
Mythic+ Survival Hunter


This guide tells you everything about how to build a PvE Survival Hunter that will thrive in Mythic+.
Updated , it is based on the 17 top-rated Survival Hunters in Mythic+ leaderboards across the US, EU, KR, and TW regions. Ratings are ranging from 2441 to 2951, with the current top Mythic+ Survival Hunter being Qenjua from Sylvanas (EU).
Each character's equipment type, active specialization history, as well as connection frequency, are taken into consideration to keep the guide as accurate as possible.
Stat Priority
Stats are attributes that enhance character abilities and define how it feels to play. Found on most pieces of equipment, object ameliorations, and consumables, the stats to prioritize for Survival Hunters in Mythic+ are Haste and Critical Strike :
- Haste
- Critical Strike
- Mastery
- Versatility
Sometimes, items can also contain minor stats that can add a certain value. Even though they are really hard to get since they are rare and random, the one to reach is Speed :
- Speed
- Avoidance
- Leech
- Haste
- Critical Strike
- Mastery
- Versatility
- Speed
- Avoidance
- Leech
Races
Each race in World of Warcraft brings traits that can potentially give an edge in achieving victory. That said, the best race for Survival Hunter in Mythic+ is currently Worgen .
Since cross-faction play is now possible, there are few barriers that remain for picking what offers the best racials.
-
Worgen3
-
Night Elf2
-
Vulpera2
-
Human2
-
Orc2
Class Talents


Kill Command
Cast Time | Instant |
Effect | Give the command to kill, causing your pet to savagely deal 0 Physical damage to the enemy. Kill Command has a 10% chance to immediately reset its cooldown. . Generates 15 Focus. |
Range | 50 yd range |


Concussive Shot
Rank 1 |
2
|
Cast Time | Instant |
Cooldown | 5 sec cooldown |
Effect | Dazes the target, slowing movement speed by 50% for 6 sec. Steady Shot will increase the duration of Concussive Shot on the target by 3.0 sec. |
Range | 40 yd range |


Kill Shot
Rank 1 |
17
|
Cast Time | Instant |
Cooldown | 10 sec cooldown |
Effect | You attempt to finish off a wounded target, dealing 1,563 Physical damage. Only usable on enemies with less than 20% health. |
Power Cost | 10 Focus |
Range | 40 yd range |


Trailblazer
Rank 1 |
1
|
Rank 2 |
8
|
Cast Time | Passive |
Effect | Your movement speed is increased by 30% anytime you have not attacked for 3 seconds. |


Posthaste
Rank 2 |
17
|
Cast Time | Passive |
Effect | Disengage also frees you from all movement impairing effects and increases your movement speed by 50% for 4 sec. |


Improved Kill Shot
Rank 1 |
17
|
Cast Time | Passive |
Effect | Kill Shot's critical damage is increased by 25%. |


Wilderness Medicine
Rank 1 |
1
|
Cast Time | Passive |
Effect | Mend Pet heals for an additional 50% of your pet's health over its duration, and has a 50% chance to dispel a magic effect each time it heals your pet. |


Muzzle
Rank 1 |
17
|
Cast Time | Instant |
Cooldown | 15 sec cooldown |
Effect | Interrupts spellcasting, preventing any spell in that school from being cast for 3 sec. |
Range | Melee Range |


Natural Mending
Rank 2 |
16
|
Cast Time | Passive |
Effect | Every 12 Focus you spend reduces the remaining cooldown on Exhilaration by 1.0 sec. |


Tar Trap
Rank 1 |
17
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Hurls a tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have 50% reduced movement speed while in the area of effect. Trap will exist for 1 min. |
Range | 40 yd range |


Misdirection
Rank 1 |
14
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Misdirects all threat you cause to the targeted party or raid member, beginning with your next attack within 30 sec and lasting for 8 sec. |
Range | 100 yd range |


Survival of the Fittest
Rank 1 |
17
|
Cast Time | Instant |
Cooldown | 3 min cooldown |
Effect | Reduces all damage you and your pet take by 20% for 6 sec. |


Tranquilizing Shot
Rank 1 |
16
|
Cast Time | Instant |
Cooldown | 10 sec cooldown |
Effect | Removes 1 Enrage and 1 Magic effect from an enemy target. |
Range | 40 yd range |


Entrapment
Rank 1 |
4
|
Cast Time | Passive |
Effect | When Tar Trap is activated, all enemies in its area are rooted for 4 sec. Damage taken may break this root. |


Improved Traps
Rank 2 |
1
|
Cast Time | Passive |
Effect | The cooldown of Tar Trap, Steel Trap, High Explosive Trap, and Freezing Trap is reduced by 5.0 sec. |


Nature's Endurance
Rank 1 |
17
|
Cast Time | Passive |
Effect | Survival of the Fittest reduces damage taken by an additional 20%. |

Lone Survivor
Cast Time | Passive |
Effect | Reduce the cooldown of Survival of the Fittest by 30 sec, and increase its duration by 2.0 sec. |


Born To Be Wild
Rank 1 |
1
|
Rank 2 |
14
|
Cast Time | Passive |
Effect | Reduces the cooldowns of Aspect of the Cheetah, Survival of the Fittest, and Aspect of the Turtle by 20%. |


Scare Beast
Cast Time | 1.5 sec cast |
Effect | Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time. |
Power Cost | 25 Focus |
Range | 30 yd range |


Improved Tranquilizing Shot
Cast Time | Passive |
Effect | When Tranquilizing Shot successfully dispels an effect, gain 10 Focus. |


Intimidation
Rank 1 |
12
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Commands your pet to intimidate the target, stunning it for 5 sec. |

High Explosive Trap
Rank 1 |
4
|
Cast Time | Instant |
Cooldown | 40 sec cooldown |
Effect | Hurls a fire trap to the target location that explodes when an enemy approaches, causing 300 Fire damage and knocking all enemies away. Trap will exist for 1 min. |
Range | 40 yd range |


Binding Shot
Rank 1 |
10
|
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 3 sec if they move more than 5 yards from the arrow. |
Range | 30 yd range |

Scatter Shot
Rank 1 |
7
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | A short-range shot that deals 23 damage, removes all harmful damage over time effects, and incapacitates the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. |
Range | 20 yd range |


Rejuvenating Wind
Rank 1 |
1
|
Rank 2 |
5
|
Cast Time | Passive |
Effect | Exhilaration heals you for an additional 20.0% of your maximum health over 8 sec. |


Camouflage
Rank 1 |
14
|
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% of maximum health every 1 secs. |


Sentinel
Cast Time | Instant |
Effect | Call forth a Sentinel Owl to the target location within 40 yds, granting you unhindered vision. Your attacks ignore line of sight against any target in this area. Every 150 Focus spent grants you 1 sec of the Sentinel Owl when cast, up to a maximum of 12 sec. The Sentinel Owl can only be summoned when it will last at least 5 sec. |


Binding Shackles
Rank 1 |
2
|
Cast Time | Passive |
Effect | Targets rooted by Binding Shot, knocked back by High Explosive Trap, incapacitated by Scatter Shot, or stunned by Intimidation deal 10% less damage to you for 8 sec after the effect ends. |


Hunter's Avoidance
Rank 1 |
16
|
Cast Time | Passive |
Effect | Damage taken from area of effect attacks reduced by 6%. |


Pathfinding
Rank 1 |
1
|
Rank 2 |
6
|
Cast Time | Passive |
Effect | Movement speed increased by 6%. |


Sentinel's Perception
Cast Time | Passive |
Effect | Sentinel Owl now also grants unhindered vision to party members while active. |

Sentinel's Protection
Cast Time | Passive |
Effect | While the Sentinel Owl is active, your party gains 5% Leech. |


Beast Master
Cast Time | Passive |
Effect | Pet damage increased by 6%. |


Keen Eyesight
Rank 2 |
17
|
Cast Time | Passive |
Effect | Critical strike chance increased by 4%. |


Master Marksman
Rank 2 |
17
|
Cast Time | Passive |
Effect | Your melee and ranged special attack critical strikes cause the target to bleed for an additional 15% of the damage dealt over 6 sec. |


Improved Kill Command
Cast Time | Passive |
Effect | Kill Command damage increased by 10%. |


Serrated Shots
Rank 1 |
14
|
Rank 2 |
2
|
Cast Time | Passive |
Effect | Serpent Sting and Bleed damage increased by 20%. This value is increased to 40% against targets below 30% health. |


Arctic Bola
Rank 2 |
16
|
Cast Time | Passive |
Effect | Raptor Strike has a chance to fling an Arctic Bola at your target, dealing 417 Frost damage and snaring the target by 20% for 3 sec. The Arctic Bola strikes up to 4 targets. |


Serpent Sting
Rank 1 |
17
|
Cast Time | Instant |
Effect | Fire a shot that poisons your target, causing them to take 87 Nature damage instantly and an additional 577 Nature damage over 18 sec. |
Power Cost | 10 Focus |
Range | 40 yd range |


Killer Instinct
Cast Time | Passive |
Effect | Kill Command deals 50% increased damage against enemies below 35% health. |

Alpha Predator
Cast Time | Passive |
Effect | Kill Command now has 2 charges, and deals 15% increased damage. |


Steel Trap
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Hurls a Steel Trap to the target location that snaps shut on the first enemy that approaches, immobilizing them for 20 sec and causing them to bleed for 933 damage over 20 sec. Damage other than Steel Trap may break the immobilization effect. Trap will exist for 1 min. Limit 1. |
Range | 40 yd range |


Death Chakram
Rank 1 |
16
|
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Throw a deadly chakram at your current target that will rapidly deal 167 Physical damage 7 times, bouncing to other targets if they are nearby. Enemies struck by Death Chakram take 10% more damage from you and your pet for 10 sec. Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus. |
Range | 40 yd range |

Stampede
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 2 min cooldown |
Effect | Summon a herd of stampeding animals from the wilds around you that deal 703 Physical damage to your enemies over 12 sec. Enemies struck by the stampede are snared by 30%, and you have 10% increased critical strike chance against them for 5 sec. |
Range | 30 yd range |


Explosive Shot
Rank 1 |
15
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Fires an explosive shot at your target. After 3 sec, the shot will explode, dealing 1,138 Fire damage to all enemies within 8 yards. Deals reduced damage beyond 5 targets. |
Power Cost | 20 Focus |
Range | 40 yd range |

Barrage
Cast Time | Channeled |
Cooldown | 20 sec cooldown |
Effect | Rapidly fires a spray of shots for 2.7 sec, dealing an average of 955 Physical damage to all nearby enemies in front of you. Usable while moving. Deals reduced damage beyond 8 targets. |
Power Cost | 60 Focus |
Range | 40 yd range |


Poison Injection
Rank 1 |
15
|
Cast Time | Passive |
Effect | Serpent Sting's damage applies Latent Poison to the target, stacking up to 10 times. Mongoose Bite consumes all stacks of Latent Poison, dealing 109 Nature damage to the target per stack consumed. |

Hydra's Bite
Rank 1 |
2
|
Cast Time | Passive |
Effect | Serpent Sting fires arrows at 2 additional enemies near your target, and its damage over time is increased by 20%. |
Specialization Talents


Raptor Strike
Rank 1 |
17
|
Cast Time | Instant |
Effect | A vicious slash dealing 938 Physical damage. |
Power Cost | 30 Focus |
Range | Melee Range |


Wildfire Bomb
Rank 1 |
17
|
Cast Time | Instant |
Effect | Hurl a bomb at the target, exploding for 297 Fire damage in a cone and coating enemies in wildfire, scorching them for 601 Fire damage over 6 sec. |
Range | 40 yd range |


Tip of the Spear
Rank 2 |
17
|
Cast Time | Passive |
Effect | Kill Command increases the damage of your next Raptor Strike by 25%, stacking up to 3 times. |


Ferocity
Rank 1 |
14
|
Cast Time | Passive |
Effect | All damage done by your pet is increased by 10%. |


Flanker's Advantage
Rank 1 |
5
|
Cast Time | Passive |
Effect | Kill Command has an additional 15% chance to immediately reset its cooldown. |


Harpoon
Rank 1 |
17
|
Cast Time | Instant |
Cooldown | 1 sec cooldown |
Effect | Hurls a harpoon at an enemy, rooting them in place for 3 sec and pulling you to them. |
Range | 8-30 yd range |


Energetic Ally
Cast Time | Passive |
Effect | You and your pets maximum Focus is increased by 10. |


Bloodseeker
Rank 1 |
17
|
Cast Time | Passive |
Effect | Kill Command causes the target to bleed for 233 damage over 8 sec. You and your pet gain 10% attack speed for every bleeding enemy within 12 yds. |


Aspect of the Eagle
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | Increases the range of your Raptor Strike to 40 yds for 15 sec. |


Terms of Engagement
Rank 1 |
16
|
Cast Time | Passive |
Effect | Harpoon has a 10 sec reduced cooldown, and deals 265 Physical damage and generates 20 Focus over 10 sec. Killing an enemy resets the cooldown of Harpoon. |


Guerrilla Tactics
Rank 1 |
17
|
Cast Time | Passive |
Effect | Wildfire Bomb now has 2 charges, and the initial explosion deals 50% increased damage. |


Lunge
Rank 1 |
10
|
Cast Time | Passive |
Effect | Increases the range of your melee attacks and abilities by 3 yds. |


Butchery
Rank 1 |
14
|
Cast Time | Instant |
Effect | Attack all nearby enemies in a flurry of strikes, inflicting 508 Physical damage to each. Deals reduced damage beyond 5 targets. |
Power Cost | 30 Focus |
Range | 8 yd range |

Carve
Cast Time | Instant |
Cooldown | 6 sec cooldown |
Effect | A sweeping attack that strikes all enemies in front of you for 162 Physical damage. Deals reduced damage beyond 5 targets. |
Power Cost | 35 Focus |
Range | Melee Range |


Mongoose Bite
Rank 1 |
16
|
Cast Time | Instant |
Effect | A brutal attack that deals 821 Physical damage and grants you Mongoose Fury. Mongoose Fury Increases the damage of Mongoose Bite by 15% for 14 sec, stacking up to 5 times. Successive attacks do not increase duration. |
Power Cost | 30 Focus |
Range | Melee Range |


Intense Focus
Rank 1 |
14
|
Cast Time | Passive |
Effect | Kill Command generates 6 additional Focus. |


Improved Wildfire Bomb
Rank 2 |
17
|
Cast Time | Passive |
Effect | Wildfire Bomb deals 25% additional damage. |


Frenzy Strikes
Rank 1 |
14
|
Cast Time | Passive |
Effect | Butchery and Carve reduce the remaining cooldown on Wildfire Bomb by 1 sec and the the remaining cooldown of Flanking Strike by 1 sec for each target hit, up to 5. |


Flanking Strike
Rank 1 |
17
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | You and your pet leap to the target and strike it as one, dealing a total of 1,170 Physical damage. Generates 30 Focus for you and your pet. |
Range | 15 yd range |


Spear Focus
Rank 1 |
2
|
Rank 2 |
9
|
Cast Time | Passive |
Effect | Mongoose Bite damage increased by 10%. |


Viper's Venom
Rank 2 |
16
|
Cast Time | Passive |
Effect | Raptor Strike and Mongoose Bite have a 30% chance to apply Serpent Sting to your target. |


Sharp Edges
Rank 2 |
1
|
Cast Time | Passive |
Effect | Critical damage dealt increased by 4%. |


Sweeping Spear
Rank 2 |
16
|
Cast Time | Passive |
Effect | Raptor Strike, Mongoose Bite, Butchery, and Carve damage increased by 10%. |


Tactical Advantage
Rank 1 |
2
|
Rank 2 |
2
|
Cast Time | Passive |
Effect | Damage of Flanking Strike increased by 20% and all damage dealt by Wildfire Bomb increased by 8%. |


Bloody Claws
Cast Time | Passive |
Effect | Each stack of Mongoose Fury increases the chance for Kill Command to reset by 4%. |


Wildfire Infusion
Rank 1 |
16
|
Cast Time | Passive |
Effect | Lace your Wildfire Bomb with extra reagents, randomly giving it one of the following enhancements each time you throw it: Shrapnel Bomb: Shrapnel pierces the targets, causing Raptor Strike and Carve to apply a bleed for 9 sec that stacks up to 3 times. Pheromone Bomb: Kill Command has a 100% chance to reset against targets coated with Pheromones. Volatile Bomb: Reacts violently with poison, causing an extra 131 Fire damage against enemies suffering from your Serpent Sting, and applies Serpent Sting to up to 3 targets. |


Quick Shot
Rank 1 |
2
|
Cast Time | Passive |
Effect | When Kill Command's cooldown is reset, you have a 30% chance to fire an Arcane Shot at your target at 100% of normal value. |


Coordinated Assault
Rank 1 |
15
|
Cast Time | Instant |
Cooldown | 2 min cooldown |
Effect | You and your pet charge your enemy, striking them for a combined 1,050 Physical damage. You and your pet's bond is then strengthened for 20 sec, causing your pet's Basic Attack to empower your next spell cast: Wildfire Bomb: Increase the initial damage by 20% Kill Shot: Bleed the target for 50% of Kill Shot's damage over 6 sec. |
Range | 40 yd range |


Killer Companion
Rank 2 |
3
|
Cast Time | Passive |
Effect | Kill Command damage increased by 10%. |


Fury of the Eagle
Rank 1 |
13
|
Cast Time | Channeled |
Cooldown | 45 sec cooldown |
Effect | Furiously strikes all enemies in front of you, dealing 4,428 Physical damage over 3.6 sec. Critical strike chance increased by 50% against any target below 20% health. Deals reduced damage beyond 5 targets. Kill Command cooldown resets reduce the cooldown of Fury of the Eagle by 3.0 sec. |
Range | Melee Range |


Ranger
Rank 2 |
17
|
Cast Time | Passive |
Effect | Kill Shot, Serpent Sting, Arcane Shot, Steady Shot, and Explosive Shot deal 40% increased damage. |


Coordinated Kill
Rank 2 |
15
|
Cast Time | Passive |
Effect | While Coordinated Assault is active, the cooldown of Wildfire Bomb is reduced by 50%, Wildifre Bomb generates 10 Focus when thrown, Kill Shot's cooldown is reduced by 50%, and Kill Shot can be used against any target, regardless of their current health. |


Explosives Expert
Cast Time | Passive |
Effect | Wildfire Bomb cooldown reduced by 2.0 sec. |


Spearhead
Rank 1 |
3
|
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | You and your pet charge your enemy, striking them for 184 Physical damage. You then become one with your pet for 12 sec. While active, your pet damage is increased by 25%, Raptor Strike and Mongoose Bite deal an additional 35% damage over 4 sec, and Kill Command has a 20% increased chance to reset. |
Range | 50 yd range |


Ruthless Marauder
Rank 2 |
3
|
Cast Time | Passive |
Effect | Fury of the Eagle now gains bonus critical strike chance against targets below 65% health, and Fury of the Eagle critical strikes reduce the cooldown of Wildfire Bomb and Flanking Strike by 1.5 sec. |


Birds of Prey
Rank 1 |
15
|
Cast Time | Passive |
Effect | Kill Shot strikes up to 3 additional targets while Coordinated Assault is active. |

Bombardier
Cast Time | Passive |
Effect | Wildfire Bomb's cooldown is reset at the start and end of Coordinated Assault. |


Deadly Duo
Rank 2 |
2
|
Cast Time | Passive |
Effect | While Spearhead is active, Raptor Strike increases the damage of your next Kill Command by 40% and the reset chance of your next Kill Command by 25%, stacking up to 3 times. Kill Command cooldown resets extend the duration of Spearhead by 1.5 sec. |
PvP Talents


Hunting Pack
Rank 1 |
1
|
Effect | Aspect of the Cheetah has 50% reduced cooldown and grants its effects to allies within 15 yds. |


Mending Bandage
Rank 1 |
4
|
Effect | Instantly clears all bleeds, poisons, and diseases from the target, and heals for 30% damage over 6 sec. Being attacked will stop you from using Mending Bandage. |


Roar of Sacrifice
Rank 1 |
13
|
Effect | Instructs your pet to protect a friendly target from critical strikes, making attacks against that target unable to be critical strikes, but 10% of all damage taken by that target is also taken by the pet. Lasts 12 sec. |


Sticky Tar
Rank 1 |
1
|
Effect | Enemies who stand in your Tar Trap for 3 sec have their gear coated with tar, slowing melee attack speed by 80% for 5 sec. |


Tracker's Net
Rank 1 |
1
|
Effect | Hurl a net at your enemy, rooting them for 6 sec. While within the net, the target's chance to hit is reduced by 80%. Any damage will break the net. |


Diamond Ice
Rank 1 |
2
|
Effect | Victims of Freezing Trap can no longer be damaged or healed. Freezing Trap is now undispellable, but has a 5 sec duration. |


Survival Tactics
Rank 1 |
14
|
Effect | Feign Death dispels all harmful magical effects, and reduces damage taken by 90% for 1.5 sec. |


Chimaeral Sting
Rank 1 |
12
|
Effect | Stings the target, dealing 794 Nature damage and initiating a series of venoms. Each lasts 3 sec and applies the next effect after the previous one ends. Scorpid Venom: 90% reduced movement speed. Spider Venom: Silenced. Viper Venom: 20% reduced damage and healing. |


Dragonscale Armor
Rank 1 |
2
|
Effect | Magical damage over time effects deal 20% less damage to you. |


Tranquilizing Darts
Rank 1 |
1
|
Effect | Interrupting or removing effects with Tranquilizing Shot and Counter Shot releases 8 darts at nearby enemies, each reducing the duration of a beneficial Magic effect by 4 sec. |


Wild Kingdom
Effect | Call in help from one of your dismissed Cunning pets for 10 sec. Your current pet is dismissed to rest and heal 30% of maximum health. |


Interlope
Effect | The next hostile spell cast on the target will cause hostile spells for the next 3 sec. to be redirected to your pet. Your pet must be within 10 yards of the target for spells to be redirected. |
Equipment
The equipment is what makes characters stronger. The best gear is usually found in the Great Vault, Mythic+ dungeons, and Mythic raids. They can also be bought from PvP vendors or crafted with the Crafting Orders system.
Here are the best equipment items for Survival Hunters in Mythic+.
Head
-
setStormwing Harrier's Skullmask9
Stormwing Harrier's Skullmask
Ilvl 424 Slot Head Stats +512 agility+1383 stamina+225 critical-strike+561 masterySet Set: Raptor Strike, Carve, and Butchery damage increased by 15%.Set: Raptor Strike, Carve, and Butchery have a 20% chance to make your next Raptor Strike, Carve, or Butchery cost no Focus and deal 50% increased damage.Rank Mythic
Neck
Shoulders
-
setStormwing Harrier's Pinions14
Stormwing Harrier's Pinions
Ilvl 424 Slot Shoulders Stats +384 agility+1037 stamina+387 versatility+202 masterySet Set: Mongoose Bite, Carve, and Butchery damage increased by 15%.Set: Mongoose Bite, Carve, and Butchery have a 20% chance to make your next Mongoose Bite, Carve, or Butchery cost no Focus and deal 50% increased damage.Rank Mythic
Back
Chest
-
setStormwing Harrier's Cuirass14
Stormwing Harrier's Cuirass
Ilvl 421 Slot Chest Stats +498 agility+1333 stamina+553 haste+221 versatilitySet Set: Mongoose Bite, Carve, and Butchery damage increased by 15%.Set: Mongoose Bite, Carve, and Butchery have a 20% chance to make your next Mongoose Bite, Carve, or Butchery cost no Focus and deal 50% increased damage.Rank Mythic
Wrist
Hands
-
setStormwing Harrier's Handguards17
Stormwing Harrier's Handguards
Ilvl 421 Slot Hands Stats +374 agility+1000 stamina+405 critical-strike+176 hasteSet Set: Mongoose Bite, Carve, and Butchery damage increased by 15%.Set: Mongoose Bite, Carve, and Butchery have a 20% chance to make your next Mongoose Bite, Carve, or Butchery cost no Focus and deal 50% increased damage.Rank Mythic
Waist
Legs
-
setStormwing Harrier's Greaves16
Stormwing Harrier's Greaves
Ilvl 421 Slot Legs Stats +498 agility+1333 stamina+221 critical-strike+553 hasteSet Set: Mongoose Bite, Carve, and Butchery damage increased by 15%.Set: Mongoose Bite, Carve, and Butchery have a 20% chance to make your next Mongoose Bite, Carve, or Butchery cost no Focus and deal 50% increased damage.Rank Mythic
Feet
-
Acidic Hailstone Treads3
Acidic Hailstone Treads
Ilvl 418 Limit Unique-Equipped: Embellished (2) Slot Feet Stats +363 agility+962 stamina+327 critical-strike+240 masteryEffects Equip: These boots permeate a deep chill through you, causing your spells and abilities to sometimes deal an additional 5,216 Frost damage, but permanently slow your movement speed by 10%. These effects are increased by 100% if you equip an item crafted with a Toxified Armor Patch. -
Venom-Steeped Stompers3
Venom-Steeped Stompers
Ilvl 418 Limit Unique-Equipped: Embellished (2) Slot Feet Stats +363 agility+962 stamina+204 versatility+327 masteryEffects Equip: Toxins course through you, occasionally triggering Potent Venom. While affected by Potent Venom, you lose 314 of your lowest secondary stat and gain 787 of your highest secondary stat for 10 sec. These effects are increased by 100% if you equip an item crafted with a Toxified Armor Patch.
Rings
Trinkets
-
Manic Grieftorch7
Manic Grieftorch
Ilvl 424 Slot Trinket 2 Stats +487 agilityEffects Use: Channel for 2 sec, unleashing a furious volley of flame around your target, dealing 225,375 Fire damage to your target with a chance to strike nearby enemies for additional damage. Whenever an allied player dies, this cooldown is reduced by 90 seconds. (2 Min Cooldown)Rank Mythic -
Whispering Incarnate Icon7
Whispering Incarnate Icon
Ilvl 421 Slot Trinket 2 Stats +473 agilityEffects Equip: Succumb to the Icon's whispers and become Infused with Frost, increasing your Critical Strike by 567. Fighting alongside allies who are Infused with Earth or Fire has a chance to grant you 277 of their Infusion's stat for 12 sec. Infusion based on your current specialization.Rank Mythic -
Bottle of Spiraling Winds3
Main Hand
Gems
Gems are jewelcrafting items. Created with the Jewelcrafting profession or bought in the auction house, they can be socketed into Head, Neck, Wrists, Waist, and Rings items.
Here are the best gems for Survival Hunters in Mythic+.
-
Crafty Ysemerald23
Crafty Ysemerald
Effect +70 Haste and +33 Critical Strike Type prismatic -
Crafty Alexstraszite12
Crafty Alexstraszite
Effect +70 Critical Strike and +33 Haste Type prismatic -
Fierce Illimited Diamond7
Fierce Illimited Diamond
Effect +75 Primary Stat and +66 Haste Type prismatic -
Keen Neltharite6
Keen Neltharite
Effect +70 Mastery and +33 Haste Type prismatic -
Fierce Illimited Diamond5
Fierce Illimited Diamond
Effect +64 Primary Stat and +56 Haste Type prismatic
Enchantments
Enchantments are equipment item upgrades. Created with the Enchanting and Leatherworking professions, or bought in the auction house, they can be set on Back, Chest, Wrist, Legs, Rings, Feet, Main Hand, and Off Hand items.
Here are the best enchantments for Survival Hunters in Mythic+.
Back
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Graceful Avoidance7
Graceful Avoidance
Effect Graceful Avoidance -
+125 Avoidance3
+125 Avoidance
Effect +125 Avoidance -
Graceful Avoidance2
Graceful Avoidance
Effect Graceful Avoidance
Chest
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Waking Stats15
Waking Stats
Effect Waking Stats -
Accelerated Agility2
Accelerated Agility
Effect Accelerated Agility
Wrist
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+200 Avoidance8
+200 Avoidance
Effect +200 Avoidance -
+200 Speed4
+200 Speed
Effect +200 Speed -
+125 Avoidance1
+125 Avoidance
Effect +125 Avoidance
Hands
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Enchant Gloves - Shadowlands Gathering1
Enchant Gloves - Shadowlands Gathering
Effect Permanently enchants gloves to increase the speed of gathering in the Shadowlands.
Legs
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Fierce Armor Kit13
Fierce Armor Kit
Effect Apply a Fierce Armor Kit to your leg armor, causing it to permanently gain 105 Stamina, as well as 177 Agility or Strength. (1 Sec Cooldown) -
Fierce Armor Kit2
Fierce Armor Kit
Effect Apply a Fierce Armor Kit to your leg armor, causing it to permanently gain 89 Stamina, as well as 151 Agility or Strength. (1 Sec Cooldown) -
Reinforced Armor Kit2
Reinforced Armor Kit
Effect Apply a Reinforced Armor Kit to your leg armor, causing it to permanently gain 106 Agility or Strength. (1 Sec Cooldown)
Feet
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Plainsrunner's Breeze11
Plainsrunner's Breeze
Effect Plainsrunner's Breeze -
Watcher's Loam4
Watcher's Loam
Effect Watcher's Loam -
Plainsrunner's Breeze1
Plainsrunner's Breeze
Effect Plainsrunner's Breeze
Rings
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+82 Haste20
+82 Haste
Effect +82 Haste -
+82 Critical Strike6
+82 Critical Strike
Effect +82 Critical Strike -
+82 Mastery4
+82 Mastery
Effect +82 Mastery
Main Hand
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Sophic Devotion10
Sophic Devotion
Effect Sophic Devotion -
Sophic Devotion2
Sophic Devotion
Effect Sophic Devotion -
Sophic Writ2
Sophic Writ
Effect Sophic Writ
Embellished Items
Embellished items are crafted pieces of equipment that feature specific abilities. They are obtained by using an embellishment optional reagent or are already included in an item recipe.
Only 2 embellished items can be equipped at the same time. Here are the best embellished items for Survival Hunters in Mythic+.
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Acidic Hailstone Treads3
Acidic Hailstone Treads
Ilvl 418 Limit Unique-Equipped: Embellished (2) Slot Feet Stats +363 agility+962 stamina+327 critical-strike+240 masteryEffects Equip: These boots permeate a deep chill through you, causing your spells and abilities to sometimes deal an additional 5,216 Frost damage, but permanently slow your movement speed by 10%. These effects are increased by 100% if you equip an item crafted with a Toxified Armor Patch. -
Venom-Steeped Stompers3
Venom-Steeped Stompers
Ilvl 418 Limit Unique-Equipped: Embellished (2) Slot Feet Stats +363 agility+962 stamina+204 versatility+327 masteryEffects Equip: Toxins course through you, occasionally triggering Potent Venom. While affected by Potent Venom, you lose 314 of your lowest secondary stat and gain 787 of your highest secondary stat for 10 sec. These effects are increased by 100% if you equip an item crafted with a Toxified Armor Patch.