Destruction Warlock Talents
Talents in World of Warcraft define your character's gameplay. They offer active abilities for offense and defense, major cooldowns, or passive enhancements to your stats and spells. Here are the current Destruction Warlock talents for Midnight Pre-Patch.
Where to Find Talents
Talents can be found in the talent menu, which is accessible by pressing the
N
key (default) or by clicking the target icon in the micro menu:
Class Talents
Class talents represent a common tree shared across all Warlock specializations. These talents provide foundational skills and enhancements essential to the Warlock class, offering a range of abilities that lay the groundwork for a Warlock's overall capabilities.
| Name | Cast | Effect |
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Instant - 3 Min Cooldown | Your next Imp, Voidwalker, Incubus, Succubus, Felhunter, or Felguard Summon spell is free and has its casting time reduced by 90%. |
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Passive | All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 3% of the damage dealt for 15 sec, up to 5% of maximum health. |
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Instant | Increases your movement speed by 50%, but also damages you for 4% of your maximum health every 1 sec. Movement impairing effects may not reduce you below 100% of normal movement speed. Lasts until canceled. |
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Passive | Reduces the cooldown of Fel Domination by 60 sec. |
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Passive | Your Soul Leech absorption now passively recharges at a rate of 0.2% of maximum health every 1 sec, and may now absorb an additional 10% of maximum health. Increases your armor by 90%. |
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Passive | When Soul Leech absorbs damage, 10% of damage taken is absorbed and spread out over 5 sec. Reduces damage taken by 3.0%. |
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Passive | Reduces the damage dealt by Burning Rush by 10%. Burning Rush increases your movement speed by an additional 20%. |
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Passive | Stamina increased by 10%. |
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Passive | Increases the amount of damage required to break your fear effects by 60%. |
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Passive | Your Fear causes the target to tremble in place instead of fleeing in fear. |
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Passive | Increases you and your pets' maximum health by 5%. |
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1.5 Sec Cast - 30 Yd Range | Banishes an enemy Demon, Aberration, or Elemental, preventing any action for 30 sec. Limit 1. Casting Banish again on the target will cancel the effect. |
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Instant - 40 Yd Range | Reduces the target's movement speed by 50% for 12 sec. Curses: A warlock can only have one Curse active per target. |
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Instant - 40 Yd Range | Forces the target to speak in Demonic, increasing the casting time of all spells by 30% for 1 min. Curses: A warlock can only have one Curse active per target. |
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Passive | Healing done by Drain Life also heals your primary demon at 400% effectiveness. |
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Instant - 20 Yd Range - 45 Sec Cooldown | Horrifies an enemy target into fleeing, incapacitating for 3 sec and healing you for 20% of maximum health. |
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Passive | Increases your critical strike chance by 2%. |
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Passive | Summons a Demonic Circle for 15 min. Cast Demonic Circle: Teleport to teleport to its location and remove all movement slowing effects. You also learn: Demonic Circle: Teleport Teleports you to your Demonic Circle and removes all movement slowing effects. |
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Passive | Increases your haste by 2%. |
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Passive | Increases the range of Mortal Coil by 10 yds and the amount it heals by 5%. |
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Instant - 1 Min Cooldown | Sacrifices 20% of your current health to shield you for 200% of the sacrificed health plus an additional 950 for 20 sec. Usable while suffering from control impairing effects. |
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Passive | Casting Curse of Exhaustion, Tongues, or Weakness now curses all enemies within 10 yds of the target. |
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Passive | Healthstones restore 5% additional health. |
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Passive | Using Demonic Circle: Teleport or your Demonic Gateway reduces all damage you take by 4% for 10 sec. |
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Passive | Soul Leech may now absorb an additional 5% of your maximum health. |
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Passive | Your primary pets gain a bonus effect. Imp: Successful Singe Magic casts grant the target 4% damage reduction for 5 sec. Voidwalker: Reduces the cooldown of Shadow Bulwark by 30 sec. Felhunter: Reduces the cooldown of Devour Magic by 5 sec. Sayaad: Reduces the cooldown of Seduction by 10 sec and causes the target to walk faster towards the demon. |
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Passive | Drain Life now channels 100% faster and restores health 100% faster. |
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Passive | Dark Pact sacrifices only 5% of your current health for the same shield value. |
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Passive | Reduces the cooldown of Dark Pact by 15 sec. |
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Passive | Increases your Intellect by 3%. |
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Passive | Increases your Leech by 2%. |
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Passive | Reduces the chance you will be critically struck by 2%. All damage your primary demon takes is reduced by 8%. |
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Passive | Drain Life heals for an additional 200% of damage dealt and grants Soul Leech equal to 10% of damage dealt. |
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Passive | Unending Resolve reduces damage taken by an additional 15%. |
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Passive | Reduces the cooldown of Unending Resolve by 45 sec. |
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2 Sec Cast - 10 40 Yd Range - 10 Sec Cooldown | Creates a demonic gateway between two locations. Activating the gateway transports the user to the other gateway. Each player can use a Demonic Gateway only once per 90 sec. |
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Instant - 40 Sec Cooldown | Let loose a terrifying howl, causing 5 enemies within 10 yds to flee in fear, disorienting them for 20 sec. Damage may cancel the effect. |
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1.5 Sec Cast - 35 Yd Range - 1 Min Cooldown | Stuns all enemies within 8 yds for 3 sec. |
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Passive | Reduces the cast time of Soulstone and Create Healthstone by 50%. |
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Passive | 10% of all damage you take is taken by your demon pet instead. While Grimoire of Sacrifice is active, your Stamina is increased by 6%. |
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Passive | Reduces the cast time of Demonic Gateway by 0.5 sec and you can now use Demonic Gateways twice before triggering a cooldown. |
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Passive | Soul Leech also heals you for 15% and your pet for 50% of the absorption it grants. |
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Passive | Reduces the cooldown of Shadowfury by 15 sec and increases its radius by 2 yds. Reduces the cooldown of Howl of Terror by 5 sec and it now fears 5 additional enemies. |
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Passive | Healthstones you conjure for yourself are now Demonic Healthstones and can be used multiple times in combat. Demonic Healthstones cannot be traded. Demonic Healthstone Instantly restores 25% health. 60 sec cooldown. |
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Instant - 6 Sec Cooldown | Consumes a Soul Shard, unlocking the hidden power of your spells. Demonic Circle: Teleport: Increases your movement speed by 50% and makes you immune to snares and roots for 6 sec. Demonic Gateway: Can be cast instantly. Drain Life: Gain an absorb shield equal to the amount of healing done for 30 sec. This shield cannot exceed 30% of your maximum health. Healthstone: Increases the healing of your Healthstone by 30% and increases your maximum health by 20% for 12 sec. |
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Passive | Call forth a cloud of cloying shadow mist that envelopes the target and all enemies within 10 yds, increasing the time between their attacks by 100% and reducing their critical strike chance by 10% for 12 sec. Curses: A warlock can only have one Curse or Blight active per target. |
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Instant - 40 Yd Range - 2 Min Cooldown | Call forth a cloud of cloying shadow mist that envelopes the target and all enemies within 10 yds, increasing their casting time of all spells by 100% for 12 sec. Curses: A warlock can only have one Curse or Blight active per target. |
Specialization Talents
Specialization talents provide Destruction Warlocks with unique abilities and enhancements tailored to their combat style. These talents differentiate Destruction Warlocks from other Warlock specializations, maximizing effectiveness in combat.
| Name | Cast | Effect |
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3 Sec Cast - 40 Yd Range | Unleashes a devastating blast of chaos, dealing a critical strike for 2,861 Chaos damage. Damage is further increased by your critical strike chance. |
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Instant - 40 Yd Range | Triggers an explosion on the target, dealing 812 Fire damage. Generates 5 Soul Shard Fragments. |
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Instant - 40 Yd Range | Calls down a rain of hellfire the target location, dealing 1,268 Fire damage over 7.1 sec to enemies in the area. This spell is cast at a selected location. |
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Instant - 40 Yd Range | Calls down a rain of hellfire upon your target, dealing 1,268 Fire damage over 7.1 sec to enemies in the area. This spell is cast at your target. |
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Passive | Conflagrate gains an additional charge. |
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Passive | Conflagrate reduces the cast time of your next Incinerate, Chaos Bolt, or Soul Fire by 30%. Maximum 2 charges. |
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Passive | Increases Mastery by 2%. |
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Passive | Increases Conflagrate damage by 10%. Conflagrate now erupts the target's Immolate, spreading it up to 3 nearby enemies. |
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Passive | Reduces the cooldown of Conflagrate by 2 sec. |
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Passive | Your single target spells have a 35% chance to apply Havoc to a nearby enemy for 5.0 sec. Havoc Marks a target with Havoc for 5.0 sec, causing your single target spells to also strike the Havoc victim for 60% of the damage dealt. |
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Instant - 40 Yd Range - 30 Sec Cooldown | Marks a target with Havoc for 15 sec, causing your single target spells to also strike the Havoc victim for 60% of the damage dealt. |
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Passive | Increases the damage of Immolate by 25% and its duration by 3 sec. |
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Instant - 40 Yd Range | Blasts a target for 1,866 Shadowflame damage. Only usable on enemies that have less than 20% health. Restores 1 Soul Shard and refunds a charge if the target dies within 5 sec. |
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Passive | Increases your critical strike chance by 4%. Physical attacks against you have a 40% chance to make your next Incinerate instant cast. This effect can only occur once every 6 sec. |
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Passive | Increases the duration of Havoc by 5 sec and increases the damage Havoc victims are dealt by an additional 10%. |
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Passive | Chaos Bolt, Shadowburn, and Incinerate deal 6% increased damage to targets afflicted by Immolate. |
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2 Sec Cast - 40 Yd Range - 30 Sec Cooldown | Calls forth a cataclysm at the target location, dealing 1,385 Shadowflame damage to all enemies within 8 yards and afflicting them with Immolate. |
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Passive | Critical strikes dealt by Chaos Bolt, Conflagrate, or Incinerate have a 10% chance to make your next cast of Shadowburn within 30 sec cost no Soul Shards and usable on any target regardless of health. |
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Passive | Increases Chaos Bolt damage by 5% and Chaos Bolt now has a 25% chance to make your next Incinerate instant. |
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Passive | When your Immolate deals periodic damage to a target above 80% health, gain 2% Haste for 10 sec. Stacks up to 3 times. |
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Instant - 30 Yd Range - 2 Min Cooldown | Summons an Infernal from the Twisting Nether, impacting for 230 Fire damage and stunning all enemies in the area for 2 sec. The Infernal will serve you for 30 sec, dealing 212 damage to all nearby enemies every 1.8 sec and generating 1 Soul Shard Fragment every 1 sec. |
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Passive | Increases the damage done by your Fire spells by 2% and reduces the cast time of your Incinerate spell by 20%. |
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Passive | Incinerate now also hits all enemies near your target for 25% damage. |
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Passive | Cataclysm now leaves behind a lake of fire that deals 2,281 Fire damage to enemies within it over 8.9 sec. Immolate deals 20% increased damage to enemies within the lake of fire. |
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Passive | Your spells have a chance to grant you 15% Haste for 8 sec. |
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Passive | Chaos Bolt consumes up to 5 sec of Immolate's damage over time effect on your target, instantly dealing that much damage. |
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Passive | Summon Infernal increases the damage of your next 8 casts of Chaos Bolt by 25% or your next 8 casts of Rain of Fire by 35%. |
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Passive | While your initial Infernal is active, every Soul Shard you spend has a 15% chance to summon an additional Infernal that lasts 8 sec. |
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Passive | Increases the damage dealt by your spells and your demon by 3%. |
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Instant - 30 Sec Cooldown | Sacrifices your demon pet for power, gaining its command demon ability, and causing your spells to sometimes also deal 142 additional Shadow damage. Lasts until canceled or until you summon a demon pet. |
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Passive | Increases the critical strike damage of your Destruction spells by 30%. |
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Passive | Increases the damage of Chaos Bolt by 10% and reduces its cast time by 0.5 sec. |
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Passive | Increases how quickly Rain of Fire deals damage by 25% and how quickly your Infernal's Immolation deals damage by 10%. |
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Passive | Increases the critical strike chance of your Destruction spells by 6%. |
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Passive - 40 Yd Range | Chaos Bolt and Shadowburn have a 10% chance to rip open a hole in space and time, opening a random portal that damages your target: Shadowy Tear Deals 3,143 Shadow damage over 14 sec. Unstable Tear Deals 2,696 Chaos damage over 6 sec. Chaos Tear Fires a Chaos Bolt, dealing 1,240 Chaos damage. This Chaos Bolt always critically strikes and your critical strike chance increases its damage. Generates 10 Soul Shard Fragments. |
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3 Sec Cast - 40 Yd Range - 45 Sec Cooldown | Burns the enemy's soul, dealing 7,244 Fire damage and applying Immolate. Generates 1 Soul Shard. |
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Passive | Reduces the cooldown of Summon Infernal by 30.0 sec and increases your Mastery by 3%. |
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Passive | Conflagrate and Shadowburn have a 100% chance to guarantee your next cast of the ability to critically strike, and increase its damage by your critical strike chance. |
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Passive | Incinerate now generates 100% additional Soul Shard Fragments. |
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Passive | Periodic damage from Immolate has a 4% chance to fire a Demonfire bolt at 100% increased effectiveness. Incinerate has a 25% chance to fire a Demonfire bolt at 100% increased effectiveness. |
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Channeled - 40 Yd Range - 25 Sec Cooldown | Launches 15 bolts of felfire over 2.7 sec at random targets afflicted by your Immolate within 40 yds. Each bolt deals 149 Fire damage to the target and 74 Fire damage to nearby enemies. |
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Passive | Casting Soul Fire summons an Overfiend. Opening a Dimensional Rift has a chance to summon an Overfiend instead. Summon Overfiend Generates 1 Soul Shard Fragment every 1 sec and casts Chaos Bolt at 80% effectiveness at its summoner's target. Lasts 8 sec. |
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Passive | Chaos Bolt, Rain of Fire, and Shadowburn always gain at least 70% of the maximum benefit from your Mastery: Chaotic Energies. |
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Passive | Rain of Fire has a 20% chance to reduce the cost of your next Rain of Fire within 8 sec by 100%. |
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Passive | Channel Demonfire fires an additional 2 bolts. Each bolt increases the remaining duration of Immolate on all targets hit by 0.5 sec. |
Hero Talents
Hero talents allow for deeper customization of the Destruction Warlock class fantasy, further enhancing its combat effectiveness.
Hellcaller
| Name | Cast | Effect |
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Passive | Bestows a vile malediction upon the target, burning the sinew and muscle of its host, dealing 75 Shadowflame damage immediately and an additional 1,260 Shadowflame damage over 18 sec. Replaces Corruption. |
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Passive | Fire damage dealt by your spells and abilities is increased by 6% and your Fire spells gain 10% more critical strike chance from all sources. |
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Passive | Spending Soul Shards on damaging spells will further corrupt enemies affected by your Wither, increasing its stack count by 1. Each time Wither gains a stack it has a chance to collapse, consuming a stack every 1 sec to deal 378 Shadowflame damage to its host until 1 stack remains. |
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Passive | Shadow damage dealt by your spells and abilities is increased by 6% and your Shadow spells gain 10% more critical strike chance from all sources. |
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Passive | Increases the damage of Chaos Bolt by 8% and Rain of Fire by 4%. This effect is doubled while Malevolence is active. |
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Passive | Curse of Weakness is empowered and transforms into Curse of the Satyr. Curse of the Satyr Increases the time between an enemy's attacks by 20% and the casting time of all spells by 30% for 2 min. Curses: A warlock can only have one Curse active per target. |
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Passive | While Unending Resolve is active, enemies within 30 yds are affected by Curse of Tongues and Curse of Weakness at 100% effectiveness. |
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Passive | Wither deals 30% increased periodic damage but its duration is 15% shorter. |
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Passive | Wither damage increased 20%. When Wither gains a stack from Blackened Soul, it has a chance to gain an additional stack. |
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Passive | Dark Pact heals you for 625 every 1 sec while active. |
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Passive | Sacrifice 10% of your maximum health. Soul Leech now absorbs an additional 15% of your maximum health. |
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Passive | Periodic damage dealt by Wither has a chance to grant Malevolence for 8 sec. |
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Passive | Wither damage increased by 25%. Blackened Soul deals 2% increased damage per stack of Wither. |
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Passive | After Wither reaches 8 stacks or when its host reaches 20% health, Wither deals 378 Shadowflame damage to its host every 1 sec until 1 stack remains. When Blackened Soul deals damage, you have a chance to gain Shard Instability. |
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Passive | Critical strike damage dealt by Wither is increased by 10%. Wither has a chance to gain a stack when it critically strikes. Stacks gained this way do not activate Blackened Soul. |
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Passive | Malevolence grants an additional 4% Haste and when cast increases the stack count of active Withers by an additional 2 stacks. |
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Passive - 1 Min Cooldown | Dark magic erupts from you and corrupts your soul for 20 sec, causing enemies suffering from your Wither to take 1,265 Shadowflame damage and increase its stack count by 6. While corrupted your Haste is increased by 8% and spending Soul Shards on damaging spells grants 1 additional stack of Wither. |
Diabolist
| Name | Cast | Effect |
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Passive | Casting Chaos Bolt, Rain of Fire, or Shadowburn grants Diabolic Ritual for 20 sec. If Diabolic Ritual is already active, its duration is reduced by 1 sec instead. When Diabolic Ritual expires you gain Demonic Art, causing your next Chaos Bolt, Rain of Fire, or Shadowburn to summon an Overlord, Mother of Chaos, or Pit Lord that unleashes a devastating attack against your enemies. |
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Passive | Enemies damaged by your Overlord have their souls cloven, increasing damage taken by you and your pets by 5% for 15 sec. |
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Passive | Demonic Art increases the damage of your next Chaos Bolt, Rain of Fire, or Shadowburn by 20% and reduces its cast time by 50%. Casting Chaos Bolt reduces the duration of Diabolic Ritual by 1 additional sec. |
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Passive | Mother of Chaos empowers your next Incinerate to become Infernal Bolt. Infernal Bolt Hurl a bolt enveloped in the infernal flames of the abyss, dealing 2,047 Fire damage to your enemy target and generating 3 Soul Shards. |
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Passive | You summon a Diabolic Oculus, up to 3, each time the duration of Diabolic Ritual is reduced by one of your spells. Diabolic Oculi explode when consuming Demonic Art, dealing 891 Fire damage to all enemies within 10 yds of the target. Damage reduced beyond 8 targets. |
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Passive | You always gain the benefit of Soulburn when casting Demonic Circle: Teleport, increasing your movement speed by 50% and making you immune to snares and roots for 6 sec. |
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Passive | Howl of Terror cooldown is reduced by 10 sec and range is increased by 5 yds. |
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Passive | Summon Infernal grants Diabolic Ritual and reduces its duration by 3 sec. |
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Passive | Spending Soul Shards on damaging spells while your Infernal is active decreases the duration of Diabolic Ritual by 1 additional sec. |
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Passive | Unending Resolve heals you for 30% of your maximum health over 10 sec. |
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Passive | Unending Resolve grants Soul Leech equal to 10% of your maximum health and increases the maximum amount Soul Leech can absorb by 10% for 8 sec. |
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Passive | Your Diabolic Oculi now cast Diabolic Gaze at your primary demon's target every 1 sec while active. Diabolic Gaze Fire a beam of destructive chaos magic at the target, dealing 304 Chaos damage. Damage is increased by 100% per Demonic Oculus active. |
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Passive | Fire damage increased by 4% and damage dealt by your demons is increased by 4%. |
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Passive | Summon Infernal becomes empowered, dealing 40% increased damage. When your Summon Infernal ends, it fragments into two smaller Infernals at 50% effectiveness that lasts 10 sec. |
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Passive | Enemies marked by your Havoc take 7% increased damage from your single target spells. |
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Passive | Your Diabolic Oculi observe the battlefield and collect information that is imparted to you upon being exploded, each Diabolic Oculi increasing your Intellect by 2% for 10 sec. |
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Passive | Summoning a Pit Lord causes your next Chaos Bolt to become Ruination. Ruination Call down a demon-infested meteor from the depths of the Twisting Nether, dealing 6,429 Chaos damage on impact to all enemies within 8 yds of the target and summoning 3 Wild Imps. Damage is reduced beyond 8 targets. |
PvP Talents
PvP talents are tailored for player-versus-player combat scenarios. Activated in arenas, battlegrounds, and the open world with War Mode enabled, these talents optimize a Destruction Warlock 's performance in PvP encounters. They provide specialized enhancements that give players an edge in combat against other players.
| Name | Cast | Effect |
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Chaos Bolt creates a 5 yd wide eruption of Felfire under the target, reducing movement speed by 50% and reducing all healing received by 25% on all enemies within the fissure. Lasts 6 sec. | |
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Curses the ground with a demonic bane, causing all of your single target spells to also strike targets marked with the bane for 60% of the damage dealt. Lasts 10 sec. | |
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Surrounds the caster with a shield that lasts 3 sec, reflecting all harmful spells cast on you. | |
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Increases the range of your Demonic Gateway by 20 yards, and reduces the cast time by 30%. Reduces the time between how often players can take your Demonic Gateway by 30 sec. | |
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Conjure a Shadow Rift at the target location lasting 2 sec. Enemy players within the rift when it expires are teleported to your Demonic Circle. Must be within 40 yds of your Demonic Circle to cast. | |
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Encircle enemy players with Bonds of Fel. If any affected player leaves the 8 yd radius they explode, dealing 2,776 Fire damage split amongst all nearby enemies. | |
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Taking direct Physical damage reduces the cooldown of Demonic Circle by 3 sec. Cannot occur more than once every 5 sec. | |
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Fracture the soul of up to 3 target players within 20 yds into the shadows, reducing their damage done by 25% and healing received by 25% for 8 sec. Souls are fractured up to 20 yds from the player's location. Players can retrieve their souls to remove this effect. | |
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Your Healthstones are replaced with Bloodstones which increase their user's haste by 20% for 12 sec instead of healing. |