Balance Druid Talents
Talents in World of Warcraft define your character's gameplay. They offer active abilities for offense and defense, major cooldowns, or passive enhancements to your stats and spells. Here are the current Balance Druid talents for Midnight Pre-Patch.
Where to Find Talents
Talents can be found in the talent menu, which is accessible by pressing the
N
key (default) or by clicking the target icon in the micro menu:
Class Talents
Class talents represent a common tree shared across all Druid specializations. These talents provide foundational skills and enhancements essential to the Druid class, offering a range of abilities that lay the groundwork for a Druid's overall capabilities.
| Name | Cast | Effect |
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Instant - Melee Range | Rake the target for 10 Bleed damage and an additional 57 Bleed damage over 15 sec. Awards 1 combo point. |
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Instant - 1 Sec Cooldown | Heals you for 32% health over 3 sec. |
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Instant - 40 Yd Range | Heals the target for 1,520 over 12 sec. |
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2.3 Sec Cast - 40 Yd Range | Call down a burst of energy, causing 325 Arcane damage to the target, and 161 Arcane damage to all other enemies within 10 yards. Deals reduced damage beyond 8 targets. Generates 8 Astral Power. |
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Passive | Rake, Rip, and Thrash damage increased by 10%. |
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Instant - 8 Yd Range | Swipe nearby enemies, inflicting Physical damage. Damage varies by shapeshift form. |
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Passive | Stamina increased by 4%. Stamina in Bear Form is increased by an additional 5%. |
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1.5 Sec Cast - 40 Yd Range - 10 Sec Cooldown | Heals up to 5 injured allies within 30 yards of the target for 790 over 7 sec. Healing starts high and declines over the duration. |
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Instant - 40 Yd Range | Launch a surge of stellar energies at the target, dealing 1,149 Astral damage. |
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Instant - Melee Range | Finishing move that causes Bleed damage over time. Lasts longer per combo point. 1 point : 49 over 1 sec 2 points: 73 over 2 sec 3 points: 98 over 3 sec 4 points: 122 over 3 sec 5 points: 146 over 4 sec |
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Passive | Frenzied Regeneration and Barkskin increase all healing received by 20%. |
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Instant - 40 Yd Range - 8 Sec Cooldown | Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects. |
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Instant | Shapeshift into Moonkin Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects. The act of shapeshifting frees you from movement impairing effects. |
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Instant - Melee Range - 30 Sec Cooldown | Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : 5 damage, 1 sec 2 points: 10 damage, 2 sec 3 points: 15 damage, 3 sec 4 points: 20 damage, 4 sec 5 points: 25 damage, 5 sec |
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Passive | Physical damage and Armor increased by 6%. |
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Instant - 0.5 Sec Cooldown | Increases armor by 112 for 7 sec. |
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Passive | Barkskin's duration is increased by 4 sec. |
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1.5 Sec Cast - 30 Yd Range | Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. |
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Passive | Magical damage and healing increased by 6%. |
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Instant - 40 Yd Range | A quick beam of solar light burns the enemy for 80 Nature damage and then an additional 705 Nature damage over 18 sec. |
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Passive | While in Cat Form, when you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect. Mangle critical strike damage increased by 20%. |
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Passive | Reduces all damage taken by 4%. |
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Passive | Reduces the remaining cooldown on Solar Beam by 15 sec when it interrupts the primary target. |
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Passive | Healing you receive is increased by 4%. |
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Passive | Increases the range of all of your spells by 5 yards. |
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Instant - 5 25 Yd Range - 15 Sec Cooldown | Fly to a nearby ally's position. |
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Instant - 45 Sec Cooldown | Shift into Cat Form and increase your movement speed by 200%, reducing gradually over 5 sec. |
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Instant - 40 Yd Range - 10 Sec Cooldown | Soothes the target, dispelling all enrage effects. |
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1.7 Sec Cast - 20 Yd Range | Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 5 sec. Only one target can be affected by your Cyclone at a time. |
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Passive | When a hit deals more than 12% of your maximum health, instantly heal for 10% of your health. This effect cannot occur more than once every 30 seconds. |
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Passive | Wrath, Starsurge, and Starfire damage increased by 5%. Starsurge's cooldown is reduced by 4 sec and its mana cost is reduced by 50%. |
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Passive | Increases your movement speed by 15%. |
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Passive | When you fall below 40% health, you cast Frenzied Regeneration, up to once every 120 sec. |
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Passive | When you use Barkskin or Survival Instincts, absorb 525 damage for 8 sec. |
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Instant - 2 Min Cooldown | Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 sec. |
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Passive | Rejuvenation's duration is increased by 3 sec. Regrowth's duration is increased by 3 sec when cast on yourself. |
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Instant - 30 Sec Cooldown | Blasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and reducing their movement speed by 50% for 6 sec. Usable in all shapeshift forms. |
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Instant - 30 Yd Range - 30 Sec Cooldown | Roots the target and all enemies within 12 yards in place for 10 sec. Damage may interrupt the effect. Usable in all shapeshift forms. |
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Instant - 30 Yd Range - 1 Min Cooldown | Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms. |
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Passive | Survival Instincts and Barkskin reduce damage taken by an additional 10%. |
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Passive | Well-Honed Instincts can trigger up to once every 90 sec. |
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Passive | Ferocious Bite and Maul damage increased by 8%. |
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Passive | You gain 6% of a stat while in each form: No Form: Haste Cat Form: Critical Strike Bear Form: Versatility Moonkin Form: Mastery |
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Passive | Moonfire and Sunfire damage increased by 10%. |
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Passive | Increases Typhoon's radius by 20% and its range by 5 yds. |
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Passive | Reduces the cooldown of Typhoon by 5 sec. |
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Passive | Mark of the Wild is 100% more effective on yourself. |
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Instant - 30 Sec Cooldown | Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within 10 yards for 3 sec. Damage may cancel the effect. |
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Instant - Melee Range - 1 Min Cooldown | Invokes the spirit of Ursoc to stun the target for 4 sec. Usable in all shapeshift forms. |
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Passive | For 4 sec after shifting into Bear Form, your health and armor are increased by 15%. |
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Passive | Cooldown reduced by 60 sec. |
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Passive | Physical damage dealt by your abilities increased by 5%. |
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Passive | Magical damage dealt by your spells increased by 5%. |
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Passive | You gain a bonus while in each form inspired by the breadth of your Druidic knowledge: No Form: 4% Magic Damage Cat Form: 4% Stamina Bear Form: 5% Movement Speed Moonkin Form: 3% Area damage taken reduction |
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1.5 Sec Cast - 40 Yd Range | Form a bond with an ally. Your self-healing also heals your bonded ally for 10% of the amount healed. Your healing to your bonded ally also heals you for 8% of the amount healed. |
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Passive | Casting Regrowth increases your movement speed and healing received by 16% for 6 sec. |
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Passive | Shred, Rake, and Skull Bash can be used in any form and shift you into Cat Form, if necessary. Mangle can be used in any form and shifts you into Bear Form. Wrath and Starfire shift you into Moonkin Form, if known. |
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Instant - 40 Yd Range - 2 Min Cooldown | Perform a powerful off-role ability depending on your currently active shapeshift form. Non-shapeshifted: Empowered Wild Growth that heals up to 5 injured allies within 30 yards of the target for 4,741 over 7 sec. Bear Form: Increase your maximum health by 30% for 20 sec. |
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Instant - 40 Yd Range - 3 Min Cooldown | Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 8 sec. |
Specialization Talents
Specialization talents provide Balance Druids with unique abilities and enhancements tailored to their combat style. These talents differentiate Balance Druids from other Druid specializations, maximizing effectiveness in combat.
| Name | Cast | Effect |
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Passive | You may draw the sun and moon into alignment for 15 sec, empowering either your Nature or Arcane spells. Casting Wrath or Starfire changes what mode of Eclipse will be entered, and the two modes of Eclipse share a button and 30 sec cooldown. Eclipse (Solar) Nature spells deal 15% additional damage and Wrath damage is increased by 40%. Eclipse (Lunar) Arcane spells deal 15% additional damage and Starfire damage is increased by 40%. |
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Passive | Moonfire and Sunfire damage over time has a chance to call down a falling star, dealing 258 Astral damage and generating 2 Astral Power. |
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Instant - 40 Yd Range - 1 Min Cooldown | Summons a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies within the beam. Lasts 8 sec. |
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Passive | During the first 6 sec of every Eclipse, Shooting Stars fall 200% more often. |
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Instant - 40 Yd Range - 1 Min Cooldown | Summons a stand of 3 Treants for 10 sec which immediately taunt and attack enemies in the targeted area. Generates 20 Astral Power. |
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Passive | Moonfire deals 10% increased damage and also hits another nearby enemy within 15 yds of the target. |
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Passive | Lunar Eclipse and Solar Eclipse have one additional charge. |
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Passive | While in combat you generate 1 Astral Power every 2 sec. While out of combat your Astral Power rebalances to 50 instead of depleting to empty. |
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Passive | Solar Eclipse increases Wrath damage by an additional 10%. Lunar Eclipse increases Starfire damage by an additional 10%. |
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Passive | Casting Starfall extends the duration of active Moonfires and Sunfires by 3.0 sec, up to 28 sec. |
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Passive | Starfall deals its damage 100% faster. |
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Passive | Your Wrath and Starfire chance to critically strike is increased by 10% and they generate 2 additional Astral Power. |
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Passive | Celestial bodies align, maintaining both Eclipses and granting 10% haste for 15 sec. |
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Passive | Solar Eclipse increases Wrath's Astral Power generation by 40% and Lunar Eclipse increases Starfire's Astral Power generation by 40%. |
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Passive | Sunfire damage has a chance to grow a magical mushroom at a target's location. After 1 sec, the mushroom detonates, dealing 918 Nature damage and then an additional 518 Nature damage over 10 sec. Affected targets are slowed by 50%. Generates up to 20 Astral Power based on targets hit. |
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Instant - 40 Yd Range | Grow a magical mushroom at the target enemy's location. After 1 sec, the mushroom detonates, dealing 1,101 Nature damage and then an additional 621 Nature damage over 10 sec. Affected targets are slowed by 50%. Generates up to 20 Astral Power based on targets hit. |
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Passive | When Eclipse ends or when you enter combat, enter a Dreamstate, reducing the cast time of your next 2 Starfires or Wraths by 30%. |
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Passive | When you exit Eclipse with less than 40 Astral Power, Wrath and Starfire's cast times are reduced by 20% for 15 sec or until you enter an Eclipse. |
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Passive | Starsurge increases the damage the target takes from your periodic effects and Shooting Stars by 20% for 5 sec. Reapplying this effect extends its duration, up to 20 sec. |
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Passive | Celestial Alignment's cooldown is reduced by 60 seconds and it has two charges. |
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Passive | Celestial Alignment blasts all enemies in a targeted area for 1,032 Astral damage and applies Stellar Flare to them. Reduces the cooldown of Celestial Alignment by 60 sec. Stellar Flare Burns the target for 70 Astral damage, and then an additional 894 damage over 24 sec. If dispelled, causes 803 damage to the dispeller and blasts them upwards. Generates 12 Astral Power. |
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Passive | Casting Wrath has a 15% chance to make your next Starsurge or Starfall free. Casting Starfire has a 20% chance to make your next Starsurge or Starfall free. |
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Passive | Every time Starfall deals damage, a meteorite falls on a target in its range, dealing 134 Astral damage. |
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Passive | Your Moonfire and Sunfire deal damage 25% more frequently, also increasing the rate that Shooting Stars fall. |
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Passive | Moonfire, Sunfire, and Shooting Stars damage increased by 15%. |
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Passive | Increases maximum Astral Power by 20. Entering Eclipse reduces the Astral Power cost of your next Starsurge or Starfall by 15. |
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Passive | Casting a free Starsurge or Starfall grants Solstice for 3 sec. |
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Passive | Starsurge and Starfall grant you 4% Haste for 20 sec or until you enter a new Eclipse. Stacks up to 3 times. Gaining a stack does not refresh the duration. |
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Passive | The cooldowns of Lunar Eclipse and Solar Eclipse are reduced by 2 sec. |
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Passive | Entering Eclipse increases your critical strike chance with Arcane or Nature spells by 20%, decreasing by 2% every 1 sec. |
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Passive | Entering any Eclipse has a 20% chance to grant the benefits of both Lunar and Solar Eclipse. |
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Passive | Starsurge has a 20% chance to make Starfall free. Starfall has a 40% chance to make Starsurge free. |
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Passive | Starsurge and Starfall deal 8% increased damage and their cost is reduced by 10%. |
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Passive | Starsurge has a chance to summon the Spirit of Goldrinn, which immediately deals 781 Astral damage to the target. |
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Passive | Every other Eclipse creates a Fury of Elune at 25% effectiveness that follows your current target for 8 sec. |
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Passive | Every 30th Shooting Star calls down a Full Moon at 60% effectiveness upon its target. |
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Passive | An improved Moonkin Form that grants both Eclipses, any learned Celestial Alignment bonuses, and 10% critical strike chance. Lasts 20 sec. You may shapeshift in and out of this improved Moonkin Form for its duration. |
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Channeled - 2 Min Cooldown | Call upon the spirits for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec. You will cast Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form. |
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Instant - 40 Yd Range - 1 Min Cooldown | Calls down a beam of pure celestial energy that follows the enemy, dealing up to 1,115 Astral damage over 8 sec within its area. Damage reduced on secondary targets. Generates 40 Astral Power over its duration. |
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1 Sec Cast - 40 Yd Range | Deals 971 Astral damage to the target and empowers New Moon to become Half Moon. Generates 10 Astral Power. |
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Passive | Wrath and Starfire have a 20% chance to cause your next Wrath or Starfire cast during an Eclipse to become Astral and deal 75% additional damage. |
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Passive | Starsurge or Starfall increase your current Eclipse's Arcane or Nature damage bonus by an additional 2%, up to 6%. |
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Passive | Incarnation: Chosen of Elune Reduces the Astral Power cost of Starsurge by 10, and the Astral Power cost of Starfall by 12. Convoke the Spirits Cooldown is reduced by 50% and its duration and number of spells cast is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability. |
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Passive | Your Moonfire and Sunfire have a chance to summon a Faerie Dragon to assist you in battle for 30 sec. |
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Passive | New Moon, Half Moon, and Full Moon deal 25% increased damage. Full Moon becomes Full Moon once more before resetting to New Moon. Fury of Elune deals 50% increased damage and its cooldown is reduced by 15 sec. |
Hero Talents
Hero talents allow for deeper customization of the Balance Druid class fantasy, further enhancing its combat effectiveness.
Keeper Of The Grove
| Name | Cast | Effect |
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Passive | When Grove Guardians are summoned, they grow Dream Petals on your target, healing up to 3 nearby allies for 549. |
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Passive | Your Grove Guardians cast Moonfire on nearby targets about once every 6 sec. |
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Passive | Your maximum mana is increased by 5%. |
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Passive | Your Regrowth protects you, reducing damage you take by 8% while your Regrowth is on you. |
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Passive | Entering an Eclipse summons a Dryad to assist you for 8 sec, casting Starsurge dealing 569 astral damage and Starfall at 200% effectiveness. |
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Passive | Your Grove Guardians increase the healing of your Rejuvenation, Efflorescence, and Lifebloom by 10% while active. |
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Passive | Grove Guardians last 20% longer. |
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Passive | Swiftmend healing is increased by 20%. |
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Passive | Wrath and Starfire damage increased by 10%. Regrowth, Wild Growth, and Swiftmend healing increased by 9%. |
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Passive | Orbital Strike damage increased by 30%, and damage of Stellar Flares it applies increased by 30%. Whirling Stars increases the haste you gain during Celestial Alignment by an additional 10%. |
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Passive | Dryads cause most of your Astral power generation to be increased by 10%. |
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Passive | Your Grove Guardians' healing is increased by 30%. |
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Passive | Swiftmend and Wild Growth cooldowns reduced by 1 sec. |
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Passive | Dream Surge heals 1 additional ally. |
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Passive | Time elapsed while your major abilities are available to be used or at maximum charges is subtracted from that ability's cooldown after the next time you use it, up to 15 seconds. Affects Force of Nature, Celestial Alignment, and Convoke the Spirits. |
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Passive | Every 5 Regrowths you cast makes your next Wrath, Starfire, or Entangling Roots instant and increases damage it deals by 100%. Every 5 Starsurges you cast makes your next Regrowth or Entangling roots instant. |
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Passive | Your Starfall damage is increased by 8% and your Starsurge damage is increased by 8%. |
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Passive | Each of your Grove Guardians increases your healing done by 5% while active. |
Elune's Chosen
| Name | Cast | Effect |
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Passive | Fury of Elune Fury of Elune now ends with a flash of energy, blasting nearby enemies for 822 Astral damage. Full Moon Full Moon calls down 2 Minor Moons that deal 720 Astral damage and generate 3 Astral Power. |
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Passive | Free automatic Moonfires from Galactic Guardian generate 5 Rage. |
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Passive | Moonfire deals 20% additional damage. |
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Passive | Bear Form and Moonkin Form reduce Arcane damage taken by 6% and all other magic damage taken by 3%. |
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Passive | Gaining Astral Power with Wrath or Starfire has a 40% chance to launch a Starsurge at a victim at 70% effectiveness. |
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Passive | Increases the damage of Lunar Beam by 30% and Fury of Elune by 15%. |
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Passive | Enemies damaged by Lunar Beam or Fury of Elune take 6% increased damage from you for 6 sec. |
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Passive | Enemies affected by Moonfire are slowed by 20%. |
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Passive | Using Wild Charge while in Bear Form or Moonkin Form incurs a 3 sec shorter cooldown. |
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Passive | Lunar Eclipse increases Arcane damage by an additional 3%. |
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Passive | Thrash now deals Arcane damage and its damage is increased by 12%. |
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Passive | Moonfire damage has a chance to call down a Fury of Elune to follow your target for 3 sec. Fury of Elune Calls down a beam of pure celestial energy, dealing 419 Astral damage over 3 sec within its area. Generates 15 Astral Power over its duration. |
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Passive | Incarnation: Guardian of Ursoc increases Arcane damage from spells and abilities by 10% while active. Increases the duration and number of spells cast by Convoke the Spirits by 25%. |
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Passive | All Arcane damage from your spells and abilities is increased by 3%. |
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Passive | Your Arcane abilities reduce the cooldown of Lunar Beam by 3.0 sec. |
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Passive | Starsurge damage increased by 10%. Starfall damage increased by 10%. |
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Passive | Further increases the power of Boundless Moonlight. Fury of Elune The flash of energy now generates 6 Astral Power and its damage is increased by 50%. Full Moon New Moon and Half Moon now also call down 1 Minor Moon. |
PvP Talents
PvP talents are tailored for player-versus-player combat scenarios. Activated in arenas, battlegrounds, and the open world with War Mode enabled, these talents optimize a Balance Druid 's performance in PvP encounters. They provide specialized enhancements that give players an edge in combat against other players.
| Name | Cast | Effect |
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Bear Form reduces magic damage taken from spells by 10% and you may now cast Moonfire while in Bear Form. | |
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Using Moonfire on a target already afflicted by Moonfire's damage over time effect deals 35% additional direct damage. | |
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Entering an Eclipse summons a beam of light at your location granting you 50% reduction in silence and interrupts for 6 sec. | |
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Starsurge grants 2% spell critical strike chance to 8 allies within 40 yards for 18 sec, stacking up to 3 times. | |
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Enemies that dispel your Moonfire or Sunfire suffer 15% additional damage from their effects for 12 sec. If already vulnerable, 50% of the remaining duration is applied to the dispeller. | |
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Increases the amount of damage required to cancel your Entangling Roots by 75%. | |
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Swarms the target with Faeries, disarming the enemy, preventing the use of any weapons or shield and reducing movement speed by 30% for 5 sec. | |
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Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing 803 Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you. | |
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When using Regrowth on an ally the initial heal will always have a critical effect and the cast time of Regrowth will be reduced by 50% for 6 sec. | |
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Casting Barkskin sprouts thorns on you for 12 sec. When victim to melee attacks, thorns deals 433 Nature damage back to the attacker. Attackers also have their movement speed reduced by 50% for 4 sec. | |
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Increases the range of Cyclone, Typhoon, and Entangling Roots by 5 yds. | |
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Owlkin Frenzy can stack up to 2 times and reduces the cast time of your next Cyclone or Entangling Roots by 10%. | |
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Your Travel Form movement speed while within a Battleground or Arena is increased by 20% and you always move at 100% movement speed while in Travel Form. | |
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Your abilities are amplified based on your current shapeshift form, granting an additional effect. Caster Form Rejuvenation heals for 30% more and generates 8 Astral Power. Bear Form Ironfur grants 30% additional armor and generates 12 Astral Power. Cat Form Rip, Ferocious Bite, and Maim deal 60% additional damage and generate 60 Astral Power when cast with 5 combo points. | |
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For 3 sec after leaving Cat Form or Travel Form, you retain up to 25% movement speed. |