600 Astral Power spent grants Celestial Alignment for 12 sec.
28

Soul of the Forest

28
Rank 1
20
Cast Time Passive
Effect Eclipse increases Wrath's Astral power generation 50%, and increases Starfire's area effect damage by 150%.
47

Wild Mushroom

47
Rank 1
37
Cast Time Instant
Effect Grow a magical mushroom at the target enemy's location. After 1 sec, the mushroom detonates, dealing 7,715 Nature damage and generating up to 20 Astral Power based on targets hit.
Range 40 yd range
49

Circle of Life and Death

49
Rank 1
39
Cast Time Passive
Effect Your damage over time effects deal their damage in 25% less time, and your healing over time effects in 15% less time.
26

Convoke the Spirits

26
Rank 1
17
Cast Time Channeled
Cooldown 2 min cooldown
Effect Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec. You will cast Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form.

Incarnation: Chosen of Elune

24
Rank 1
22
Cast Time Passive
Effect An improved Moonkin Form that grants both Eclipses, any learned Celestial Alignment bonuses, and 10% critical strike chance. Lasts 30 sec. You may shapeshift in and out of this improved Moonkin Form for its duration.
1

Power of Goldrinn

1
Cast Time Passive
Effect Starsurge has a chance to summon the Spirit of Goldrinn, which immediately deals 3,725 Astral damage to the target.
45

Fungal Growth

45
Rank 1
35
Cast Time Passive
Effect Enemies struck by Wild Mushrooms are damaged for an additional 70% over 8 sec and slowed by 50%.
1

Denizen of the Dream

1
Cast Time Passive
Effect Your Moonfire and Sunfire have a chance to summon a Faerie Dragon to assist you in battle for 30 sec.
0

Astral Smolder

Cast Time Passive
Effect Your critical strikes from Starfire and Wrath cause the target to languish for an additional 40% of your spell's damage over 4 sec.
33

Elune's Guidance

33
Rank 1
28
Cast Time Passive
Effect Incarnation: Chosen of Elune reduces the Astral Power cost of Starsurge by 5, and the Astral Power cost of Starfall by 8. Convoke the Spirits' cooldown is reduced by 50% and its duration and number of spells cast is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.
29

Balance of All Things

29
Rank 1
22
Rank 2
4
Cast Time Passive
Effect Entering Eclipse increases your critical strike chance with Arcane or Nature spells by 24%, decreasing by 3% every 1 sec.
25

Fury of Elune

25
Rank 1
16
Cast Time Instant
Cooldown 1 min cooldown
Effect Calls down a beam of pure celestial energy that follows the enemy, dealing up to 14,793 Astral damage over 8 sec within its area. Damage reduced on secondary targets. Generates 40 Astral Power over its duration.
Range 40 yd range

New Moon

1
Rank 1
1
Cast Time 1 sec cast
Effect Deals 5565.6 Astral damage to the target and empowers New Moon to become Half Moon. Generates 10 Astral Power.
Range 40 yd range
0

Friend of the Fae

Cast Time Passive
Effect When a Faerie Dragon is summoned, your Arcane and Nature damage is increased by 4% for 30 sec.
0

Warrior of Elune

Cast Time Instant
Cooldown 45 sec cooldown
Effect Your next 3 Starfires are instant cast and generate 40% increased Astral Power.
0

Sundered Firmament

Cast Time Passive
Effect Every other Eclipse creates a Fury of Elune at 20% effectiveness that follows your current target for 8 sec.
0

Radiant Moonlight

Cast Time Passive
Effect Full Moon becomes Full Moon once more before resetting to New Moon. Fury of Elune's cooldown is reduced by 15 sec.

PvP Talents

7

Celestial Guardian

7
Rank 1
7
Effect Bear Form reduces magic damage taken from spells by 10% and you may now cast Moonfire while in Bear Form.
10

Crescent Burn

10
Rank 1
10
Effect Using Moonfire on a target already afflicted by Moonfire's damage over time effect deals 35% additional direct damage.
9

Moon and Stars

9
Rank 1
9
Effect Entering an Eclipse summons a beam of light at your location granting you 70% reduction in silence and interrupts for 10 sec.
27

Moonkin Aura

27
Rank 1
27
Effect Starsurge grants 4% spell critical strike chance to 8 allies within 40 yards for 18 sec, stacking up to 3 times.
5

Dying Stars

5
Rank 1
5
Effect Sunfire and Moonfire generate 3 Astral Power when they are dispelled.
3

Deep Roots

3
Rank 1
3
Effect Increases the amount of damage required to cancel your Entangling Roots by 250%.
3

Faerie Swarm

3
Rank 1
3
Effect Swarms the target with Faeries, disarming the enemy, preventing the use of any weapons or shield and reducing movement speed by 30% for 5 sec.
25

Star Burst

25
Rank 1
25
Effect Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing 15,430 Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you.
3

Protector of the Grove

3
Rank 1
3
Effect When using Regrowth on an ally the initial heal will always have a critical effect and the cast time of Regrowth will be reduced by 50% for 6 sec.
10

Thorns

10
Rank 1
10
Effect Sprout thorns for 12 sec on the friendly target. When victim to melee attacks, thorns deals 6,642 Nature damage back to the attacker. Attackers also have their movement speed reduced by 50% for 4 sec.
5

High Winds

5
Rank 1
5
Effect Cyclone leaves the target reeling, reducing their damage and healing by 30% for 4 sec.
9

Owlkin Adept

9
Rank 1
9
Effect Owlkin Frenzy can stack up to 2 times and reduces the cast time of your next Cyclone or Entangling Roots by 30%.
0

Precognition

Effect If an interrupt is used on you while you are not casting, gain 15% haste and become immune to control and interrupt effects for 4 sec.
1

Malorne's Swiftness

1
Rank 1
1
Effect Your Travel Form movement speed while within a Battleground or Arena is increased by 20% and you always move at 100% movement speed while in Travel Form.
0

Reactive Resin

Effect Casting Rejuvenation grants the target 2 charges of Reactive Resin. Reactive Resin will heal the target for 3,048 after taking a melee critical strike, and increase the duration of Rejuvenation by 2.7 sec.

Equipment

Equipment is what makes characters stronger. The best gear is usually found in the great vault, dungeons, and raids. They can also be bought from PvP vendors and sometimes in the auction house.

Here are the best equipment items for Balance Druids in Mythic+.

Head

  1. set
    Headpiece of the Fixed Stars
    39

    Headpiece of the Fixed Stars

    Ilvl 311
    Stats
    +179 intellect
    +407 stamina
    +116 versatility
    +87 mastery
    Set
    (2) Set: Entering Lunar Eclipse creates a Fury of Elune at 20% effectiveness that follows your current target for 8 sec.
    (4) Set: While in an Eclipse, the cost of Starsurge and Starfall is reduced by 15%.
    Rank Fated Mythic

  2. Sadist's Sinister Mask
    5

    Sadist's Sinister Mask

    Ilvl 311
    Stats
    +179 intellect
    +407 stamina
    +138 haste
    +65 mastery
    Rank Fated Mythic

  3. Unbound Reality Mask
    3

    Unbound Reality Mask

    Ilvl 304
    Stats
    +168 intellect
    +379 stamina
    +141 haste
    +57 mastery
    +85 leech
    Rank Mythic

Neck

  1. Charm of Eternal Winter
    14

    Charm of Eternal Winter

    Ilvl 304
    Stats
    +213 stamina
    +88 haste
    +254 mastery
    Effects
    Use: Ensorcell the mind of a Beast found outdoors in the Shadowlands. If affected, your target will assist you for 5 min. (1 Hr Cooldown)
    Rank Fated Mythic

  2. Periapt of Pristine Preservation
    9

    Periapt of Pristine Preservation

    Ilvl 304
    Stats
    +213 stamina
    +84 haste
    +257 mastery
    +59 leech
    Rank Fated Mythic

  3. Unity
    8

    Unity

    Ilvl 291
    Stats
    +183 stamina
    +160 haste
    +160 mastery
    Effects
    Equip: Gain the legendary effect of Celestial Spirits: Convoke the Spirits' cooldown is reduced by 50% and its duration is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.

Shoulders

  1. set
    Shoulderpads of the Fixed Stars
    36

    Shoulderpads of the Fixed Stars

    Ilvl 311
    Stats
    +135 intellect
    +305 stamina
    +52 critical-strike
    +100 haste
    Set
    (2) Set: Entering Lunar Eclipse creates a Fury of Elune at 20% effectiveness that follows your current target for 8 sec.
    (4) Set: While in an Eclipse, the cost of Starsurge and Starfall is reduced by 15%.
    Rank Fated Mythic

  2. Primordial Arcanic Pulsar
    4

    Primordial Arcanic Pulsar

    Ilvl 291
    Stats
    +112 intellect
    +244 stamina
    +71 haste
    +71 mastery
    Effects
    Equip: Every 300 Astral Power spent grants Celestial Alignment for 12 sec.

  3. Spaulders of the Crooked Confidant
    4

    Spaulders of the Crooked Confidant

    Ilvl 311
    Stats
    +135 intellect
    +305 stamina
    +52 critical-strike
    +100 haste
    +65 speed
    Rank Fated Mythic

Back

  1. Wrap of the Fixed Stars
    33

    Wrap of the Fixed Stars

    Ilvl 311
    Stats
    +101 intellect
    +229 stamina
    +35 haste
    +79 mastery
    Rank Fated Mythic

  2. Drape of Titanic Dreams
    4

    Drape of Titanic Dreams

    Ilvl 298
    Stats
    +89 intellect
    +198 stamina
    +36 haste
    +73 mastery
    Rank Mythic

  3. Cloak of Scarred Honor
    2

    Cloak of Scarred Honor

    Ilvl 304
    Stats
    +95 intellect
    +213 stamina
    +74 critical-strike
    +38 mastery
    Rank Fated Mythic

Chest

  1. set
    Chestguard of the Fixed Stars
    43

    Chestguard of the Fixed Stars

    Ilvl 311
    Stats
    +179 intellect
    +407 stamina
    +141 haste
    +61 versatility
    Set
    (2) Set: Entering Lunar Eclipse creates a Fury of Elune at 20% effectiveness that follows your current target for 8 sec.
    (4) Set: While in an Eclipse, the cost of Starsurge and Starfall is reduced by 15%.
    Rank Fated Mythic

  2. Vest of Wanton Deeds
    3

    Vest of Wanton Deeds

    Ilvl 304
    Stats
    +168 intellect
    +379 stamina
    +141 haste
    +57 mastery
    Rank Mythic

  3. So'azmi's Fractal Vest
    2

    So'azmi's Fractal Vest

    Ilvl 304
    Stats
    +168 intellect
    +379 stamina
    +137 haste
    +61 mastery
    Rank Mythic

Wrist

  1. Unity
    21

    Unity

    Ilvl 291
    Stats
    +84 intellect
    +183 stamina
    +53 haste
    +53 mastery
    Effects
    Equip: Gain the legendary effect of Celestial Spirits: Convoke the Spirits' cooldown is reduced by 50% and its duration is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.

  2. Bracers of the Fixed Stars
    9

    Bracers of the Fixed Stars

    Ilvl 304
    Stats
    +95 intellect
    +213 stamina
    +45 haste
    +67 versatility
    +48 leech
    Rank Fated Mythic

  3. Bracers of Autonomous Classification
    7

    Bracers of Autonomous Classification

    Ilvl 304
    Stats
    +95 intellect
    +213 stamina
    +46 critical-strike
    +65 mastery
    +48 speed
    Rank Mythic

Hands

  1. set
    Handwraps of the Fixed Stars
    47

    Handwraps of the Fixed Stars

    Ilvl 311
    Stats
    +135 intellect
    +305 stamina
    +44 haste
    +108 mastery
    Set
    (2) Set: Entering Lunar Eclipse creates a Fury of Elune at 20% effectiveness that follows your current target for 8 sec.
    (4) Set: While in an Eclipse, the cost of Starsurge and Starfall is reduced by 15%.
    Rank Fated Mythic

  2. Gloves of Phantom Shadows
    1

    Gloves of Phantom Shadows

    Ilvl 304
    Stats
    +126 intellect
    +284 stamina
    +46 critical-strike
    +102 mastery
    Rank Fated Mythic

  3. Primordial Arcanic Pulsar
    1

    Primordial Arcanic Pulsar

    Ilvl 291
    Stats
    +112 intellect
    +244 stamina
    +71 haste
    +71 mastery
    Effects
    Equip: Every 300 Astral Power spent grants Celestial Alignment for 12 sec.

Waist

  1. Unity
    11

    Unity

    Ilvl 291
    Stats
    +112 intellect
    +244 stamina
    +71 haste
    +71 mastery
    Effects
    Equip: Gain the legendary effect of Celestial Spirits: Convoke the Spirits' cooldown is reduced by 50% and its duration is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.

  2. Runecarver's Twisted Ward
    7

    Runecarver's Twisted Ward

    Ilvl 311
    Stats
    +135 intellect
    +305 stamina
    +104 critical-strike
    +48 haste
    Rank Fated Mythic

  3. Girdle of Ghostly Exclusion
    6

    Girdle of Ghostly Exclusion

    Ilvl 304
    Stats
    +126 intellect
    +284 stamina
    +46 critical-strike
    +103 mastery
    Rank Mythic

Legs

  1. set
    Leggings of the Fixed Stars
    18

    Leggings of the Fixed Stars

    Ilvl 311
    Stats
    +179 intellect
    +407 stamina
    +132 critical-strike
    +71 mastery
    Set
    (2) Set: Entering Lunar Eclipse creates a Fury of Elune at 20% effectiveness that follows your current target for 8 sec.
    (4) Set: While in an Eclipse, the cost of Starsurge and Starfall is reduced by 15%.
    Rank Fated Mythic

  2. Chiropteran Leggings
    8

    Chiropteran Leggings

    Ilvl 304
    Stats
    +168 intellect
    +379 stamina
    +66 critical-strike
    +131 mastery
    Rank Fated Mythic

  3. Flame-Seared Leggings
    8

    Flame-Seared Leggings

    Ilvl 304
    Stats
    +168 intellect
    +379 stamina
    +81 haste
    +117 mastery
    Rank Mythic

Feet

  1. Treads of Titanic Deconversion
    15

    Treads of Titanic Deconversion

    Ilvl 304
    Stats
    +126 intellect
    +284 stamina
    +93 haste
    +55 mastery
    Rank Mythic

  2. Footwraps of the Fixed Stars
    13

    Footwraps of the Fixed Stars

    Ilvl 304
    Stats
    +126 intellect
    +284 stamina
    +95 critical-strike
    +53 mastery
    +64 speed
    Rank Fated Mythic

  3. Treads of Titanic Curiosity
    7

    Treads of Titanic Curiosity

    Ilvl 311
    Stats
    +135 intellect
    +305 stamina
    +44 versatility
    +108 mastery
    +65 leech
    Rank Fated Mythic

Rings

  1. Primordial Arcanic Pulsar
    44

    Primordial Arcanic Pulsar

    Ilvl 291
    Stats
    +183 stamina
    +160 haste
    +160 mastery
    Effects
    Equip: Every 300 Astral Power spent grants Celestial Alignment for 12 sec.

  2. Ring of Collapsing Futures
    22

    Ring of Collapsing Futures

    Ilvl 304
    Stats
    +213 stamina
    +107 haste
    +234 mastery
    Effects
    Use: Deal 1,770 Shadow damage to an enemy. (15 Sec Cooldown)
    Rank Mythic

  3. Rygelon's Heraldric Ring
    6

    Rygelon's Heraldric Ring

    Ilvl 311
    Stats
    +229 stamina
    +62 critical-strike
    +291 mastery
    +61 avoidance
    Rank Fated Mythic

Trinkets

  1. Tovra's Lightning Repository
    25

    Tovra's Lightning Repository

    Ilvl 304
    Stats
    +160 intellect
    +141 mastery
    Rank Mythic

  2. Cabalist's Hymnal
    19

    Cabalist's Hymnal

    Ilvl 311
    Stats
    +171 intellect
    Effects
    Equip: Join the Crimson Chorus. Every minute, your Critical Strike swells by 407 over 30 sec. before returning to normal. This effect is increased by 5% for each member of the Crimson Chorus in your party.
    Rank Fated Mythic

  3. Deteriorated Construct Core
    13

    Deteriorated Construct Core

    Ilvl 304
    Stats
    +160 intellect
    Effects
    Equip: Your ranged attacks and spells have a chance to release a ball of Volatile Energy that travels towards your target, dealing 8,062 damage to enemies it passes through.
    Rank Mythic

Main Hand

  1. Antumbra, Shadow of the Cosmos
    35

    Antumbra, Shadow of the Cosmos

    Ilvl 311
    Stats
    +523 intellect
    +204 stamina
    Effects
    Equip: Your offensive spells build stacks of Singularity, gaining 11 Versatility and Speed per stack, up to 20. Upon reaching 20, these bonuses are doubled and persist for 20 seconds. After it expires, you lose all stacks and must wait 40 seconds before approaching the Singularity again.
    Rank Fated Mythic

  2. Staff of Fractured Spacetime
    6

    Staff of Fractured Spacetime

    Ilvl 304
    Stats
    +747 intellect
    +379 stamina
    +65 haste
    +133 mastery
    Rank Mythic

  3. Thunderlord Flamestaff
    2

    Thunderlord Flamestaff

    Ilvl 304
    Stats
    +747 intellect
    +379 stamina
    +103 critical-strike
    +92 haste
    Rank Mythic

Off Hand

  1. Forbidden Truth
    15

    Forbidden Truth

    Ilvl 311
    Stats
    +275 intellect
    +204 stamina
    +44 haste
    +57 mastery
    Rank Fated Mythic

  2. Lyre of Decadent Frivolity
    5

    Lyre of Decadent Frivolity

    Ilvl 311
    Stats
    +275 intellect
    +204 stamina
    +31 versatility
    +70 mastery
    Rank Fated Mythic

  3. Guarm's Lost Chew Toy
    4

    Guarm's Lost Chew Toy

    Ilvl 304
    Stats
    +258 intellect
    +189 stamina
    +43 critical-strike
    +56 mastery
    +42 leech
    Rank Fated Mythic

Gems

Gems are jewelcrafting items. Created with the Jewelcrafting profession or bought in the auction house, they can be socketed into Head, Neck, Wrists, Waist, and Rings items.

Here are the best gems for Balance Druids in Mythic+.

  1. Masterful Jewel Cluster
    174

    Masterful Jewel Cluster

    Effect +16 Mastery
    Type prismatic
  2. Quick Jewel Cluster
    34

    Quick Jewel Cluster

    Effect +16 Haste
    Type prismatic
  3. Versatile Jewel Cluster
    14

    Versatile Jewel Cluster

    Effect +16 Versatility
    Type prismatic
  4. Deadly Jewel Cluster
    12

    Deadly Jewel Cluster

    Effect +16 Critical Strike
    Type prismatic
  5. Straddling Jewel Doublet
    2

    Straddling Jewel Doublet

    Effect Speed increased by 13 for each Shadowlands gem you have socketed.
    Type prismatic

Enchantments

Enchantments are equipment item upgrades. Created with the Enchanting profession or bought in the auction house, they can be set on Back, Chest, Wrist, Hands, Rings, Feet, Main Hand, and Off Hand items.

Here are the best enchantments for Balance Druids in Mythic+.

Back

  1. Enchant Cloak - Fortified Avoidance
    30

    Enchant Cloak - Fortified Avoidance

    Effect Permanently enchants a cloak to increase your Stamina by 20 and your Avoidance by 30.
  2. Enchant Cloak - Fortified Leech
    13

    Enchant Cloak - Fortified Leech

    Effect Permanently enchants a cloak to increase your Stamina by 20 and your Leech by 30.
  3. Enchant Cloak - Fortified Speed
    3

    Enchant Cloak - Fortified Speed

    Effect Permanently enchants a cloak to increase your Stamina by 20 and your Speed by 30.

Chest

  1. Enchant Chest - Eternal Stats
    47

    Enchant Chest - Eternal Stats

    Effect Permanently enchants a chest piece to increase primary stats by 30.
  2. Enchant Chest - Eternal Bounds
    2

    Enchant Chest - Eternal Bounds

    Effect Permanently enchants chest to increase your Intellect by 20 and your mana pool by 6%.

Wrist

  1. Enchant Bracers - Eternal Intellect
    48

    Enchant Bracers - Eternal Intellect

    Effect Permanently enchants bracers to increase your Intellect by 15.

Hands

  1. Enchant Gloves - Shadowlands Gathering
    7

    Enchant Gloves - Shadowlands Gathering

    Effect Permanently enchants gloves to increase the speed of gathering in the Shadowlands.

Feet

  1. Enchant Boots - Eternal Agility
    20

    Enchant Boots - Eternal Agility

    Effect Permanently enchants boots to increase your Agility by 15.
  2. Enchant Boots - Soul Treads
    5

    Enchant Boots - Soul Treads

    Effect Permanently enchants boots to reduce your falling damage by 10%.
  3. Enchant Boots - Agile Soulwalker
    1

    Enchant Boots - Agile Soulwalker

    Effect Permanently enchants boots to increase your Agility by 10.

Rings

  1. Enchant Ring - Tenet of Mastery
    74

    Enchant Ring - Tenet of Mastery

    Effect Permanently enchants a ring to increase your Mastery by 16.
  2. Enchant Ring - Tenet of Haste
    16

    Enchant Ring - Tenet of Haste

    Effect Permanently enchants a ring to increase your Haste by 16.
  3. Enchant Ring - Tenet of Critical Strike
    6

    Enchant Ring - Tenet of Critical Strike

    Effect Permanently enchants a ring to increase your Critical Strike by 16.

Main Hand

  1. Enchant Weapon - Celestial Guidance
    48

    Enchant Weapon - Celestial Guidance

    Effect Permanently enchants a weapon to sometimes increase your primary stat by 5% when attacking, or using spells and abilities.