Discipline Priest Talents
Talents in World of Warcraft define your character's gameplay. They offer active abilities for offense and defense, major cooldowns, or passive enhancements to your stats and spells. Here are the current Discipline Priest talents for Midnight Pre-Patch.
Where to Find Talents
Talents can be found in the talent menu, which is accessible by pressing the
N
key (default) or by clicking the target icon in the micro menu:
Class Talents
Class talents represent a common tree shared across all Priest specializations. These talents provide foundational skills and enhancements essential to the Priest class, offering a range of abilities that lay the groundwork for a Priest's overall capabilities.
| Name | Cast | Effect |
|---|---|---|
|
|
Passive | Increases healing done by Flash Heal by 15%. |
|
|
Instant - 40 Yd Range | Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time. |
|
|
1.5 Sec Cast - 40 Yd Range | Blast the target's mind for 300 Shadow damage. Costs a high amount of mana. |
|
|
Instant | An explosion of holy light around you deals up to 152 Holy damage to enemies and up to 122 healing to allies within 12 yds, reduced if there are more than 5 targets. |
|
|
Instant - 30 Yd Range | Dispels Magic on the enemy target, removing 1 beneficial Magic effect. |
|
|
Passive | Increases your Intellect by 3%. |
|
|
Instant - 40 Sec Cooldown | Lets out a psychic scream, causing all enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect. |
|
|
Passive | Increases the damage of Holy Nova by 400%, its healing by 500%, and its cooldown by 30 sec. |
|
|
Instant - 40 Yd Range - 1 Sec Cooldown | Pulls the spirit of a party or raid member, instantly moving them directly in front of you. |
|
|
Passive | Purify additionally removes all Disease effects. |
|
|
Instant - 40 Yd Range - 2 Min Cooldown | Infuses the target with power for 15 sec, increasing haste by 20%. Can only be cast on players. |
|
|
Passive | Increases the damage of Shadow Word: Pain by 10%. |
|
|
Passive | Increases the amount of damage required to break your Psychic Scream by 25%. |
|
|
Passive | Psychic Scream causes enemies to tremble in place instead of fleeing in fear. |
|
|
Passive | Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost 50% less mana. Stacks to 2. |
|
|
Passive | Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec. |
|
|
1.5 Sec Cast - 30 Yd Range - 2 Min Cooldown | Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effect from 5 enemy targets. Potent enough to remove Magic that is normally undispellable. |
|
|
Passive | Power Infusion also grants you its effect at 100% value when used on an ally. If no ally is targeted, it will grant its effect at 100% value to a nearby ally, preferring damage dealers. |
|
|
Passive | Increases your Stamina by 4%. |
|
|
1.8 Sec Cast - 30 Yd Range | Controls a mind up to 1 level above yours for 30 sec. Does not work versus Demonic, Undead, or Mechanical beings. Shares diminishing returns with other disorienting effects. |
|
|
1.8 Sec Cast - 30 Yd Range - 30 Sec Cooldown | Controls a mind up to 1 level above yours for 30 sec while still controlling your own mind. Does not work versus Demonic, Mechanical, or Undead beings or players. This spell shares diminishing returns with other disorienting effects. |
|
|
Passive | Reduces the cooldown of Psychic Scream by 10 sec. |
|
|
Passive - 1 Min Cooldown | Call shadowy tendrils to constrict enemies when Psychic Scream ends, rooting them in place for 4 sec. |
|
|
Passive | Surge of Light occurs up to 50% more often based on your missing mana. |
|
|
Passive | Reduces the cooldown of Leap of Faith by 30 sec. |
|
|
Passive | Reduces the mana cost of Purify and Mass Dispel by 50% and Dispel Magic by 10%. |
|
|
Passive | Increases the damage and healing of your Holy and Shadow spells by 2%. |
|
|
Passive | Increases your haste by 3%. |
|
|
Passive | Increases the duration of Mind Control and Dominate Mind against enemy creatures by 15 sec. |
|
|
1.5 Sec Cast - 30 Yd Range | Shackles the target undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1. |
|
|
Passive | Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal or Penance. |
|
|
Passive | 20% of Flash Heal healing on other targets also heals you. |
|
|
Instant - 40 Yd Range | A word of dark binding that inflicts 323 Shadow damage to your target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 5% of your maximum health. Damage increased by 150% to targets below 20% health. |
|
|
Passive | Increases your Leech by 2%. |
|
|
Instant - 1.5 Min Cooldown | Increases maximum health by 25% for 10 sec, and instantly heals you for that amount. |
|
|
Passive | After damaging or healing a target below 35% health, gain 10% increased damage and healing for 8 sec. |
|
|
Passive | Shadow Word: Death deals 50% less damage to you. |
|
|
Instant - 30 Sec Cooldown | Fade out, removing all your threat and reducing enemies' detection range against you for 10 sec. |
|
|
Passive | Reduces the cooldown of Desperate Prayer by 20 sec. |
|
|
Passive | Casting Flash Heal on yourself reduces all damage you take by 10% for 10 sec. |
|
|
Passive | Increases the damage of Smite by 15%. |
|
|
Passive | Fade creates an illusion of you for 4 sec, tricking enemies to attack it instead. |
|
|
Passive | Reduces the cooldown of Fade by 10 sec. |
|
|
Passive | Increases the maximum health gained from Desperate Prayer by 10%. |
|
|
Passive | While above 75% health, the cast time of your Flash Heal, Prayer of Healing, and Smite are reduced by 10%. |
|
|
Passive | Reduces all magic damage taken by 4%. |
|
|
Passive | Activating Fade removes all snare effects. |
|
|
Passive | When an attack brings you below 30% health, you gain an absorption shield equal to 15% of your maximum health for 20 sec. Cannot occur more than once every 90 sec. |
|
|
Passive | Increases the healing of your spells by 3%. |
|
|
Passive | Increases the damage of your spells by 3%. |
|
|
Passive | Increases the range of most spells by 15%. |
|
|
Passive | Fade reduces damage you take by 10%. |
Specialization Talents
Specialization talents provide Discipline Priests with unique abilities and enhancements tailored to their combat style. These talents differentiate Discipline Priests from other Priest specializations, maximizing effectiveness in combat.
| Name | Cast | Effect |
|---|---|---|
|
|
Passive | Power Word: Shield, Flash Heal, Plea, Penance, and Power Word: Radiance apply Atonement to your target for 15 sec. Your spell damage heals all targets affected by Atonement for 50% of the damage done. Healing is reduced when healing more than 5 targets. |
|
|
2 Sec Cast - 40 Yd Range | A burst of light heals the target and 4 injured allies within 40 yards for 1,708, and applies Atonement for 60% of its normal duration. |
|
|
Instant - 40 Yd Range - 1.5 Sec Cooldown | Reduces all damage taken by a friendly target by 40% for 8 sec. Castable while stunned. |
|
|
Passive | Shadow Word: Pain has a chance to empower your next Penance with Shadow, increasing its effectiveness by 30%. |
|
|
Passive | Power Word: Radiance gains an additional charge. |
|
|
Passive | Smite prevents the next 684 damage dealt by the enemy. |
|
|
Passive | Pain Suppression also heals your target for 15% of their maximum health and applies Atonement. |
|
|
Passive | Pain Suppression gains an additional charge. Power Word: Shield reduces the cooldown of Pain Suppression by 3 sec. |
|
|
Passive | Mind Blast has a 100% chance to grant Power of the Dark Side and deals 20% additional damage. |
|
|
Passive | Shadow Word: Pain Spreads to a nearby enemy when you cast Penance on the target. |
|
|
Passive | Reduces the cooldown of Power Word: Radiance by 3 sec. |
|
|
Passive | Reduces the cast time of Power Word: Radiance by 30% and causes it to apply Atonement at an additional 10% of its normal duration. |
|
|
Passive | When your Power Word: Shield is completely absorbed, you restore 0.5% of your maximum mana. |
|
|
1.5 Sec Cast - 40 Yd Range - 4 Min Cooldown | Ascend into the air and unleash a massive barrage of Penance bolts, causing 17,386 Holy damage to enemies or 39,805 healing to allies over 5.4 sec. While ascended, gain a shield for 100% of your health. In addition, you are unaffected by knockbacks or crowd control effects. |
|
|
Instant - 40 Yd Range - 3 Min Cooldown | Summons a holy barrier to protect all allies at the target location for 10 sec, reducing all damage taken by 20% and preventing damage from delaying spellcasting. |
|
|
Passive | Each Penance bolt extends the duration of Shadow Word: Pain on enemies hit by 1.5 sec. |
|
|
Passive | Shadow Word: Pain deals 5% additional damage and spreads to 1 additional target when you cast Penance to its target. |
|
|
Passive | Each successive Penance bolt during a channel deals 5% increased damage and healing. |
|
|
Passive | Atonement reduces damage taken by 2%. |
|
|
Passive | Mind Blast deals 150% increased damage, but costs 40% more mana. |
|
|
Passive | Holy damage increased by 10%. |
|
|
Passive | Penance fires one additional bolt of holy light over its duration. |
|
|
Passive | Atonements granted by Power Word: Shield last an additional 4 sec. |
|
|
Passive | Increases the damage of Shadow Word: Pain by 30% and increases its duration by 4 sec. |
|
|
Passive | Shadow damage and healing done increased by 15%. |
|
|
Passive | Casting Power Word: Shield increases your Haste by 8% for 4 sec. |
|
|
Instant - 40 Yd Range - 1.5 Min Cooldown | Immediately Power Word: Radiance your target at 150% effectiveness, and causes your next 2 casts of Power Word: Radiance to be instant cast with 40% reduced mana cost. |
|
|
Passive | Atonement heals for 10% more when activated by Shadow spells. |
|
|
Passive | Smite extends the duration of an active Atonement by 2.0 sec. |
|
|
Passive | Flash Heal, Power Word: Shield, Penance, and Power Word: Radiance have a 20% increased chance to critically heal. |
|
|
Passive | Evangelism increases your healing and absorption effects by 15% for 18 sec. |
|
|
Passive | Evangelism summons a Mindbender to attack a nearby target for 12 sec. Generates 0.2% Mana each time the Mindbender attacks. |
|
|
Passive | Shadow Word: Pain damage has a chance to upgrade your next Flash Heal to Shadow Mend. Shadow Mend: Wraps an ally in shadows which heal for 4,110, but at a price. The ally will take 207 damage every 1 sec, until they have taken 2,089 total damage from all sources, or leave combat. |
|
|
Passive | Shadow Word: Death has a 40% chance to summon a Shadowfiend for 5 sec when damaging targets below 20% health. Shadowfiend Summons a Shadowfiend to attack your target for 5 sec. Generates 0.1% mana each time the Shadowfiend attacks. |
|
|
Passive | Casting Smite increases the damage of Smite by 30%, stacking 2 times. Lasts 2 sec. |
|
|
Passive | Direct critical heals create a protective shield on the target, absorbing 30% of the amount healed. Lasts 15 sec. |
|
|
Passive | Power Word: Radiance causes your next Penance to fire 2 additional bolts, stacking up to 2 charges. |
|
|
Passive | The damage of Smite and Penance is increased by 15%, and Penance increases or decreases your target's movement speed by 50% for 2 sec. |
|
|
Passive | Shadow Word: Death deals damage 2 additional times at 15% effectiveness. |
|
|
Passive | Mind Blast and Shadow Word: Death cause your Shadowfiend, Mindbender, and Voidwraith to teleport behind your target, slashing up to 5 nearby enemies for 319 Shadow damage and extending their durations by 0.7 sec. |
|
|
Passive | Power Word: Shield absorbs 20% additional damage and lasts 5 sec longer. |
|
|
Passive | Your Penance bolts increase the absorb of your next Power Word: Shield by 3%. Stacks up to 10 times. |
|
|
Passive | Your Penance bolts sear the enemy, dealing 30% of its damage over 8 sec. |
|
|
Passive | Mind Blast and Shadow Word: Death consume 2 sec of Shadow Word: Pain, dealing damage equal to 300% of the amount consumed. |
Hero Talents
Hero talents allow for deeper customization of the Discipline Priest class fantasy, further enhancing its combat effectiveness.
Voidweaver
| Name | Cast | Effect |
|---|---|---|
|
|
Channel a torrent of void energy into the target, dealing 3,803 Shadow damage over 3 sec and tearing open an Entropic Rift. Entropic Rift Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 227 Shadow damage every 0.9 sec while within its reach. Generates 24 Insanity over the duration. | |
|
|
Passive | Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 227 Shadow damage every 0.9 sec while within its reach. |
|
|
Passive | Entropic Rift slows enemies by up to 70%, increased the closer they are to its center. |
|
|
Passive | While Entropic Rift is active, you move 20% faster. |
|
|
Passive | Entropic Rift upgrades Smite into Void Blast while it is active. Void Blast: Sends a blast of cosmic void energy at the enemy, causing 413 Shadow damage. |
|
|
Passive | Power Word: Shield absorbs 20% additional damage. |
|
|
Passive | While Entropic Rift is active, your Atonement healing is increased by 20%. |
|
|
Passive | Shadow Word: Death consumes absorb shields from your target, dealing 960 extra damage to them and granting you 1% mana if a shield was present. |
|
|
Passive | Summoning an Entropic Rift extends the duration of your 5 shortest Atonements by 1 sec. |
|
|
Passive | Void Blast increases the duration of Entropic Rift by 1.0 sec, up to a maximum of 3 sec. |
|
|
Passive | When Entropic Rift ends, a Voidwraith is summoned from the collapsed rift for 5 sec. Voidwraith Summon a Voidwraith that casts Void Flay from afar. Void Flay deals bonus damage to high health enemies, up to a maximum of 50% if they are full health. Generates 0.5% Mana each time the Voidwraith attacks. |
|
|
Passive | Voidheart now persists for 8 sec after Entropic Rift ends. |
|
|
Passive | Shadow Word: Pain and Entropic Rift deal damage 25% more often. |
|
|
Passive | While Entropic Rift is active, Atonement healing with Void Blast and Penance is 50% more effective. |
|
|
Passive | Every 3 sec siphon an amount equal to 4% of your health from an ally within 40 yds if they are higher health than you. |
|
|
Passive | You absorb 3% of all magic damage taken. Absorbing Shadow damage heals you for 100% of the amount absorbed. |
|
|
Passive | Mind Blast deals 50% increased damage. |
|
|
Passive | Each time Penance damages or heals, Entropic Rift is empowered, increasing its damage and size by 10%. After Entropic Rift ends it collapses, dealing 1,672 Shadow damage split amongst enemy targets within 15 yds. |
Oracle
| Name | Cast | Effect |
|---|---|---|
|
|
Passive | Prayer of Mending gains an additional charge. |
|
|
Passive | Increases the healing done by Prayer of Mending by 15%. All damage dealt by Smite, Holy Fire and Holy Nova increased by 40%. |
|
|
Passive | Increases the duration of your Renew by 40%. |
|
|
Passive | Reduces the cooldown of Prayer of Mending by 1.5 sec. |
|
|
Passive | Flash Heal, Plea, and Power Word: Radiance healing increased by 15%. |
|
|
Passive | Casting Prayer of Mending applies Power Word: Shield to your target. Power Word: Shield Shields an ally for 15 sec, absorbing 1,731 damage. |
|
|
Passive | Your Angelic Feathers increase movement speed by an additional 10%. When an ally walks through your Angelic Feather, you are also granted 100% of its effect. |
|
|
Passive | For 6 sec after casting Leap of Faith you may cast it a second time for free, ignoring its cooldown. |
|
|
Passive | Guardian Spirit lasts an additional 2 sec. |
|
|
Passive | Atonement healing from Holy spells is increased by 20%. |
|
|
Passive | Your Flash Heal and Holy Word: Serenity are 30% more effective when cast on yourself. |
|
|
Passive | Desperate Prayer lasts an additional 10 sec. Angelic Bulwark's absorption effect is increased by 15% of your maximum health. |
|
|
Passive | Casting Prayer of Mending heals your target for 5,320. |
|
|
Passive | 20% of overhealing done is redistributed to up to 4 nearby injured allies. |
|
|
Passive | When Power Word: Shield or Void Shield expires with absorption remaining, it jumps to a nearby injured ally and loses 40% of its maximum absorb instead. |
|
|
Passive | 3 additional Penance bolts are fired at an enemy within 40 yards when healing an ally with Penance, or fired at an ally within 40 yards when damaging an enemy with Penance. |
PvP Talents
PvP talents are tailored for player-versus-player combat scenarios. Activated in arenas, battlegrounds, and the open world with War Mode enabled, these talents optimize a Discipline Priest 's performance in PvP encounters. They provide specialized enhancements that give players an edge in combat against other players.
| Name | Cast | Effect |
|---|---|---|
|
|
Purify now has a maximum of 2 charges. Removing harmful effects with Purify grants your target an absorption shield equal to 5% of their maximum health. Lasts 8 sec. | |
|
|
Atonement duration increased by 10 sec. Smite, Penance, Mind Blast, and Void Blast have 10% reduced cast time when you have Atonement on 3 or more allies. | |
|
|
Your Power Word: Shield reduces all Physical damage taken by 15% while the shield persists. | |
|
|
Evangelism cooldown is reduced by 45 sec and Power Word: Radiance healing is increased by 15%. | |
|
|
Inner Light: Healing spells cost 10% less mana. Inner Shadow: Spell damage and Atonement healing increased by 10%. Activate to swap from one effect to the other, incurring a 6 sec cooldown. | |
|
|
Casting Evangelism increases your damage, and the damage of all allies with your Atonement by 10% for 20 sec. | |
|
|
Leap of Faith also pulls the spirit of the 3 furthest allies within 40 yards and shields you and the affected allies for 2,851. | |
|
|
Step into the shadows when you cast Fade, avoiding all attacks and spells for 1 sec. Interrupt effects are not affected by Phase Shift. | |
|
|
Reduces the cooldown of Mass Dispel by 60 sec. | |
|
|
Assault an enemy's mind, dealing 1,130 Shadow damage and briefly reversing their perception of reality. For 7 sec, the next 3,990 damage they deal will heal their target, and the next 3,990 healing they deal will damage their target. | |
|
|
When your Psychic Scream affects 1 or more players, the next crowd control effect against you is prevented. Lasts 15 sec. |