
Solo Shuffle Protection Warrior


This guide tells you everything about how to build a PvP Protection Warrior that will thrive in Solo Shuffle.
Updated , it is based on the 1 top-rated Protection Warriors in Solo Shuffle leaderboards across the US, EU, KR, and TW regions. Ratings are ranging from 2008 to 2008, with the current top Solo Shuffle Protection Warrior being Arashkurdish from Stormreaver (US).
Each character's equipment type, active specialization history, as well as connection frequency, are taken into consideration to keep the guide as accurate as possible.
Top Protection Warriors
Stat Priority
Stats are attributes that enhance character abilities and define how it feels to play. Found on most pieces of equipment, object ameliorations, and consumables, the stats to prioritize for Protection Warriors in Solo Shuffle are Versatility and Critical Strike :
- Versatility
- Critical Strike
- Haste
- Mastery
Sometimes, items can also contain minor stats that can add a certain value. Even though they are really hard to get since they are rare and random, the one to reach is Leech :
- Leech
- Speed
- Avoidance
- Versatility
- Critical Strike
- Haste
- Mastery
- Leech
- Speed
- Avoidance
Races
Each race in World of Warcraft brings traits that can potentially give an edge in achieving victory. That said, the best race for Protection Warrior in Solo Shuffle is currently Draenei .
Since cross-faction play is now possible, there are few barriers that remain for picking what offers the best racials.
-
Draenei1
Class Talents


Battle Stance
Cast Time | Instant |
Cooldown | 3 sec cooldown |
Effect | A balanced combat state that increases the critical strike chance of your abilities by 3% and reduces the duration of movement impairing effects by 10%. Lasts until canceled. |


Defensive Stance
Cast Time | Instant |
Cooldown | 3 sec cooldown |
Effect | A defensive combat state that reduces all damage you take by 15%, and all damage you deal by 10%. Lasts until canceled. |


Berserker Rage
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Go berserk, removing and granting immunity to Fear, Sap, and Incapacitate effects for 6 sec. |


Impending Victory
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 25 sec cooldown |
Effect | Instantly attack the target, causing 266 damage and healing you for 30% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and makes it cost no Rage. |
Power Cost | 10 Rage |
Range | Melee Range |


War Machine
Rank 1 |
1
|
Cast Time | Passive |
Effect | Your auto attacks generate 50% more Rage. Killing an enemy instantly generates 5 Rage, and increases your movement speed by 30% for 8 sec. |


Intervene
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Run at high speed toward an ally, intercepting all melee and ranged attacks against them for 6 sec while they remain within 10 yds. |
Range | 25 yd range |


Rallying Cry
Cast Time | Instant |
Cooldown | 3 min cooldown |
Effect | Lets loose a rallying cry, granting all party or raid members within 40 yards 15% temporary and maximum health for 10 sec. |


Berserker Shout
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Go berserk, removing and granting immunity to Fear, Sap, and Incapacitate effects for 6 sec. Also remove fear effects from group members within 12 yards. |

Piercing Howl
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Snares all enemies within 12 yards, reducing their movement speed by 70% for 8 sec. |


Fast Footwork
Rank 1 |
1
|
Cast Time | Passive |
Effect | Movement speed increased by 5%. |


Spell Reflection
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 1 sec cooldown |
Effect | Raise your weapon, reflecting the first spell cast on you, and reduce magic damage you take by 20% for 5 sec. |


Leeching Strikes
Rank 1 |
1
|
Cast Time | Passive |
Effect | Leech increased by 5%. |


Inspiring Presence
Cast Time | Passive |
Effect | Rallying Cry's duration is increased by 3 sec and it grants an additional 5% maximum health. |

Second Wind
Cast Time | Passive |
Effect | Restores 6% health every 1 sec when you have not taken damage for 5 sec. |


Frothing Berserker
Rank 1 |
1
|
Cast Time | Passive |
Effect | Revenge has a 20% chance to immediately refund 50% of the Rage spent. |


Heroic Leap
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 0.8 sec cooldown |
Effect | Leap through the air toward a target location, slamming down with destructive force to deal 125 Physical damage to all enemies within 8 yards. |
Range | 8-40 yd range |


Intimidating Shout
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | Causes the targeted enemy to cower in fear, and up to 5 additional enemies within 8 yards to flee. Targets are disoriented for 8 sec. |
Range | 8 yd range |


Thunder Clap
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 6 sec cooldown |
Effect | Blasts all enemies within 8 yards for 219 Physical damage. and reduces their movement speed by 20% for 10 sec. Deals reduced damage beyond 5 targets. |


Furious Blows
Rank 1 |
1
|
Cast Time | Passive |
Effect | Auto-attack speed increased by 5%. |


Wrecking Throw
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Hurl your weapon at the enemy, causing 528 Physical damage, ignoring armor. Deals up to 500% increased damage to absorb shields. |
Range | 30 yd range |

Shattering Throw
Cast Time | 1.5 sec cast |
Cooldown | 3 min cooldown |
Effect | Hurl your weapon at the enemy, causing 528 Physical damage, ignoring armor, and removing any magical immunities. Deals up to 500% increased damage to absorb shields. |
Range | 30 yd range |


Crushing Force
Rank 2 |
1
|
Cast Time | Passive |
Effect | Shield Slam deals an additional 10% damage and deals 10% increased critical strike damage. |


Pain and Gain
Rank 1 |
1
|
Cast Time | Passive |
Effect | When you take any damage, heal for 4.50% of your maximum health. This can only occur once every 10 sec. |


Cacophonous Roar
Cast Time | Passive |
Effect | Intimidating Shout can withstand 200% more damage before breaking. |

Menace
Cast Time | Passive |
Effect | Intimidating Shout will knock back all nearby enemies except your primary target, and cause them all to cower in fear for 15 sec instead of fleeing. |


Storm Bolt
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Hurls your weapon at an enemy, causing 152 Physical damage and stunning for 4 sec. |
Range | 20 yd range |


Overwhelming Rage
Cast Time | Passive |
Effect | Maximum Rage increased by 30. |


Sidearm
Rank 1 |
1
|
Cast Time | Passive |
Effect | Your auto-attacks have a 20% chance to hurl weapons at your target and 3 other enemies in front of you, dealing an additional 134 Physical damage. |

Concussive Blows
Cast Time | Passive |
Effect | Cooldown of Pummel reduced by 1.0 sec. Successfully interrupting an enemy increases the damage you deal to them by 5% for 10 sec. |


Reinforced Plates
Rank 1 |
1
|
Cast Time | Passive |
Effect | Armor increased by 20%. |


Bounding Stride
Rank 1 |
1
|
Cast Time | Passive |
Effect | Reduces the cooldown of Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec. |


Blood and Thunder
Rank 1 |
1
|
Cast Time | Passive |
Effect | Thunderclap costs 10 more Rage and deals 10% increased damage. If you have Rend, Thunder Clap affects 5 nearby targets with Rend. |

Crackling Thunder
Cast Time | Passive |
Effect | Thunder Clap's radius is increased by 50%, and it reduces movement speed by an additional 20%. |


Barbaric Training
Rank 1 |
1
|
Cast Time | Passive |
Effect | Revenge deals 25% increased damage but now costs 10 more rage. |


Honed Reflexes
Cast Time | Passive |
Effect | Cooldown of Shield Slam and Pummel reduced by 1.0 sec. |


Bitter Immunity
Cast Time | Instant |
Cooldown | 3 min cooldown |
Effect | Restores 20% health instantly and removes all diseases, poisons and curses affecting you. |


Double Time
Rank 1 |
1
|
Cast Time | Passive |
Effect | Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec. |


Titanic Throw
Cast Time | Instant |
Cooldown | 8 sec cooldown |
Effect | Throws your weapon at the enemy, causing 189 Physical damage to it and 5 nearby enemies. Generates high threat. |
Range | 8-30 yd range |


Seismic Reverberation
Rank 1 |
1
|
Cast Time | Passive |
Effect | If Whirlwind hits 3 or more enemies, it hits them 1 additional time for 30% damage. |


Armored to the Teeth
Rank 2 |
1
|
Cast Time | Passive |
Effect | Gain Strength equal to 4% of your Armor. |


Wild Strikes
Rank 2 |
1
|
Cast Time | Passive |
Effect | Haste increased by 2% and your auto-attack critical strikes increase your auto-attack speed by 20% for 10 sec. |


One-Handed Weapon Specialization
Rank 1 |
1
|
Cast Time | Passive |
Effect | Damage with one-handed weapons and Leech increased by 5%. |


Cruel Strikes
Cast Time | Passive |
Effect | Critical strike chance increased by 2% and critical strike damage of Execute increased by 10%. |


Endurance Training
Rank 1 |
1
|
Cast Time | Passive |
Effect | Stamina increased by 5% and the duration of Fear, Sap and Incapacitate effects on you is reduced by 10.0%. |


Avatar
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares. Generates 10 Rage. |


Thunderous Roar
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | Roar explosively, dealing 854 Physical damage to enemies within 12 yds and cause them to bleed for 933 physical damage over 8 sec. Generates 10 Rage. |


Spear of Bastion
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | Throw a spear at the target location, dealing 875 Physical damage instantly and an additional 875 damage over 4 sec. Deals reduced damage beyond 5 targets. Enemies hit are chained to the spear's location for the duration. Generates 20 Rage. |
Range | 25 yd range |


Shockwave
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 40 sec cooldown |
Effect | Sends a wave of force in a frontal cone, causing 106 damage and stunning all enemies within 10 yards for 2 sec. Generates 10 Rage. |


Unstoppable Force
Rank 1 |
1
|
Cast Time | Passive |
Effect | Avatar increases the damage of Thunder Clap and Shockwave by 50%, and reduces the cooldown of Thunder Clap by 50%. |

Immovable Object
Cast Time | Passive |
Effect | Activating Avatar or Shield Wall casts the other at reduced effectiveness. |


Uproar
Cast Time | Passive |
Effect | Thunderous Roar's cooldown reduced by 30 sec. |


Thunderous Words
Cast Time | Passive |
Effect | Increases the duration of Thunderous Roar's Bleed effect by 2.0 sec and increases the damage of your bleed effects by 15% at all times. |


Piercing Verdict
Cast Time | Passive |
Effect | Spear of Bastion's instant damage increased by 50% and its Rage generation is increased by 100%. |


Elysian Might
Cast Time | Passive |
Effect | Spear of Bastion's duration is increased by 2 sec. While you remain within Spear of Bastion's area your critical strike damage is increased by 25%. |


Rumbling Earth
Rank 1 |
1
|
Cast Time | Passive |
Effect | Shockwave's range increased by 6 yards and when Shockwave strikes at least 3 targets, its cooldown is reduced by 15 sec. |


Sonic Boom
Rank 1 |
1
|
Cast Time | Passive |
Effect | Shockwave deals 350% increased damage and will always critical strike. |
Specialization Talents


Ignore Pain
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 1 sec cooldown |
Effect | Fight through the pain, ignoring 50% of damage taken, up to 1,848 total damage prevented. |


Revenge
Rank 1 |
1
|
Cast Time | Instant |
Effect | Swing in a wide arc, dealing 227 Physical damage to all enemies in front of you. Deals reduced damage beyond 5 targets. Your successful dodges and parries have a chance to make your next Revenge cost no Rage. |
Power Cost | 20 Rage |
Range | Melee Range |


Demoralizing Shout
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Demoralizes all enemies within 10 yards, reducing the damage they deal to you by 20% for 8 sec. |


Devastator
Rank 1 |
1
|
Cast Time | Passive |
Effect | Your auto attacks deal an additional 117 Physical damage and have a 20% chance to reset the remaining cooldown on Shield Slam. |


Last Stand
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 3 min cooldown |
Effect | Increases maximum health by 30% for 15 sec, and instantly heals you for that amount. |


Improved Heroic Throw
Cast Time | Passive |
Effect | Heroic Throw deals 100% increased damage and inflicts Deep Wounds. |


Best Served Cold
Rank 1 |
1
|
Cast Time | Passive |
Effect | Revenge deals 10% more damage, or 20% more damage when your successful dodges or parries have made it cost no Rage. |


Strategist
Rank 1 |
1
|
Cast Time | Passive |
Effect | Devastate, Thunder Clap, Revenge, and Execute have a 30% chance to reset the remaining cooldown on Shield Slam. |


Brace For Impact
Rank 1 |
1
|
Cast Time | Passive |
Effect | Using Shield Slam increases the damage of Shield Slam by 5% for 16 sec, and it increases the block value of your shield by 5%. Stacking up to 5 times. |


Unnerving Focus
Cast Time | Passive |
Effect | Last Stand increases your Rage generation by 50%. |


Challenging Shout
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 2 min cooldown |
Effect | Taunts all enemies within 10 yds to attack you for 6 sec. |


Instigate
Rank 1 |
1
|
Cast Time | Passive |
Effect | Devastate deals 20% increased damage and generates 2 Rage. Devastator deals 10% increased damage and generates 1 Rage. |


Rend
Rank 1 |
1
|
Cast Time | Instant |
Effect | Wounds the target, causing 171 Physical damage instantly and an additional 503 Bleed damage over 15 sec. |
Power Cost | 30 Rage |
Range | Melee Range |


Bloodsurge
Cast Time | Passive |
Effect | Your Bleed effects have a chance to grant you 5 Rage. |


Brutal Vitality
Rank 1 |
1
|
Cast Time | Passive |
Effect | 15% of damage you deal adds to your active Ignore Pain. |

Fueled by Violence
Cast Time | Passive |
Effect | You are healed for 85% of the damage dealt by Deep Wounds. |


Disrupting Shout
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | Taunts all enemies within 14 yds to attack you for 6 sec, interrupts all spellcasting within 14 yds and prevents any spell in that school from being cast for 6 sec. |


Show of Force
Rank 1 |
1
|
Cast Time | Passive |
Effect | Revenge damage increased by 10% and Revenge increases the damage of your next Thunder Clap by 20%. |

Sudden Death
Cast Time | Passive |
Effect | Your attacks have a chance to make your next Execute cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 40 Rage. |


Thunderlord
Rank 1 |
1
|
Cast Time | Passive |
Effect | Increases the radius of Demoralizing Shout by 5 yards. Each enemy hit by Thunder Clap reduces the remaining cooldown on Demoralizing Shout by 1.0 sec, up to 3.0 sec. |


Shield Wall
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 8 sec cooldown |
Effect | Reduces all damage you take by 40% for 8 sec. |


Bolster
Rank 1 |
1
|
Cast Time | Passive |
Effect | Last Stand's cooldown is reduced by 60 sec, and it grants you the Shield Block effect for its duration. |


Tough as Nails
Cast Time | Passive |
Effect | Blocking an attack deals 158 Physical damage to the attacker, ignoring armor. Generates high threat. |

Spell Block
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | You are able to block spells for 20 sec. |


Bloodborne
Cast Time | Passive |
Effect | Deep Wounds, Rend and Thunderous Roar's Bleed effects deal 20% increased damage. |


Into the Fray
Rank 1 |
1
|
Cast Time | Passive |
Effect | You gain 2% Haste for each enemy or ally within 10 yards, up to 10% Haste. |

Heavy Repercussions
Cast Time | Passive |
Effect | Shield Slam generates 2 more Rage and extends the duration of Shield Block by 1.0 sec. |


Enduring Defenses
Cast Time | Passive |
Effect | Shield Block lasts 2 sec longer. |

Massacre
Cast Time | Passive |
Effect | Execute is now usable on targets below 35% health. |


Anger Management
Rank 1 |
1
|
Cast Time | Passive |
Effect | Every 20 Rage you spend reduces the remaining cooldown on Colossus Smash and Bladestorm by 1 sec. |


Impenetrable Wall
Rank 1 |
1
|
Cast Time | Passive |
Effect | Shield Slam generates an additional 3 Rage and reduces the remaining cooldown of Shield Wall by 5 sec. |

Defender's Aegis
Cast Time | Passive |
Effect | Shield Wall gains 1 additional charge, and its cooldown is reduced by 30 sec. |


Punish
Rank 1 |
1
|
Cast Time | Passive |
Effect | Shield Slam deals 10% increased damage, and reduces enemies' damage against you by 3% for 9 sec. Multiple punishments may overlap. |

Juggernaut
Cast Time | Passive |
Effect | Execute increases Execute's damage dealt by 3% for 20 sec, stacking up to 15 times. |


Focused Vigor
Rank 1 |
1
|
Cast Time | Passive |
Effect | Increases Strength and Armor by 5% and your critical strike chance by 1%. |


Shield Specialization
Rank 2 |
1
|
Cast Time | Passive |
Effect | Increases Block chance by 12% and your Block value by 30%. |


Enduring Alacrity
Rank 1 |
1
|
Cast Time | Passive |
Effect | Increases Stamina and Armor by 5% and your Haste by 1%. |


Shield Charge
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Charge to an enemy with your shield, dealing 1,446 Physical damage to it and 580 Physical damage to all enemies within 10 yards. Also stuns the primary target for 4 sec. Generates 20 Rage. |
Range | 25 yd range |


Booming Voice
Rank 1 |
1
|
Cast Time | Passive |
Effect | Demoralizing Shout also generates 30 Rage, and increases damage you deal to affected targets by 20%. |


Indomitable
Rank 1 |
1
|
Cast Time | Passive |
Effect | Your maximum health is increased by 10%, and every 10 Rage you spend heals you for 1% of your maximum health. |


Violent Outburst
Rank 1 |
1
|
Cast Time | Passive |
Effect | Consuming 30 rage grants a stack of Seeing Red, which transforms at 8 stacks into Violent Outburst, causing your next Shield Slam or Thunder Clap to deal 200% increased damage, generate 100% more Rage and grant Ignore Pain. |


Ravager
Rank 1 |
1
|
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | Throws a whirling weapon at the target location that chases nearby enemies, inflicting 2,654 Physical damage to all enemies over 10.9 sec. Deals reduced damage beyond 8 targets. Generates 10 Rage each time it deals damage. |
Range | 40 yd range |


Battering Ram
Rank 1 |
1
|
Cast Time | Passive |
Effect | Shield Charge critical strike chance and critical strike damage increased by 20%, and Shield Charge increases your auto-attack damage and speed by 20% for 20 sec. |


Champion's Bulwark
Cast Time | Passive |
Effect | Shield Charge deals 20% increased damage, grants you Shield Block, Revenge!, and generates an additional 20 Rage. |


Battle-Scarred Veteran
Cast Time | Passive |
Effect | When your health is brought below 30%, you take 80% less damage for 8 sec and healing you receive is increased by 100%. Cannot occur more than once every 180 sec. |


Dance of Death
Cast Time | Passive |
Effect | If your Ravager helps kill an enemy, it lasts 2.0 sec longer and deals 20% increased damage. This effect also applies to future Ravagers for the next 2 min. |


Storm of Steel
Cast Time | Passive |
Effect | Ravager's damage is reduced by 40% but it now has 2 charges and generates 15 Rage each time it deals damage. |
PvP Talents


Disarm
Effect | Disarm the enemy's weapons and shield for 6 sec. Disarmed creatures deal significantly reduced damage. |


Sword and Board
Rank 1 |
1
|
Effect | Increases the critical strike chance of your Devastate and Shield Slam by 30% while Shield Block is active. |


Bodyguard
Effect | Protect an ally, causing 40% of all Physical damage they take to be transfered to you. When the target takes Physical damage, your Shield Slam cooldown has a 30% chance to be reset. Bodyguard is cancelled if the target is further than 15 yards from you. Lasts 1 min. Only one target can be Bodyguarded at a time. |


Morale Killer
Rank 1 |
1
|
Effect | Reduces the cooldown of Demoralizing Shout by 15 sec, and Demoralizing Shout now reduces the damage enemies deal to all targets, not just you. |


Shield Bash
Effect | Bash the target with your shield dealing 415.6 Physical damage and reducing their damage done by 15%. If the target is casting, the cooldown is instantly reset. Generates 3 Rage. |


Thunderstruck
Effect | Thunder Clap roots all targets for 1 sec. |


Warpath
Effect | When landing with Heroic Leap, all targets are stunned for 3 sec. |


Dragon Charge
Effect | Run at high speed at a distance in front of you. All enemies in your path will take 368 Physical damage and be knocked back. |


Rebound
Effect | Reflecting spells causes them to deal 50% extra damage back to the attacker. |


Oppressor
Effect | You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault. |


Demolition
Effect | Reduces the cooldown of your Shattering Throw or Wrecking Throw by 50% and increases its damage to absorb shields by an additional 250%. |


Warbringer
Rank 1 |
1
|
Effect | Charge roots enemies for 2 sec and emanates a shockwave past the target, rooting enemies and dealing 765 Physical damage in a 15 yd cone. |
Equipment
The equipment is what makes characters stronger. The best gear is usually found in the Great Vault, Mythic+ dungeons, and Mythic raids. They can also be bought from PvP vendors or crafted with the Crafting Orders system.
Here are the best equipment items for Protection Warriors in Solo Shuffle.
Hands
-
setDrakebreaker's Gauntlets1
Drakebreaker's Gauntlets
Ilvl 385 Slot Hands Stats +267 strength+619 stamina+208 critical-strike+270 versatilitySet (2) Set: Versatility increased by 104.(4) Set: When you are stunned, harden your resolve, absorbing up to 59,508 damage for 10 sec. Cannot occur more than once every 2 min.(6) Set: Killing enemy players grants Breaker's Frenzy, increasing versatility by 2% and movement speed by 2%. Can stack up to 10 times.Rank Primal Infused
Feet
Trinkets
-
Burgeoning Seed1
Burgeoning Seed
Ilvl 392 Slot Trinket 2 Stats +361 strengthEffects Equip: Dealing or taking damage has a chance to grant you a stack of Brimming Life-Pod, up to 5.Use: Consume Brimming Life-Pod to gain 474 Versatility and 29,773 Maximum Health per stack consumed. Lasts 12 sec. (30 Sec Cooldown)Rank Mythic -
setCrimson Gladiator's Badge of Ferocity1
Crimson Gladiator's Badge of Ferocity
Ilvl 402 Slot Trinket 1 Stats +501 critical-strikeEffects Use: Increases primary stat by 1,049 for 15 sec. (1 Min Cooldown)Set (2) Set: Duration of incoming crowd control effects reduced by 15%. Does not stack with similar effects. Increases your Strength by 300 and Stamina by 1,931 when in Arenas, Battlegrounds, and War Mode.Rank Rival II
Gems
Gems are jewelcrafting items. Created with the Jewelcrafting profession or bought in the auction house, they can be socketed into Head, Neck, Wrists, Waist, and Rings items.
Here are the best gems for Protection Warriors in Solo Shuffle.
-
Radiant Malygite3
Radiant Malygite
Effect +70 Versatility and +33 Critical Strike Type prismatic -
Resplendent Illimited Diamond1
Resplendent Illimited Diamond
Effect +75 Primary Stat and +66 Versatility Type prismatic
Enchantments
Enchantments are equipment item upgrades. Created with the Enchanting and Leatherworking professions, or bought in the auction house, they can be set on Back, Chest, Wrist, Legs, Rings, Feet, Main Hand, and Off Hand items.
Here are the best enchantments for Protection Warriors in Solo Shuffle.
Back
-
Regenerative Leech1
Regenerative Leech
Effect Regenerative Leech
Chest
-
Sustained Strength1
Sustained Strength
Effect Sustained Strength
Wrist
-
+200 Leech1
+200 Leech
Effect +200 Leech
Legs
-
Frosted Armor Kit1
Frosted Armor Kit
Effect Apply a Frosted Armor Kit to your leg armor, permanently increasing its armor by 141. Additionally, the item also gains 177 Agility or Strength. (1 Sec Cooldown)
Feet
-
Plainsrunner's Breeze1
Plainsrunner's Breeze
Effect Plainsrunner's Breeze
Rings
-
+82 Haste1
+82 Haste
Effect +82 Haste -
+82 Versatility1
+82 Versatility
Effect +82 Versatility
Main Hand
-
Sophic Writ1
Sophic Writ
Effect Sophic Writ
Embellished Items
Embellished items are crafted pieces of equipment that feature specific abilities. They are obtained by using an embellishment optional reagent or are already included in an item recipe.
Only 2 embellished items can be equipped at the same time. Here are the best embellished items for Protection Warriors in Solo Shuffle.