
2v2 Holy Paladin
Updated 23h ago
Guide info
This guide is about how to build Holy Paladins for 2V2. Each section enumerates what are the most used stats, items, or skills by the highest rated players. It is updated every day.
Last update | |
Class | Holy Paladin |
Activity | 2V2 |
Number of players | 46 |
Highest rating | 2729 |
Lowest rating | 2443 |
Top players
The Holy Paladins who obtained the highest ratings in 2V2. Ranked players are from US, EU, KR, and TW regions.
Stats priority
The stats to prioritize on gear. Based on stat bonuses observed on the 46 highest rated Holy Paladins in 2V2.
Versatility > Critical Strike > Haste > Mastery
Legendary items
The legendary items to use. Based on the legendary items observed on the 46 highest rated Holy Paladins in 2V2.
Shock Barrier - Legs
Holy Shock protects the target with a shield of Holy Light for 18 sec, absorbing damage equal to 20% of the Holy Shock every 6 sec. Can protect up to 5 targets.
Inflorescence of the Sunwell - Feet
Infusion of Light has 1 additional charge and its effects are increased by 30%.
Vanguard's Momentum - Head
Hammer of Wrath has 1 extra charge and increases Holy damage done by 4% for 10 sec, stacking 3 times.
The Mad Paragon - Waist
Hammer of Wrath deals 30% additional damage and extends the duration of Avenging Wrath by 1 sec.
Uther's Devotion - Chest
Your Blessing of Freedom, Blessing of Sacrifice, and Blessing of Protection cooldowns are reduced by 1 sec per Holy Power spent.
Trinkets
The trinkets to use. Based on the trinkets observed on the 46 highest rated Holy Paladins in 2V2.
Sinful Gladiator's Medallion
Ilvl | 226 |
Stats |
+77 intellect
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Effects |
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)
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Rank | Duelist |
Sinful Gladiator's Emblem
Ilvl | 226 |
Stats |
+77 intellect
+46 speed
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Effects |
Use: Increases maximum health by 15,827 for 20 sec. (2 Min Cooldown)
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Rank | Elite |
Sinful Gladiator's Badge of Ferocity
Ilvl | 226 |
Stats |
+101 critical-strike
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Effects |
Use: Increases primary stat by 97 for 15 sec.
(1 Min Cooldown)
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Rank | Elite |
Sinful Gladiator's Insignia of Alacrity
Ilvl | 226 |
Stats |
+101 haste
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Effects |
Equip: Your spells and abilities have a chance to grant 80 primary stat for 20 sec.
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Rank | Duelist |
Sinful Aspirant's Medallion
Ilvl | 197 |
Stats |
+59 intellect
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Effects |
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)
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Gems
The gems to socket into equipment pieces. Based on the gems observed on the equipment of the 46 highest rated Holy Paladins in 2V2.
Versatile Jewel Cluster
Quick Jewel Cluster
Deadly Jewel Cluster
Straddling Jewel Doublet
Straddling Sage Agate
Back enchantments
The enchantments to use on the back slot. Based on the enchantments observed on the equipment of the 46 highest rated Holy Paladins in 2V2.
Enchant Cloak - Soul Vitality
Permanently enchants a cloak to increase your Stamina by 30.
Enchant Cloak - Fortified Speed
Permanently enchants a cloak to increase your Stamina by 20 and your Speed by 30.
Enchant Cloak - Fortified Leech
Permanently enchants a cloak to increase your Stamina by 20 and your Leech by 30.
Chest enchantments
The enchantments to use on the chest slot. Based on the enchantments observed on the equipment of the 46 highest rated Holy Paladins in 2V2.
Enchant Chest - Eternal Bounds
Permanently enchants chest to increase your Intellect by 20 and your mana pool by 6%.
Enchant Chest - Eternal Stats
Permanently enchants a chest piece to increase primary stats by 30.
Wrist enchantments
The enchantments to use on the wrist slot. Based on the enchantments observed on the equipment of the 46 highest rated Holy Paladins in 2V2.
Enchant Bracers - Eternal Intellect
Permanently enchants bracers to increase your Intellect by 15.
Enchant Bracers - Illuminated Soul
Permanently enchants bracers to increase your Intellect by 10.
Hands enchantments
The enchantments to use on the hands slot. Based on the enchantments observed on the equipment of the 46 highest rated Holy Paladins in 2V2.
Enchant Gloves - Eternal Strength
Permanently enchants gloves to increase your Strength by 15.
Enchant Gloves - Strength of Soul
Permanently enchants gloves to increase your Strength by 10.
Enchant Gloves - Shadowlands Gathering
Permanently enchants gloves to increase the speed of gathering in the Shadowlands.
Feet enchantments
The enchantments to use on the feet slot. Based on the enchantments observed on the equipment of the 46 highest rated Holy Paladins in 2V2.
Enchant Boots - Soul Treads
Permanently enchants boots to reduce your falling damage by 10%.
Enchant Boots - Eternal Agility
Permanently enchants boots to increase your Agility by 15.
Rings enchantments
The enchantments to use on the ring slots. Based on the enchantments observed on the equipment of the 46 highest rated Holy Paladins in 2V2.
Enchant Ring - Tenet of Versatility
Permanently enchants a ring to increase your Versatility by 16.
Enchant Ring - Tenet of Critical Strike
Permanently enchants a ring to increase your Critical Strike by 16.
Enchant Ring - Tenet of Haste
Permanently enchants a ring to increase your Haste by 16.
Main Hand enchantments
The enchantments to use on the main-hand slot. Based on the enchantments observed on the equipment of the 46 highest rated Holy Paladins in 2V2.
Enchant Weapon - Celestial Guidance
Permanently enchants a weapon to sometimes increase your primary stat by 5% when attacking, or using spells and abilities.
Enchant Weapon - Ascended Vigor
Permanently enchants a weapon to sometimes increase your healing received by 12% for 10 sec when taking damage.
Talents
The talents to use. Based on the talents observed on the 46 highest rated Holy Paladins in 2V2.

Crusader's Might
Crusader Strike reduces the cooldown of Holy Shock by 1.5 sec.

Bestow Faith
Begin mending the wounds of a friendly target, healing them for 1,618 after 5 sec. Generates 1 Holy Power upon healing.

Light's Hammer
Hurls a Light-infused hammer to the ground, dealing 158 Holy damage to nearby enemies and healing up to 6 nearby allies for 191, every 2 sec for 14 sec.

Saved by the Light
When an ally with your Beacon of Light is damaged below 30% health, they absorb the next 3,083 damage. You cannot shield the same person this way twice within 1 min.

Judgment of Light
Judgment causes the next 25 successful attacks against the target to heal the attacker for 52.

Holy Prism
Fires a beam of light that scatters to strike a clump of targets. If the beam is aimed at an enemy target, it deals 574 Holy damage and radiates 545 healing to 5 allies within 15 yards. If the beam is aimed at a friendly target, it heals for 1,086 and radiates 341 Holy damage to 5 enemies within 15 yards.

Fist of Justice
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

Repentance
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.

Blinding Light
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.

Unbreakable Spirit
Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.

Cavalier
Divine Steed now has 2 charges.

Rule of Law
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

Divine Purpose
Holy Power abilities have a 15% chance to make your next Holy Power ability free and deal 20% increased damage and healing.

Holy Avenger
Your Holy Power generation is tripled for 20 sec.

Seraphim
The Light magnifies your power for 15 sec, granting 8% Haste, Critical Strike, and Versatility, and 12% Mastery.

Sanctified Wrath
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 40%.

Avenging Crusader
You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%. Crusader Strike and Judgment cool down 30% faster and heal up to 3 injured allies for 250% of the damage they deal. Lasts 25 sec.

Awakening
Word of Glory and Light of Dawn have a 15% chance to grant you Avenging Wrath for 10 sec.

Glimmer of Light
Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for 125 or healed for 288. You may have Glimmer of Light on up to 8 targets.

Beacon of Faith
Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Beacon of Virtue
Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. All affected allies will be healed for 50% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also grant 1 Holy Power.
PvP Talents
The PvP talents to pick. Based on the PvP talents observed on the 46 highest rated Holy Paladins in 2V2.
Divine Favor
Light's Grace
Ultimate Sacrifice
Blessed Hands
Avenging Light
Covenants




The covenants to pick. Based on the covenants picked by the 46 highest rated Holy Paladins in 2V2.
Kyrian > Venthyr > Necrolord > Night Fae
Soulbinds
The soulbinds to pick. Based on the soulbinds picked by the 46 highest rated Holy Paladins in 2V2.
Kleia
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22
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Cleansing RitesAfter 5 sec out of combat, gain a shield for 10% of your maximum health. |
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22
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MentorshipWhile above 90% health, you increase nearby party members' maximum health by 5%. |
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22
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Valiant StrikesYour critical strikes grant you stacks of Valiant Strikes, up to 20. If a nearby party member drops below 50% health, you consume these stacks to heal them for 1% of their maximum health per stack. After healing this way, you may not benefit from Valiant Strikes for 1 min. |
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19
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Bearer's PursuitYour damaging spells and abilities have a chance to decrease your target's movement speed by 45% for 20 sec. |
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1
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Resonant AccoladesWhen receiving healing while above 70% health or healing an ally that's above 70% health, 4% of the healing done is repeated on the target over 5 sec. |
Pelagos
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13
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Combat MeditationRadiant Spark increases your Mastery by 350 for 10.0 sec and occasionally expels Sorrowful Memories. Walking through Sorrowful Memories extends this effect by 3.0 sec. Combat Meditation may only occur once every 1 min. |
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13
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Focusing MantraDefeating an enemy lowers the cooldown on your Phial of Serenity by 1 sec. |
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13
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Let Go of the PastUsing a spell or ability reduces your magic damage taken by 1% for 6 sec. Using another spell or ability increases this amount by 1% when it is not a repeat of the previous spell or ability, stacking to 3%. |
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8
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Bond of FriendshipDefeating an enemy reduces the cooldown on your steward's non-Phial services by 30 sec. |
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5
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Cleansed VestmentsYou have a chance to obtain cleansed cloth and enchanting materials when you kill an enemy that yields experience or honor. |
Forgelite Prime Mikanikos
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9
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Bron's Call to ActionAfter using 90 damaging or healing spells and abilities, your next spell or ability summons Bron, who knocks enemies back on arrival and then attacks and heals your targets for 30 sec. |
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9
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Forgelite FilterWhen reduced below 35% health, your Phial of Serenity automatically heals you and consumes a charge. |
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9
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Soulsteel ClampsAfter 5 sec standing still, incoming stun and incapacitate durations are reduced by 30%. Lasts for 5 sec once you start moving. |
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5
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Regenerating MaterialsCasting or receiving healing has a chance to improve the remaining durability on your armor. |
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4
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Resilient PlumageFall damage decreased by 20%, and after taking fall damage, damage you take is reduced by 20% for 15 sec. |
Theotar The Mad Duke
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2
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Exquisite IngredientsYou have a chance to obtain an assortment of flavorful herbs and beverages when you kill an enemy that yields experience or honor. |
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2
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Soothing ShadeYour spells and abilities have a chance to call Tubbins and Gubbins to your side for 12 sec, parasol in hand. Standing in the shaded area grants you 525 Mastery. |
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2
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Wasteland ProprietyMirrors of Torment signals the start of tea time, granting 6% Versatility to you and 3% Versatility to up to 4 nearby allies. Lasts 15 sec. |
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1
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Leisurely GaitDoor of Shadows has 2 charges, but its cooldown is increased by 30 sec. |
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1
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Watch the Shoes!Door of Shadows frees you from roots and snares. |
potency conduits
The potency conduits to pick. Based on the conduits observed on the 46 highest rated Holy Paladins in 2V2.
Ringing Clarity
Divine Toll has a 68.0% chance to cast up to 68 extra times on the main target.
Focused Light
Holy Shock's critical effect chance is increased by 8.5%.
Hallowed Discernment
Ashen Hallow strikes the lowest health ally and enemy within it an additional time for 68.0% of its effect.
endurance conduits
The endurance conduits to pick. Based on the conduits observed on the 46 highest rated Holy Paladins in 2V2.
Shielding Words
Casting Word of Glory grants you a shield that prevents damage equal to 25.5% of the healing done by Word of Glory. Lasts 10 sec.
Golden Path
Consecration heals you for 12 every 0.9 sec while standing within it.
finesse conduits
The finesse conduits to pick. Based on the conduits observed on the 46 highest rated Holy Paladins in 2V2.
Light's Barding
Divine Steed's duration is increased by 85.0%.
Echoing Blessings
Blessing of Freedom increases the target's movement speed by 8.5%. Blessing of Protection and Blessing of Sacrifice reduce the target's damage taken by 8.5%. These effects linger for 8 sec after the Blessing ends.
Pure Concentration
Concentration Aura reduces the duration of incoming Fear effects on your allies by 30.0%.