Beast Mastery Hunter Talents
Talents in World of Warcraft define your character's gameplay. They offer active abilities for offense and defense, major cooldowns, or passive enhancements to your stats and spells. Here are the current Beast Mastery Hunter talents for Midnight Pre-Patch.
Where to Find Talents
Talents can be found in the talent menu, which is accessible by pressing the
N
key (default) or by clicking the target icon in the micro menu:
Class Talents
Class talents represent a common tree shared across all Hunter specializations. These talents provide foundational skills and enhancements essential to the Hunter class, offering a range of abilities that lay the groundwork for a Hunter's overall capabilities.
| Name | Cast | Effect |
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Passive | Exhilaration now also heals you for an additional 12.0% of your maximum health over 8 sec. |
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Instant | Reduces all damage you and your pet take by 30% for 6 sec. |
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Passive | Disengage also frees you from all movement impairing effects and increases your movement speed by 50% for 4 sec. |
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Passive | Exhilaration's cooldown is reduced by 60 sec. |
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Passive | Survival of the Fittest gains an additional charge. |
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Passive | Damage taken from area of effect attacks reduced by 5%. |
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Passive | Mend Pet heals for an additional 25% of your pet's health over its duration, and has a 25% chance to dispel a magic effect each time it heals your pet. |
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Passive | Your Agility is increased by 3%. |
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Passive | The cooldown of Aspect of the Cheetah is reduced by 30 sec. |
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Instant - 40 Yd Range - 5 Sec Cooldown | Dazes the target, slowing movement speed by 50% for 6 sec. |
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Passive | Your auto shot damage is increased by 25%. |
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Instant - 40 Yd Range - 24 Sec Cooldown | Interrupts spellcasting, preventing any spell in that school from being cast for 5 sec. |
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Passive | You gain 4% more critical strike from critical strike sources. |
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Instant - 40 Yd Range - 10 Sec Cooldown | Removes 1 Enrage and 1 Magic effect from an enemy target. |
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Passive | Movement speed increased by 4%. |
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Passive | When Counter Shot interrupts a cast, gain 30 Focus. |
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Passive | The cooldown of Feign Death is reduced by 10 sec. |
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Instant - 100 Yd Range - 30 Sec Cooldown | Misdirects all threat you cause to the targeted party or raid member, beginning with your next attack within 30 sec and lasting for 8 sec. |
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Passive | Tranquilizing Shot removes 1 additional Magic effect from up to 2 nearby targets. |
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Passive | If Tranquilizing Shot removes only an Enrage effect, its cooldown is reduced by 5 sec. |
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Passive | Flare's radius is increased by 50%. |
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Passive | Haste increased by 2%. |
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Instant - 40 Yd Range - 30 Sec Cooldown | Hurls a tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have 50% reduced movement speed while in the area of effect. Limit 1. Trap will exist for 1 min. |
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1.5 Sec Cast - 30 Yd Range | Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time. |
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Passive | Your maximum health is increased by 10%. |
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Instant - 1 Min Cooldown | You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% of maximum health every 1 sec. |
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Passive | When Misdirection targets your pet, it reduces the damage they take by 50% for 5 sec. The cooldown of Misdirection is reduced by 5 sec. |
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Passive | The cooldown of Aspect of the Turtle is reduced by 30 sec. |
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Passive | Kill Command deals 10% increased damage. |
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Passive | You cannot be slowed below 80% of your normal movement speed while Aspect of the Cheetah is active. |
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Passive | Damage taken during Aspect of the Turtle is reduced by an additional 20%. |
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Instant - 1 Min Cooldown | Commands your pet to intimidate the target stunning your target for 5 sec. |
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Passive | Wing Clip slows an additional 25%. Concussive Shot slows an additional 10%. |
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Passive | The duration of Survival of the Fittest is increased by 2.0 sec. |
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Passive | Aspect of the Cheetah's initial burst of speed is increased by 2.0 sec. |
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Instant - 30 Yd Range - 45 Sec Cooldown | Fires a magical projectile, tethering the enemy and any other enemies within 5 yds for 10 sec, stunning them for 3 sec if they move more than 5 yds from the arrow. |
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Passive | Your movement speed is increased by 30% anytime you have not attacked for 3 sec. |
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Passive | When a trap triggers, gain 30% increased movement speed for 3 sec. |
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Passive | When your Freezing Trap breaks, the victim's movement speed is reduced by 70% for 4 sec. |
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Passive | The cooldown of Intimidation is reduced by 20 sec. |
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Passive | Intimidation now also stuns nearby enemies for 1.0 sec. |
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Passive | The cooldown of Aspect of the Cheetah, and Aspect of the Turtle are reduced by 30 sec. |
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Passive | Critical strike chance increased by 4%. |
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Passive | Binding Shot's stun duration is increased by 1 sec. |
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Passive | When an enemy is stunned by Binding Shot, it is dragged to Binding Shot's center. |
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Passive | The cooldown of Tar Trap and Freezing Trap is reduced by 5.0 sec. |
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Passive | Feign Death and Aspect of the Turtle removes poison and disease effects from you. |
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Instant - 40 Yd Range - 2 Min Cooldown | Instructs your pet to protect a friendly target, reducing their damage taken by 15%, but 50% of all damage taken by that target is transferred to your pet. Lasts 10 sec or until your pet's health drops below 25%. |
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Passive | Your pet protects you at all times, reducing the damage you take by 3%. Your pet recieves 100% of the damage it mitigates. |
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Passive | Your damage over time effects deal 10% increased damage. This effect is increased by 50% on targets below 20% health. |
Specialization Talents
Specialization talents provide Beast Mastery Hunters with unique abilities and enhancements tailored to their combat style. These talents differentiate Beast Mastery Hunters from other Hunter specializations, maximizing effectiveness in combat.
| Name | Cast | Effect |
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Instant - 50 Yd Range - 0.5 Sec Cooldown | Give the command to kill, causing your pet to charge your target and savagely deal 72 Physical damage to the enemy. |
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Passive | Your Call Pet additionally summons the pet from the bonus slot in your stable. This pet will obey your Kill Command, but cannot use pet family abilities. |
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Passive | Your pet damage is increased by 35% and your pet is 10% larger. |
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Instant - 40 Yd Range | Fire a shot that tears through your enemy, causing them to bleed for 101 damage over 12 sec. If Barbed Shot is reapplied, any remaining damage will be added to the new Barbed Shot. Generates 20 Focus over 8 sec. |
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Passive | Kill Command now has 2 charges, and deals 15% increased damage. |
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Passive - 40 Yd Range - 20 Sec Cooldown | Damage from your bleed effects has a 4% chance of attracting a powerful wild beast that attacks your target for 8 sec. |
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Passive | When you cast Barbed Shot, your pet stomps the ground, dealing 63 Physical damage to all nearby enemies. |
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Passive | Barbed Shot deals 10% increased damage, and applying Barbed Shot reduces the cooldown of Kill Command by 3.0 sec. |
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Instant - 50 Yd Range - 8 Sec Cooldown | Command your pet to thrash all enemies within 10 yds, dealing 66 Physical damage to them. Damage is increased by 300% if Wild Thrash hits 2 or more enemies. Deals reduced damage beyond 8 targets. |
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Instant - 100 Yd Range - 1.5 Min Cooldown | Sends you and your pet into a rage, instantly dealing 280 Physical damage to its target, and increasing all damage you both deal by 20% for 15 sec. Removes all crowd control effects from your pet. |
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Instant - 40 Yd Range | A quick shot causing 56 Physical damage. Reduces the cooldown of Kill Command by 1 sec. |
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Passive | After you Wild Thrash, your pet's melee attacks also strike all nearby enemies for 40% of the damage for the next 8.0 sec. Deals reduced damage beyond 8 targets. |
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Passive | Activating Bestial Wrath grants 1 charge of Barbed Shot. |
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Passive | Bestial Wrath causes all active pets to Stomp at 200% effectiveness. Stomp damage increased by 30%. |
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Passive | Kill Command deals increased critical strike damage equal to 100% of your critical strike chance. |
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Passive | When your pet attacks critically strike, they cause their target to bleed for 8% of the damage dealt over 6 sec. |
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Passive | While Beast Cleave is active, Kill Command now also strikes nearby enemies for 40% of damage dealt. Deals reduced damage beyond 8 targets. |
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Passive | All pet damage dealt increased by 6%. |
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Passive | Reduce the cooldown of Bestial Wrath by 60 sec. |
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Passive | Barbed Shot critical strike chance increased by 10%. Cobra Shot critical strike chance increased by 30%. |
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Passive | Barbed Shot now instantly grants 25 Focus. Passive Focus generation increased by 75%. |
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Passive | Casting Cobra Shot reduces the cooldown of Barbed Shot by 2 sec. |
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Passive | Increases the damage and healing of your pet's abilities by 30%. Increases the effectiveness of your pet's Predator's Thirst, Endurance Training, and Pathfinding passives by 50%. |
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Passive | When summoned, Dire Beasts gain Beast Cleave at 100% effectiveness for 8.0 sec. |
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Passive | Kill Command has a 20% chance to also summon a Dire Beast to attack your target for 8 sec. |
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Passive | All bleed damage dealt by you and your pets increased by 10%. |
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Passive | Cobra Shot critical damage dealt increased by 50%. When Cobra Shot critically strikes, it refunds 10 Focus. |
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Passive | Your auto shot has a 15% chance to also fire a Cobra Shot at your target. |
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Passive | Cobra Shot Focus cost reduced by 5. Cobra Shot damage increased by 35%. |
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Passive | Dire Beast lasts an additional 2 sec and deals 20% increased damage. |
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Passive | Increases the attack speed of your active pets by 40%. |
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Passive | Kill Command deals 10% increased damage. |
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Passive | Barbed Shot has a 25% chance to cause your pet to use its special attack and deal 50% bonus damage. |
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Passive | Summoning a Dire Beast 6 times sounds the Horn of Valor, summoning either Hati or Fenryr to battle. Hati Increases the damage of all your pets by 4%. Fenryr Pounces your primary target, inflicting a heavy bleed that deals 280 damage over 8 sec and grants you 4% Haste. |
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Passive | Summoning a Dire Beast grants 0.50% haste for 8 sec. |
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Passive - 50 Yd Range - 1 Min Cooldown | Bestial Wrath provokes your pets to tear into your target, causing your target to bleed for 504 damage over 12 sec. |
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Passive | Kill Command damage is increased by 10%. Barbed Shot lasts 2.0 sec longer. |
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Passive | While Bestial Wrath is active, Cobra Shot resets the cooldown on Kill Command. |
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Passive | Each time Barbed Shot deals damage, the cooldown of Kill Command is reduced by 0.50 sec. |
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Passive | Dire Beasts will now obey your Kill Command, dealing its damage at 30% effectiveness. Bestial Wrath now sends your Dire Beasts into a rage, increasing their damage dealt by 10% for 15 sec. Dire Beasts summoned during a Bestial Wrath will benefit at a reduced duration. |
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Passive | When your primary pet uses Stomp, apply Barbed Shot to a target hit by that Stomp. This Barbed Shot will not cause an extra Stomp. |
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Passive - 2 Min Cooldown | Bestial Wrath causes your Barbed Shot to deal damage 100% faster for 10 sec. |
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Passive | While Bestial Wrath is active, your pet's critical damage dealt is increased by 35%. |
Hero Talents
Hero talents allow for deeper customization of the Beast Mastery Hunter class fantasy, further enhancing its combat effectiveness.
Pack Leader
| Name | Cast | Effect |
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Passive | While in combat, every 30 sec your next Kill Command summons the aid of a Beast. Wyvern A Wyvern descends from the skies, letting out a battle cry that increases the damage of you and your pets by 10% for 12 sec. Boar A Boar charges through your target 1 time, dealing 420 physical damage to the primary target and 168 damage to up to 8 nearby enemies. Bear A Bear leaps into the fray, rending the flesh of your enemies, dealing 156 damage over 10 sec to up to 8 nearby enemies. |
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Passive | Howl of the Pack Leader increases the damage of your Kill Command by 50%. Summoning a Beast reduces the cooldown of Barbed Shot by 6.0 sec. |
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Passive | Kill Command reduces the cooldown of Howl of the Pack Leader by 1.0 sec. Cobra Shot reduces the cooldown of Howl of the Pack Leader by 1.0 sec. |
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Passive | Damage dealt by your pets is increased by 2%. Barbed Shot damage increased by 10%. |
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Passive | When Disengage removes a movement impairing effect, its cooldown is reduced by 4 sec. |
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Passive | The duration of Master's Call is increased by 2 sec and it increases the movement speed of its target by 20%. |
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Passive | When your Bear is summoned, it is joined by 2 Dire Beasts. |
| Passive | The damage of your Bear's Rend Flesh is increased by 15%. | |
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Passive | Your pet's attacks increase your Wyvern's damage bonus by 1%, up to 10%. Casting Kill Command extends the duration of your Wyvern by 0.5 sec, up to 5 additional sec. |
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Passive | When your Boar deals damage, the damage of your next Cobra Shot is increased by 200%. Each target damaged by your Boar causes Cobra Shot to strike 1 additional target, up to 4. |
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Passive | Your auto shot grants 2 Focus to you and your pet. Auto shot damage increased by 25%. |
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Passive | Your Bleed effects deal 10% increased damage. |
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Passive | Survival of the Fittest now summons a Turtle to aid you, further increasing its damage reduction effect by 10%. |
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Passive | Hogstrider further increases the damage of Cobra Shot by 50% and it now strikes up to 3 additional targets. |
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Passive | The damage bonus from your Wyvern now lasts an additional 2.0 sec. |
| Passive | Your mastery is increased by 3%. | |
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Passive | Casting Bestial Wrath grants Howl of the Pack Leader and causes your next Kill Command to rouse the nearby wildlife into a Stampede, charging your target and dealing 475 Physical damage over 7 sec. |
Dark Ranger
| Name | Cast | Effect |
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Passive - 40 Yd Range - 30 Sec Cooldown | Your Kill Shot is replaced with Black Arrow. Black Arrow You attempt to finish off a wounded target, dealing 121 Shadow damage and 140 Shadow damage over 8 sec. Only usable on enemies above 80% health or below 20% health. |
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Instant - 40 Yd Range | You attempt to finish off a wounded target, dealing 121 Shadow damage and 140 Shadow damage over 8 sec. Only usable on enemies above 80% health or below 20% health. |
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Passive - 40 Yd Range | Your auto shot now deals Shadow damage, allowing it to bypass armor. Auto shot damage increased by 100%. |
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Passive | Kill Command has a 20% chance and Barbed Shot has a 50% chance to grant Deathblow. Deathblow The cooldown of Kill Shot is reset. Your next Kill Shot can be used on any target, regardless of their current health. |
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Passive - 40 Yd Range | Black Arrow now explodes in a cloud of shadow and sulfur on impact, dealing 87 Shadow damage to all enemies within an 8 yd cone behind the target. Damage reduced beyond 8 targets. |
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Passive | When summoning a Dire Beast, you have a 10% chance to instead summon a Dark Hound that deals significantly increased damage. |
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Passive | Casting Black Arrow has a 15% chance to grant Deathblow. Deathblow The cooldown of Kill Shot is reset. Your next Kill Shot can be used on any target, regardless of their current health. |
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Passive | Black Arrow deals 20% increased damage to enemies affected by Black Arrow's periodic damage. |
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Passive | Exhilaration grants you 3 sec of Survival of the Fittest. Survival of the Fittest activates Exhilaration at 50% effectiveness. |
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Passive | While in combat, Disengage will chain the closest target to the ground, causing them to move 40% slower until they move 8 yards away. |
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Passive | While in combat, Disengage releases a fan of shadow daggers, dealing 0 Shadow damage per second and reducing affected target's movement speed by 30% for 6 sec. |
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Passive | Bestial Wrath summons a Dark Hound. For 15 sec after casting Bestial Wrath, Bestial Wrath is replaced with Wailing Arrow. Wailing Arrow Fire an enchanted arrow, dealing 497 Shadow damage to your target and an additional 245 Shadow damage to all enemies within 8 yds of your target. Non-Player targets struck by a Wailing Arrow have their spellcasting interrupted and are silenced for 1 sec. Grants Deathblow. |
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Passive | You fire 2 additional Black Arrows during Withering Fire's barrage. Beast Cleave and Kill Cleave damage increased by 10%. |
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Passive - 40 Yd Range | Black Arrow and Bleak Powder critical strike damage increased by 10%. |
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Passive | All pet damage increased by 6%. Dire Beast damage increased by 10%. |
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Passive | Bleak Powder now applies Black Arrow's periodic effect to all enemies it damages. If Bleak Powder damages 2 or more enemies, gain Beast Cleave if talented. |
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Passive | Kill Command causes your Dark Hound to Shadow Thrash, dealing 105 Shadow damage to up to 8 nearby enemies. |
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Passive | Bestial Wrath causes you to surrender to darkness, granting you Withering Fire for 10 sec and Deathblow. Withering Fire Casting Black Arrow fires a barrage of 2 additional Black Arrows at nearby targets at 50% effectiveness, prioritizing enemies that aren't affected by Black Arrow's damage over time effect. |
PvP Talents
PvP talents are tailored for player-versus-player combat scenarios. Activated in arenas, battlegrounds, and the open world with War Mode enabled, these talents optimize a Beast Mastery Hunter 's performance in PvP encounters. They provide specialized enhancements that give players an edge in combat against other players.
| Name | Cast | Effect |
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Bestial Wrath now provides immunity to Fear and Horror effects for you and your pets for 8 sec. Nearby allied pets are also inspired, increasing their attack speed by 10%. | |
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Summons a hawk to circle the target area, attacking all targets within 10 yards over the next 10 sec. | |
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Misdirection now causes the next 3 hostile spells cast on your target within 10 sec to be redirected to your pet, but its cooldown is increased by 15 sec. Your pet must be within 20 yards of the target for spells to be redirected. | |
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Feign Death reduces damage taken by 90% for 2 sec. | |
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Stings the target, dealing 51 Nature damage and initiating a series of venoms. Each lasts 3 sec and applies the next effect after the previous one ends. Scorpid Venom: 90% reduced movement speed. Spider Venom: Silenced. Viper Venom: 20% reduced damage and healing. | |
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Aspect of the Cheetah has 50% reduced cooldown and grants its effects to allies within 15 yds. | |
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Call in help from one of your dismissed Cunning pets for 10 sec. Your current pet is dismissed to rest and heal 30% of maximum health. | |
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Command Pet's unique ability cooldown reduced by 50%, and gains additional effects. | |
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Victims of Freezing Trap can no longer be damaged or healed. Freezing Trap is now undispellable, but has a 4 sec duration. |