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Balance Druid Talents

Druid class icon Balance Druid specialization icon
Balance Druid
The War Within Season 1

Talents in World of Warcraft define your character's gameplay. They offer active abilities for offense and defense, major cooldowns, or passive enhancements to your stats and spells. Here are the current Balance Druid talents for The War Within Season 1.

Where to Find Talents

Talents can be found in the talent menu, which is accessible by pressing the N key (default) or by clicking the target icon in the micro menu:

Screenshot of the talents button in the micro menu

Class Talents

Class talents represent a common tree shared across all Druid specializations. These talents provide foundational skills and enhancements essential to the Druid class, offering a range of abilities that lay the groundwork for a Druid's overall capabilities.

Name Cast Effect
Rake
Instant - Melee Range Rake the target for 173 Bleed damage and an additional 958 Bleed damage over 15 sec. wards 1 combo point.
Frenzied Regeneration
Instant - 1 Sec Cooldown Heals you for 32% health over 3 sec.
Rejuvenation
Instant - 40 Yd Range Heals the target for 7,393 over 12 sec.
Starfire
2.3 Sec Cast - 40 Yd Range Call down a burst of energy, causing 4,927 Arcane damage to the target, and 1,643 Arcane damage to all other enemies within 10 yards. Deals reduced damage beyond 8 targets. enerates 8 Astral Power.
Feline Swiftness
Passive Increases your movement speed by 15%.
Thrash
Instant - Melee Range Thrash all nearby enemies, dealing immediate physical damage and periodic bleed damage. Damage varies by shapeshift form.
Improved Barkskin
Passive Barkskin's duration is increased by 4 sec.
Remove Corruption
Instant - 40 Yd Range - 8 Sec Cooldown Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
Starsurge
Instant - 40 Yd Range Launch a surge of stellar energies at the target, dealing 14,482 Astral damage.
Rip
Instant - Melee Range Finishing move that causes Bleed damage over time. Lasts longer per combo point. 1 point : 756 over 8 sec 2 points: 1,134 over 12 sec 3 points: 1,512 over 16 sec 4 points: 1,890 over 20 sec 5 points: 2,268 over 24 sec
Ironfur
Instant - 0.5 Sec Cooldown Increases armor by 1,592 for 7 sec.
Verdant Heart
Passive Frenzied Regeneration and Barkskin increase all healing received by 20%.
Wild Growth
1.5 Sec Cast - 40 Yd Range - 10 Sec Cooldown Heals up to 5 injured allies within 30 yards of the target for 5,752 over 7 sec. Healing starts high and declines over the duration.
Sunfire
Instant - 40 Yd Range A quick beam of solar light burns the enemy for 1,184 Nature damage and then an additional 10,126 Nature damage over 18 sec.
Maim
Instant - Melee Range - 20 Sec Cooldown Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : 86 damage, 1 sec 2 points: 171 damage, 2 sec 3 points: 258 damage, 3 sec 4 points: 339 damage, 4 sec 5 points: 428 damage, 5 sec
Killer Instinct
Passive Physical damage and Armor increased by 6%.
Hibernate
1.5 Sec Cast - 30 Yd Range Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Nurturing Instinct
Passive Magical damage and healing increased by 6%.
Improved Sunfire
Passive Sunfire now applies its damage over time effect to all enemies within 8 yards.
Skull Bash
Instant - 13 Yd Range - 15 Sec Cooldown You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 3 sec.
Thick Hide
Passive Reduces all damage taken by 4%.
Mass Entanglement
Instant - 30 Yd Range - 30 Sec Cooldown Roots the target and all enemies within 12 yards in place for 10 sec. Damage may interrupt the effect. Usable in all shapeshift forms.
Ursol's Vortex
Instant - 30 Yd Range - 1 Min Cooldown Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms.
Natural Recovery
Passive Healing you receive is increased by 4%.
Astral Influence
Passive Increases the range of all of your spells by 5 yards.
Primal Fury
Passive While in Cat Form, when you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect. Mangle critical strike damage increased by 20%.
Wild Charge
Instant - 5 25 Yd Range - 15 Sec Cooldown Fly to a nearby ally's position.
Tiger Dash
Instant - 45 Sec Cooldown Shift into Cat Form and increase your movement speed by 200%, reducing gradually over 5 sec.
Soothe
Instant - 40 Yd Range - 10 Sec Cooldown Soothes the target, dispelling all enrage effects.
Cyclone
1.7 Sec Cast - 20 Yd Range Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time.
Renewal
Instant - 1.5 Min Cooldown Instantly heals you for 30% of maximum health. Usable in all shapeshift forms.
Starlight Conduit
Passive Wrath, Starsurge, and Starfire damage increased by 5%. Starsurge's cooldown is reduced by 4 sec and its mana cost is reduced by 50%.
Matted Fur
Passive When you use Barkskin or Survival Instincts, absorb 1,659 damage for 8 sec.
Ursine Vigor
Passive For 4 sec after shifting into Bear Form, your health and armor are increased by 15%.
Ursoc's Spirit
Passive Stamina in Bear Form is increased by 10%.
Stampeding Roar
Instant - 2 Min Cooldown Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 sec.
Improved Rejuvenation
Passive Rejuvenation's duration is increased by 3 sec.
Rising Light, Falling Night
Passive Increases your damage and healing by 3% during the day. Increases your Versatility by 2% during the night.
Typhoon
Instant - 30 Sec Cooldown Blasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and reducing their movement speed by 50% for 6 sec. Usable in all shapeshift forms.
Instincts of the Claw
Passive Shred, Swipe, Rake, Mangle, and Thrash damage increased by 10%.
Lycara's Teachings
Passive You gain 6% of a stat while in each form: No Form: Haste Cat Form: Critical Strike Bear Form: Versatility Moonkin Form: Mastery
Lore of the Grove
Passive Moonfire and Sunfire damage increased by 10%. Rejuvenation and Wild Growth healing increased by 5%.
Oakskin
Passive Survival Instincts and Barkskin reduce damage taken by an additional 10%.
Incapacitating Roar
Instant - 30 Sec Cooldown Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within 10 yards for 3 sec. Damage will cancel the effect.
Mighty Bash
Instant - Melee Range - 1 Min Cooldown Invokes the spirit of Ursoc to stun the target for 4 sec. Usable in all shapeshift forms.
Improved Stampeding Roar
Passive Cooldown reduced by 60 sec.
Fluid Form
Passive Shred and Rake can be used in any form and shift you into Cat Form. Mangle can be used in any form and shifts you into Bear Form. Wrath and Starfire shift you into Moonkin Form, if known.
Forestwalk
Passive Casting Regrowth increases your movement speed and healing received by 8% for 6 sec.
Innervate
Instant - 40 Yd Range - 3 Min Cooldown Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 8 sec.
Well-Honed Instincts
Passive When you fall below 40% health, you cast Frenzied Regeneration, up to once every 120 sec.
Heart of the Wild
Instant - 5 Min Cooldown Abilities not associated with your specialization are substantially empowered for 45 sec. alance: Cast time of Balance spells reduced by 30% and damage increased by 20%. eral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%. uardian: Bear Form gives an additional 20% Stamina, multiple uses of Ironfur may overlap, and Frenzied Regeneration has 2 charges. estoration: Healing increased by 30%, and mana costs reduced by 50%.
Nature's Vigil
Instant - 1.5 Min Cooldown For 15 sec, all single-target damage also heals a nearby friendly target for 20% of the damage done.

Specialization Talents

Specialization talents provide Balance Druids with unique abilities and enhancements tailored to their combat style. These talents differentiate Balance Druids from other Druid specializations, maximizing effectiveness in combat.

Name Cast Effect
Eclipse
Passive Casting 2 Starfires empowers Wrath for 15 sec. Casting 2 Wraths empowers Starfire for 15 sec. clipse (Solar) Nature spells deal 15% additional damage and Wrath damage is increased by 40%. clipse (Lunar) Arcane spells deal 15% additional damage and the damage Starfire deals to nearby enemies is increased by 30%.
Shooting Stars
Passive Moonfire and Sunfire damage over time has a chance to call down a falling star, dealing 2,107 Astral damage and generating 2 Astral Power.
Solar Beam
Instant - 40 Yd Range - 1 Min Cooldown Summons a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies within the beam. Lasts 8 sec.
Solstice
Passive During the first 6 sec of every Eclipse, Shooting Stars fall 200% more often.
Force of Nature
Instant - 40 Yd Range - 1 Min Cooldown Summons a stand of 3 Treants for 10 sec which immediately taunt and attack enemies in the targeted area. enerates 20 Astral Power.
Warrior of Elune
Instant - 45 Sec Cooldown Your next 3 Starfires are instant cast and generate 30% increased Astral Power.
Light of the Sun
Passive Reduces the remaining cooldown on Solar Beam by 15 sec when it interrupts the primary target.
Twin Moons
Passive Moonfire deals 10% increased damage and also hits another nearby enemy within 15 yds of the target.
Wild Surges
Passive Your Wrath and Starfire chance to critically strike is increased by 10% and they generate 2 additional Astral Power.
Stellar Flare
1.5 Sec Cast - 40 Yd Range Burns the target for 1,060 Astral damage, and then an additional 9,759 damage over 24 sec. If dispelled, causes 12,318 damage to the dispeller and blasts them upwards. enerates 12 Astral Power.
Nature's Balance
Passive While in combat you generate 2 Astral Power every 3 sec. While out of combat your Astral Power rebalances to 50 instead of depleting to empty.
Nature's Grace
Passive When Eclipse ends or when you enter combat, enter a Dreamstate, reducing the cast time of your next 2 Starfires or Wraths by 40%.
Aetherial Kindling
Passive Casting Starfall extends the duration of active Moonfires and Sunfires by 3.0 sec, up to 28 sec.
Astral Smolder
Passive Your Starfire and Wrath damage has a 35% chance to cause the target to languish for an additional 60% of your spell's damage over 6 sec.
Celestial Alignment
Passive Celestial bodies align, maintaining both Eclipses and granting 10% haste for 15 sec.
Umbral Intensity
Passive Solar Eclipse increases the damage of Wrath by an additional 20%. Lunar Eclipse increases Starfire's damage by 15% and the damage it deals to nearby enemies by an additional 30%.
Sunseeker Mushroom
Passive Sunfire damage has a chance to grow a magical mushroom at a target's location. After 1 sec, the mushroom detonates, dealing 14,078 Nature damage and then an additional 7,941 Nature damage over 10 sec. Affected targets are slowed by 50%. Generates up to 20 Astral Power based on targets hit.
Wild Mushroom
Instant - 40 Yd Range Grow a magical mushroom at the target enemy's location. After 1 sec, the mushroom detonates, dealing 14,078 Nature damage and then an additional 7,941 Nature damage over 10 sec. Affected targets are slowed by 50%. Generates up to 20 Astral Power based on targets hit.
Stellar Amplification
Passive Starsurge increases the damage the target takes from your periodic effects and Shooting Stars by 20% for 5 sec. Reapplying this effect extends its duration, up to 20 sec.
Soul of the Forest
Passive Solar Eclipse increases Wrath's Astral Power generation by 60% and Lunar Eclipse increases Starfire's damage and Astral Power generation by 20% for each target hit beyond the first, up to 60%.
Whirling Stars
Passive Celestial Alignment's cooldown is reduced to 100 seconds and it has two charges, but its duration is reduced by 20%.
Orbital Strike
Passive Celestial Alignment blasts all enemies in a targeted area for 14,126 Astral damage and applies Stellar Flare to them. Reduces the cooldown of Celestial Alignment by 60 sec.
Touch the Cosmos
Passive Casting Wrath in an Eclipse has a 15% chance to make your next Starsurge or Starfall free. Casting Starfire in an Eclipse has a 22% chance to make your next Starsurge or Starfall free.
Astronomical Impact
Passive The critical strike damage of your Astral spells is increased by 20%.
Cosmic Rapidity
Passive Your Moonfire, Sunfire, and Stellar Flare deal damage 25% more frequently.
Crashing Star
Passive Shooting Stars has a 15% chance to instead call down a Crashing Star, dealing 6,350 Astral damage to the target and generating 4 Astral Power.
Umbral Embrace
Passive Wrath and Starfire have a 20% chance to cause your next Wrath or Starfire cast during an Eclipse to become Astral and deal 75% additional damage.
Hail of Stars
Passive Casting a free Starsurge or Starfall grants Solstice for 3 sec.
Starlord
Passive Starsurge and Starfall grant you 4% Haste for 15 sec. Stacks up to 3 times. Gaining a stack does not refresh the duration.
Waning Twilight
Passive When you have 3 periodic effects from your spells on a target, your damage and healing on them are increased by 6%.
Sundered Firmament
Passive Every other Eclipse creates a Fury of Elune at 25% effectiveness that follows your current target for 8 sec.
Orbit Breaker
Passive Every 30th Shooting Star calls down a Full Moon at 60% effectiveness upon its target.
Balance of All Things
Passive Entering Eclipse increases your critical strike chance with Arcane or Nature spells by 20%, decreasing by 2% every 1 sec.
Umbral Inspiration
Passive Consuming Umbral Embrace increases the damage of your Moonfire, Sunfire, Stellar Flare, Shooting Stars, and Starfall by 30% for 6 sec.
Power of Goldrinn
Passive Starsurge has a chance to summon the Spirit of Goldrinn, which immediately deals 4,098 Astral damage to the target.
Starweaver
Passive Starsurge has a 20% chance to make Starfall free. Starfall has a 40% chance to make Starsurge free.
Rattle the Stars
Passive Starsurge and Starfall deal 8% increased damage and their cost is reduced by 10%.
Astral Communion
Passive Increases maximum Astral Power by 20. Entering Eclipse reduces the Astral Power cost of your next Starsurge or Starfall by 15.
Harmony of the Heavens
Passive Starsurge or Starfall increase your current Eclipse's Arcane or Nature damage bonus by an additional 2%, up to 6%.
Incarnation: Chosen of Elune
Passive An improved Moonkin Form that grants both Eclipses, any learned Celestial Alignment bonuses, and 10% critical strike chance. Lasts 20 sec. You may shapeshift in and out of this improved Moonkin Form for its duration.
Convoke the Spirits
Channeled - 2 Min Cooldown Call upon the spirits for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec. You will cast Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form.
Fury of Elune
Instant - 40 Yd Range - 1 Min Cooldown Calls down a beam of pure celestial energy that follows the enemy, dealing up to 17,064 Astral damage over 8 sec within its area. Damage reduced on secondary targets. enerates 40 Astral Power over its duration.
New Moon
1 Sec Cast - 40 Yd Range Deals 14994.4 Astral damage to the target and empowers New Moon to become Half Moon. enerates 10 Astral Power.
Denizen of the Dream
Passive Your Moonfire and Sunfire have a chance to summon a Faerie Dragon to assist you in battle for 30 sec.
Elune's Guidance
Passive ncarnation: Chosen of Elune Reduces the Astral Power cost of Starsurge by 10, and the Astral Power cost of Starfall by 12. onvoke the Spirits Cooldown is reduced by 50% and its duration and number of spells cast is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.
Radiant Moonlight
Passive New Moon, Half Moon, and Full Moon deal 25% increased damage. Full Moon becomes Full Moon once more before resetting to New Moon. Fury of Elune deals 50% increased damage and its cooldown is reduced by 15 sec.

Hero Talents

Hero talents allow for deeper customization of the Balance Druid class fantasy, further enhancing its combat effectiveness.

Keeper Of The Grove

Name Cast Effect
Dream Surge
Passive Grove Guardians causes your next targeted heal to create 2 Dream Petals near the target, healing up to 3 nearby allies for 6,738. Stacks up to 3 charges.
Treants of the Moon
Passive Your Grove Guardians cast Moonfire on nearby targets about once every 6 sec.
Expansiveness
Passive Your maximum mana is increased by 5%.
Protective Growth
Passive Your Regrowth protects you, reducing damage you take by 8% while your Regrowth is on you.
Power of Nature
Passive Your Grove Guardians increase the healing of your Rejuvenation, Efflorescence, and Lifebloom by 10% while active.
Durability of Nature
Passive Your Grove Guardians' Nourish and Swiftmend spells also apply a Minor Cenarion Ward that heals the target for 11,997 over 8 sec the next time they take damage.
Cenarius' Might
Passive Casting Swiftmend increases your Haste by 10% for 6 sec.
Grove's Inspiration
Passive Wrath and Starfire damage increased by 10%. Regrowth, Wild Growth, and Swiftmend healing increased by 9%.
Potent Enchantments
Passive Reforestation grants Tree of Life for 3 additional sec.
Bounteous Bloom
Passive Your Grove Guardians' healing is increased by 30%.
Early Spring
Passive Grove Guardians cooldown reduced by 3 sec.
Power of the Dream
Passive Healing spells cast with Dream Surge generate an additional Dream Petal.
Control of the Dream
Passive Time elapsed while your major abilities are available to be used or at maximum charges is subtracted from that ability's cooldown after the next time you use it, up to 15 seconds. Affects Force of Nature, Celestial Alignment, and Convoke the Spirits.
Blooming Infusion
Passive Every 5 Regrowths you cast makes your next Wrath, Starfire, or Entangling Roots instant and increases damage it deals by 100%. Every 5 Starsurges you cast makes your next Regrowth or Entangling roots instant.
Harmony of the Grove
Passive Each of your Grove Guardians increases your healing done by 5% while active.

Elune's Chosen

Name Cast Effect
Boundless Moonlight
Passive ury of Elune Fury of Elune now ends with a flash of energy, blasting nearby enemies for 15,550 Astral damage. ull Moon Full Moon calls down 2 Minor Moons that deal 13,564 Astral damage and generate 3 Astral Power.
Moon Guardian
Passive Free automatic Moonfires from Galactic Guardian generate 5 Rage.
Lunar Insight
Passive Moonfire deals 20% additional damage.
Glistening Fur
Passive Bear Form and Moonkin Form reduce Arcane damage taken by 6% and all other magic damage taken by 3%.
Lunar Amplification
Passive Each non-Arcane damaging ability you use increases the damage of your next Arcane damaging ability by 3%, stacking up to 3 times.
Atmospheric Exposure
Passive Enemies damaged by Lunar Beam or Fury of Elune take 6% increased damage from you for 6 sec.
Moondust
Passive Enemies affected by Moonfire are slowed by 20%.
Elune's Grace
Passive Using Wild Charge while in Bear Form or Moonkin Form incurs a 3 sec shorter cooldown.
Stellar Command
Passive Increases the damage of Lunar Beam by 30% and Fury of Elune by 15%.
Lunar Calling
Passive Thrash now deals Arcane damage and its damage is increased by 12%.
The Light of Elune
Passive Moonfire damage has a chance to call down a Fury of Elune to follow your target for 3 sec. ury of Elune Calls down a beam of pure celestial energy, dealing 6,442 Astral damage over 3 sec within its area. enerates 15 Astral Power over its duration.
Astral Insight
Passive Incarnation: Guardian of Ursoc increases Arcane damage from spells and abilities by 10% while active. Increases the duration and number of spells cast by Convoke the Spirits by 25%.
Arcane Affinity
Passive All Arcane damage from your spells and abilities is increased by 3%.
Lunation
Passive Your Arcane abilities reduce the cooldown of Lunar Beam by 3.0 sec.
The Eternal Moon
Passive Further increases the power of Boundless Moonlight. ury of Elune The flash of energy now generates 6 Astral Power and its damage is increased by 50%. ull Moon New Moon and Half Moon now also call down 1 Minor Moon.

PvP Talents

PvP talents are tailored for player-versus-player combat scenarios. Activated in arenas, battlegrounds, and the open world with War Mode enabled, these talents optimize a Balance Druid 's performance in PvP encounters. They provide specialized enhancements that give players an edge in combat against other players.

Name Cast Effect
Celestial Guardian
Bear Form reduces magic damage taken from spells by 10% and you may now cast Moonfire while in Bear Form.
Crescent Burn
Using Moonfire on a target already afflicted by Moonfire's damage over time effect deals 35% additional direct damage.
Moon and Stars
Entering an Eclipse summons a beam of light at your location granting you 50% reduction in silence and interrupts for 6 sec.
Moonkin Aura
Starsurge grants 2% spell critical strike chance to 8 allies within 40 yards for 18 sec, stacking up to 3 times.
Dying Stars
Enemies that dispel your Moonfire or Sunfire suffer 15% additional damage from their effects for 12 sec. If already vulnerable, 50% of the remaining duration is applied to the dispeller.
Deep Roots
Increases the amount of damage required to cancel your Entangling Roots by 75%.
Faerie Swarm
Swarms the target with Faeries, disarming the enemy, preventing the use of any weapons or shield and reducing movement speed by 30% for 5 sec.
Star Burst
Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing 12,318 Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you.
Protector of the Grove
When using Regrowth on an ally the initial heal will always have a critical effect and the cast time of Regrowth will be reduced by 50% for 6 sec.
Thorns
Sprout thorns for 12 sec on the friendly target. When victim to melee attacks, thorns deals 6,586 Nature damage back to the attacker. Attackers also have their movement speed reduced by 50% for 4 sec.
High Winds
Increases the range of Cyclone, Typhoon, and Entangling Roots by 5 yds.
Owlkin Adept
Owlkin Frenzy can stack up to 2 times and reduces the cast time of your next Cyclone or Entangling Roots by 10%.
Malorne's Swiftness
Your Travel Form movement speed while within a Battleground or Arena is increased by 20% and you always move at 100% movement speed while in Travel Form.
Master Shapeshifter
Your abilities are amplified based on your current shapeshift form, granting an additional effect. aster Form Rejuvenation heals for 30% more and generates 8 Astral Power. ear Form Ironfur grants 30% additional armor and generates 12 Astral Power. at Form Rip, Ferocious Bite, and Maim deal 60% additional damage and generate 60 Astral Power when cast with 5 combo points.
Tireless Pursuit
For 3 sec after leaving Cat Form or Travel Form, you retain up to 40% movement speed.