
Mythic+ Beast Mastery Hunter


This guide tells you everything about how to build a PvE Beast Mastery Hunter that will thrive in Mythic+.
Updated , it is based on the 50 top-rated Beast Mastery Hunters in Mythic+ leaderboards across the US, EU, KR, and TW regions. Ratings are ranging from 2531 to 3274, with the current top Mythic+ Beast Mastery Hunter being Banshers from Stormrage (US).
Each character's equipment type, active specialization history, as well as connection frequency, are taken into consideration to keep the guide as accurate as possible.
Stat Priority
Stats are attributes that enhance character abilities and define how it feels to play. Found on most pieces of equipment, object ameliorations, and consumables, the stats to prioritize for Beast Mastery Hunters in Mythic+ are Critical Strike and Haste :
- Critical Strike
- Haste
- Mastery
- Versatility
Sometimes, items can also contain minor stats that can add a certain value. Even though they are really hard to get since they are rare and random, the one to reach is Avoidance :
- Avoidance
- Speed
- Leech
- Critical Strike
- Haste
- Mastery
- Versatility
- Avoidance
- Speed
- Leech
Races
Each race in World of Warcraft brings traits that can potentially give an edge in achieving victory. That said, the best race for Beast Mastery Hunter in Mythic+ is currently Tauren .
Since cross-faction play is now possible, there are few barriers that remain for picking what offers the best racials.
-
Tauren15
-
Dwarf9
-
Orc8
-
Void Elf4
-
Human3
Class Talents


Kill Command
Cast Time | Instant |
Cooldown | 0.5 sec cooldown |
Effect | Give the command to kill, causing your pet to savagely deal 0 Physical damage to the enemy. |
Power Cost | 30 Focus |
Range | 50 yd range |


Concussive Shot
Rank 1 |
3
|
Cast Time | Instant |
Cooldown | 5 sec cooldown |
Effect | Dazes the target, slowing movement speed by 50% for 6 sec. Steady Shot will increase the duration of Concussive Shot on the target by 3.0 sec. |
Range | 40 yd range |


Kill Shot
Rank 1 |
50
|
Cast Time | Instant |
Effect | You attempt to finish off a wounded target, dealing 1,338 Physical damage. Only usable on enemies with less than 20% health. |
Power Cost | 10 Focus |
Range | 40 yd range |


Trailblazer
Rank 1 |
4
|
Rank 2 |
2
|
Cast Time | Passive |
Effect | Your movement speed is increased by 30% anytime you have not attacked for 3 seconds. |


Posthaste
Rank 2 |
50
|
Cast Time | Passive |
Effect | Disengage also frees you from all movement impairing effects and increases your movement speed by 50% for 4 sec. |


Improved Kill Shot
Rank 1 |
45
|
Cast Time | Passive |
Effect | Kill Shot's critical damage is increased by 25%. |


Wilderness Medicine
Rank 1 |
1
|
Rank 2 |
1
|
Cast Time | Passive |
Effect | Mend Pet heals for an additional 50% of your pet's health over its duration, and has a 50% chance to dispel a magic effect each time it heals your pet. |


Counter Shot
Rank 1 |
49
|
Cast Time | Instant |
Cooldown | 24 sec cooldown |
Effect | Interrupts spellcasting, preventing any spell in that school from being cast for 3 sec. |
Range | 40 yd range |


Natural Mending
Rank 1 |
8
|
Rank 2 |
40
|
Cast Time | Passive |
Effect | Every 12 Focus you spend reduces the remaining cooldown on Exhilaration by 1.0 sec. |


Tar Trap
Rank 1 |
47
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Hurls a tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have 50% reduced movement speed while in the area of effect. Trap will exist for 1 min. |
Range | 40 yd range |


Misdirection
Rank 1 |
22
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Misdirects all threat you cause to the targeted party or raid member, beginning with your next attack within 30 sec and lasting for 8 sec. |
Range | 100 yd range |


Survival of the Fittest
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 3 min cooldown |
Effect | Reduces all damage you and your pet take by 20% for 6 sec. |


Tranquilizing Shot
Rank 1 |
47
|
Cast Time | Instant |
Cooldown | 10 sec cooldown |
Effect | Removes 1 Enrage and 1 Magic effect from an enemy target. |
Range | 40 yd range |


Entrapment
Cast Time | Passive |
Effect | When Tar Trap is activated, all enemies in its area are rooted for 4 sec. Damage taken may break this root. |


Improved Traps
Cast Time | Passive |
Effect | The cooldown of Tar Trap, Steel Trap, High Explosive Trap, and Freezing Trap is reduced by 5.0 sec. |


Nature's Endurance
Rank 1 |
43
|
Cast Time | Passive |
Effect | Survival of the Fittest reduces damage taken by an additional 20%. |

Lone Survivor
Rank 1 |
7
|
Cast Time | Passive |
Effect | Reduce the cooldown of Survival of the Fittest by 30 sec, and increase its duration by 2.0 sec. |


Born To Be Wild
Rank 1 |
3
|
Rank 2 |
46
|
Cast Time | Passive |
Effect | Reduces the cooldowns of Aspect of the Cheetah, Survival of the Fittest, and Aspect of the Turtle by 20%. |


Scare Beast
Cast Time | 1.5 sec cast |
Effect | Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time. |
Power Cost | 25 Focus |
Range | 30 yd range |


Improved Tranquilizing Shot
Rank 1 |
25
|
Cast Time | Passive |
Effect | When Tranquilizing Shot successfully dispels an effect, gain 10 Focus. |


Intimidation
Rank 1 |
38
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Commands your pet to intimidate the target, stunning it for 5 sec. |

High Explosive Trap
Rank 1 |
5
|
Cast Time | Instant |
Cooldown | 40 sec cooldown |
Effect | Hurls a fire trap to the target location that explodes when an enemy approaches, causing 308 Fire damage and knocking all enemies away. Trap will exist for 1 min. |
Range | 40 yd range |


Binding Shot
Rank 1 |
47
|
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 3 sec if they move more than 5 yards from the arrow. |
Range | 30 yd range |

Scatter Shot
Rank 1 |
2
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | A short-range shot that deals 23 damage, removes all harmful damage over time effects, and incapacitates the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. |
Range | 20 yd range |


Rejuvenating Wind
Rank 1 |
21
|
Rank 2 |
13
|
Cast Time | Passive |
Effect | Exhilaration heals you for an additional 20.0% of your maximum health over 8 sec. |


Camouflage
Rank 1 |
31
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% of maximum health every 1 secs. |


Sentinel
Rank 1 |
3
|
Cast Time | Instant |
Effect | Call forth a Sentinel Owl to the target location within 40 yds, granting you unhindered vision. Your attacks ignore line of sight against any target in this area. Every 150 Focus spent grants you 1 sec of the Sentinel Owl when cast, up to a maximum of 12 sec. The Sentinel Owl can only be summoned when it will last at least 5 sec. |


Binding Shackles
Rank 1 |
26
|
Cast Time | Passive |
Effect | Targets rooted by Binding Shot, knocked back by High Explosive Trap, incapacitated by Scatter Shot, or stunned by Intimidation deal 10% less damage to you for 8 sec after the effect ends. |


Hunter's Avoidance
Rank 1 |
47
|
Cast Time | Passive |
Effect | Damage taken from area of effect attacks reduced by 6%. |


Pathfinding
Rank 1 |
6
|
Rank 2 |
33
|
Cast Time | Passive |
Effect | Movement speed increased by 6%. |


Sentinel's Protection
Rank 1 |
1
|
Cast Time | Passive |
Effect | While the Sentinel Owl is active, your party gains 5% Leech. |

Sentinel's Perception
Cast Time | Passive |
Effect | Sentinel Owl now also grants unhindered vision to party members while active. |


Beast Master
Rank 2 |
50
|
Cast Time | Passive |
Effect | Pet damage increased by 6%. |


Keen Eyesight
Rank 2 |
50
|
Cast Time | Passive |
Effect | Critical strike chance increased by 4%. |


Master Marksman
Rank 2 |
50
|
Cast Time | Passive |
Effect | Your melee and ranged special attack critical strikes cause the target to bleed for an additional 15% of the damage dealt over 6 sec. |


Improved Kill Command
Rank 2 |
50
|
Cast Time | Passive |
Effect | Kill Command damage increased by 10%. |


Serrated Shots
Rank 1 |
49
|
Cast Time | Passive |
Effect | Serpent Sting and Bleed damage increased by 20%. This value is increased to 40% against targets below 30% health. |


Arctic Bola
Cast Time | Passive |
Effect | Raptor Strike has a chance to fling an Arctic Bola at your target, dealing 415 Frost damage and snaring the target by 20% for 3 sec. The Arctic Bola strikes up to 4 targets. |


Serpent Sting
Cast Time | Instant |
Effect | Fire a shot that poisons your target, causing them to take 87 Nature damage instantly and an additional 577 Nature damage over 18 sec. |
Power Cost | 10 Focus |
Range | 40 yd range |


Alpha Predator
Rank 1 |
50
|
Cast Time | Passive |
Effect | Kill Command now has 2 charges, and deals 15% increased damage. |

Killer Instinct
Cast Time | Passive |
Effect | Kill Command deals 50% increased damage against enemies below 35% health. |


Steel Trap
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Hurls a Steel Trap to the target location that snaps shut on the first enemy that approaches, immobilizing them for 20 sec and causing them to bleed for 933 damage over 20 sec. Damage other than Steel Trap may break the immobilization effect. Trap will exist for 1 min. Limit 1. |
Range | 40 yd range |


Death Chakram
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Throw a deadly chakram at your current target that will rapidly deal 168 Physical damage 7 times, bouncing to other targets if they are nearby. Enemies struck by Death Chakram take 10% more damage from you and your pet for 10 sec. Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus. |
Range | 40 yd range |

Stampede
Cast Time | Instant |
Cooldown | 2 min cooldown |
Effect | Summon a herd of stampeding animals from the wilds around you that deal 707 Physical damage to your enemies over 12 sec. Enemies struck by the stampede are snared by 30%, and you have 10% increased critical strike chance against them for 5 sec. |
Range | 30 yd range |


Explosive Shot
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Fires an explosive shot at your target. After 3 sec, the shot will explode, dealing 1,165 Fire damage to all enemies within 8 yards. Deals reduced damage beyond 5 targets. |
Power Cost | 20 Focus |
Range | 40 yd range |

Barrage
Cast Time | Channeled |
Cooldown | 20 sec cooldown |
Effect | Rapidly fires a spray of shots for 2.7 sec, dealing an average of 961 Physical damage to all nearby enemies in front of you. Usable while moving. Deals reduced damage beyond 8 targets. |
Power Cost | 60 Focus |
Range | 40 yd range |


Poison Injection
Cast Time | Passive |
Effect | Serpent Sting's damage applies Latent Poison to the target, stacking up to 10 times. Mongoose Bite consumes all stacks of Latent Poison, dealing 109 Nature damage to the target per stack consumed. |

Hydra's Bite
Cast Time | Passive |
Effect | Serpent Sting fires arrows at 2 additional enemies near your target, and its damage over time is increased by 20%. |
Specialization Talents


Cobra Shot
Rank 1 |
50
|
Cast Time | Instant |
Effect | A quick shot causing 443 Physical damage. Reduces the cooldown of Kill Command by 1 sec. |
Power Cost | 35 Focus |
Range | 40 yd range |


Pack Tactics
Rank 1 |
50
|
Cast Time | Passive |
Effect | Passive Focus generation increased by 100%. |


Multi-Shot
Rank 1 |
40
|
Cast Time | Instant |
Effect | Fires several missiles, hitting all nearby enemies within 8 yards of your current target for 66 Physical damage. Deals reduced damage beyond 5 targets. |
Power Cost | 40 Focus |
Range | 40 yd range |


Barbed Shot
Rank 1 |
50
|
Cast Time | Instant |
Effect | Fire a shot that tears through your enemy, causing them to bleed for 924 damage over 8 sec. Sends your pet into a frenzy, increasing attack speed by 30% for 8 sec, stacking up to 3 times. Generates 20 Focus over 8 sec. |
Range | 40 yd range |


Aspect of the Beast
Rank 1 |
50
|
Cast Time | Passive |
Effect | Increases the damage and healing of your pet's abilities by 30%. Increases the effectiveness of your pet's Predator's Thirst, Endurance Training, and Pathfinding passives by 50%. |


Kindred Spirits
Cast Time | Passive |
Effect | Increases your maximum Focus and your pet's maximum Focus by 20. |


Training Expert
Rank 2 |
50
|
Cast Time | Passive |
Effect | All pet damage dealt increased by 10%. |


Animal Companion
Rank 1 |
50
|
Cast Time | Passive |
Effect | Your Call Pet additionally summons the first pet from your stable. This pet will obey your Kill Command, but cannot use pet family abilities and both of your pets deal 35% reduced damage. |


Beast Cleave
Rank 2 |
40
|
Cast Time | Passive |
Effect | After you Multi-Shot, your pet's melee attacks also strike all nearby enemies for 75% of the damage for the next 6.0 sec. Deals reduced damage beyond 8 targets. |


Killer Command
Rank 2 |
50
|
Cast Time | Passive |
Effect | Kill Command damage increased by 20%. |


Sharp Barbs
Rank 1 |
1
|
Rank 2 |
1
|
Cast Time | Passive |
Effect | Barbed shot damage increased by 40%. |


Cobra Sting
Cast Time | Passive |
Effect | Cobra Shot has a 50% chance to make your next Kill Command consume no Focus. |


Thrill of the Hunt
Rank 1 |
5
|
Rank 3 |
45
|
Cast Time | Passive |
Effect | Barbed Shot increases your critical strike chance by 3% for 8 sec, stacking up to 3 times. |


Kill Cleave
Rank 1 |
40
|
Cast Time | Passive |
Effect | While Beast Cleave is active, Kill Command now also strikes nearby enemies for 50% of damage dealt. |


Bloodshed
Rank 1 |
11
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Command your pet to tear into your target, causing your target to bleed for 0 over 18 sec and increase all damage taken from your pet by 15% for 18 sec. |
Range | 50 yd range |

A Murder of Crows
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Summons a flock of crows to attack your target, dealing 1,959 Physical damage over 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset. |
Power Cost | 30 Focus |
Range | 40 yd range |


Cobra Senses
Cast Time | Passive |
Effect | Cobra Shot reduces the cooldown of Kill Command by an additional 1.0 sec. |


Dire Beast
Rank 1 |
12
|
Cast Time | Instant |
Cooldown | 20 sec cooldown |
Effect | Summons a powerful wild beast that attacks the target and roars, increasing your Haste by 5% for 8 sec. |
Range | 40 yd range |


Bestial Wrath
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | Sends you and your pet into a rage, instantly dealing 0 Physical damage to its target, and increasing all damage you both deal by 25% for 15 sec. Removes all crowd control effects from your pet. |
Range | 100 yd range |


War Orders
Rank 2 |
50
|
Cast Time | Passive |
Effect | Barbed Shot deals 10% increased damage, and applying Barbed Shot has a 50% chance to reset the cooldown of Kill Command. |


Hunter's Prey
Cast Time | Passive |
Effect | Kill Command has a 10% chance to reset the cooldown of Kill Shot, and causes your next Kill Shot to be usable on any target, regardless of the target's health. |


Stomp
Rank 2 |
50
|
Cast Time | Passive |
Effect | When you cast Barbed Shot, your pet stomps the ground, dealing 324 Physical damage to all nearby enemies. |


Barbed Wrath
Rank 1 |
50
|
Cast Time | Passive |
Effect | Barbed Shot reduces the cooldown of Bestial Wrath by 12.0 sec. |


Wild Call
Rank 1 |
50
|
Cast Time | Passive |
Effect | Your auto shot critical strikes have a 20% chance to reset the cooldown of Barbed Shot. |


Aspect of the Wild
Cast Time | Instant |
Cooldown | 2 min cooldown |
Effect | Fire off a Cobra Shot at your current target and 1 other enemy near your current target. For the next 20 sec, your Cobra Shot will fire at 1 extra target and Cobra Shot Focus cost reduced by 10. |
Range | 40 yd range |


Dire Command
Rank 2 |
12
|
Rank 3 |
38
|
Cast Time | Passive |
Effect | Kill Command has a 30% chance to also summon a Dire Beast to attack your target for 8 sec. |


Scent of Blood
Rank 2 |
50
|
Cast Time | Passive |
Effect | Activating Bestial Wrath grants 2 charges of Barbed Shot. |


One with the Pack
Cast Time | Passive |
Effect | Wild Call has a 10% increased chance to reset the cooldown of Barbed Shot. |


Master Handler
Cast Time | Passive |
Effect | Each temporary beast summoned reduces the cooldown of Aspect of the Wild by 2.0 sec. |

Snake Bite
Cast Time | Passive |
Effect | While Aspect of the Wild is active, Cobra Shot deals 30% increased damage. |


Dire Frenzy
Rank 2 |
15
|
Cast Time | Passive |
Effect | Dire Beast lasts an additional 2 sec and deals 60% increased damage. |


Wailing Arrow
Rank 1 |
9
|
Cast Time | 2 sec cast |
Cooldown | 1 min cooldown |
Effect | Fire an enchanted arrow, dealing 1,475 Shadow damage to your target and an additional 594 Shadow damage to all enemies within 8 yds of your target. Non-Player targets struck by a Wailing Arrow have their spellcasting interrupted and are silenced for 3 sec. |
Power Cost | 15 Focus |
Range | 40 yd range |


Brutal Companion
Rank 1 |
32
|
Cast Time | Passive |
Effect | When Barbed Shot causes Frenzy to stack up to 3, your pet will immediately use its special attack and deal 50% bonus damage. |


Call of the Wild
Cast Time | Instant |
Cooldown | 3 min cooldown |
Effect | You sound the call of the wild, summoning 2 of your active pets for 20 sec. During this time, a random pet from your stable will appear every 4 sec to assault your target for 6 sec. |
Range | 40 yd range |


Dire Pack
Rank 1 |
15
|
Cast Time | Passive |
Effect | Every 5 Dire Beasts summoned resets the cooldown of Kill Command, and reduces the Focus cost and cooldown of Kill Command by 50% for 8 sec. |


Piercing Fangs
Rank 1 |
50
|
Cast Time | Passive |
Effect | While Bestial Wrath is active, your pet's critical damage dealt is increased by 35%. |

Killer Cobra
Cast Time | Passive |
Effect | While Bestial Wrath is active, Cobra Shot resets the cooldown on Kill Command. |


Wild Instincts
Cast Time | Passive |
Cooldown | 2 min cooldown |
Effect | While Call of the Wild is active, Barbed Shot has a 25% chance to gain a charge any time Focus is spent. |

Bloody Frenzy
Cast Time | Passive |
Cooldown | 2 min cooldown |
Effect | While Call of the Wild is active, Barbed Shot affects all of your summoned pets. |
PvP Talents


The Beast Within
Rank 1 |
22
|
Effect | Bestial Wrath inspires you and all nearby allied pets for 8 sec, increasing attack speed by 10% and providing immunity to Fear and Horror effects. |


Dire Beast: Hawk
Rank 1 |
3
|
Effect | Summons a hawk to circle the target area, attacking all targets within 10 yards over the next 10 sec. |


Dire Beast: Basilisk
Rank 1 |
6
|
Effect | Summons a slow moving basilisk near the target for 30 sec that attacks the target for heavy damage. |


Interlope
Effect | The next hostile spell cast on the target will cause hostile spells for the next 3 sec. to be redirected to your pet. Your pet must be within 10 yards of the target for spells to be redirected. |


Survival Tactics
Rank 1 |
39
|
Effect | Feign Death dispels all harmful magical effects, and reduces damage taken by 90% for 1.5 sec. |


Dragonscale Armor
Rank 1 |
9
|
Effect | Magical damage over time effects deal 20% less damage to you. |


Chimaeral Sting
Rank 1 |
13
|
Effect | Stings the target, dealing 796 Nature damage and initiating a series of venoms. Each lasts 3 sec and applies the next effect after the previous one ends. Scorpid Venom: 90% reduced movement speed. Spider Venom: Silenced. Viper Venom: 20% reduced damage and healing. |


Roar of Sacrifice
Rank 1 |
24
|
Effect | Instructs your pet to protect a friendly target from critical strikes, making attacks against that target unable to be critical strikes, but 10% of all damage taken by that target is also taken by the pet. Lasts 12 sec. |


Hunting Pack
Rank 1 |
8
|
Effect | Aspect of the Cheetah has 50% reduced cooldown and grants its effects to allies within 15 yds. |


Tranquilizing Darts
Rank 1 |
2
|
Effect | Interrupting or removing effects with Tranquilizing Shot and Counter Shot releases 8 darts at nearby enemies, each reducing the duration of a beneficial Magic effect by 4 sec. |


Wild Kingdom
Rank 1 |
1
|
Effect | Call in help from one of your dismissed Cunning pets for 10 sec. Your current pet is dismissed to rest and heal 30% of maximum health. |


Kindred Beasts
Rank 1 |
20
|
Effect | Command Pet's unique ability cooldown reduced by 50%, and gains additional effects. |


Diamond Ice
Rank 1 |
2
|
Effect | Victims of Freezing Trap can no longer be damaged or healed. Freezing Trap is now undispellable, but has a 5 sec duration. |
Equipment
The equipment is what makes characters stronger. The best gear is usually found in the Great Vault, Mythic+ dungeons, and Mythic raids. They can also be bought from PvP vendors or crafted with the Crafting Orders system.
Here are the best equipment items for Beast Mastery Hunters in Mythic+.
Head
-
setStormwing Harrier's Skullmask42
Stormwing Harrier's Skullmask
Ilvl 424 Slot Head Stats +512 agility+1383 stamina+225 critical-strike+561 masterySet Set: Kill Command damage increased by 10% and it has a 10% chance to reset the cooldown on Barbed Shot.Set: Barbed Shot damage increased by 5% and Barbed Shot increases damage of your next Kill Command by 20%.Rank Mythic
Neck
-
Elemental Lariat50
Shoulders
-
setStormwing Harrier's Pinions42
Stormwing Harrier's Pinions
Ilvl 424 Slot Shoulders Stats +384 agility+1037 stamina+387 versatility+202 masterySet Set: Kill Command damage increased by 10% and it has a 10% chance to reset the cooldown on Barbed Shot.Set: Barbed Shot damage increased by 5% and Barbed Shot increases damage of your next Kill Command by 20%.Rank Mythic
Back
Chest
-
setStormwing Harrier's Cuirass42
Stormwing Harrier's Cuirass
Ilvl 421 Slot Chest Stats +498 agility+1333 stamina+553 haste+221 versatilityindestructibleSet Set: Kill Command damage increased by 10% and it has a 10% chance to reset the cooldown on Barbed Shot.Set: Barbed Shot damage increased by 5% and Barbed Shot increases damage of your next Kill Command by 20%.Rank Mythic
Wrist
Hands
-
setStormwing Harrier's Handguards47
Stormwing Harrier's Handguards
Ilvl 424 Slot Hands Stats +384 agility+1037 stamina+411 critical-strike+178 hasteSet Set: Kill Command damage increased by 10% and it has a 10% chance to reset the cooldown on Barbed Shot.Set: Barbed Shot damage increased by 5% and Barbed Shot increases damage of your next Kill Command by 20%.Rank Mythic
Waist
Legs
-
setStormwing Harrier's Greaves40
Stormwing Harrier's Greaves
Ilvl 424 Slot Legs Stats +512 agility+1383 stamina+225 critical-strike+561 haste+337 speedSet Set: Kill Command damage increased by 10% and it has a 10% chance to reset the cooldown on Barbed Shot.Set: Barbed Shot damage increased by 5% and Barbed Shot increases damage of your next Kill Command by 20%.Rank Mythic -
Allied Legguards of Sansok Khan3
Allied Legguards of Sansok Khan
Ilvl 418 Limit Unique-Equipped: Embellished (2) Slot Legs Stats +484 agility+1283 stamina+436 critical-strike+319 masteryEffects Equip: Your spells and abilities have a chance to rally you and your 4 closest allies within 30 yards to victory for 10 sec, increasing Versatility by 276.
Feet
-
Venom-Steeped Stompers10
Venom-Steeped Stompers
Ilvl 418 Limit Unique-Equipped: Embellished (2) Slot Feet Stats +363 agility+962 stamina+204 versatility+327 masteryEffects Equip: Toxins course through you, occasionally triggering Potent Venom. While affected by Potent Venom, you lose 314 of your lowest secondary stat and gain 787 of your highest secondary stat for 10 sec. These effects are increased by 100% if you equip an item crafted with a Toxified Armor Patch.
Rings
Trinkets
-
Controlled Current Technique30
Controlled Current Technique
Ilvl 421 Slot Trinket 1 Stats +473 agilityEffects Equip: Your critical strikes have a chance to build Static Electricity, granting 2% attack speed per stack. This effect may occur every 1 sec. At 10 stacks lightning surges through you, increasing your movement speed by 30% for 12 seconds. While surging, your auto attacks jolt your target and 1 nearby enemy for 8,961 Nature damage. When this effect fades, you become grounded for 1 min and unable to generate Static Electricity.Rank Mythic -
Whispering Incarnate Icon19
Whispering Incarnate Icon
Ilvl 421 Slot Trinket 1 Stats +473 agilityEffects Equip: Succumb to the Icon's whispers and become Infused with Frost, increasing your Critical Strike by 567. Fighting alongside allies who are Infused with Earth or Fire has a chance to grant you 277 of their Infusion's stat for 12 sec. Infusion based on your current specialization.Rank Mythic -
Manic Grieftorch11
Manic Grieftorch
Ilvl 424 Slot Trinket 2 Stats +487 agilityEffects Use: Channel for 2 sec, unleashing a furious volley of flame around your target, dealing 227,346 Fire damage to your target with a chance to strike nearby enemies for additional damage. Whenever an allied player dies, this cooldown is reduced by 90 seconds. (2 Min Cooldown)Rank Mythic
Main Hand
-
Neltharax, Enemy of the Sky41
Gems
Gems are jewelcrafting items. Created with the Jewelcrafting profession or bought in the auction house, they can be socketed into Head, Neck, Wrists, Waist, and Rings items.
Here are the best gems for Beast Mastery Hunters in Mythic+.
-
Keen Ysemerald46
Keen Ysemerald
Effect +70 Haste and +33 Mastery Type prismatic -
Sensei's Alexstraszite38
Sensei's Alexstraszite
Effect +70 Critical Strike and +33 Mastery Type prismatic -
Sensei's Neltharite36
Sensei's Neltharite
Effect +70 Mastery and +33 Critical Strike Type prismatic -
Crafty Ysemerald34
Crafty Ysemerald
Effect +70 Haste and +33 Critical Strike Type prismatic -
Keen Neltharite32
Keen Neltharite
Effect +70 Mastery and +33 Haste Type prismatic
Enchantments
Enchantments are equipment item upgrades. Created with the Enchanting and Leatherworking professions, or bought in the auction house, they can be set on Back, Chest, Wrist, Legs, Rings, Feet, Main Hand, and Off Hand items.
Here are the best enchantments for Beast Mastery Hunters in Mythic+.
Back
-
Graceful Avoidance40
Graceful Avoidance
Effect Graceful Avoidance -
+125 Avoidance5
+125 Avoidance
Effect +125 Avoidance -
Regenerative Leech3
Regenerative Leech
Effect Regenerative Leech
Chest
-
Waking Stats48
Waking Stats
Effect Waking Stats -
Accelerated Agility1
Accelerated Agility
Effect Accelerated Agility -
Waking Stats1
Waking Stats
Effect Waking Stats
Wrist
-
+200 Avoidance40
+200 Avoidance
Effect +200 Avoidance -
+200 Leech4
+200 Leech
Effect +200 Leech -
+175 Avoidance3
+175 Avoidance
Effect +175 Avoidance
Hands
-
Enchant Gloves - Legion Surveying1
Enchant Gloves - Legion Surveying
Effect Permanantly enchants gloves to increase the speed of archaeological surveying in the Broken Isles. Cannot be applied to items above level 0.
Legs
-
Fierce Armor Kit40
Fierce Armor Kit
Effect Apply a Fierce Armor Kit to your leg armor, causing it to permanently gain 105 Stamina, as well as 177 Agility or Strength. (1 Sec Cooldown) -
Fierce Armor Kit4
Fierce Armor Kit
Effect Apply a Fierce Armor Kit to your leg armor, causing it to permanently gain 89 Stamina, as well as 151 Agility or Strength. (1 Sec Cooldown) -
Frosted Armor Kit2
Frosted Armor Kit
Effect Apply a Frosted Armor Kit to your leg armor, permanently increasing its armor by 120. Additionally, the item also gains 151 Agility or Strength. (1 Sec Cooldown)
Feet
-
Watcher's Loam26
Watcher's Loam
Effect Watcher's Loam -
Plainsrunner's Breeze17
Plainsrunner's Breeze
Effect Plainsrunner's Breeze -
Watcher's Loam4
Watcher's Loam
Effect Watcher's Loam
Rings
-
+82 Haste40
+82 Haste
Effect +82 Haste -
+82 Mastery34
+82 Mastery
Effect +82 Mastery -
+82 Critical Strike23
+82 Critical Strike
Effect +82 Critical Strike
Main Hand
-
High Intensity Thermal Scanner47
High Intensity Thermal Scanner
Effect Permanently enchants a ranged weapon to sometimes increase a secondary stat by 1,830 based upon the type of creature you are attacking. -
Gyroscopic Kaleidoscope1
Gyroscopic Kaleidoscope
Effect Permanently enchant a ranged weapon with a whimsical scope that grants you 435 of a random secondary stat for 30 sec every time you jump. -
Gyroscopic Kaleidoscope1
Gyroscopic Kaleidoscope
Effect Permanently enchant a ranged weapon with a whimsical scope that grants you 371 of a random secondary stat for 30 sec every time you jump.
Embellished Items
Embellished items are crafted pieces of equipment that feature specific abilities. They are obtained by using an embellishment optional reagent or are already included in an item recipe.
Only 2 embellished items can be equipped at the same time. Here are the best embellished items for Beast Mastery Hunters in Mythic+.
-
Elemental Lariat50
-
Venom-Steeped Stompers10
Venom-Steeped Stompers
Ilvl 418 Limit Unique-Equipped: Embellished (2) Slot Feet Stats +363 agility+962 stamina+204 versatility+327 masteryEffects Equip: Toxins course through you, occasionally triggering Potent Venom. While affected by Potent Venom, you lose 314 of your lowest secondary stat and gain 787 of your highest secondary stat for 10 sec. These effects are increased by 100% if you equip an item crafted with a Toxified Armor Patch. -
Flame-Touched Treads6