
Solo Shuffle Arcane Mage


This guide tells you everything about how to build a PvP Arcane Mage that will thrive in Solo Shuffle.
Updated , it is based on the 50 top-rated Arcane Mages in Solo Shuffle leaderboards across the US, EU, KR, and TW regions. Ratings are ranging from 2548 to 3297, with the current top Solo Shuffle Arcane Mage being Thesiôu from Ravencrest (EU).
Each character's equipment type, active specialization history, as well as connection frequency, are taken into consideration to keep the guide as accurate as possible.
Stat Priority
Stats are attributes that enhance character abilities and define how it feels to play. Found on most pieces of equipment, object ameliorations, and consumables, the stats to prioritize for Arcane Mages in Solo Shuffle are Versatility and Haste :
- Versatility
- Haste
- Mastery
- Critical Strike
Sometimes, items can also contain minor stats that can add a certain value. Even though they are really hard to get since they are rare and random, the one to reach is Speed :
- Speed
- Leech
- Avoidance
- Versatility
- Haste
- Mastery
- Critical Strike
- Speed
- Leech
- Avoidance
Races
Each race in World of Warcraft brings traits that can potentially give an edge in achieving victory. That said, the best race for Arcane Mage in Solo Shuffle is currently Night Elf .
Since cross-faction play is now possible, there are few barriers that remain for picking what offers the best racials.
-
Night Elf20
-
Human10
-
Dark Iron Dwarf5
-
Void Elf5
-
Gnome3
Class Talents


Prismatic Barrier
Cast Time | Instant |
Cooldown | 25 sec cooldown |
Effect | Shields you with an arcane force, absorbing 33,232 damage and reducing magic damage taken by 15% for 1 min. The duration of harmful Magic effects against you is reduced by 25%. |
Power Cost | 7,500 Mana |


Ice Block
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 4 min cooldown |
Effect | Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells. Causes Hypothermia, preventing you from recasting Ice Block for 30 sec. |


Overflowing Energy
Rank 1 |
50
|
Cast Time | Passive |
Effect | Your spell critical strike damage is increased by 10%. When your direct damage spells fail to critically strike a target, your spell critical strike chance is increased by 2%, up to 10% for 8 sec. When your spells critically strike Overflowing Energy is reset. |


Invisibility
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 5 min cooldown |
Effect | Turns you invisible over 3 sec, reducing threat each second. While invisible, you are untargetable by enemies. Lasts 20 sec. Taking any action cancels the effect. |
Power Cost | 7,500 Mana |


Winter's Protection
Cast Time | Passive |
Effect | The cooldown of Ice Block is reduced by 40 sec. |


Spellsteal
Rank 1 |
50
|
Cast Time | Instant |
Effect | Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min. |
Power Cost | 17,325 Mana |
Range | 40 yd range |


Tempest Barrier
Rank 1 |
8
|
Rank 2 |
5
|
Cast Time | Passive |
Effect | Gain a shield that absorbs 6% of your maximum health for 15 sec after you Blink. |


Incantation of Swiftness
Rank 1 |
1
|
Cast Time | Passive |
Effect | Invisibility increases your movement speed by 32% for 6 sec. |


Remove Curse
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 8 sec cooldown |
Effect | Removes all Curses from a friendly target. |
Power Cost | 3,250 Mana |
Range | 40 yd range |


Arcane Warding
Rank 1 |
3
|
Rank 2 |
2
|
Cast Time | Passive |
Effect | Reduces magic damage taken by 4%. |


Mirror Image
Rank 1 |
45
|
Cast Time | Instant |
Cooldown | 2 min cooldown |
Effect | Creates 3 copies of you nearby for 40 sec, which cast spells and attack your enemies. While your images are active damage taken is reduced by 20%. Taking direct damage will cause one of your images to dissipate. |
Power Cost | 5,000 Mana |


Incanter's Flow
Rank 1 |
50
|
Cast Time | Passive |
Effect | Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec. |

Rune of Power
Cast Time | 1.5 sec cast |
Cooldown | 10 sec cooldown |
Effect | Places a Rune of Power on the ground for 12 sec which increases your spell damage by 40% while you stand within 8 yds. Casting Arcane Power will also create a Rune of Power at your location. |


Alter Time
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 seconds. Effect negated by long distance or death. |
Power Cost | 2,500 Mana |


Cryo-Freeze
Rank 1 |
2
|
Rank 2 |
3
|
Cast Time | Passive |
Effect | While inside Ice Block, you heal for 80% of your maximum health over the duration. |


Reduplication
Cast Time | Passive |
Effect | Mirror Image's cooldown is reduced by 10 sec whenever a Mirror Image dissipates due to direct damage. |

Reabsorption
Cast Time | Passive |
Effect | You are healed for 5% of your maximum health whenever a Mirror Image dissipates due to direct damage. |


Quick Witted
Rank 1 |
50
|
Cast Time | Passive |
Effect | Successfully interrupting an enemy with Counterspell reduces its cooldown by 4 sec. |


Mass Polymorph
Rank 1 |
1
|
Cast Time | 1.7 sec cast |
Cooldown | 1 min cooldown |
Effect | Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 1 min. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Only works on Beasts, Humanoids and Critters. |
Power Cost | 10,000 Mana |


Slow
Rank 1 |
50
|
Cast Time | Instant |
Effect | Reduces the target's movement speed by 50% for 15 sec. |
Power Cost | 2,500 Mana |
Range | 35 yd range |


Master of Time
Rank 1 |
50
|
Cast Time | Passive |
Effect | Reduces the cooldown of Alter Time by 10 sec. Alter Time resets the cooldown of Blink when you return to your original location. |


Diverted Energy
Cast Time | Passive |
Effect | Your Barriers heal you for 20% of the damage absorbed. |


Ring of Frost
Rank 1 |
48
|
Cast Time | 2 sec cast |
Cooldown | 45 sec cooldown |
Effect | Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets. When the incapacitate expires, enemies are slowed by 65% for 4 sec. |
Power Cost | 20,000 Mana |
Range | 30 yd range |


Ice Nova
Rank 1 |
45
|
Cast Time | Instant |
Cooldown | 25 sec cooldown |
Effect | Causes a whirl of icy wind around the enemy, dealing 6,644 Frost damage to the target and reduced damage to all other enemies within 8 yards, and freezing them in place for 2 sec. |
Range | 40 yd range |


Shimmer
Rank 1 |
47
|
Cast Time | Instant |
Cooldown | 0.5 sec cooldown |
Effect | Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting. |
Power Cost | 5,000 Mana |

Ice Floes
Rank 1 |
3
|
Cast Time | Instant |
Effect | Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting. |


Mass Slow
Cast Time | Passive |
Effect | Slow applies to all enemies within 5 yds of your target. |


Blast Wave
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Causes an explosion around yourself, dealing 2,597 Fire damage to all enemies within 8 yards, knocking them back, and reducing movement speed by 70% for 6 sec. |


Improved Frost Nova
Rank 1 |
34
|
Cast Time | Passive |
Effect | Frost Nova duration is increased by 2 sec. |


Rigid Ice
Rank 1 |
3
|
Cast Time | Passive |
Effect | Frost Nova can withstand 80% more damage before breaking. |


Tome of Rhonin
Rank 1 |
45
|
Cast Time | Passive |
Effect | Increases Critical Strike chance by 2%. |


Tome of Antonidas
Rank 1 |
49
|
Cast Time | Passive |
Effect | Increases Haste by 2%. |


Volatile Detonation
Rank 1 |
49
|
Cast Time | Passive |
Effect | Greatly increases the effect of Blast Wave's knockback. Blast Wave's cooldown is reduced by 5 seconds. |


Energized Barriers
Rank 1 |
49
|
Cast Time | Passive |
Effect | When your barrier receives melee attacks, you have a 10% chance to be granted Clearcasting. Casting your barrier removes all snare effects. |


Frigid Winds
Rank 1 |
2
|
Rank 2 |
46
|
Cast Time | Passive |
Effect | All of your snare effects reduce the target's movement speed by an additional 10%. |


Flow of Time
Rank 2 |
50
|
Cast Time | Passive |
Effect | The cooldown of Blink is reduced by 2.0 sec. |


Temporal Velocity
Rank 2 |
50
|
Cast Time | Passive |
Effect | Increases your movement speed by 10% for 2 sec after casting Blink and 40% for 5 sec after returning from Alter Time. |


Ice Ward
Rank 1 |
46
|
Cast Time | Passive |
Effect | Frost Nova now has 2 charges. |


Time Manipulation
Rank 2 |
2
|
Cast Time | Passive |
Effect | Casting Clearcasting Arcane Missiles reduces the cooldown of your loss of control abilities by 2 sec. |


Greater Invisibility
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 2 min cooldown |
Effect | Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect. You take 60% reduced damage while invisible and for 3 sec after reappearing. |


Accumulative Shielding
Rank 2 |
1
|
Cast Time | Passive |
Effect | Your barrier's cooldown recharges 20% faster while the shield persists. |


Dragon's Breath
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Enemies in a cone in front of you take 3,233 Fire damage and are disoriented for 4 sec. Damage will cancel the effect. |
Power Cost | 10,000 Mana |


Shifting Power
Rank 1 |
46
|
Cast Time | Channeled |
Cooldown | 1 min cooldown |
Effect | Draw power from the Night Fae, dealing 11,573 Nature damage over 3.6 sec to enemies within 18 yds. While channeling, your Mage ability cooldowns are reduced by 12 sec over 3.6 sec. |
Power Cost | 12,500 Mana |


Freezing Cold
Rank 1 |
2
|
Cast Time | Passive |
Effect | Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared. When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec. |


Time Anomaly
Rank 1 |
50
|
Cast Time | Passive |
Effect | At any moment, you have a chance to gain Arcane Surge for 6 sec, Clearcasting, or Time Warp for 6 sec. |

Temporal Warp
Cast Time | Passive |
Effect | While you have Temporal Displacement or other similar effects, you may use Time Warp to grant yourself 30% Haste for 40 sec. |


Displacement
Rank 1 |
4
|
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Teleports you back to where you last Blinked. Only usable within 8 sec of Blinking. |
Range | 40 yd range |


Meteor
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Calls down a meteor which lands at the target location after 3 sec, dealing 14,476 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,637 Fire damage over 8.5 sec to all enemies in the area. |
Power Cost | 2,500 Mana |
Range | 40 yd range |
Specialization Talents


Arcane Barrage
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 3 sec cooldown |
Effect | Launches bolts of arcane energy at the enemy target, causing 4,334 Arcane damage. For each Arcane Charge, deals 35% additional damage. Consumes all Arcane Charges. |
Range | 40 yd range |


Arcane Missiles
Rank 1 |
50
|
Cast Time | Channeled |
Effect | Launches five waves of Arcane Missiles at the enemy over 2.3 sec, causing a total of 11,252 Arcane damage. |
Power Cost | 37,500 Mana |
Range | 40 yd range |


Arcane Orb
Rank 1 |
50
|
Cast Time | Instant |
Effect | Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 7,743 Arcane damage to enemies it passes through. Grants 1 Arcane Charge when cast and every time it deals damage. |
Power Cost | 2,500 Mana |
Range | 40 yd range |


Clearcasting
Rank 1 |
50
|
Cast Time | Passive |
Effect | For each 1,250 mana you spend, you have a 1% chance to gain Clearcasting, making your next Arcane Missiles or Arcane Explosion free and channel 20% faster. |


Arcane Tempo
Rank 1 |
50
|
Cast Time | Passive |
Effect | Consuming Arcane Charges increases your Haste by 2% for 12 seconds, stacks up to 5 times. |


Improved Arcane Missiles
Rank 2 |
50
|
Cast Time | Passive |
Effect | Increases Arcane Missiles damage by 20%. |


Arcane Surge
Rank 1 |
50
|
Cast Time | 2.5 sec cast |
Cooldown | 1.5 min cooldown |
Effect | Expend all of your current mana to annihilate your enemy target and nearby enemies for up to 20,677 Arcane damage based on Mana spent. Deals reduced damage beyond 5 targets. For the next 12 sec, your Mana Regeneration is increased by 425% and Spell Damage is increased by 10%. |
Power Cost | 1 to 320,758 Mana |
Range | 40 yd range |


Crackling Energy
Rank 2 |
50
|
Cast Time | Passive |
Effect | Increases Arcane Explosion and Arcane Blast damage by 20%. |


Nether Precision
Rank 1 |
50
|
Cast Time | Passive |
Effect | Consuming Clearcasting increases the damage of your next 2 Arcane Blasts by 20%. |


Arcane Familiar
Rank 1 |
2
|
Cast Time | Instant |
Cooldown | 10 sec cooldown |
Effect | Summon a Familiar that attacks your enemies and increases your maximum mana by 10% for 1 hour. |

Rule of Threes
Cast Time | Passive |
Effect | When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%. |


Charged Orb
Rank 1 |
50
|
Cast Time | Passive |
Effect | Arcane Orb gains 1 additional charge. |


Resonance
Rank 1 |
50
|
Cast Time | Passive |
Effect | Arcane Barrage deals 15% increased damage per target it hits. |


Arcane Power
Rank 1 |
50
|
Cast Time | Passive |
Effect | Arcane Surge lasts an additional 3 sec and grants 25% increased Spell Damage. |


Mana Adept
Rank 1 |
32
|
Cast Time | Passive |
Effect | Arcane Barrage grants you 2% of your maximum mana per Arcane Charge spent. |


Slipstream
Rank 1 |
46
|
Cast Time | Passive |
Effect | Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving. |


Amplification
Rank 1 |
50
|
Cast Time | Passive |
Effect | When Clearcast, Arcane Missiles fires 3 additional missiles. |


Presence of Mind
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Causes your next 2 Arcane Blasts to be instant cast. |


Foresight
Cast Time | Passive |
Effect | Standing still for 10 sec grants you Foresight, allowing you to cast while moving for 4 sec. This duration begins when you start moving. |


Arcing Cleave
Rank 1 |
50
|
Cast Time | Passive |
Effect | For each Arcane Charge, Arcane Barrage hits 1 additional nearby target for 40% damage. |


Reverberate
Cast Time | Passive |
Effect | If Arcane Explosion hits at least 3 targets, it has a 50% chance to generate an extra Arcane Charge. |

Nether Tempest
Cast Time | Instant |
Effect | Places a Nether Tempest on the target which deals 1,194 Arcane damage over 12 sec to the target and nearby enemies within 10 yards. Limit 1 target. Deals reduced damage to secondary targets. Damage increased by 71% per Arcane Charge. |
Power Cost | 3,750 Mana |
Range | 40 yd range |


Improved Prismatic Barrier
Rank 1 |
12
|
Cast Time | Passive |
Effect | Prismatic Barrier further reduces magical damage taken by an additional 5% and duration of harmful Magic effects by 10%. |


Impetus
Rank 1 |
26
|
Cast Time | Passive |
Effect | Arcane Blast has a 10% chance to generate an additional Arcane Charge. If you were to gain an Arcane Charge while at maximum charges instead gain 10% Arcane damage for 10 sec. |


Improved Clearcasting
Rank 1 |
37
|
Cast Time | Passive |
Effect | Clearcasting can stack up to 2 additional times. |


Chrono Shift
Rank 1 |
50
|
Cast Time | Passive |
Effect | Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec. |


Touch of the Magi
Rank 1 |
50
|
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Applies Touch of the Magi to your current target, accumulating 20% of the damage you deal to the target for 10 sec, and then exploding for that amount of Arcane damage to the target and reduced damage to all nearby enemies. Generates 4 Arcane Charges. |
Power Cost | 12,500 Mana |
Range | 40 yd range |


Supernova
Rank 1 |
9
|
Cast Time | Instant |
Cooldown | 25 sec cooldown |
Effect | Pulses arcane energy around the target enemy or ally, dealing 1,991 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage. |
Range | 40 yd range |


Evocation
Cast Time | Channeled |
Effect | Increases your mana regeneration by 750% for 5.4 sec. |


Enlightened
Rank 1 |
50
|
Cast Time | Passive |
Effect | Arcane damage dealt while above 70% mana is increased by 6%, Mana Regen while below 70% is increased by 20%. |


Arcane Echo
Rank 1 |
2
|
Cast Time | Passive |
Effect | Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals 534 Arcane damage to all nearby enemies. Deals reduced damage beyond 8 targets. |


Arcane Bombardment
Rank 1 |
50
|
Cast Time | Passive |
Effect | Arcane Barrage deals an additional 100% damage against targets below 35% health. |


Illuminated Thoughts
Rank 2 |
50
|
Cast Time | Passive |
Effect | Clearcasting has a 10% increased chance to proc. |


Conjure Mana Gem
Cast Time | 3 sec cast |
Effect | Conjures a Mana Gem that can be used to instantly restore 25% mana and grant 5% spell damage for 12 sec. Holds up to 3 charges. Conjured Items Conjured items disappear if logged out for more than 15 minutes. |
Power Cost | 45,000 Mana |


Siphon Storm
Cast Time | Passive |
Effect | Evocation grants 1 Arcane Charge, and while channeling Evocation, your Intellect is increased by 2% every 0.9 sec. Lasts 30 sec. |


Prodigious Savant
Rank 1 |
6
|
Rank 2 |
25
|
Cast Time | Passive |
Effect | Arcane Charges further increase Mastery effectiveness of Arcane Blast and Arcane Barrage by 40%. |


Radiant Spark
Rank 1 |
27
|
Cast Time | 1.5 sec cast |
Cooldown | 30 sec cooldown |
Effect | Conjure a radiant spark that causes 5,955 Arcane damage instantly, and an additional 3,015 damage over 10 sec. The target takes 10% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after 4 spells. |
Power Cost | 5,000 Mana |
Range | 40 yd range |


Concentration
Rank 1 |
50
|
Cast Time | Passive |
Effect | Arcane Blast has a chance to grant Concentration, which causes your next Clearcasting to not be consumed. |


Cascading Power
Cast Time | Passive |
Effect | Consuming a Mana Gem grants up to 2 Clearcasting stacks. |


Orb Barrage
Rank 1 |
1
|
Cast Time | Passive |
Effect | Consuming Clearcasting reduces the cooldown of Arcane Orb by 2 sec. Additionally, casting Arcane Missiles 15 times fires an Arcane Orb toward your target. Clearcast Arcane Missiles count as 2. |


Harmonic Echo
Cast Time | Passive |
Effect | Damage dealt to enemies affected by Radiant Spark's vulnerability echo to your current enemy target and 4 nearby enemies for 20% of the damage dealt. |


Arcane Harmony
Rank 1 |
50
|
Cast Time | Passive |
Effect | Each time Arcane Missiles hits an enemy, the damage of your next Arcane Barrage is increased by 5%. This effect stacks up to 20 times. |
PvP Talents


Arcane Empowerment
Rank 1 |
11
|
Effect | Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion. |


Master of Escape
Effect | Reduces the cooldown of Greater Invisibility by 45 sec. |


Mass Invisibility
Rank 1 |
45
|
Effect | You and your allies within 40 yards instantly become invisible for 5 sec. Dealing damage will cancel the effect. |


Netherwind Armor
Rank 1 |
4
|
Effect | Reduces the chance you will suffer a critical strike by 10%. |


Temporal Shield
Rank 1 |
5
|
Effect | Envelops you in a temporal shield for 4 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends. |


Kleptomania
Rank 1 |
19
|
Effect | Spellsteal steals all spells from the target, now has a 30 sec cooldown and costs 300% more mana. |


Prismatic Cloak
Rank 1 |
1
|
Effect | After you Blink, you take 50% less magical damage for 2 sec. |


Arcanosphere
Effect | Builds a sphere of Arcane energy, gaining power over 4 sec. Upon release, the sphere passes through any barriers, knocking enemies back and dealing up to 31,169 Arcane damage. |


Ice Wall
Effect | Conjures an Ice Wall 30 yards long that obstructs line of sight. The wall has 40% of your maximum health and lasts up to 15 sec. |


Ring of Fire
Rank 1 |
22
|
Effect | Summons a Ring of Fire for 8 sec at the target location. Enemies entering the ring burn for 24% of their total health over 6 sec. |


Precognition
Rank 1 |
43
|
Effect | If an interrupt is used on you while you are not casting, gain 15% Haste and become immune to crowd control, interrupt, and cast pushback effects for 5 sec. |
Equipment
The equipment is what makes characters stronger. The best gear is usually found in the Great Vault, Mythic+ dungeons, and Mythic raids. They can also be bought from PvP vendors or crafted with the Crafting Orders system.
Here are the best equipment items for Arcane Mages in Solo Shuffle.
Head
-
setCrystal Scholar's Cowl47
Crystal Scholar's Cowl
Ilvl 421 Slot Head Stats +498 intellect+1333 stamina+553 haste+221 versatilitySet Set: For each Arcane Charge, Arcane Blast critical strike chance is increased by 5% and Arcane Explosion critical strike chance is increased by 3%.Set: When Arcane Blast or Arcane Explosion critically strikes at least one target, the critical strike chance of your next Arcane Barrage is increased by 10%, stacking up to 4 times.Rank Mythic -
setDrakebreaker's Hood2
Drakebreaker's Hood
Ilvl 385 Slot Head Stats +356 intellect+825 stamina+278 haste+360 versatilitySet Set: Versatility increased by 104.(4) Set: When you are stunned, harden your resolve, absorbing up to 58,809 damage for 10 sec. Cannot occur more than once every 2 min.(6) Set: Killing enemy players grants Breaker's Frenzy, increasing versatility by 2% and movement speed by 2%. Can stack up to 10 times.Rank Primal Infused
Neck
Shoulders
-
setCrystal Scholar's Beacons35
Crystal Scholar's Beacons
Ilvl 411 Slot Shoulders Stats +340 intellect+882 stamina+382 critical-strike+170 hasteSet Set: For each Arcane Charge, Arcane Blast critical strike chance is increased by 5% and Arcane Explosion critical strike chance is increased by 3%.Set: When Arcane Blast or Arcane Explosion critically strikes at least one target, the critical strike chance of your next Arcane Barrage is increased by 10%, stacking up to 4 times.Rank Heroic
Back
Chest
-
setCrystal Scholar's Tunic34
Crystal Scholar's Tunic
Ilvl 421 Slot Chest Stats +498 intellect+1333 stamina+553 versatility+221 mastery+332 avoidanceSet Set: For each Arcane Charge, Arcane Blast critical strike chance is increased by 5% and Arcane Explosion critical strike chance is increased by 3%.Set: When Arcane Blast or Arcane Explosion critically strikes at least one target, the critical strike chance of your next Arcane Barrage is increased by 10%, stacking up to 4 times.Rank Mythic
Wrist
-
setDrakebreaker's Cuffs26
Drakebreaker's Cuffs
Ilvl 385 Slot Wrist Stats +200 intellect+464 stamina+172 haste+187 versatilitySet Set: Versatility increased by 104.(4) Set: When you are stunned, harden your resolve, absorbing up to 58,757 damage for 10 sec. Cannot occur more than once every 2 min.(6) Set: Killing enemy players grants Breaker's Frenzy, increasing versatility by 2% and movement speed by 2%. Can stack up to 10 times.Rank Primal Infused
Hands
-
setCrystal Scholar's Pageturners38
Crystal Scholar's Pageturners
Ilvl 421 Slot Hands Stats +374 intellect+1000 stamina+185 haste+396 masterySet Set: For each Arcane Charge, Arcane Blast critical strike chance is increased by 5% and Arcane Explosion critical strike chance is increased by 3%.Set: When Arcane Blast or Arcane Explosion critically strikes at least one target, the critical strike chance of your next Arcane Barrage is increased by 10%, stacking up to 4 times.Rank Mythic -
setDrakebreaker's Gloves1
Drakebreaker's Gloves
Ilvl 385 Slot Hands Stats +267 intellect+619 stamina+259 versatility+218 masterySet Set: Versatility increased by 104.(4) Set: When you are stunned, harden your resolve, absorbing up to 60,830 damage for 10 sec. Cannot occur more than once every 2 min.(6) Set: Killing enemy players grants Breaker's Frenzy, increasing versatility by 2% and movement speed by 2%. Can stack up to 10 times.Rank Primal Infused
Waist
-
Infurious Binding of Gesticulation43
Legs
-
Infurious Legwraps of Possibility46
Infurious Legwraps of Possibility
Ilvl 402 Limit Unique-Equipped: Embellished (2) Slot Legs Stats +417 intellect+1042 stamina+211 haste+491 versatilityEffects Equip: After recovering from a loss of control effect, you become empowered with possibility, increasing your Haste by 580 for 10 sec. This effect may only occur once every 30 sec. -
setCrystal Scholar's Britches3
Crystal Scholar's Britches
Ilvl 408 Slot Legs Stats +441 intellect+1128 stamina+207 critical-strike+518 masterySet Set: For each Arcane Charge, Arcane Blast critical strike chance is increased by 5% and Arcane Explosion critical strike chance is increased by 3%.Set: When Arcane Blast or Arcane Explosion critically strikes at least one target, the critical strike chance of your next Arcane Barrage is increased by 10%, stacking up to 4 times.Rank Elite
Feet
-
setDrakebreaker's Boots50
Drakebreaker's Boots
Ilvl 385 Slot Feet Stats +267 intellect+619 stamina+229 haste+249 versatilitySet Set: Versatility increased by 104.(4) Set: When you are stunned, harden your resolve, absorbing up to 58,809 damage for 10 sec. Cannot occur more than once every 2 min.(6) Set: Killing enemy players grants Breaker's Frenzy, increasing versatility by 2% and movement speed by 2%. Can stack up to 10 times.Rank Primal Infused
Rings
Trinkets
-
setCrimson Gladiator's Insignia of Alacrity36
Crimson Gladiator's Insignia of Alacrity
Ilvl 408 Slot Trinket 2 Stats +518 hasteEffects Equip: Your spells and abilities have a chance to grant 936 primary stat for 20 sec.Set Set: Duration of incoming crowd control effects reduced by 15%. Does not stack with similar effects. Increases your Intellect by 300 and Stamina by 1,931 when in Arenas, Battlegrounds, and War Mode.Rank Elite -
setCrimson Aspirant's Medallion22
Crimson Aspirant's Medallion
Ilvl 366 Limit Unique-Equipped: Gladiator's Medallions (1) Slot Trinket 2 Stats +284 intellectEffects Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)Set Set: Duration of incoming crowd control effects reduced by 15%. Does not stack with similar effects. Increases your Intellect by 300 and Stamina by 1,931 when in Arenas, Battlegrounds, and War Mode. -
setCrimson Gladiator's Medallion21
Crimson Gladiator's Medallion
Ilvl 408 Limit Unique-Equipped: Gladiator's Medallions (1) Slot Trinket 1 Stats +419 intellectEffects Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)Set Set: Duration of incoming crowd control effects reduced by 15%. Does not stack with similar effects. Increases your Intellect by 300 and Stamina by 1,931 when in Arenas, Battlegrounds, and War Mode.Rank Elite -
setCrimson Aspirant's Insignia of Alacrity9
Crimson Aspirant's Insignia of Alacrity
Ilvl 366 Slot Trinket 2 Stats +403 hasteEffects Equip: Your spells and abilities have a chance to grant 633 primary stat for 20 sec.Set Set: Duration of incoming crowd control effects reduced by 15%. Does not stack with similar effects. Increases your Intellect by 300 and Stamina by 1,931 when in Arenas, Battlegrounds, and War Mode. -
setCrimson Aspirant's Badge of Ferocity6
Crimson Aspirant's Badge of Ferocity
Ilvl 366 Slot Trinket 1 Stats +403 hasteEffects Use: Increases primary stat by 750 for 15 sec. (1 Min Cooldown)Set Set: Duration of incoming crowd control effects reduced by 15%. Does not stack with similar effects. Increases your Intellect by 300 and Stamina by 1,931 when in Arenas, Battlegrounds, and War Mode.
Main Hand
Gems
Gems are jewelcrafting items. Created with the Jewelcrafting profession or bought in the auction house, they can be socketed into Head, Neck, Wrists, Waist, and Rings items.
Here are the best gems for Arcane Mages in Solo Shuffle.
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Energized Ysemerald212
Energized Ysemerald
Effect +70 Haste and +33 Versatility Type prismatic -
Energized Malygite14
Energized Malygite
Effect +70 Versatility and +33 Haste Type prismatic -
Fierce Illimited Diamond10
Fierce Illimited Diamond
Effect +64 Primary Stat and +56 Haste Type prismatic -
Fierce Illimited Diamond7
Fierce Illimited Diamond
Effect +75 Primary Stat and +66 Haste Type prismatic -
Quick Ysemerald7
Quick Ysemerald
Effect +88 Haste Type prismatic
Enchantments
Enchantments are equipment item upgrades. Created with the Enchanting and Leatherworking professions, or bought in the auction house, they can be set on Back, Chest, Wrist, Legs, Rings, Feet, Main Hand, and Off Hand items.
Here are the best enchantments for Arcane Mages in Solo Shuffle.
Back
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Homebound Speed34
Homebound Speed
Effect Homebound Speed -
+125 Speed11
+125 Speed
Effect +125 Speed -
Homebound Speed3
Homebound Speed
Effect Homebound Speed
Chest
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Waking Stats45
Waking Stats
Effect Waking Stats -
Reserve of Intellect2
Reserve of Intellect
Effect Reserve of Intellect -
Reserve of Intellect1
Reserve of Intellect
Effect Reserve of Intellect
Wrist
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+200 Speed46
+200 Speed
Effect +200 Speed -
+125 Speed2
+125 Speed
Effect +125 Speed -
+175 Speed2
+175 Speed
Effect +175 Speed
Legs
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Frozen Spellthread30
Frozen Spellthread
Effect Apply Frozen Spellthread to your leggings, permanently increasing its Intellect by 177 and Stamina by 105. (1 Sec Cooldown) -
Temporal Spellthread14
Temporal Spellthread
Effect Apply Temporal Spellthread to your leggings, permanently increasing its Intellect by 177 and increasing the wearer's maximum mana by 3%. (1 Sec Cooldown) -
Frozen Spellthread3
Frozen Spellthread
Effect Apply Frozen Spellthread to your leggings, permanently increasing its Intellect by 151 and Stamina by 89. (1 Sec Cooldown)
Feet
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Plainsrunner's Breeze30
Plainsrunner's Breeze
Effect Plainsrunner's Breeze -
Watcher's Loam8
Watcher's Loam
Effect Watcher's Loam -
Plainsrunner's Breeze7
Plainsrunner's Breeze
Effect Plainsrunner's Breeze
Rings
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+82 Haste91
+82 Haste
Effect +82 Haste -
+82 Versatility7
+82 Versatility
Effect +82 Versatility -
+64 Haste2
+64 Haste
Effect +64 Haste
Main Hand
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Sophic Devotion26
Sophic Devotion
Effect Sophic Devotion -
Wafting Devotion15
Wafting Devotion
Effect Wafting Devotion -
Wafting Devotion5
Wafting Devotion
Effect Wafting Devotion
Embellished Items
Embellished items are crafted pieces of equipment that feature specific abilities. They are obtained by using an embellishment optional reagent or are already included in an item recipe.
Only 2 embellished items can be equipped at the same time. Here are the best embellished items for Arcane Mages in Solo Shuffle.
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Infurious Legwraps of Possibility46
Infurious Legwraps of Possibility
Ilvl 402 Limit Unique-Equipped: Embellished (2) Slot Legs Stats +417 intellect+1042 stamina+211 haste+491 versatilityEffects Equip: After recovering from a loss of control effect, you become empowered with possibility, increasing your Haste by 580 for 10 sec. This effect may only occur once every 30 sec. -
Infurious Binding of Gesticulation43
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Signet of Titanic Insight2