mm+ Arcane Mage
This is a guide about how to build Arcane Mages for Mythic+ . It summarizes what is working for the highest-rated players: stat priority, legendary, trinkets, gems, enchantments, talents, PvP talents, covenants, soulbinds, and conduits.
For accuracy purposes, Murlok.io analyzes the character equipment types, keeps track of their specialization history, and uses only active characters.
It is updated every day.
Last update | |
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Class | Arcane Mage |
Activity | Mythic+ |
Number of players | 50 |
Highest rating | 3585 |
Lowest rating | 3165 |
Top players
The top Arcane Mages that achieved the highest ratings in Mythic+ across US, EU, KR, and TW regions are:
Stat Priority
Based on the average stat bonuses observed on the gear of the 50 highest rated Arcane Mages in Mythic+, the stat priority is:
- Critical Strike
- Versatility
- Mastery
- Haste
Race
Based on the 50 highest rated Arcane Mages in Mythic+, the character races to choose are:
-
T
Troll
14 -
H
Human
8 -
O
Orc
6 -
B
Blood Elf
4 -
P
Pandaren
3
Legendary
Based on the gear observed on the 50 highest rated Arcane Mages in Mythic+, the legendary items to use are:
-
A
Arcane Harmony - Hands
31Each time Arcane Missiles hits an enemy, the damage of your next Arcane Barrage is increased by 8%. This effect stacks up to 18 times.
-
U
Unity - Waist
28Gain the legendary effect of Harmonic Echo: Damage dealt to enemies affected by Radiant Spark's vulnerability echo to your current enemy target and 4 nearby enemies for 25% of the damage dealt.
-
A
Arcane Harmony - Shoulders
19Each time Arcane Missiles hits an enemy, the damage of your next Arcane Barrage is increased by 8%. This effect stacks up to 18 times.
-
U
Unity - Ring
10Gain the legendary effect of Harmonic Echo: Damage dealt to enemies affected by Radiant Spark's vulnerability echo to your current enemy target and 4 nearby enemies for 25% of the damage dealt.
-
U
Unity - Feet
7Gain the legendary effect of Harmonic Echo: Damage dealt to enemies affected by Radiant Spark's vulnerability echo to your current enemy target and 4 nearby enemies for 25% of the damage dealt.
Trinkets
Based on the gear observed on the 50 highest rated Arcane Mages in Mythic+, the trinkets to use are:
-
S
Soulletting Ruby
31Ilvl 278 Stats +125 intellectEffects Use: Draw out a piece of the target's soul, decreasing their movement speed by 30% until the soul reaches you. The soul instantly heals you for 7,104, and grants you up to 1,123 Critical Strike for 16 sec. You gain more Critical Strike from lower health targets. (2 Min Cooldown)Rank Mythic -
U
Unbound Changeling
27Ilvl 278 Stats +125 intellectEffects Equip: Your abilities have a chance to grant you 551 Critical Strike for 12 sec.Rank Mythic -
T
The First Sigil
17Ilvl 278 Stats +125 intellectEffects Use: Gain the benefit of your Phial of Serenity and gain 1,310 Versatility for 20 sec. (5 Min Cooldown)Rank Mythic -
I
Inscrutable Quantum Device
14Ilvl 278 Stats +125 intellect+58 leechEffects Use: ??? (3 Min Cooldown)Rank Mythic -
M
Moonlit Prism
5Ilvl 272 Stats +125 hasteEffects Use: Increases your Agility or Intellect by 37 for 20 sec. Your ranged attacks and spells cause this effect to stack, up to 20 times. (1 Min 30 Sec Cooldown)Rank Mythic
Tier Set
Based on the gear observed on the 50 highest rated Arcane Mages in Mythic+, the tier set items to use are:
-
E
Erudite Occultist's Robes
50Ilvl 285 Stats +141 intellect+303 stamina+56 critical-strike+128 masteryEnchant Primary Stats +30Set Set: Increases your Arcane damage dealt to enemies affected by Touch of the Magi by 10%.Set: Touch of the Magi's duration is increased by 4 sec and grants 25% mana regeneration for 12 sec.Rank Mythic -
E
Erudite Occultist's Leggings
50Ilvl 278 Stats +132 intellect+279 stamina+117 critical-strike+62 haste+77 avoidanceSet Set: Increases your Arcane damage dealt to enemies affected by Touch of the Magi by 10%.Set: Touch of the Magi's duration is increased by 4 sec and grants 25% mana regeneration for 12 sec.Rank Mythic -
E
Erudite Occultist's Hood
50Ilvl 278 Stats +132 intellect+279 stamina+103 haste+77 masteryGem +16 VersatilitySet Set: Increases your Arcane damage dealt to enemies affected by Touch of the Magi by 10%.Set: Touch of the Magi's duration is increased by 4 sec and grants 25% mana regeneration for 12 sec.Rank Mythic -
E
Erudite Occultist's Mantle
31Ilvl 285 Stats +106 intellect+227 stamina+47 haste+91 versatilitySet Set: Increases your Arcane damage dealt to enemies affected by Touch of the Magi by 10%.Set: Touch of the Magi's duration is increased by 4 sec and grants 25% mana regeneration for 12 sec.Rank Mythic -
E
Erudite Occultist's Handwraps
19Ilvl 278 Stats +99 intellect+209 stamina+39 versatility+95 masterySet Set: Increases your Arcane damage dealt to enemies affected by Touch of the Magi by 10%.Set: Touch of the Magi's duration is increased by 4 sec and grants 25% mana regeneration for 12 sec.Rank Mythic
Gems
Based on the sockets observed on the 50 highest Arcane Mages in Mythic+, the gems to use are:
-
V
Versatile Jewel Cluster
90+16 Versatility
-
D
Deadly Jewel Cluster
51+16 Critical Strike
-
Q
Quick Jewel Cluster
43+16 Haste
-
M
Masterful Jewel Cluster
6+16 Mastery
-
L
Leviathan's Eye of Intellect
3+7 Intellect
Back Enchantment
Based on the enchantments observed on the gear of the 50 highest rated Arcane Mages in Mythic+, the enchantments to use on the Back item are:
-
E
Enchant Cloak - Fortified Avoidance
26Enchanted: +20 Stamina & +30 Avoidance
-
E
Enchant Cloak - Fortified Leech
11Enchanted: +20 Stamina & +30 Leech
-
E
Enchant Cloak - Fortified Speed
10Enchanted: +20 Stamina & Minor Speed Increase
Chest Enchantment
Based on the enchantments observed on the gear of the 50 highest rated Arcane Mages in Mythic+, the enchantments to use on the Chest item are:
-
E
Enchant Chest - Eternal Stats
47Enchanted: Primary Stats +30
-
E
Enchant Chest - Eternal Bounds
1Enchanted: +20 Intellect & +6% Mana
Wrist Enchantment
Based on the enchantments observed on the gear of the 50 highest rated Arcane Mages in Mythic+, the enchantments to use on the Wrist item are:
-
E
Enchant Bracers - Eternal Intellect
50Enchanted: +15 Intellect
Hands Enchantment
Based on the enchantments observed on the gear of the 50 highest rated Arcane Mages in Mythic+, the enchantments to use on the Hands item are:
-
E
Enchant Gloves - Shadowlands Gathering
12Enchanted: Shadowlands Gathering
-
E
Enchant Gloves - Eternal Strength
2Enchanted: +15 Strength
Feet Enchantment
Based on the enchantments observed on the gear of the 50 highest rated Arcane Mages in Mythic+, the enchantments to use on the Feet item are:
-
E
Enchant Boots - Soul Treads
11Enchanted: Soul Treads
Ring Enchantment
Based on the enchantments observed on the gear of the 50 highest rated Arcane Mages in Mythic+, the enchantments to use on the Ring items are:
-
E
Enchant Ring - Tenet of Versatility
44Enchanted: +16 Versatility
-
E
Enchant Ring - Tenet of Critical Strike
31Enchanted: +16 Critical Strike
-
E
Enchant Ring - Tenet of Haste
15Enchanted: +16 Haste
Main Hand Enchantment
Based on the enchantments observed on the gear of the 50 highest rated Arcane Mages in Mythic+, the enchantments to use on the Main Hand item are:
-
E
Enchant Weapon - Celestial Guidance
41Enchanted: Celestial Guidance
-
E
Enchant Weapon - Sinful Revelation
9Enchanted: Sinful Revelation
Talents
Based on the talents observed on 50 highest rated Arcane Mages in Mythic+, the talents to use are:
-
-
A50
Amplification
When Clearcast, Arcane Missiles fires 2 additional missiles.
-
R0
Rule of Threes
When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.
-
A0
Arcane Familiar
Summon a Familiar that attacks your enemies and increases your maximum mana by 10% for 1 hour.
-
-
-
S37
Slipstream
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
-
S13
Shimmer
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
-
M0
Master of Time
Reduces the cooldown of Alter Time by 30 sec. Alter Time resets the cooldown of Blink when you return to your original location.
-
-
-
R50
Rune of Power
Places a Rune of Power on the ground for 12 sec which increases your spell damage by 40% while you stand within 8 yds. Casting Arcane Power will also create a Rune of Power at your location.
-
I0
Incanter's Flow
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
-
F0
Focus Magic
Increases the target's chance to critically hit with spells by 5% for 30 min. When the target critically hits your Intellect and chance to critically hit with spells is increased by 5% for 10 sec. Cannot be cast on self. Limit 1 target.
-
-
-
R50
Resonance
Arcane Barrage deals 15% increased damage per target it hits.
-
A0
Arcane Echo
Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals 114 Arcane damage to all nearby enemies. Deals reduced damage beyond 8 targets.
-
N0
Nether Tempest
Places a Nether Tempest on the target which deals 190 Arcane damage over 12 sec to the target and nearby enemies within 10 yards. Limit 1 target. Deals reduced damage to secondary targets. Damage increased by 67% per Arcane Charge.
-
-
-
C47
Chrono Shift
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
-
R3
Ring of Frost
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets. When the incapacitate expires, enemies are slowed by 65% for 4 sec.
-
I0
Ice Ward
Frost Nova now has 2 charges.
-
-
-
A50
Arcane Orb
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 1,269 Arcane damage to enemies it passes through. Grants 1 Arcane Charge when cast and every time it deals damage.
-
R0
Reverberate
If Arcane Explosion hits at least 3 targets, it has a 50% chance to generate an extra Arcane Charge.
-
S0
Supernova
Pulses arcane energy around the target enemy or ally, dealing 348 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
-
-
-
O50
Overpowered
Arcane Power now increases damage by 50% and reduces mana costs by 50%.
-
T0
Time Anomaly
At any moment, you have a chance to gain Arcane Power for 8 sec, gain Evocation for 1 sec, or gain Time Warp for 6 sec.
-
E0
Enlightened
Arcane damage dealt while above 70% mana is increased by 8%, Mana Regen while below 70% is increased by 20%.
-
PvP Talents
Based on the talents observed on 50 highest rated Arcane Mages in Mythic+, the PvP talents to use are:
-
A
Arcane Empowerment
31 -
A
Arcanosphere
25 -
M
Mass Invisibility
17 -
T
Temporal Shield
17 -
M
Master of Escape
15
Covenant
Based on the covenants chosen by the 50 highest rated Arcane Mages in Mythic+, the covenants to pick are:
- Kyrian
- Night Fae
- Necrolord
- Venthyr
Soulbind
Based on the covenants chosen by the 50 highest rated Arcane Mages in Mythic+, the soulbinds to pick are:
-
P
Pelagos
45The traits to use with Pelagos are:
-
45
-
45
-
45
-
45
-
44
-
35
-
10
-
1
-
-
F
Forgelite Prime Mikanikos
4The traits to use with Forgelite Prime Mikanikos are:
-
4
-
4
-
4
-
4
-
4
-
3
-
1
-
-
N
Niya
1The traits to use with Niya are:
-
1
-
1
-
1
-
1
-
1
-
1
-
potency conduits
Based on the covenant conduits chosen by the 50 highest rated Arcane Mages in Mythic+, the potency conduits to use are:
-
I
Ire of the Ascended
49 -
M
Magi's Brand
49 -
A
Arcane Prodigy
48
endurance conduits
Based on the covenant conduits chosen by the 50 highest rated Arcane Mages in Mythic+, the endurance conduits to use are:
-
C
Condensed Anima Sphere
40 -
D
Diverted Energy
33 -
T
Tempest Barrier
16
finesse conduits
Based on the covenant conduits chosen by the 50 highest rated Arcane Mages in Mythic+, the finesse conduits to use are:
-
F
Flow of Time
30 -
G
Grounding Surge
12 -
I
Incantation of Swiftness
3