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Brewmaster Monk Talents
![Monk class icon](https://render.worldofwarcraft.com/us/icons/56/classicon_monk.jpg)
![Brewmaster Monk specialization icon](https://render.worldofwarcraft.com/us/icons/56/spell_monk_brewmaster_spec.jpg)
Talents in World of Warcraft define your character's gameplay. They offer active abilities for offense and defense, major cooldowns, or passive enhancements to your stats and spells. Here are the current Brewmaster Monk talents for The War Within Pre-Patch.
Where to Find Talents
Talents can be found in the talent menu, which is accessible by pressing the
N
key (default) or by clicking the target icon in the micro menu:
![Screenshot of the talents button in the micro menu](https://static.murlok.io/web/misc/talents-location.webp)
Class Talents
Class talents represent a common tree shared across all Monk specializations. These talents provide foundational skills and enhancements essential to the Monk class, offering a range of abilities that lay the groundwork for a Monk's overall capabilities.
Name | Cast | Effect |
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Channeled - 40 Yd Range | Heals the target for 61,989 over 7.2 sec. While channeling, Enveloping Mist and Vivify may be cast instantly on the target. |
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Instant - 20 Yd Range - 45 Sec Cooldown | Incapacitates the target for 1 min. Limit 1. Damage will cancel the effect. |
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Instant - Melee Range - 10 Sec Cooldown | Kick upwards, dealing 762 Physical damage. |
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Passive | Reduces all damage taken by you and your target while channeling Soothing Mists by 6%. |
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Instant - 20 Yd Range - 30 Sec Cooldown | Increases a friendly target's movement speed by 70% for 6 sec and removes all roots and snares. |
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Passive | Targets you Roll through are snared by 40% for 5 sec. |
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Instant - Melee Range | Reduces the target's movement speed by 50% for 15 sec, duration refreshed by your melee attacks. |
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Passive | Rising Sun Kick deals 70% increased damage. Spinning Crane Kick deals 10% additional damage. |
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Passive | Increases all healing taken by 4%. |
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Passive | Roll and Chi Torpedo travel a small distance further. |
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Passive | Reduces all damage taken by 3%. |
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Passive | The range of Disable is increased by 5 yds. The duration of Crashing Momentum is increased by 3 sec and its snare now reduces movement speed by an additional 20%. |
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Instant - 40 Yd Range | Removes all Poison and Disease effects from the target. |
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Passive | Every 10 sec, your next Vivify becomes instant and its healing is increased by 20%. This effect also reduces the energy cost of Vivify by 75%. |
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Passive | While out of combat, your movement speed is increased by 15%. |
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Passive | Paralysis now removes all Enrage effects from its target. |
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Instant - Melee Range - 15 Sec Cooldown | Jabs the target in the throat, interrupting spellcasting and preventing any spell from that school of magic from being cast for 3 sec. |
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Passive | Reduces the cooldown of Paralysis by 15 sec and the cooldown of Leg Sweep by 10 sec. |
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Passive | Every 15 sec, your next Rising Sun Kick or Vivify releases a wave of Chi energy that flows through friends and foes, dealing 106 Nature damage or 320 healing. Bounces up to 7 times to targets within 25 yards. |
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1 Sec Cast - 40 Yd Range - 30 Sec Cooldown | Hurls a torrent of Chi energy up to 40 yds forward, dealing 1,503 Nature damage to all enemies, and 1,172 healing to the Monk and all allies in its path. Healing and damage reduced beyond 5 targets. Casting Chi Burst does not prevent avoiding attacks. |
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Instant - 10 Sec Cooldown | Split your body and spirit, leaving your spirit behind for 15 min. Use Transcendence: Transfer to swap locations with your spirit. |
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Passive | Successfully interrupting an enemy reduces the cooldown of Paralysis and Roll by 5 sec. |
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Passive | Reduces the cooldown of Roll by 5 sec and increases its maximum number of charges by 1. |
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Instant | Torpedoes you forward a long distance and increases your movement speed by 30% for 10 sec, stacking up to 2 times. |
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Passive | The duration of snare effects on you is reduced by 20%. |
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Passive | Provoked targets move towards you at 50% increased speed. |
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Passive | Increases all damage dealt by 2%. |
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Instant - 40 Yd Range - 45 Sec Cooldown | Form a Ring of Peace at the target location for 5 sec. Enemies that enter will be ejected from the Ring. |
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1.8 Sec Cast - 40 Yd Range - 30 Sec Cooldown | Conjures a cloud of hypnotic mist that slowly travels forward. Enemies touched by the mist fall asleep, Disoriented for 20 sec. |
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Passive | Transcendence: Transfer snares targets within 10 yds by 70% for 4 sec when cast. |
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Passive | Increases the range of Leg Sweep by 4 yds. |
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Passive | Touch of Death can now be used on targets with less than 15% health remaining, dealing 35% of your maximum health in damage. |
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Passive | Expel Harm's healing increased by 5% and critical strike chance increased by 15%. |
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Passive | Find resilience in the flow of chi in battle, gaining a magic absorb shield for 1.0% of your max health every 3 sec in combat, stacking up to 10%. |
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Instant - 1.5 Min Cooldown | Reduces magic damage you take by 60% for 6 sec, and transfers all currently active harmful magical effects on you back to their original caster if possible. |
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Passive | Reduces the cooldown of Ring of Peace by 5 sec and Song of Chi-Ji's cast time is reduced by 0.5 sec. |
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Passive | Turns your skin to stone for 15 sec, increasing your current and maximum health by 20% and reducing all damage you take by 20%. Combines with other Fortifying Brew effects. |
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Passive | Your dodge chance is increased by 5%. |
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Instant - 2 Min Cooldown | Reduces all damage you take by 20% to 50% for 10 sec, with larger attacks being reduced by more. |
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Passive | When your healing spells heal an ally whose health is below 35% maximum health, you gain an additional 10% healing for the next 4 sec. |
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Passive | Roll removes a snare effect once every 30 sec. |
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Passive | Expel Harm's healing is increased by up to 100%, based on your missing health. |
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Passive | Expel Harm's critical healing is increased by 50%. |
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Instant - 40 Yd Range - 10 Sec Cooldown | Summons a Black Ox Statue at the target location for 15 min, pulsing threat to all enemies within 20 yards. You may cast Provoke on the statue to taunt all enemies near the statue. |
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Passive | Increases your maximum health by an additional 10% and your damage taken is reduced by an additional 10% while Fortifying Brew is active. |
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Passive | Fortifying Brew cooldown reduced by 30 sec. |
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Passive | While your Celestial is active, you cannot be slowed below 90% normal movement speed. |
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Passive | Magical damage done increased by 4% and healing done increased by 4%. |
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Passive | Transcendence: Transfer immediately heals you for 10% of your maximum health. |
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Passive | You and your allies within 10 yards have 4% increased movement speed. Stacks with other similar effects. |
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Passive | When a hit deals more than 12% of your maximum health, reduce all damage you take by 20% for 4 sec. This effect cannot occur more than once every 30 seconds. |
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Passive | Increases your Physical damage done by 4% and Avoidance increased by 4%. |
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Passive | Roll causes you to become lighter than air, allowing you to double jump to dash forward a short distance once within 5 sec, but the cooldown of Roll is increased by 2 sec. |
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Passive | You gain a bonus effect based on your current health. Above 90% health: Movement speed increased by 5%. This bonus stacks with similar effects. Between 90% and 35% health: Damage taken reduced by 5%. Below 35% health: Healing received increased by 10%. |
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Passive | After you use Transcendence: Transfer, you can use Transcendence: Transfer again within 10 sec, ignoring its cooldown. |
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Passive - 10 Sec Cooldown | Transcendence now tethers your spirit onto an ally for 1 hour. Use Transcendence: Transfer to teleport to your ally's location. |
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Passive | Touch of Death increases your damage by 5% for 30 sec after being cast and its cooldown is reduced by 90 sec. |
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Passive | Your heightened reflexes allow you to react swiftly to the presence of enemies, causing you to quickly lunge to the nearest enemy in front of you within 10 yards after you Roll. |
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Instant - 8 30 Yd Range - 1 Min Cooldown | You and the target charge each other, meeting halfway then rooting all targets within 6 yards for 4 sec. |
Specialization Talents
Specialization talents provide Brewmaster Monks with unique abilities and enhancements tailored to their combat style. These talents differentiate Brewmaster Monks from other Monk specializations, maximizing effectiveness in combat.
Name | Cast | Effect |
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Instant - 15 Yd Range - 1 Sec Cooldown | Smash a keg of brew on the target, dealing 531 Physical damage to all enemies within 8 yds and reducing their movement speed by 20% for 15 sec. Deals reduced damage beyond 5 targets. |
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Instant - 1 Sec Cooldown | Clears 50% of your damage delayed with Stagger. |
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Passive | Niuzao's teachings allow you to shuffle during combat, increasing the effectiveness of your Stagger by 100%. Shuffle is granted by attacking enemies with your Keg Smash, Blackout Kick, and Spinning Crane Kick. |
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Passive | When you Blackout Kick, your Stagger is reduced by 478. |
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Passive | When you take damage, you have a chance to summon a Healing Sphere. ealing Sphere: Summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for 1,719. |
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Passive | Rising Sun Kick and Blackout Kick have a chance to summon a Healing Sphere. ealing Sphere: Summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for 1,775. |
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Passive | Purify 5% of your Staggered damage each time you gain 3 sec of Shuffle duration. |
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Passive | Dealing damage with Blackout Kick increases the damage of your next Keg Smash by 10%, stacking up to 4 times. |
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Passive | When you fall below 40% health, you gain an absorb for 30% of your recently Purified damage, or a minimum of 8% of your maximum health. Cannot occur more than once every 15 sec. |
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Passive | Drinking from your Brews has a 100% chance to toss a keg high into the air that lands nearby after 3 sec, dealing 380 damage to all enemies within 8 yards and reducing their movement speed by 50% for 15 sec. |
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Instant - 6 Sec Cooldown | Summons a whirling tornado around you, causing 631 Physical damage over 5.4 sec to all enemies within 8 yards. Deals reduced damage beyond 5 targets. |
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Passive | Drinking from Brews has a 30% chance to coat the Monk with Celestial Flames for 6 sec. While Celestial Flames is active, Spinning Crane Kick applies Breath of Fire and Breath of Fire reduces the damage affected enemies deal to you by an additional 5%. |
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Instant | A swig of strong brew that coalesces purified chi escaping your body into a celestial guard, absorbing 5,017 damage. Purifying Stagger damage increases absorption by up to 200%. |
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Passive | When you would be healed above maximum health, you instead convert an amount equal to 40% of your critical strike chance to a heal over time effect. |
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Passive | You have a 10% chance to not reset your Elusive Brawler stacks after a successful dodge. |
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Channeled - 5 Min Cooldown | Reduces all damage taken by 60% for 8 sec. Being hit by a melee attack, or taking another action will cancel this effect. |
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Passive | Rising Sun Kick grants a stack of Elusive Brawler. |
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Instant - 15 Sec Cooldown | Breathe fire on targets in front of you, causing 286 Fire damage. Deals reduced damage to secondary targets. Targets affected by Keg Smash will also burn, taking 176 Fire damage and dealing 5% reduced damage to you for 12 sec. |
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Passive | Purifying Brew instantly heals you for 25% of the purified Stagger damage. |
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Instant - 40 Yd Range - 3 Min Cooldown | Summons an effigy of Niuzao, the Black Ox for 25 sec. Niuzao attacks your primary target, and frequently Stomps, damaging all nearby enemies. While active, 25% of damage delayed by Stagger is instead Staggered by Niuzao. |
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Passive | When you consume a Healing Sphere or cast Expel Harm, your current Stagger amount is lowered by 5%. |
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Passive | Blackout Kick's damage increased by 20% and it strikes an additional 2 targets. |
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Passive | Blackout Kick's cooldown is reduced by 1 sec and its damage is reduced by 10%. |
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Passive | Keg Smash deals an additional 20% damage to targets affected by Breath of Fire. |
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Passive | When you use Keg Smash, the remaining cooldown on Breath of Fire is reset. |
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Passive | Fortifying Brew increases Stagger effectiveness by 15% while active. Combines with other Fortifying Brew effects. |
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Passive | Increases the duration of Stagger by 3.0 sec. |
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Instant - 2 Min Cooldown | Chug some Black Ox Brew, which instantly refills your Energy, Purifying Brew charges, and resets the cooldown of Celestial Brew. |
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Passive | Abilities that grant Shuffle reduce the cooldown on Invoke Niuzao, the Black Ox by 0.50 sec, and Niuzao's Stomp deals an additional 20% damage. |
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Passive | Reduces the cooldown of Purifying Brew and Celestial Brew by 20%. |
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Passive | Gain up to 15% Mastery based on your current level of Stagger. |
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Passive | Activating Purifying Brew or Celestial Brew grants you 10% dodge for 5 sec. |
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Passive | Each time you dodge or an enemy misses you, your next Tiger Palm or Spinning Crane Kick deals 100% increased damage. |
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Passive | After using Breath of Fire, you breathe fire 2 additional times, each dealing 106 Fire damage. Breath of Fire damage increased by up to 100% based on your level of Stagger. |
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Passive | Your Breath of Fire ignites your right leg in flame for 8 sec, causing your Blackout Kick and Spinning Crane Kick to deal 50% additional damage as Fire damage and refresh the duration of your Breath of Fire on the target. |
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Passive | Stagger is 4% more effective at delaying damage. You gain up to 10% Haste based on your current level of Stagger. |
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Instant - 40 Yd Range - 1 Min Cooldown | Hurls a flaming keg at the target location, dealing 1,520 Fire damage to nearby enemies, causing your attacks against them to deal 117 additional Fire damage, and causing their melee attacks to deal 100% reduced damage for the next 3 sec. |
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Passive | While Niuzao is active, Purifying Brew increases the damage of Niuzao's next Stomp, based on Stagger level. |
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Passive | Blackout Kick deals an additional 5% damage. Blackout Kick critical hits grant an additional 1 stack of Elusive Brawler. |
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Passive | Each time you dodge or an enemy misses you, the remaining cooldown on your Brews is reduced by 1.0 sec. Effect reduced for each recent melee attacker. |
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Passive | Tiger Palm has a 50% chance to deal 200% of normal damage and reduce the remaining cooldown of your Brews by 1 additional sec. |
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Passive | Casting Purifying Brew grants a charge of Ox Stance, increased based on Stagger level. When you take damage that is greater than 60% of your current health, a charge is consumed to increase the amount you Stagger. |
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Passive | Keg Smash deals 20% additional damage, and has 1 additional charge. |
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Passive | Blackout Kick also empowers your next ability: Tiger Palm: Damage increased by 100%. Breath of Fire: Damage increased by 50%, and damage reduction increased by 5%. Keg Smash: Reduces the remaining cooldown on your Brews by 2 additional sec. Celestial Brew: Gain up to 3 additional stacks of Purified Chi. Purifying Brew: Pauses Stagger damage for 3 sec. |
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Passive | Your main hand auto attacks reduce the cooldown on your brews by 0.5 sec and block your target's chi, dealing 117 additional Nature damage and increasing your damage dealt by 1% for 20 sec. Upon reaching 10 stacks, your next cast of Rising Sun Kick or Keg Smash consumes all stacks to strike again at 100% effectiveness. This bonus attack can trigger effects on behalf of Tiger Palm at reduced effectiveness. |
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Instant - 2 Min Cooldown | For the next 30 sec, your Mastery is increased by 9%. Additionally, |
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Passive | Rising Sun Kick grants a charge of Ox Stance. |
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Passive | Ox Stance will now trigger when an attack is larger than 40% of your current health. |
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Passive | Weapons of Order calls forth Niuzao, the Black Ox to assist you for 12 sec. Triggering a bonus attack with Press the Advantage has a chance to call forth Niuzao, the Black Ox. |
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Passive | Triggering a bonus attack from Press the Advantage or casting Weapons of Order releases a surge of chi at your target's location, dealing Nature damage split evenly between all targets over 8 sec. ress the Advantage: Deals 1,373 Nature damage. eapons of Order: Deals 2,747 Nature damage and reduces the cooldown of Weapons of Order by 4 for each affected enemy, to a maximum of 20 sec. |
Hero Talents
Hero talents allow for deeper customization of the Brewmaster Monk class fantasy, further enhancing its combat effectiveness.
Shado Pan
Name | Cast | Effect |
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Passive | Every 2,256 damage you deal generates a Flurry Charge. For each 300 energy you spend, unleash all Flurry Charges, dealing 345 Physical damage per charge. |
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Passive | Flurry Strikes have 15% additional chance to critically strike. |
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Passive | Enemies who die within 10 sec of being damaged by a Flurry Strike explode, dealing 531 physical damage to uncontrolled enemies within 8 yds. |
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Passive | Striking the same target 5 times within 2 sec grants 1% Haste. Multiple instances of this effect may overlap, stacking up to 10 times. |
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Passive | Your attacks penetrate 12% armor. |
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Passive | Your Vivify always heals you for an additional 30% of its total value. |
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Passive | Chi Burst, Chi Wave, and Expel Harm now heal you for 20% of damage dealt. |
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Passive | Damage dealt by Fists of Fury and Keg Smash counts as double towards Flurry Charge generation. Fists of Fury damage increased by 15%. Keg Smash damage increased by 35%. |
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Passive | When your health drops below 50%, summon Whirling Steel, increasing your parry chance and avoidance by 15% for 6 sec. This effect can not occur more than once every 180 sec. |
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Passive | When you dodge or parry an attack, reduce all damage taken by 10% for the next 6 sec. |
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Passive | Flurry Strikes increase your Agility by 1% for 6 sec, stacking up to 20 times. |
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Passive | Energy spenders deal an additional 20% damage. Every 50 Energy spent reduces the cooldown of Weapons of Order by 1 sec. |
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Passive | Blackout Kick deals an additional 20% critical damage and increases the damage of your next set of Flurry Strikes by 10%. |
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Passive | Every 10 Flurry Strikes, become infused with the Wisdom of the Wall, gaining one of the following effects for 20 sec. Critical strike damage increased by 30%. Dodge and Critical Strike chance increased by 25% of your Versatility bonus. Flurry Strikes deal 862 Shadow damage to all uncontrolled enemies within 6 yds. Effect of your Mastery increased by 25%. |
Master Of Harmony
Name | Cast | Effect |
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Passive | Store vitality from 10% of your damage dealt and 20% of your healing. For 10 sec after casting Thunder Focus Tea your spells and abilities draw upon the stored vitality to deal 25% additional healing over 8 sec. |
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Passive | Chi Burst and Chi Wave deal 50% increased damage and healing. |
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Passive | When Aspect of Harmony ends, any remaining vitality is expelled as healing over 8 sec, split among nearby targets. |
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Passive | During Aspect of Harmony, Rising Sun Kick, Blackout Kick, and Tiger Palm also withdraw vitality to damage enemies. |
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Passive | Casting a Physical spell or ability increases the damage and healing of your next Fire or Nature spell or ability by 3%, and vice versa. Stacks up to 5. |
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Passive | Casting Tiger's Lust reduces the remaining cooldown on Roll by 5 sec. |
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Passive | Tiger's Lust grants 20% movement speed to up to 2 allies near its target. |
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Passive | Thunder Focus Tea has 1 additional charge. |
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Passive | When cast on yourself, your single-target healing spells heal for 10% more and restore an additional 8,301 health over 6 sec. |
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Passive | Fortifying Brew grants 20% Stagger. |
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Passive | Rising Sun Kick, Blackout Kick, and Tiger Palm deal 15% additional damage to enemies in a line in front of you. Damage reduced above 5 targets. |
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Passive | Chi Burst increases vitality stored by 25% for 10 sec. |
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Passive | Rising Sun Kick, Blackout Kick, and Tiger Palm contribute 30% additional vitality. |
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Passive | Casting Vivify stores 5,534 vitality, increased based on your recent Gusts of Mist. |
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Passive | When Aspect of Harmony heals, it has a chance to spread to a nearby ally. When you directly heal an affected target, it has a chance to intensify. Targets damaged or healed by your Aspect of Harmony take 10% increased damage or healing from you. |
PvP Talents
PvP talents are tailored for player-versus-player combat scenarios. Activated in arenas, battlegrounds, and the open world with War Mode enabled, these talents optimize a Brewmaster Monk 's performance in PvP encounters. They provide specialized enhancements that give players an edge in combat against other players.
Name | Cast | Effect |
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Reduces the cooldown of Fortifying Brew by 50%. | |
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Purifying Brew deals 20% of cleared damage split among nearby enemies. After clearing 100% of your maximum health in Stagger damage, your next Breath of Fire incapacitates targets for 4 sec. | |
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The cooldown of Zen Meditation is reduced by 50%. While Zen Meditation is active, all harmful spells cast against your allies within 40 yards are redirected to you. Zen Meditation is no longer cancelled when being struck by a melee attack. | |
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Guard the 4 closest players within 15 yards for 15 sec, allowing you to Stagger 20% of damage they take. | |
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Douse allies in the targeted area with Nimble Brew, preventing the next full loss of control effect within 8 sec. | |
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Your next Keg Smash deals 50% additional damage, and stuns all targets it hits for 3 sec. | |
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You perform a Mighty Ox Kick, hurling your enemy a distance behind you. | |
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You gain up to 30% movement speed and 15% magical damage reduction based on your current level of Stagger. | |
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You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault. | |
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Drinking a Purifying Brew will dispel all snares affecting you. | |
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Every 3 sec while Clash is off cooldown, your next Clash can be reactivated immediately to wildly Clash an additional enemy. This effect can stack up to 3 times. | |
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You fire off a rope spear, grappling the target's weapons and shield, returning them to you for 5 sec. | |
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Demateralize into mist while stunned, reducing damage taken by 30%. Each second you remain stunned reduces this bonus by 10%. | |
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Attacking new challengers with Tiger Palm fills you with the spirit of Xuen, granting you 20% haste for 8 sec. This effect cannot occur more than once every 30 sec per target. |