
Solo Shuffle Balance Druid


This guide tells you everything about how to build a PvP Balance Druid that will thrive in Solo Shuffle.
Updated , it is based on the 50 top-rated Balance Druids in Solo Shuffle leaderboards across the US, EU, KR, and TW regions. Ratings are ranging from 2651 to 3243, with the current top Solo Shuffle Balance Druid being Shåmssz from Kazzak (EU).
Each character's equipment type, active specialization history, as well as connection frequency, are taken into consideration to keep the guide as accurate as possible.
Stat Priority
Stats are attributes that enhance character abilities and define how it feels to play. Found on most pieces of equipment, object ameliorations, and consumables, the stats to prioritize for Balance Druids in Solo Shuffle are Versatility and Haste :
- Versatility
- Haste
- Mastery
- Critical Strike
Sometimes, items can also contain minor stats that can add a certain value. Even though they are really hard to get since they are rare and random, the one to reach is Speed :
- Speed
- Leech
- Avoidance
- Versatility
- Haste
- Mastery
- Critical Strike
- Speed
- Leech
- Avoidance
Races
Each race in World of Warcraft brings traits that can potentially give an edge in achieving victory. That said, the best race for Balance Druid in Solo Shuffle is currently Night Elf .
Since cross-faction play is now possible, there are few barriers that remain for picking what offers the best racials.
-
Night Elf29
-
Tauren13
-
Troll7
-
Highmountain Tauren1
Class Talents


Rake
Rank 1 |
2
|
Cast Time | Instant |
Effect | Rake the target for 85 Bleed damage and an additional 674 Bleed damage over 15 sec. Awards 1 combo point. |
Power Cost | 35 Energy |
Range | Melee Range |


Frenzied Regeneration
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 1 sec cooldown |
Effect | Heals you for 32% health over 3 sec. |
Power Cost | 10 Rage |


Rejuvenation
Rank 1 |
2
|
Cast Time | Instant |
Effect | Heals the target for 7,364 over 12 sec. |
Power Cost | 30,000 Mana |
Range | 40 yd range |


Starfire
Cast Time | 2.3 sec cast |
Effect | Call down a burst of energy, causing 3,614 Arcane damage to the target, and 1,169 Arcane damage to all other enemies within 10 yards. Generates 8 Astral Power. |
Range | 40 yd range |


Thrash
Rank 1 |
7
|
Cast Time | Instant |
Effect | Thrash all nearby enemies, dealing immediate physical damage and periodic bleed damage. Damage varies by shapeshift form. |
Range | Melee Range |


Improved Barkskin
Rank 1 |
50
|
Cast Time | Passive |
Effect | Barkskin's duration is increased by 4 sec. |


Swiftmend
Rank 1 |
2
|
Cast Time | Instant |
Effect | Consumes a Regrowth, Wild Growth, or Rejuvenation effect to instantly heal an ally for 19,254. |
Power Cost | 20,000 Mana |
Range | 40 yd range |


Starsurge
Cast Time | Instant |
Effect | Launch a surge of stellar energies at the target, dealing 6,383 Astral damage. |
Power Cost | 40 Astral Power |
Range | 40 yd range |


Rip
Rank 1 |
1
|
Cast Time | Instant |
Effect | Finishing move that causes Bleed damage over time. Lasts longer per combo point. 1 point : 427 over 8 sec 2 points: 641 over 12 sec 3 points: 855 over 16 sec 4 points: 1,068 over 20 sec 5 points: 1,281 over 24 sec |
Power Cost | 20 Energy 0 Combo Points |
Range | Melee Range |


Swipe
Cast Time | Instant |
Effect | Swipe nearby enemies, inflicting Physical damage. Damage varies by shapeshift form. |
Range | 8 yd range |


Verdant Heart
Rank 1 |
50
|
Cast Time | Passive |
Effect | Frenzied Regeneration and Barkskin increase all healing received by 20%. |


Remove Corruption
Rank 1 |
2
|
Cast Time | Instant |
Cooldown | 8 sec cooldown |
Effect | Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects. |
Power Cost | 16,250 Mana |
Range | 40 yd range |


Moonkin Form
Rank 1 |
50
|
Cast Time | Instant |
Effect | Shapeshift into Moonkin Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects. The act of shapeshifting frees you from movement impairing effects. |


Maim
Cast Time | Instant |
Cooldown | 20 sec cooldown |
Effect | Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : 65 damage, 1 sec 2 points: 129 damage, 2 sec 3 points: 193 damage, 3 sec 4 points: 255 damage, 4 sec 5 points: 315 damage, 5 sec |
Power Cost | 30 Energy 0 Combo Points |
Range | Melee Range |


Killer Instinct
Cast Time | Passive |
Effect | Physical damage and Armor increased by 6%. |


Ironfur
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 0.5 sec cooldown |
Effect | Increases armor by 1,422 for 7 sec. |
Power Cost | 40 Rage |


Nurturing Instinct
Rank 2 |
50
|
Cast Time | Passive |
Effect | Magical damage and healing increased by 6%. |


Hibernate
Rank 1 |
1
|
Cast Time | 1.5 sec cast |
Effect | Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. |
Power Cost | 15,000 Mana |
Range | 30 yd range |


Feline Swiftness
Rank 2 |
1
|
Cast Time | Passive |
Effect | Increases your movement speed by 15%. |


Skull Bash
Cast Time | Instant |
Cooldown | 15 sec cooldown |
Effect | You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec. |
Range | 13 yd range |


Thick Hide
Rank 2 |
50
|
Cast Time | Passive |
Effect | Reduces all damage taken by 6%. |


Wild Charge
Rank 1 |
49
|
Cast Time | Instant |
Cooldown | 15 sec cooldown |
Effect | Fly to a nearby ally's position. |
Range | 5-25 yd range |

Tiger Dash
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Shift into Cat Form and increase your movement speed by 200%, reducing gradually over 5 sec. |


Natural Recovery
Cast Time | Passive |
Effect | Healing done and healing taken increased by 4%. |


Cyclone
Rank 1 |
50
|
Cast Time | 1.7 sec cast |
Effect | Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time. |
Power Cost | 25,000 Mana |
Range | 20 yd range |


Astral Influence
Rank 2 |
50
|
Cast Time | Passive |
Effect | Increases the range of all of your abilities by 5 yards. |


Tireless Pursuit
Rank 1 |
1
|
Cast Time | Passive |
Effect | For 3 sec after leaving Cat Form or Travel Form, you retain up to 40% movement speed. |


Soothe
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 10 sec cooldown |
Effect | Soothes the target, dispelling all enrage effects. |
Power Cost | 14,000 Mana |
Range | 40 yd range |


Sunfire
Rank 1 |
50
|
Cast Time | Instant |
Effect | A quick beam of solar light burns the enemy for 1,106 Nature damage and then an additional 9,541 Nature damage over 18 sec. |
Range | 40 yd range |


Typhoon
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Blasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and reducing their movement speed by 50% for 6 sec. Usable in all shapeshift forms. |


Primal Fury
Cast Time | Passive |
Effect | When you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect. |


Matted Fur
Rank 1 |
50
|
Cast Time | Passive |
Effect | When you use Barkskin or Survival Instincts, absorb 1,320 damage for 8 sec. |


Stampeding Roar
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 2 min cooldown |
Effect | Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 sec. |


Wild Growth
Cast Time | 1.5 sec cast |
Cooldown | 10 sec cooldown |
Effect | Heals up to 5 injured allies within 30 yards of the target for 5,967 over 7 sec. Healing starts high and declines over the duration. |
Power Cost | 55,000 Mana |
Range | 40 yd range |


Improved Sunfire
Rank 1 |
48
|
Cast Time | Passive |
Effect | Sunfire now applies its damage over time effect to all enemies within 8 yards. |


Mighty Bash
Rank 1 |
34
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Invokes the spirit of Ursoc to stun the target for 4 sec. Usable in all shapeshift forms. |
Range | Melee Range |

Incapacitating Roar
Rank 1 |
16
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within 10 yards for 3 sec. Damage will cancel the effect. |


Ursine Vigor
Rank 1 |
17
|
Rank 2 |
21
|
Cast Time | Passive |
Effect | For 4 sec after shifting into Bear Form, your health and armor are increased by 20%. |


Lycara's Teachings
Rank 3 |
50
|
Cast Time | Passive |
Effect | You gain 6% of a stat while in each form: No Form: Haste Cat Form: Critical Strike Bear Form: Versatility Moonkin Form: Mastery |


Improved Rejuvenation
Cast Time | Passive |
Effect | Rejuvenation's duration is increased by 3 sec. |


Mass Entanglement
Rank 1 |
48
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Roots the target and all enemies within 15 yards in place for 30 sec. Damage may interrupt the effect. Usable in all shapeshift forms. |
Range | 30 yd range |

Ursol's Vortex
Rank 1 |
2
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms. |
Range | 30 yd range |


Well-Honed Instincts
Rank 1 |
19
|
Rank 2 |
31
|
Cast Time | Passive |
Effect | When you fall below 40% health, you cast Frenzied Regeneration, up to once every 90 sec. |


Improved Stampeding Roar
Rank 1 |
16
|
Cast Time | Passive |
Effect | Cooldown reduced by 60 sec. |


Renewal
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | Instantly heals you for 30% of maximum health. Usable in all shapeshift forms. |


Innervate
Rank 1 |
39
|
Cast Time | Instant |
Cooldown | 3 min cooldown |
Effect | Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 10 sec. |
Range | 40 yd range |


Protector of the Pack
Cast Time | Passive |
Effect | Store 5% of your damage, up to 12,124. Your next Regrowth consumes all stored damage to increase its healing. |


Heart of the Wild
Rank 1 |
20
|
Cast Time | Instant |
Cooldown | 5 min cooldown |
Effect | Abilities not associated with your specialization are substantially empowered for 45 sec. Balance: Magical damage increased by 30%. Feral: Physical damage increased by 30%. Guardian: Bear Form gives an additional 20% Stamina, multiple uses of Ironfur may overlap, and Frenzied Regeneration has 2 charges. Restoration: Healing increased by 30%, and mana costs reduced by 50%. |


Nature's Vigil
Rank 1 |
21
|
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | For 30 sec, all single-target damage also heals a nearby friendly target for 20% of the damage done. |
Specialization Talents


Eclipse
Rank 1 |
50
|
Cast Time | Passive |
Effect | Casting 2 Starfires empowers Wrath for 15 sec. Casting 2 Wraths empowers Starfire for 15 sec. Eclipse (Solar) Nature spells deal 15% additional damage and Wrath damage is increased by 20%. Eclipse (Lunar) Arcane spells deal 15% additional damage and the damage Starfire deals to nearby enemies is increased by 30%. |


Shooting Stars
Rank 1 |
50
|
Cast Time | Passive |
Effect | Moonfire, Sunfire, and Stellar Flare damage over time has a chance to call down a falling star, dealing 994 Astral damage and generating 2 Astral Power. |


Nature's Balance
Rank 1 |
49
|
Cast Time | Passive |
Effect | While in combat you generate 1 Astral Power every 2 sec. While out of combat your Astral Power rebalances to 50 instead of depleting to empty. |


Starfall
Rank 1 |
7
|
Cast Time | Instant |
Effect | Calls down waves of falling stars upon enemies within 40 yds, dealing 4,313 Astral damage over 8 sec. Multiple uses of this ability may overlap. |
Power Cost | 50 Astral Power |


Solstice
Rank 1 |
50
|
Cast Time | Passive |
Effect | During the first 6 sec of every Eclipse, Shooting Stars fall 200% more often. |


Umbral Intensity
Rank 1 |
1
|
Rank 2 |
8
|
Cast Time | Passive |
Effect | Solar Eclipse increases the damage of Wrath by an additional 20%. Lunar Eclipse increases the damage Starfire deals to nearby enemies by an additional 20%. |


Umbral Embrace
Rank 1 |
2
|
Rank 2 |
44
|
Cast Time | Passive |
Effect | Dealing Astral damage has a chance to cause your next Wrath or Starfire cast during an Eclipse to become Astral and deal 50% additional damage. |


Aetherial Kindling
Rank 1 |
4
|
Cast Time | Passive |
Effect | Casting Starfall extends the duration of active Moonfires and Sunfires by 4 sec, up to 28 sec. |


Lunar Shrapnel
Cast Time | Passive |
Effect | Starfall's stars have a chance to deal an additional 25% damage to nearby enemies when they damage an enemy afflicted by Moonfire. Deals reduced damage beyond 8 targets. |


Stellar Flare
Rank 1 |
40
|
Cast Time | 1.5 sec cast |
Effect | Burns the target for 699 Astral damage, and then an additional 6,397 damage over 24 sec. Generates 8 Astral Power. |
Range | 40 yd range |


Solar Beam
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Summons a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies within the beam. Lasts 8 sec. |
Power Cost | 42,000 Mana |
Range | 40 yd range |


Force of Nature
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Summons a stand of 3 Treants for 10 sec which immediately taunt and attack enemies in the targeted area. Generates 20 Astral Power. |
Range | 40 yd range |


Orbit Breaker
Rank 1 |
38
|
Cast Time | Passive |
Effect | Every 30th Shooting Star calls down a Full Moon at 80% power upon its target. |


Twin Moons
Rank 1 |
50
|
Cast Time | Passive |
Effect | Moonfire deals 10% increased damage and also hits another nearby enemy within 15 yds of the target. |


Light of the Sun
Rank 1 |
10
|
Cast Time | Passive |
Effect | Reduces the remaining cooldown on Solar Beam by 15 sec when it interrupts the primary target. |


Stellar Innervation
Rank 1 |
1
|
Cast Time | Passive |
Effect | During Solar Eclipse, Sunfire generates 100% additional Astral Power. During Lunar Eclipse, Moonfire generates 100% additional Astral Power. |


Rattle the Stars
Rank 1 |
48
|
Cast Time | Passive |
Effect | Starsurge and Starfall reduce the cost of Starsurge and Starfall by 5% and increase their damage by 10% for 5 sec, stacking up to 2 times. |

Starweaver
Rank 1 |
2
|
Cast Time | Passive |
Effect | Starsurge has a 20% chance to make Starfall free. Starfall has a 40% chance to make Starsurge free. |


Waning Twilight
Rank 2 |
44
|
Cast Time | Passive |
Effect | When you have 3 periodic effects on a target, your damage and healing on them are increased by 8%. |


Celestial Alignment
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 3 min cooldown |
Effect | Celestial bodies align, maintaining both Eclipses and granting 10% haste for 20 sec. |
Range | 40 yd range |


Starlord
Rank 2 |
49
|
Cast Time | Passive |
Effect | Starsurge and Starfall grant you 4% Haste for 15 sec. Stacks up to 3 times. Gaining a stack does not refresh the duration. |


Astral Communion
Rank 1 |
33
|
Cast Time | Passive |
Effect | Increases maximum Astral Power by 20 and teaches Astral Communion: Astral Communion: Generates 60 Astral Power. 60 sec cooldown. |


Nature's Grace
Rank 1 |
50
|
Cast Time | Passive |
Effect | After an Eclipse ends, you gain 15% Haste for 6 sec. |


Orbital Strike
Rank 1 |
49
|
Cast Time | Passive |
Effect | Celestial Alignment blasts all enemies in a targeted area for 11,191 Astral damage and applies Stellar Flare to them. Reduces the cooldown of Celestial Alignment by 60 sec. |

Primordial Arcanic Pulsar
Rank 1 |
1
|
Cast Time | Passive |
Effect | Every 600 Astral Power spent grants Celestial Alignment for 12 sec. |


Soul of the Forest
Rank 1 |
42
|
Cast Time | Passive |
Effect | Eclipse increases Wrath's Astral power generation 50%, and increases Starfire's area effect damage by 150%. |


Wild Mushroom
Rank 1 |
44
|
Cast Time | Instant |
Effect | Grow a magical mushroom at the target enemy's location. After 1 sec, the mushroom detonates, dealing 7,715 Nature damage and generating up to 20 Astral Power based on targets hit. |
Range | 40 yd range |


Circle of Life and Death
Cast Time | Passive |
Effect | Your damage over time effects deal their damage in 25% less time, and your healing over time effects in 15% less time. |


Incarnation: Chosen of Elune
Rank 1 |
50
|
Cast Time | Passive |
Effect | An improved Moonkin Form that grants both Eclipses, any learned Celestial Alignment bonuses, and 10% critical strike chance. Lasts 30 sec. You may shapeshift in and out of this improved Moonkin Form for its duration. |

Convoke the Spirits
Cast Time | Channeled |
Cooldown | 2 min cooldown |
Effect | Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec. You will cast Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form. |


Power of Goldrinn
Rank 2 |
50
|
Cast Time | Passive |
Effect | Starsurge has a chance to summon the Spirit of Goldrinn, which immediately deals 2,483 Astral damage to the target. |


Fungal Growth
Rank 1 |
44
|
Cast Time | Passive |
Effect | Enemies struck by Wild Mushrooms are damaged for an additional 70% over 8 sec and slowed by 50%. |


Denizen of the Dream
Rank 1 |
20
|
Cast Time | Passive |
Effect | Your Moonfire and Sunfire have a chance to summon a Faerie Dragon to assist you in battle for 30 sec. |


Astral Smolder
Rank 2 |
4
|
Cast Time | Passive |
Effect | Your critical strikes from Starfire and Wrath cause the target to languish for an additional 40% of your spell's damage over 4 sec. |


Elune's Guidance
Rank 1 |
26
|
Cast Time | Passive |
Effect | Incarnation: Chosen of Elune reduces the Astral Power cost of Starsurge by 5, and the Astral Power cost of Starfall by 8. Convoke the Spirits' cooldown is reduced by 50% and its duration and number of spells cast is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability. |


Balance of All Things
Rank 1 |
20
|
Rank 2 |
4
|
Cast Time | Passive |
Effect | Entering Eclipse increases your critical strike chance with Arcane or Nature spells by 24%, decreasing by 3% every 1 sec. |


Fury of Elune
Rank 1 |
47
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Calls down a beam of pure celestial energy that follows the enemy, dealing up to 14,742 Astral damage over 8 sec within its area. Damage reduced on secondary targets. Generates 40 Astral Power over its duration. |
Range | 40 yd range |

New Moon
Cast Time | 1 sec cast |
Effect | Deals 5520.8 Astral damage to the target and empowers New Moon to become Half Moon. Generates 10 Astral Power. |
Range | 40 yd range |


Friend of the Fae
Rank 1 |
18
|
Cast Time | Passive |
Effect | When a Faerie Dragon is summoned, your Arcane and Nature damage is increased by 4% for 30 sec. |


Warrior of Elune
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Your next 3 Starfires are instant cast and generate 40% increased Astral Power. |


Sundered Firmament
Rank 1 |
2
|
Cast Time | Passive |
Effect | Every other Eclipse creates a Fury of Elune at 20% effectiveness that follows your current target for 8 sec. |


Radiant Moonlight
Cast Time | Passive |
Effect | Full Moon becomes Full Moon once more before resetting to New Moon. Fury of Elune's cooldown is reduced by 15 sec. |
PvP Talents


Celestial Guardian
Rank 1 |
2
|
Effect | Bear Form reduces magic damage taken from spells by 10% and you may now cast Moonfire while in Bear Form. |


Crescent Burn
Effect | Using Moonfire on a target already afflicted by Moonfire's damage over time effect deals 35% additional direct damage. |


Moon and Stars
Effect | Entering an Eclipse summons a beam of light at your location granting you 70% reduction in silence and interrupts for 10 sec. |


Moonkin Aura
Rank 1 |
50
|
Effect | Starsurge grants 4% spell critical strike chance to 8 allies within 40 yards for 18 sec, stacking up to 3 times. |


Dying Stars
Effect | Sunfire and Moonfire generate 3 Astral Power when they are dispelled. |


Deep Roots
Effect | Increases the amount of damage required to cancel your Entangling Roots by 250%. |


Faerie Swarm
Rank 1 |
2
|
Effect | Swarms the target with Faeries, disarming the enemy, preventing the use of any weapons or shield and reducing movement speed by 30% for 5 sec. |


Star Burst
Rank 1 |
2
|
Effect | Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing 15,430 Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you. |


Protector of the Grove
Effect | When using Regrowth on an ally the initial heal will always have a critical effect and the cast time of Regrowth will be reduced by 50% for 6 sec. |


Thorns
Rank 1 |
19
|
Effect | Sprout thorns for 12 sec on the friendly target. When victim to melee attacks, thorns deals 6,601 Nature damage back to the attacker. Attackers also have their movement speed reduced by 50% for 4 sec. |


High Winds
Rank 1 |
8
|
Effect | Cyclone leaves the target reeling, reducing their damage and healing by 30% for 4 sec. |


Owlkin Adept
Rank 1 |
49
|
Effect | Owlkin Frenzy can stack up to 2 times and reduces the cast time of your next Cyclone or Entangling Roots by 30%. |


Precognition
Rank 1 |
17
|
Effect | If an interrupt is used on you while you are not casting, gain 15% Haste and become immune to crowd control, interrupt, and cast pushback effects for 5 sec. |


Malorne's Swiftness
Rank 1 |
1
|
Effect | Your Travel Form movement speed while within a Battleground or Arena is increased by 20% and you always move at 100% movement speed while in Travel Form. |


Reactive Resin
Effect | Casting Rejuvenation grants the target 2 charges of Reactive Resin. Reactive Resin will heal the target for 3,012 after taking a melee critical strike, and increase the duration of Rejuvenation by 2.7 sec. |
Equipment
The equipment is what makes characters stronger. The best gear is usually found in the Great Vault, Mythic+ dungeons, and Mythic raids. They can also be bought from PvP vendors or crafted with the Crafting Orders system.
Here are the best equipment items for Balance Druids in Solo Shuffle.
Head
-
setLost Landcaller's Antlers39
Lost Landcaller's Antlers
Ilvl 424 Slot Head Stats +512 intellect+1383 stamina+561 versatility+225 masterySet Set: Starsurge and Starfall increase the damage of your next Wrath or Starfire by 20%, stacking up to 3 times.Set: When you enter Eclipse, your next Starsurge or Starfall costs no Astral Power and deals 35% increased damage.Rank Mythic
Neck
Shoulders
-
setLost Landcaller's Mantle36
Lost Landcaller's Mantle
Ilvl 424 Slot Shoulders Stats +384 intellect+1037 stamina+174 critical-strike+415 masterySet Set: Starsurge and Starfall increase the damage of your next Wrath or Starfire by 20%, stacking up to 3 times.Set: When you enter Eclipse, your next Starsurge or Starfall costs no Astral Power and deals 35% increased damage.Rank Mythic -
setDrakebreaker's Epaulets1
Drakebreaker's Epaulets
Ilvl 385 Slot Shoulders Stats +267 intellect+619 stamina+229 critical-strike+249 versatilitySet Set: Versatility increased by 104.(4) Set: When you are stunned, harden your resolve, absorbing up to 60,615 damage for 10 sec. Cannot occur more than once every 2 min.(6) Set: Killing enemy players grants Breaker's Frenzy, increasing versatility by 2% and movement speed by 2%. Can stack up to 10 times.Rank Primal Infused
Back
Chest
-
setLost Landcaller's Robes15
Lost Landcaller's Robes
Ilvl 421 Slot Chest Stats +498 intellect+1333 stamina+553 critical-strike+221 hasteSet Set: Starsurge and Starfall increase the damage of your next Wrath or Starfire by 20%, stacking up to 3 times.Set: When you enter Eclipse, your next Starsurge or Starfall costs no Astral Power and deals 35% increased damage.Rank Mythic -
setDrakebreaker's Vest6
Drakebreaker's Vest
Ilvl 385 Slot Chest Stats +356 intellect+825 stamina+346 versatility+291 masterySet (2) Set: Versatility increased by 104.(4) Set: When you are stunned, harden your resolve, absorbing up to 60,217 damage for 10 sec. Cannot occur more than once every 2 min.(6) Set: Killing enemy players grants Breaker's Frenzy, increasing versatility by 2% and movement speed by 2%. Can stack up to 10 times.Rank Primal Infused
Wrist
-
setDrakebreaker's Bindings19
Drakebreaker's Bindings
Ilvl 385 Slot Wrist Stats +200 intellect+464 stamina+202 versatility+156 masterySet (2) Set: Versatility increased by 104.(4) Set: When you are stunned, harden your resolve, absorbing up to 59,288 damage for 10 sec. Cannot occur more than once every 2 min.(6) Set: Killing enemy players grants Breaker's Frenzy, increasing versatility by 2% and movement speed by 2%. Can stack up to 10 times.Rank Primal Infused
Hands
-
setLost Landcaller's Claws45
Lost Landcaller's Claws
Ilvl 421 Slot Hands Stats +374 intellect+1000 stamina+191 haste+390 versatilitySet Set: Starsurge and Starfall increase the damage of your next Wrath or Starfire by 20%, stacking up to 3 times.Set: When you enter Eclipse, your next Starsurge or Starfall costs no Astral Power and deals 35% increased damage.Rank Mythic -
setDrakebreaker's Handguards3
Drakebreaker's Handguards
Ilvl 385 Slot Hands Stats +267 intellect+619 stamina+249 versatility+229 masterySet Set: Versatility increased by 104.(4) Set: When you are stunned, harden your resolve, absorbing up to 59,948 damage for 10 sec. Cannot occur more than once every 2 min.(6) Set: Killing enemy players grants Breaker's Frenzy, increasing versatility by 2% and movement speed by 2%. Can stack up to 10 times.Rank Primal Infused
Waist
-
setDrakebreaker's Sash18
Drakebreaker's Sash
Ilvl 385 Slot Waist Stats +267 intellect+619 stamina+259 versatility+218 masterySet Set: Versatility increased by 104.(4) Set: When you are stunned, harden your resolve, absorbing up to 60,615 damage for 10 sec. Cannot occur more than once every 2 min.(6) Set: Killing enemy players grants Breaker's Frenzy, increasing versatility by 2% and movement speed by 2%. Can stack up to 10 times.Rank Primal Infused
Legs
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setLost Landcaller's Leggings43
Lost Landcaller's Leggings
Ilvl 421 Slot Legs Stats +498 intellect+1333 stamina+553 haste+221 masterySet Set: Starsurge and Starfall increase the damage of your next Wrath or Starfire by 20%, stacking up to 3 times.Set: When you enter Eclipse, your next Starsurge or Starfall costs no Astral Power and deals 35% increased damage.Rank Mythic -
setDrakebreaker's Breeches3
Drakebreaker's Breeches
Ilvl 385 Slot Legs Stats +356 intellect+825 stamina+278 haste+360 versatilitySet (2) Set: Versatility increased by 104.(4) Set: When you are stunned, harden your resolve, absorbing up to 60,086 damage for 10 sec. Cannot occur more than once every 2 min.(6) Set: Killing enemy players grants Breaker's Frenzy, increasing versatility by 2% and movement speed by 2%. Can stack up to 10 times.Rank Primal Infused
Feet
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Infurious Footwraps of Indemnity39
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setDrakebreaker's Waders7
Drakebreaker's Waders
Ilvl 385 Slot Feet Stats +267 intellect+619 stamina+208 haste+270 versatilitySet Set: Versatility increased by 104.(4) Set: When you are stunned, harden your resolve, absorbing up to 57,286 damage for 10 sec. Cannot occur more than once every 2 min.(6) Set: Killing enemy players grants Breaker's Frenzy, increasing versatility by 2% and movement speed by 2%. Can stack up to 10 times.Rank Primal Infused
Rings
Trinkets
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setCrimson Aspirant's Medallion30
Crimson Aspirant's Medallion
Ilvl 366 Limit Unique-Equipped: Gladiator's Medallions (1) Slot Trinket 1 Stats +284 intellectEffects Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)Set Set: Duration of incoming crowd control effects reduced by 15%. Does not stack with similar effects. Increases your Intellect by 300 and Stamina by 1,931 when in Arenas, Battlegrounds, and War Mode. -
setCrimson Gladiator's Insignia of Alacrity26
Crimson Gladiator's Insignia of Alacrity
Ilvl 408 Slot Trinket 2 Stats +518 hasteEffects Equip: Your spells and abilities have a chance to grant 936 primary stat for 20 sec.Set Set: Duration of incoming crowd control effects reduced by 15%. Does not stack with similar effects. Increases your Intellect by 300 and Stamina by 1,931 when in Arenas, Battlegrounds, and War Mode.Rank Elite -
setCrimson Gladiator's Medallion18
Crimson Gladiator's Medallion
Ilvl 408 Limit Unique-Equipped: Gladiator's Medallions (1) Slot Trinket 2 Stats +419 intellectEffects Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)Set Set: Duration of incoming crowd control effects reduced by 15%. Does not stack with similar effects. Increases your Intellect by 300 and Stamina by 1,931 when in Arenas, Battlegrounds, and War Mode.Rank Elite -
setCrimson Aspirant's Insignia of Alacrity13
Crimson Aspirant's Insignia of Alacrity
Ilvl 366 Slot Trinket 2 Stats +403 hasteEffects Equip: Your spells and abilities have a chance to grant 633 primary stat for 20 sec.Set Set: Duration of incoming crowd control effects reduced by 15%. Does not stack with similar effects. Increases your Intellect by 300 and Stamina by 1,931 when in Arenas, Battlegrounds, and War Mode. -
setCrimson Aspirant's Emblem6
Crimson Aspirant's Emblem
Ilvl 340 Slot Trinket 2 Stats +223 intellectEffects Use: Increases maximum health by 55,893 for 15 sec. (2 Min Cooldown)Set Set: Duration of incoming crowd control effects reduced by 10%. Does not stack with similar effects. Increases your Intellect by 300 and Stamina by 1,931 when in Arenas, Battlegrounds, and War Mode.
Main Hand
Off Hand
Gems
Gems are jewelcrafting items. Created with the Jewelcrafting profession or bought in the auction house, they can be socketed into Head, Neck, Wrists, Waist, and Rings items.
Here are the best gems for Balance Druids in Solo Shuffle.
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Energized Malygite83
Energized Malygite
Effect +70 Versatility and +33 Haste Type prismatic -
Energized Ysemerald73
Energized Ysemerald
Effect +70 Haste and +33 Versatility Type prismatic -
Keen Neltharite12
Keen Neltharite
Effect +70 Mastery and +33 Haste Type prismatic -
Zen Malygite11
Zen Malygite
Effect +70 Versatility and +33 Mastery Type prismatic -
Zen Neltharite11
Zen Neltharite
Effect +70 Mastery and +33 Versatility Type prismatic
Enchantments
Enchantments are equipment item upgrades. Created with the Enchanting and Leatherworking professions, or bought in the auction house, they can be set on Back, Chest, Wrist, Legs, Rings, Feet, Main Hand, and Off Hand items.
Here are the best enchantments for Balance Druids in Solo Shuffle.
Back
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Homebound Speed27
Homebound Speed
Effect Homebound Speed -
+125 Speed11
+125 Speed
Effect +125 Speed -
Regenerative Leech6
Regenerative Leech
Effect Regenerative Leech
Chest
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Waking Stats45
Waking Stats
Effect Waking Stats -
Reserve of Intellect2
Reserve of Intellect
Effect Reserve of Intellect -
Reserve of Intellect1
Reserve of Intellect
Effect Reserve of Intellect
Wrist
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+200 Speed37
+200 Speed
Effect +200 Speed -
+200 Leech5
+200 Leech
Effect +200 Leech -
+125 Leech1
+125 Leech
Effect +125 Leech
Legs
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Frozen Spellthread43
Frozen Spellthread
Effect Apply Frozen Spellthread to your leggings, permanently increasing its Intellect by 177 and Stamina by 105. (1 Sec Cooldown) -
Frozen Spellthread4
Frozen Spellthread
Effect Apply Frozen Spellthread to your leggings, permanently increasing its Intellect by 151 and Stamina by 89. (1 Sec Cooldown) -
Temporal Spellthread1
Temporal Spellthread
Effect Apply Temporal Spellthread to your leggings, permanently increasing its Intellect by 177 and increasing the wearer's maximum mana by 3%. (1 Sec Cooldown)
Feet
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Plainsrunner's Breeze29
Plainsrunner's Breeze
Effect Plainsrunner's Breeze -
Plainsrunner's Breeze6
Plainsrunner's Breeze
Effect Plainsrunner's Breeze -
Watcher's Loam6
Watcher's Loam
Effect Watcher's Loam
Rings
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+82 Versatility54
+82 Versatility
Effect +82 Versatility -
+82 Haste31
+82 Haste
Effect +82 Haste -
+82 Mastery10
+82 Mastery
Effect +82 Mastery
Main Hand
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Sophic Devotion35
Sophic Devotion
Effect Sophic Devotion -
Sophic Devotion6
Sophic Devotion
Effect Sophic Devotion -
Sophic Writ3
Sophic Writ
Effect Sophic Writ
Embellished Items
Embellished items are crafted pieces of equipment that feature specific abilities. They are obtained by using an embellishment optional reagent or are already included in an item recipe.
Only 2 embellished items can be equipped at the same time. Here are the best embellished items for Balance Druids in Solo Shuffle.
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Infurious Footwraps of Indemnity39
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Signet of Titanic Insight3