
Mythic+ Frost Mage


This guide tells you everything about how to build a PvE Frost Mage that will thrive in Mythic+.
Updated , it is based on the 50 top-rated Frost Mages in Mythic+ leaderboards across the US, EU, KR, and TW regions. Ratings are ranging from 2903 to 3167, with the current top Mythic+ Frost Mage being 椎名眞昼 from Shadowmoon (TW).
Each character's equipment type, active specialization history, as well as connection frequency, are taken into consideration to keep the guide as accurate as possible.
Stat Priority
Stats are attributes that enhance character abilities and define how it feels to play. Found on most pieces of equipment, object ameliorations, and consumables, the stats to prioritize for Frost Mages in Mythic+ are Mastery and Critical Strike :
- Mastery
- Critical Strike
- Haste
- Versatility
Sometimes, items can also contain minor stats that can add a certain value. Even though they are really hard to get since they are rare and random, the one to reach is Avoidance :
- Avoidance
- Speed
- Leech
- Mastery
- Critical Strike
- Haste
- Versatility
- Avoidance
- Speed
- Leech
Races
Each race in World of Warcraft brings traits that can potentially give an edge in achieving victory. That said, the best race for Frost Mage in Mythic+ is currently Tauren .
Since cross-faction play is now possible, there are few barriers that remain for picking what offers the best racials.
-
Tauren11
-
Dwarf10
-
Troll9
-
Human7
-
Orc5
Class Talents


Ice Barrier
Cast Time | Instant |
Cooldown | 25 sec cooldown |
Effect | Shields you with ice, absorbing 36,555 damage for 1 min. Melee attacks against you reduce the attacker's movement speed by 50%. |
Power Cost | 7,500 Mana |


Ice Block
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 4 min cooldown |
Effect | Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells. Causes Hypothermia, preventing you from recasting Ice Block for 30 sec. |


Overflowing Energy
Rank 1 |
50
|
Cast Time | Passive |
Effect | Your spell critical strike damage is increased by 10%. When your direct damage spells fail to critically strike a target, your spell critical strike chance is increased by 2%, up to 10% for 8 sec. When your spells critically strike Overflowing Energy is reset. |


Invisibility
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 5 min cooldown |
Effect | Turns you invisible over 3 sec, reducing threat each second. While invisible, you are untargetable by enemies. Lasts 20 sec. Taking any action cancels the effect. |
Power Cost | 7,500 Mana |


Winter's Protection
Rank 1 |
3
|
Cast Time | Passive |
Effect | The cooldown of Ice Block is reduced by 40 sec. |


Spellsteal
Rank 1 |
48
|
Cast Time | Instant |
Effect | Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min. |
Power Cost | 17,325 Mana |
Range | 40 yd range |


Tempest Barrier
Rank 1 |
11
|
Rank 2 |
27
|
Cast Time | Passive |
Effect | Gain a shield that absorbs 6% of your maximum health for 15 sec after you Blink. |


Incantation of Swiftness
Rank 1 |
7
|
Rank 2 |
24
|
Cast Time | Passive |
Effect | Invisibility increases your movement speed by 32% for 6 sec. |


Remove Curse
Rank 1 |
25
|
Cast Time | Instant |
Cooldown | 8 sec cooldown |
Effect | Removes all Curses from a friendly target. |
Power Cost | 3,250 Mana |
Range | 40 yd range |


Arcane Warding
Rank 2 |
50
|
Cast Time | Passive |
Effect | Reduces magic damage taken by 4%. |


Mirror Image
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 2 min cooldown |
Effect | Creates 3 copies of you nearby for 40 sec, which cast spells and attack your enemies. While your images are active damage taken is reduced by 20%. Taking direct damage will cause one of your images to dissipate. |
Power Cost | 5,000 Mana |


Rune of Power
Rank 1 |
49
|
Cast Time | 1.5 sec cast |
Cooldown | 10 sec cooldown |
Effect | Places a Rune of Power on the ground for 12 sec which increases your spell damage by 40% while you stand within 8 yds. Casting Arcane Power will also create a Rune of Power at your location. |

Incanter's Flow
Rank 1 |
1
|
Cast Time | Passive |
Effect | Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec. |


Alter Time
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 seconds. Effect negated by long distance or death. |
Power Cost | 2,500 Mana |


Cryo-Freeze
Rank 1 |
4
|
Cast Time | Passive |
Effect | While inside Ice Block, you heal for 80% of your maximum health over the duration. |


Reduplication
Rank 1 |
1
|
Cast Time | Passive |
Effect | Mirror Image's cooldown is reduced by 10 sec whenever a Mirror Image dissipates due to direct damage. |

Reabsorption
Rank 1 |
1
|
Cast Time | Passive |
Effect | You are healed for 5% of your maximum health whenever a Mirror Image dissipates due to direct damage. |


Quick Witted
Rank 1 |
50
|
Cast Time | Passive |
Effect | Successfully interrupting an enemy with Counterspell reduces its cooldown by 4 sec. |


Mass Polymorph
Cast Time | 1.7 sec cast |
Cooldown | 1 min cooldown |
Effect | Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 1 min. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Only works on Beasts, Humanoids and Critters. |
Power Cost | 10,000 Mana |


Slow
Rank 1 |
1
|
Cast Time | Instant |
Effect | Reduces the target's movement speed by 50% for 15 sec. |
Power Cost | 2,500 Mana |
Range | 35 yd range |


Master of Time
Rank 1 |
48
|
Cast Time | Passive |
Effect | Reduces the cooldown of Alter Time by 10 sec. Alter Time resets the cooldown of Blink when you return to your original location. |


Diverted Energy
Rank 1 |
9
|
Rank 2 |
10
|
Cast Time | Passive |
Effect | Your Barriers heal you for 20% of the damage absorbed. |


Ring of Frost
Rank 1 |
9
|
Cast Time | 2 sec cast |
Cooldown | 45 sec cooldown |
Effect | Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets. When the incapacitate expires, enemies are slowed by 65% for 4 sec. |
Power Cost | 20,000 Mana |
Range | 30 yd range |


Ice Nova
Rank 1 |
49
|
Cast Time | Instant |
Cooldown | 25 sec cooldown |
Effect | Causes a whirl of icy wind around the enemy, dealing 6,644 Frost damage to the target and reduced damage to all other enemies within 8 yards, and freezing them in place for 2 sec. |
Range | 40 yd range |


Shimmer
Rank 1 |
47
|
Cast Time | Instant |
Cooldown | 0.5 sec cooldown |
Effect | Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting. |
Power Cost | 5,000 Mana |

Ice Floes
Rank 1 |
3
|
Cast Time | Instant |
Effect | Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting. |


Mass Slow
Cast Time | Passive |
Effect | Slow applies to all enemies within 5 yds of your target. |


Blast Wave
Rank 1 |
45
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Causes an explosion around yourself, dealing 2,651 Fire damage to all enemies within 8 yards, knocking them back, and reducing movement speed by 70% for 6 sec. |


Improved Frost Nova
Cast Time | Passive |
Effect | Frost Nova duration is increased by 2 sec. |


Rigid Ice
Rank 1 |
2
|
Cast Time | Passive |
Effect | Frost Nova can withstand 80% more damage before breaking. |


Tome of Rhonin
Rank 1 |
50
|
Cast Time | Passive |
Effect | Increases Critical Strike chance by 2%. |


Tome of Antonidas
Rank 1 |
50
|
Cast Time | Passive |
Effect | Increases Haste by 2%. |


Volatile Detonation
Rank 1 |
6
|
Cast Time | Passive |
Effect | Greatly increases the effect of Blast Wave's knockback. Blast Wave's cooldown is reduced by 5 seconds. |


Energized Barriers
Rank 1 |
12
|
Cast Time | Passive |
Effect | When your barrier receives melee attacks, you have a 10% chance to be granted Clearcasting. Casting your barrier removes all snare effects. |


Frigid Winds
Rank 2 |
50
|
Cast Time | Passive |
Effect | All of your snare effects reduce the target's movement speed by an additional 10%. |


Flow of Time
Rank 2 |
50
|
Cast Time | Passive |
Effect | The cooldown of Blink is reduced by 2.0 sec. |


Temporal Velocity
Rank 1 |
2
|
Rank 2 |
35
|
Cast Time | Passive |
Effect | Increases your movement speed by 10% for 2 sec after casting Blink and 40% for 5 sec after returning from Alter Time. |


Ice Ward
Rank 1 |
50
|
Cast Time | Passive |
Effect | Frost Nova now has 2 charges. |


Time Manipulation
Rank 2 |
13
|
Cast Time | Passive |
Effect | Casting Clearcasting Arcane Missiles reduces the cooldown of your loss of control abilities by 2 sec. |


Greater Invisibility
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 2 min cooldown |
Effect | Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect. You take 60% reduced damage while invisible and for 3 sec after reappearing. |


Accumulative Shielding
Rank 2 |
2
|
Cast Time | Passive |
Effect | Your barrier's cooldown recharges 20% faster while the shield persists. |


Dragon's Breath
Rank 1 |
35
|
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Enemies in a cone in front of you take 3,226 Fire damage and are disoriented for 4 sec. Damage will cancel the effect. |
Power Cost | 10,000 Mana |


Shifting Power
Rank 1 |
50
|
Cast Time | Channeled |
Cooldown | 1 min cooldown |
Effect | Draw power from the Night Fae, dealing 11,918 Nature damage over 3.6 sec to enemies within 18 yds. While channeling, your Mage ability cooldowns are reduced by 12 sec over 3.6 sec. |
Power Cost | 12,500 Mana |


Freezing Cold
Rank 1 |
8
|
Cast Time | Passive |
Effect | Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared. When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec. |


Temporal Warp
Rank 1 |
47
|
Cast Time | Passive |
Effect | While you have Temporal Displacement or other similar effects, you may use Time Warp to grant yourself 30% Haste for 40 sec. |

Time Anomaly
Rank 1 |
3
|
Cast Time | Passive |
Effect | At any moment, you have a chance to gain Arcane Surge for 6 sec, Clearcasting, or Time Warp for 6 sec. |


Displacement
Rank 1 |
2
|
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Teleports you back to where you last Blinked. Only usable within 8 sec of Blinking. |
Range | 40 yd range |


Meteor
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Calls down a meteor which lands at the target location after 3 sec, dealing 14,184 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,637 Fire damage over 8.5 sec to all enemies in the area. |
Power Cost | 2,500 Mana |
Range | 40 yd range |
Specialization Talents


Ice Lance
Rank 1 |
50
|
Cast Time | Instant |
Effect | Quickly fling a shard of ice at the target, dealing 1,936 Frost damage. Ice Lance damage is tripled against frozen targets. |
Power Cost | 2,500 Mana |
Range | 40 yd range |


Frozen Orb
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Launches an orb of swirling ice up to 40 yards forward which deals up to 12,013 Frost damage to all enemies it passes through. Deals reduced damage beyond 8 targets. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frozen Orb are slowed by 30% for 3 sec. |
Power Cost | 2,500 Mana |
Range | 40 yd range |


Blizzard
Rank 1 |
50
|
Cast Time | 2 sec cast |
Cooldown | 8 sec cooldown |
Effect | Ice shards pelt the target area, dealing 4,439 Frost damage over 7.2 sec and reducing movement speed by 50% for 3 sec. |
Power Cost | 6,250 Mana |
Range | 40 yd range |


Fingers of Frost
Rank 1 |
50
|
Cast Time | Passive |
Effect | Frostbolt has a 15% chance and Frozen Orb damage has a 10% to grant a charge of Fingers of Frost. Fingers of Frost causes your next Ice Lance to deal damage as if the target were frozen. Maximum 2 charges. |


Flurry
Rank 1 |
50
|
Cast Time | Instant |
Effect | Unleash a flurry of ice, striking the target 3 times for a total of 5,902 Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec and applies Winter's Chill to the target. Winter's Chill causes the target to take damage from your spells as if it were frozen. |
Power Cost | 2,500 Mana |
Range | 40 yd range |


Shatter
Rank 1 |
50
|
Cast Time | Passive |
Effect | Multiplies the critical strike chance of your spells against frozen targets by 1.5, and adds an additional 50% critical strike chance. |


Brain Freeze
Rank 1 |
50
|
Cast Time | Passive |
Effect | Frostbolt has a 30% chance to reset the remaining cooldown on Flurry and cause your next Flurry to deal 50% increased damage. |


Everlasting Frost
Rank 1 |
50
|
Cast Time | Passive |
Effect | Frozen Orb deals an additional 30% damage and its duration is increased by 2 sec. |


Cold Snap
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 5 min cooldown |
Effect | Resets the cooldown of your Ice Barrier, Frost Nova, Cone of Cold, and Ice Block. |


Frostbite
Rank 1 |
5
|
Cast Time | Passive |
Effect | Gives your Chill effects a 10% chance to freeze the target for 4 sec. |


Piercing Cold
Rank 1 |
50
|
Cast Time | Passive |
Effect | Frostbolt and Icicle critical strike damage increased by 20%. |


Perpetual Winter
Rank 1 |
46
|
Cast Time | Passive |
Effect | Flurry now has 2 charges. |


Lonely Winter
Rank 1 |
50
|
Cast Time | Passive |
Effect | Frostbolt, Ice Lance, and Flurry deal 25% increased damage. |

Summon Water Elemental
Cast Time | 1.5 sec cast |
Cooldown | 30 sec cooldown |
Effect | Summons a Water Elemental to follow and fight for you. |
Power Cost | 7,500 Mana |


Ice Caller
Rank 1 |
47
|
Cast Time | Passive |
Effect | Each time Blizzard deals damage, the cooldown of Frozen Orb is reduced by 0.5 sec. |


Bone Chilling
Rank 1 |
50
|
Cast Time | Passive |
Effect | Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times. |


Glacial Assault
Cast Time | Passive |
Effect | Flurry has a 30% chance each hit to call down an icy comet, crashing into your target and nearby enemies for 1,157 Frost damage. |


Frozen Touch
Rank 1 |
4
|
Cast Time | Passive |
Cooldown | 30 sec cooldown |
Effect | Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often. |

Ebonbolt
Cast Time | 2.5 sec cast |
Cooldown | 45 sec cooldown |
Effect | Launch a bolt of ice at the enemy, dealing 10,916 Frost damage and granting you Brain Freeze. |
Range | 40 yd range |


Wintertide
Rank 1 |
1
|
Rank 2 |
42
|
Cast Time | Passive |
Effect | Increases Frostbolt damage by 15%. Fingers of Frost empowered Ice Lances deal 20% increased damage to Frozen targets. |


Snowstorm
Rank 2 |
8
|
Cast Time | Passive |
Effect | Blizzard has an 30% chance to increase the damage of your next Cone of Cold by 20%, stacking up to 30 times. |


Flash Freeze
Rank 1 |
50
|
Cast Time | Passive |
Effect | Each of your Icicles deals 10% additional damage, and when an Icicle deals damage you have a 5% chance to gain the Fingers of Frost effect. |


Subzero
Rank 2 |
2
|
Cast Time | Passive |
Effect | Your Frost spells deal 20% more damage to targets that are rooted and frozen. |


Deep Shatter
Rank 1 |
2
|
Rank 2 |
1
|
Cast Time | Passive |
Effect | Your Frostbolt deals 40% additional damage to Frozen targets. |


Icy Veins
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 3 min cooldown |
Effect | Accelerates your spellcasting for 25 sec, granting 30% haste and preventing damage from delaying your spellcasts. |


Splintering Cold
Rank 2 |
48
|
Cast Time | Passive |
Effect | Frostbolt and Flurry have a 30% chance to generate 2 Icicles. |


Comet Storm
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Calls down a series of 7 icy comets on and around the target, that deals up to 16,237 Frost damage to all enemies within 6 yds of its impacts. |
Power Cost | 2,500 Mana |
Range | 40 yd range |


Freezing Rain
Rank 1 |
46
|
Cast Time | Passive |
Effect | Frozen Orb makes Blizzard instant cast and increases its damage done by 60% for 12 sec. |


Icy Propulsion
Rank 1 |
50
|
Cast Time | Passive |
Effect | Your damaging single target spell critical hits reduce the cooldown of Icy Veins by 1 sec. |


Ray of Frost
Rank 1 |
1
|
Cast Time | Channeled |
Cooldown | 1.3 min cooldown |
Effect | Channel an icy beam at the enemy for 4.5 sec, dealing 9,258 Frost damage every 0.9 sec and slowing movement by 60%. Each time Ray of Frost deals damage, its damage and snare increases by 10%. Generates 2 charges of Fingers of Frost over its duration. |
Power Cost | 5,000 Mana |
Range | 40 yd range |


Splitting Ice
Rank 1 |
50
|
Cast Time | Passive |
Effect | Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 65% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage. |


Fractured Frost
Cast Time | Passive |
Effect | Your Frostbolt has a 50% chance to hit up to 2 additional targets. |


Snap Freeze
Rank 1 |
50
|
Cast Time | Passive |
Effect | Icy Veins grants a charge of Brain Freeze and Fingers of Frost. |


Slick Ice
Rank 1 |
47
|
Cast Time | Passive |
Effect | While Icy Veins is active, each Frostbolt you cast reduces the cast time of Frostbolt by 2% and increases its damage by 2%, stacking up to 10 times. |


Chain Reaction
Rank 1 |
50
|
Cast Time | Passive |
Effect | Your Ice Lances against frozen targets increase the damage of your Ice Lances by 1% for 10 sec, stacking up to 5 times. |


Hailstones
Rank 2 |
50
|
Cast Time | Passive |
Effect | Casting Ice Lance on Frozen targets has a 100% chance to generate an Icicle. |


Cold Front
Cast Time | Passive |
Effect | Casting 30 Frostbolts or Flurries calls down a Frozen Orb toward your target. Hitting an enemy player counts as double. |


Freezing Winds
Rank 1 |
49
|
Cast Time | Passive |
Effect | While Frozen Orb is active, you gain Fingers of Frost every 2 sec. |


Thermal Void
Rank 1 |
50
|
Cast Time | Passive |
Effect | Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec. |


Glacial Spike
Cast Time | 3 sec cast |
Effect | Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 21,592 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles. |
Power Cost | 2,500 Mana |
Range | 40 yd range |
PvP Talents


Chilled to the Bone
Rank 1 |
19
|
Effect | Your Frost Nova and your Water Elemental's Freeze deals 5,534 Frost damage when the effect ends. Damage is doubled if Frost Nova or Freeze are dispelled. |


Concentrated Coolness
Rank 1 |
30
|
Effect | Frozen Orb's damage is increased by 10% and is now castable at a location with a 40 yard range but no longer moves. |


Ice Form
Rank 1 |
10
|
Effect | Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec. |


Netherwind Armor
Rank 1 |
25
|
Effect | Reduces the chance you will suffer a critical strike by 10%. |


Prismatic Cloak
Rank 1 |
10
|
Effect | After you Blink, you take 50% less magical damage for 2 sec. |


Ice Wall
Rank 1 |
7
|
Effect | Conjures an Ice Wall 30 yards long that obstructs line of sight. The wall has 40% of your maximum health and lasts up to 15 sec. |


Ring of Fire
Rank 1 |
16
|
Effect | Summons a Ring of Fire for 8 sec at the target location. Enemies entering the ring burn for 24% of their total health over 6 sec. |


Precognition
Rank 1 |
5
|
Effect | If an interrupt is used on you while you are not casting, gain 15% Haste and become immune to crowd control, interrupt, and cast pushback effects for 5 sec. |


Frost Bomb
Rank 1 |
2
|
Effect | Places a Frost Bomb on the target. After 5 sec, the bomb explodes, dealing 11,860 Frost damage to the target and 6,021 Frost damage to all other enemies within 10 yards. All affected targets are slowed by 70% for 4 sec. |


Snowdrift
Rank 1 |
9
|
Effect | Summon a strong Blizzard that surrounds you for 6 sec that slows enemies by 70% and deals 1,106 Frost damage every 1 sec. Enemies that are caught in Snowdrift for 3 sec consecutively become Frozen in ice, stunned for 4 sec. |
Equipment
The equipment is what makes characters stronger. The best gear is usually found in the Great Vault, Mythic+ dungeons, and Mythic raids. They can also be bought from PvP vendors or crafted with the Crafting Orders system.
Here are the best equipment items for Frost Mages in Mythic+.
Head
Neck
-
Elemental Lariat48
Shoulders
-
Amice of the Blue37
Amice of the Blue
Ilvl 418 Limit Unique-Equipped: Embellished (2) Slot Shoulders Stats +363 intellect+962 stamina+237 critical-strike+335 masteryEffects Equip: Your damaging spells and abilities have a chance to trigger a burst of Arcane energy at the target's location, dealing 17,130 Arcane damage split between nearby enemies.
Back
Chest
-
setAzureweave Robe2
Azureweave Robe
Ilvl 418 Limit Unique-Equipped: Embellished (2) Slot Chest Stats +484 intellect+1283 stamina+240 versatility+523 masterySet Set: Dealing damage has a chance to grant Piercing Azureweave, increasing Intellect for 8 sec. Healing has a chance to grant Flowing Azureweave, reducing the Mana cost of spells for 8 sec.
Wrist
Hands
Waist
Legs
Feet
Rings
Trinkets
-
Furious Ragefeather45
Furious Ragefeather
Ilvl 421 Slot Trinket 2 Stats +473 intellectEffects Equip: Your damaging spells have a chance to fire a Soulseeker Arrow towards your target, inflicting 94,799 Shadow damage over 20 sec. If the target dies while affected, your next damaging spells will fire an arrow.Rank Mythic -
Whispering Incarnate Icon25
Whispering Incarnate Icon
Ilvl 421 Slot Trinket 2 Stats +473 intellectEffects Equip: Succumb to the Icon's whispers and become Infused with Frost, increasing your Critical Strike by 567. Fighting alongside allies who are Infused with Earth or Fire has a chance to grant you 277 of their Infusion's stat for 12 sec. Infusion based on your current specialization.Rank Mythic -
Iceblood Deathsnare9
Iceblood Deathsnare
Ilvl 415 Slot Trinket 1 Stats +448 intellect+242 leechEffects Use: Deal 56,381 Frost damage to your target, encasing them and nearby enemies in a Crystalline Web for 15 sec. Webbed enemies are slowed by 15% and take 4,463 Frost damage when any enemy in the web is struck. Damage is increased for each webbed enemy, up to 5. Damage per target is reduced beyond 5 enemies. (2 Min Cooldown)Rank Mythic -
Conjured Chillglobe1
Main Hand
Off Hand
Gems
Gems are jewelcrafting items. Created with the Jewelcrafting profession or bought in the auction house, they can be socketed into Head, Neck, Wrists, Waist, and Rings items.
Here are the best gems for Frost Mages in Mythic+.
-
Sensei's Alexstraszite72
Sensei's Alexstraszite
Effect +70 Critical Strike and +33 Mastery Type prismatic -
Keen Ysemerald65
Keen Ysemerald
Effect +70 Haste and +33 Mastery Type prismatic -
Keen Neltharite27
Keen Neltharite
Effect +70 Mastery and +33 Haste Type prismatic -
Skillful Illimited Diamond21
Skillful Illimited Diamond
Effect +75 Primary Stat and +66 Mastery Type prismatic -
Sensei's Neltharite15
Sensei's Neltharite
Effect +70 Mastery and +33 Critical Strike Type prismatic
Enchantments
Enchantments are equipment item upgrades. Created with the Enchanting and Leatherworking professions, or bought in the auction house, they can be set on Back, Chest, Wrist, Legs, Rings, Feet, Main Hand, and Off Hand items.
Here are the best enchantments for Frost Mages in Mythic+.
Back
-
Graceful Avoidance35
Graceful Avoidance
Effect Graceful Avoidance -
+125 Avoidance10
+125 Avoidance
Effect +125 Avoidance -
Regenerative Leech4
Regenerative Leech
Effect Regenerative Leech
Chest
-
Waking Stats49
Waking Stats
Effect Waking Stats -
Reserve of Intellect1
Reserve of Intellect
Effect Reserve of Intellect
Wrist
-
+200 Avoidance41
+200 Avoidance
Effect +200 Avoidance -
+200 Speed3
+200 Speed
Effect +200 Speed -
+125 Avoidance2
+125 Avoidance
Effect +125 Avoidance
Hands
-
Enchant Gloves - Shadowlands Gathering1
Enchant Gloves - Shadowlands Gathering
Effect Permanently enchants gloves to increase the speed of gathering in the Shadowlands.
Legs
-
Frozen Spellthread27
Frozen Spellthread
Effect Apply Frozen Spellthread to your leggings, permanently increasing its Intellect by 177 and Stamina by 105. (1 Sec Cooldown) -
Temporal Spellthread21
Temporal Spellthread
Effect Apply Temporal Spellthread to your leggings, permanently increasing its Intellect by 177 and increasing the wearer's maximum mana by 3%. (1 Sec Cooldown) -
Frozen Spellthread1
Frozen Spellthread
Effect Apply Frozen Spellthread to your leggings, permanently increasing its Intellect by 151 and Stamina by 89. (1 Sec Cooldown)
Feet
-
Watcher's Loam34
Watcher's Loam
Effect Watcher's Loam -
Plainsrunner's Breeze9
Plainsrunner's Breeze
Effect Plainsrunner's Breeze -
Watcher's Loam4
Watcher's Loam
Effect Watcher's Loam
Rings
-
+82 Mastery46
+82 Mastery
Effect +82 Mastery -
+82 Critical Strike31
+82 Critical Strike
Effect +82 Critical Strike -
+82 Haste20
+82 Haste
Effect +82 Haste
Main Hand
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Sophic Devotion44
Sophic Devotion
Effect Sophic Devotion -
Sophic Devotion4
Sophic Devotion
Effect Sophic Devotion -
Sophic Writ1
Sophic Writ
Effect Sophic Writ
Embellished Items
Embellished items are crafted pieces of equipment that feature specific abilities. They are obtained by using an embellishment optional reagent or are already included in an item recipe.
Only 2 embellished items can be equipped at the same time. Here are the best embellished items for Frost Mages in Mythic+.
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Elemental Lariat48
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Amice of the Blue37
Amice of the Blue
Ilvl 418 Limit Unique-Equipped: Embellished (2) Slot Shoulders Stats +363 intellect+962 stamina+237 critical-strike+335 masteryEffects Equip: Your damaging spells and abilities have a chance to trigger a burst of Arcane energy at the target's location, dealing 17,130 Arcane damage split between nearby enemies.