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Destruction Warlock Talents
![Warlock class icon](https://render.worldofwarcraft.com/us/icons/56/classicon_warlock.jpg)
![Destruction Warlock specialization icon](https://render.worldofwarcraft.com/us/icons/56/spell_shadow_rainoffire.jpg)
Talents in World of Warcraft define your character's gameplay. They offer active abilities for offense and defense, major cooldowns, or passive enhancements to your stats and spells. Here are the current Destruction Warlock talents for The War Within Pre-Patch.
Where to Find Talents
Talents can be found in the talent menu, which is accessible by pressing the
N
key (default) or by clicking the target icon in the micro menu:
![Screenshot of the talents button in the micro menu](https://static.murlok.io/web/misc/talents-location.webp)
Class Talents
Class talents represent a common tree shared across all Warlock specializations. These talents provide foundational skills and enhancements essential to the Warlock class, offering a range of abilities that lay the groundwork for a Warlock's overall capabilities.
Name | Cast | Effect |
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Instant - 3 Min Cooldown | Your next Imp, Voidwalker, Incubus, Succubus, Felhunter, or Felguard Summon spell is free and has its casting time reduced by 90%. |
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Passive | All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 3% of the damage dealt for 15 sec, up to 5% of maximum health. |
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Instant | Increases your movement speed by 50%, but also damages you for 4% of your maximum health every 1 sec. Movement impairing effects may not reduce you below 100% of normal movement speed. Lasts until canceled. |
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Passive | Reduces the cooldown of Fel Domination by 60 sec. |
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Passive | Your Soul Leech absorption now passively recharges at a rate of 0.2% of maximum health every 1 sec, and may now absorb up to 10% of maximum health. Increases your armor by 90%. |
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Passive | When Soul Leech absorbs damage, 10% of damage taken is absorbed and spread out over 5 sec. Reduces damage taken by 3.0%. |
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Passive | Reduces the damage dealt by Burning Rush by 10%. Burning Rush increases your movement speed by an additional 20%. |
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Passive | Grants access to the following abilities: urse of Tongues: Forces the target to speak in Demonic, increasing the casting time of all spells by 30% for 1 min. urses: A warlock can only have one Curse active per target. urse of Exhaustion: Reduces the target's movement speed by 50% for 12 sec. urses: A warlock can only have one Curse active per target. |
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Passive | Summons a Demonic Circle for 15 min. Cast Demonic Circle: Teleport to teleport to its location and remove all movement slowing effects. You also learn: emonic Circle: Teleport Teleports you to your Demonic Circle and removes all movement slowing effects. |
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Instant - 40 Sec Cooldown | Let loose a terrifying howl, causing 5 enemies within 10 yds to flee in fear, disorienting them for 20 sec. Damage may cancel the effect. |
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Instant - 20 Yd Range - 45 Sec Cooldown | Horrifies an enemy target into fleeing, incapacitating for 3 sec and healing you for 20% of maximum health. |
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Instant - 1 Min Cooldown | Your next Curse of Exhaustion, Curse of Tongues or Curse of Weakness cast within 15 sec is amplified. urse of Exhaustion Reduces the target's movement speed by an additional 20%. urse of Tongues Increases casting time by an additional 40%. urse of Weakness Enemy is unable to critically strike. |
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Passive | Stamina increased by 10%. |
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Passive | Increases the attack speed of your primary pet by 5%. Increases Grimoire of Sacrifice damage by 10%. |
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Passive | Using Demonic Circle: Teleport or your Demonic Gateway reduces all damage you take by 4% for 10 sec. |
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Passive | Increases the damage done by your primary pet by 5%. Increases Grimoire of Sacrifice damage by 10%. |
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Passive | Increases you and your pets' maximum health by 5%. |
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1.5 Sec Cast - 30 Yd Range | Banishes an enemy Demon, Aberration, or Elemental, preventing any action for 30 sec. Limit 1. Casting Banish again on the target will cancel the effect. |
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Passive | Reduces the cooldown of Amplify Curse by 15 sec. |
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Passive | Drain Life heals for 30% of the amount drained over 9.1 sec. |
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Passive | Your Healthstone heals you for an additional 10% of your maximum health. Any party or raid member using a Healthstone also heals you for that amount. |
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Passive | Increases the amount of damage required to break your fear effects by 60%. |
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Passive | Your Fear causes the target to tremble in place instead of fleeing in fear. |
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2 Sec Cast - 10 40 Yd Range - 10 Sec Cooldown | Creates a demonic gateway between two locations. Activating the gateway transports the user to the other gateway. Each player can use a Demonic Gateway only once per 90 sec. |
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Passive | When you use a Healthstone, gain 8% Leech for 20 sec. |
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Instant - 1 Min Cooldown | Sacrifices 20% of your current health to shield you for 200% of the sacrificed health plus an additional 13,835 for 20 sec. Usable while suffering from control impairing effects. |
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Passive | Unending Resolve reduces damage taken by an additional 15%. |
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Passive | Reduces the cooldown of Unending Resolve by 45 sec. |
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1.5 Sec Cast - 35 Yd Range - 1 Min Cooldown | Stuns all enemies within 8 yds for 3 sec. |
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Passive | Dark Pact sacrifices only 5% of your current health for the same shield value. |
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Passive | Reduces the cooldown of Dark Pact by 15 sec. |
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Passive | Agony damage increased by 15%. |
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Passive | Shadow Bolt and Drain Soul damage increased by 15%. |
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Passive | Reduces the cooldown of Shadowfury by 15 sec and increases its radius by 2 yards. |
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Instant - 15 Sec Cooldown | Slows enemies in a 12 yard cone in front of you by 70% for 6 sec. |
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Passive | Reduces the cast time of Soulstone and Create Healthstone by 50%. |
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Passive | Your spells have a 5% increased chance to deal a critical strike. You gain 10% more of the Critical Strike stat from all sources. |
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Passive | Your primary pets gain a bonus effect. mp: Successful Singe Magic casts grant the target 4% damage reduction for 5 sec. oidwalker: Reduces the cooldown of Shadow Bulwark by 30 sec. elhunter: Reduces the cooldown of Devour Magic by 5 sec. ayaad: Reduces the cooldown of Seduction by 10 sec and causes the target to walk faster towards the demon. |
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Passive | Attacks received that deal at least 5% of your health decrease Unending Resolve's cooldown by 10 sec. Cannot occur more than once every 20 sec. |
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Passive | Soul Leech also heals you for 15% and your pet for 50% of the absorption it grants. |
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Passive | 10% of all damage you take is taken by your demon pet instead. While Grimoire of Sacrifice is active, your Stamina is increased by 5%. |
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Passive | Reduces the chance you will be critically struck by 4%. All damage your primary demon takes is reduced by 15%. |
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Passive | Healthstones you conjure for yourself are now Demonic Healthstones and can be used multiple times in combat. Demonic Healthstones cannot be traded. emonic Healthstone Instantly restores 25% health. 60 sec cooldown. |
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Passive | Every Soul Shard you spend has a 5% chance to be refunded. |
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Instant - 6 Sec Cooldown | Consumes a Soul Shard, unlocking the hidden power of your spells. emonic Circle: Teleport: Increases your movement speed by 50% and makes you immune to snares and roots for 6 sec. emonic Gateway: Can be cast instantly. rain Life: Gain an absorb shield equal to the amount of healing done for 30 sec. This shield cannot exceed 30% of your maximum health. ealth Funnel: Restores 140% more health and reduces the damage taken by your pet by 30% for 10 sec. ealthstone: Increases the healing of your Healthstone by 30% and increases your maximum health by 20% for 12 sec. |
Specialization Talents
Specialization talents provide Destruction Warlocks with unique abilities and enhancements tailored to their combat style. These talents differentiate Destruction Warlocks from other Warlock specializations, maximizing effectiveness in combat.
Name | Cast | Effect |
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Instant - 40 Yd Range | Triggers an explosion on the target, dealing 9,487 Fire damage. enerates 5 Soul Shard Fragments. |
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Passive | Conflagrate reduces the cast time of your next Incinerate, Chaos Bolt, or Soul Fire by 30%. Maximum 2 charges. |
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Instant - 40 Yd Range | Calls down a rain of hellfire, dealing 12,320 Fire damage over 7.2 sec to enemies in the area. |
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Passive | Conflagrate increases your Immolate, Incinerate, and Conflagrate damage to the target by 25% for 8 sec. |
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Passive | Conflagrate gains an additional charge. |
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Passive | Increases your critical strike chance by 3%. Physical attacks against you have a 25% chance to make your next Incinerate instant cast. This effect can only occur once every 6 sec. |
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Passive | Your single target spells have a 25% chance to apply Havoc to a nearby enemy for 5.0 sec. avoc Marks a target with Havoc for 5.0 sec, causing your single target spells to also strike the Havoc victim for 60% of the damage dealt. |
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Instant - 40 Yd Range - 30 Sec Cooldown | Marks a target with Havoc for 12 sec, causing your single target spells to also strike the Havoc victim for 60% of the damage dealt. |
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Passive | Enemies affected by your Rain of Fire take 3% increased damage from your Fire spells. |
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Passive | Rain of Fire damage is increased by 20% and its Soul Shard cost is reduced by 1. |
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2 Sec Cast - 40 Yd Range - 30 Sec Cooldown | Calls forth a cataclysm at the target location, dealing 14,841 Shadowflame damage to all enemies within 8 yards and afflicting them with Immolate. |
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Passive | Backdraft increases the damage of your next Chaos Bolt by 5% and increases the critical strike chance of your next Incinerate or Soul Fire by 35%. |
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Passive | Each time your spells duplicate from Havoc, gain 1% increased damage for 6 sec. Stacks up to 5 times. |
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Passive | Increases the damage of Immolate by 25% and its duration by 3 sec. |
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Instant - 40 Yd Range | Blasts a target for 13,811 Shadowflame damage, gaining 50% critical strike chance on targets that have 20% or less health. estores 1 Soul Shard and refunds a charge if the target dies within 5 sec. |
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Passive | Reduces the cooldown of Conflagrate by 2 sec. |
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Passive | Increases the damage dealt by your spells and your demon by 3%. |
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Instant - 30 Sec Cooldown | Sacrifices your demon pet for power, gaining its command demon ability, and causing your spells to sometimes also deal 2,062 additional Shadow damage. Lasts until canceled or until you summon a demon pet. |
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Passive | Chaos Bolt, Shadowburn, and Incinerate deal 5% increased damage to targets afflicted by Immolate. |
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Channeled - 40 Yd Range - 25 Sec Cooldown | Launches 15 bolts of felfire over 2.7 sec at random targets afflicted by your Immolate within 40 yds. Each bolt deals 1,549 Fire damage to the target and 789 Fire damage to nearby enemies. |
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Passive | Increases the damage of Shadowburn by 20%. The critical strike chance of Shadowburn is increased by an additional 50% when damaging a target that is at or below 30% health. |
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Passive | Conflagrate and Shadowburn have a 50% chance to guarantee your next cast of the ability to critically strike, and increase its damage by your critical strike chance. |
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Passive | Increases the damage done by your Fire spells by 2% and reduces the cast time of your Incinerate spell by 20%. |
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Instant - 30 Yd Range - 2 Min Cooldown | Summons an Infernal from the Twisting Nether, impacting for 3,325 Fire damage and stunning all enemies in the area for 2 sec. The Infernal will serve you for 30 sec, dealing 3,196 damage to all nearby enemies every 1.8 sec and generating 1 Soul Shard Fragment every 1 sec. |
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Passive | Incinerate now also hits all enemies near your target for 25% damage. |
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Passive | When your Immolate deals periodic damage to a target above 80% health, gain 2% Haste for 10 sec. Stacks up to 3 times. |
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Passive | Channel Demonfire fires an additional 2 bolts. Each bolt increases the remaining duration of Immolate on all targets hit by 0.5 sec. |
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Passive | When Shadowburn fails to kill a target that is at or below 30% health, its cooldown is reduced by 5 sec. |
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Passive | Chaos Bolt and Shadowburn increases the damage you deal to the target by 5% for 7 sec. |
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Passive | Summon Infernal increases the damage of your next 8 casts of Chaos Bolt by 25% or your next 8 casts of Rain of Fire by 35%. |
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Passive | While your initial Infernal is active, every Soul Shard you spend has a 15% chance to summon an additional Infernal that lasts 8 sec. |
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Passive | Your spells have a chance to grant you 15% Haste for 8 sec. |
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Passive | Chaos Bolt consumes up to 5 sec of Immolate's damage over time effect on your target, instantly dealing that much damage. |
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Passive | Increases the damage of Channel Demonfire by 30% and it deals damage 35% faster. |
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Passive | Increases the critical strike chance of your Destruction spells by 5%. |
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Passive | Every 20 Soul Shards spent grants Ritual of Ruin, making your next Chaos Bolt or Rain of Fire consume no Soul Shards and have its cast time reduced by 50%. |
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Passive | Increases the critical strike damage of your Destruction spells by 5%. |
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4 Sec Cast - 40 Yd Range - 45 Sec Cooldown | Burns the enemy's soul, dealing 26,389 Fire damage and applying Immolate. enerates 1 Soul Shard. |
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Passive | Increases the damage of Chaos Bolt by 10% and reduces its cast time by 0.5 sec. |
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Passive | Chaos Bolt and Rain of Fire increase the damage of your next 2 Incinerates by 15%. Shadowburn increases the damage of your next Incinerate by 15%. Stacks up to 6 times. |
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Passive | Ritual of Ruin requires 5 less Soul Shards spent. |
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Passive | Consuming Soul Shards increases your Mastery by 0.5% for 10 sec for each shard spent. Gaining a stack does not refresh the duration. |
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Passive | Incinerate now generates 100% additional Soul Shard Fragments. |
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Instant - 40 Yd Range | Rips a hole in time and space, opening a random portal that damages your target: hadowy Tear Deals 32,252 Shadow damage over 14 sec. nstable Tear Deals 27,675 Chaos damage over 6 sec. haos Tear Fires a Chaos Bolt, dealing 12,906 Chaos damage. This Chaos Bolt always critically strikes and your critical strike chance increases its damage. enerates 3 Soul Shard Fragments. |
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Passive | When your direct damaging abilities deal a critical strike, they have a chance to reset the cooldown of Soul Fire and reduce the cast time of your next Soul Fire by 80%. |
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Passive | Chaos Bolt, Rain of Fire, and Shadowburn always gain at least 70% of the maximum benefit from your Mastery: Chaotic Energies. |
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Passive | Consuming Ritual of Ruin summons an Overfiend for 8 sec. ummon Overfiend Generates 1 Soul Shard Fragment every 1 sec and casts Chaos Bolt at 80% effectiveness at its summoner's target. |
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Passive | Incinerate has a chance to tear open a Dimensional Rift or recharge Dimensional Rift if learned. |
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Passive | Bolts from Dimensional Rift now deal 25% of damage dealt to nearby enemies as Fire damage. |
Hero Talents
Hero talents allow for deeper customization of the Destruction Warlock class fantasy, further enhancing its combat effectiveness.
Hellcaller
Name | Cast | Effect |
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Passive | Bestows a vile malediction upon the target, burning the sinew and muscle of its host, dealing 887 Shadowflame damage immediately and an additional 14,499 Shadowflame damage over 18 sec. eplaces Corruption. |
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Passive | Fire damage dealt by your spells and abilities is increased by 2% and your Fire spells gain 10% more critical strike chance from all sources. |
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Passive | Spending Soul Shards on damaging spells will further corrupt enemies affected by your Wither, increasing its stack count by 1. Each time Wither gains a stack it has a chance to collapse, consuming a stack every 1 sec to deal 3,262 Shadowflame damage to its host until 1 stack remains. |
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Passive | Shadow damage dealt by your spells and abilities is increased by 2% and your Shadow spells gain 10% more critical strike chance from all sources. |
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Passive | Curse of Weakness is empowered and transforms into Curse of the Satyr. urse of the Satyr Increases the time between an enemy's attacks by 20% and the casting time of all spells by 30% for 2 min. urses: A warlock can only have one Curse active per target. |
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Passive | While Unending Resolve is active, enemies within 30 yds are affected by Curse of Tongues and Curse of Weakness at 100% effectiveness. |
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Passive | Wither deals 30% increased periodic damage but its duration is 15% shorter. |
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Passive | Wither damage increased 20%. When Wither gains a stack from Blackened Soul, it has a chance to gain an additional stack. |
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Passive | Dark Pact heals you for 9,108 every 1 sec while active. |
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Passive | Sacrifice 10% of your maximum health. Soul Leech now absorbs an additional 15% of your maximum health. |
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Passive | Wither damage increased by 25%. Blackened Soul deals 2% increased damage per stack of Wither. |
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Passive | After Wither reaches 8 stacks or when its host reaches 20% health, Wither deals 3,262 Shadowflame damage to its host every 1 sec until 1 stack remains. When Blackened Soul deals damage, you have a chance to gain Tormented Crescendo. |
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Passive | Critical strike damage dealt by Wither is increased by 10%. Wither has a chance to gain a stack when it critically strikes. Stacks gained this way do not activate Blackened Soul. |
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Passive - 1 Min Cooldown | Dark magic erupts from you and corrupts your soul for 20 sec, causing enemies suffering from your Wither to take 18,429 Shadowflame damage and increase its stack count by 6. While corrupted your Haste is increased by 8% and spending Soul Shards on damaging spells grants 1 additional stack of Wither. |
Diabolist
Name | Cast | Effect |
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Passive | Spending a Soul Shard on a damaging spell grants Diabolic Ritual for 20 sec. While Diabolic Ritual is active, each Soul Shard spent on a damaging spell reduces its duration by 1 sec. When Diabolic Ritual expires you gain Demonic Art, causing your next Chaos Bolt, Rain of Fire, or Shadowburn to summon an Overlord, Mother of Chaos, or Pit Lord that unleashes a devastating attack against your enemies. |
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Passive | Enemies damaged by your Overlord have their souls cloven, increasing damage taken by you and your pets by 5% for 15 sec. |
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Passive | Demonic Art increases the damage of your next Chaos Bolt, Rain of Fire, or Shadowburn by 100% and reduces its cast time by 50%. |
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Passive | Mother of Chaos empowers your next Incinerate to become Infernal Bolt. nfernal Bolt Hurl a bolt enveloped in the infernal flames of the abyss, dealing 19,241 Fire damage to your enemy target and generating 3 Soul Shards. |
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Passive | You always gain the benefit of Soulburn when casting Demonic Circle: Teleport, increasing your movement speed by 50% and making you immune to snares and roots for 6 sec. |
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Passive | Howl of Terror cooldown is reduced by 15 sec and range is increased by 5 yds. |
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Passive | Summon Infernal grants Diabolic Ritual and reduces its duration by 3 sec. |
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Passive | Spending Soul Shards on damaging spells while your Infernal is active decreases the duration of Diabolic Ritual by 1 additional sec. |
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Passive | Unending Resolve heals you for 30% of your maximum health over 10 sec. |
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Passive | Unending Resolve grants Soul Leech equal to 10% of your maximum health and increases the maximum amount Soul Leech can absorb by 10% for 8 sec. |
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Passive | Fire damage increased by 2% and damage dealt by your demons is increased by 2%. |
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Passive | Summon Infernal becomes empowered, dealing 40% increased damage. When your Summon Infernal ends, it fragments into two smaller Infernals at 50% effectiveness that lasts 10 sec. |
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Passive | Enemies marked by your Havoc take 5% increased damage from your single target spells. |
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Passive | Summoning a Pit Lord causes your next Chaos Bolt to become Ruination. uination Call down a demon-infested meteor from the depths of the Twisting Nether, dealing 62,421 Chaos damage on impact to all enemies within 8 yds of the target and summoning 3 Wild Imps. Damage is reduced beyond 8 targets. |
PvP Talents
PvP talents are tailored for player-versus-player combat scenarios. Activated in arenas, battlegrounds, and the open world with War Mode enabled, these talents optimize a Destruction Warlock 's performance in PvP encounters. They provide specialized enhancements that give players an edge in combat against other players.
Name | Cast | Effect |
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Chaos Bolt creates a 5 yd wide eruption of Felfire under the target, reducing movement speed by 50% and reducing all healing received by 25% on all enemies within the fissure. Lasts 6 sec. | |
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Curses the ground with a demonic bane, causing all of your single target spells to also strike targets marked with the bane for 60% of the damage dealt. Lasts 10 sec. | |
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Surrounds the caster with a shield that lasts 3 sec, reflecting all harmful spells cast on you. | |
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Increases the range of your Demonic Gateway by 20 yards, and reduces the cast time by 30%. Reduces the time between how often players can take your Demonic Gateway by 30 sec. | |
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Conjure a Shadow Rift at the target location lasting 2 sec. Enemy players within the rift when it expires are teleported to your Demonic Circle. Must be within 40 yds of your Demonic Circle to cast. | |
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Encircle enemy players with Bonds of Fel. If any affected player leaves the 8 yd radius they explode, dealing 28,886 Fire damage split amongst all nearby enemies. | |
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Summons a demonic Observer to keep a watchful eye over the area for 20 sec. Anytime an enemy within 30 yards casts a harmful magical spell, the Observer will deal up to 4% of the target's maximum health in Shadow damage. | |
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Taking direct Physical damage reduces the cooldown of Demonic Circle by 3 sec. Cannot occur more than once every 5 sec. | |
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Fracture the soul of up to 3 target players within 20 yds into the shadows, reducing their damage done by 25% and healing received by 25% for 8 sec. Souls are fractured up to 20 yds from the player's location. Players can retrieve their souls to remove this effect. |