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Guardian Druid Talents
![Druid class icon](https://render.worldofwarcraft.com/us/icons/56/classicon_druid.jpg)
![Guardian Druid specialization icon](https://render.worldofwarcraft.com/us/icons/56/ability_racial_bearform.jpg)
Talents in World of Warcraft define your character's gameplay. They offer active abilities for offense and defense, major cooldowns, or passive enhancements to your stats and spells. Here are the current Guardian Druid talents for The War Within Pre-Patch.
Where to Find Talents
Talents can be found in the talent menu, which is accessible by pressing the
N
key (default) or by clicking the target icon in the micro menu:
![Screenshot of the talents button in the micro menu](https://static.murlok.io/web/misc/talents-location.webp)
Class Talents
Class talents represent a common tree shared across all Druid specializations. These talents provide foundational skills and enhancements essential to the Druid class, offering a range of abilities that lay the groundwork for a Druid's overall capabilities.
Name | Cast | Effect |
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Instant - Melee Range | Rake the target for 147 Bleed damage and an additional 829 Bleed damage over 15 sec. wards 1 combo point. |
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Instant - 1 Sec Cooldown | Heals you for 32% health over 3 sec. |
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Instant - 40 Yd Range | Heals the target for 7,393 over 12 sec. |
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2.5 Sec Cast - 40 Yd Range | Call down a burst of energy, causing 5,105 Arcane damage to the target, and 1,759 Arcane damage to all other enemies within 5 yards. Deals reduced damage beyond 8 targets. |
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Call down a burst of energy, causing 5,216 Arcane damage to the target, and 1,776 Arcane damage to all other enemies within 5 yards. Deals reduced damage beyond 8 targets. | |
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Passive | Increases your movement speed by 15%. |
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Instant - Melee Range | Thrash all nearby enemies, dealing immediate physical damage and periodic bleed damage. Damage varies by shapeshift form. |
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Passive | Barkskin's duration is increased by 4 sec. |
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Instant - 40 Yd Range - 8 Sec Cooldown | Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects. |
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Instant - 40 Yd Range - 10 Sec Cooldown | Launch a surge of stellar energies at the target, dealing 11,389 Astral damage. |
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Instant - Melee Range | Finishing move that causes Bleed damage over time. Lasts longer per combo point. 1 point : 648 over 8 sec 2 points: 973 over 12 sec 3 points: 1,296 over 16 sec 4 points: 1,621 over 20 sec 5 points: 1,945 over 24 sec |
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Instant - 0.5 Sec Cooldown | Increases armor by 1,592 for 7 sec. |
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Passive | Frenzied Regeneration and Barkskin increase all healing received by 20%. |
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1.5 Sec Cast - 40 Yd Range - 10 Sec Cooldown | Heals up to 5 injured allies within 30 yards of the target for 5,752 over 7 sec. Healing starts high and declines over the duration. |
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Shapeshift into Moonkin Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects. The act of shapeshifting frees you from movement impairing effects. | |
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Instant - 40 Yd Range | A quick beam of solar light burns the enemy for 1,165 Nature damage and then an additional 10,126 Nature damage over 18 sec. |
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Instant - Melee Range - 20 Sec Cooldown | Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : 87 damage, 1 sec 2 points: 172 damage, 2 sec 3 points: 256 damage, 3 sec 4 points: 341 damage, 4 sec 5 points: 426 damage, 5 sec |
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Passive | Physical damage and Armor increased by 6%. |
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1.5 Sec Cast - 30 Yd Range | Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. |
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Passive | Magical damage and healing increased by 6%. |
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Passive | Sunfire now applies its damage over time effect to all enemies within 8 yards. |
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Instant - 13 Yd Range - 15 Sec Cooldown | You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 3 sec. |
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Passive | Reduces all damage taken by 4%. |
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Instant - 30 Yd Range - 30 Sec Cooldown | Roots the target and all enemies within 12 yards in place for 10 sec. Damage may interrupt the effect. Usable in all shapeshift forms. |
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Instant - 30 Yd Range - 1 Min Cooldown | Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms. |
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Passive | Healing you receive is increased by 4%. |
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Passive | Increases the range of all of your spells by 5 yards. |
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Passive | While in Cat Form, when you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect. Mangle critical strike damage increased by 20%. |
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Instant - 5 25 Yd Range - 15 Sec Cooldown | Fly to a nearby ally's position. |
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Instant - 45 Sec Cooldown | Shift into Cat Form and increase your movement speed by 200%, reducing gradually over 5 sec. |
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Instant - 40 Yd Range - 10 Sec Cooldown | Soothes the target, dispelling all enrage effects. |
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1.7 Sec Cast - 20 Yd Range | Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time. |
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Instant - 1.5 Min Cooldown | Instantly heals you for 30% of maximum health. Usable in all shapeshift forms. |
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Passive | Wrath, Starsurge, and Starfire damage increased by 5%. Starsurge's cooldown is reduced by 4 sec and its mana cost is reduced by 50%. |
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Passive | When you use Barkskin or Survival Instincts, absorb 1,659 damage for 8 sec. |
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Passive | For 4 sec after shifting into Bear Form, your health and armor are increased by 15%. |
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Passive | Stamina in Bear Form is increased by 10%. |
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Instant - 2 Min Cooldown | Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 sec. |
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Passive | Rejuvenation's duration is increased by 3 sec. |
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Passive | Increases your damage and healing by 3% during the day. Increases your Versatility by 2% during the night. |
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Instant - 30 Sec Cooldown | Blasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and reducing their movement speed by 50% for 6 sec. Usable in all shapeshift forms. |
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Passive | Shred, Swipe, Rake, Mangle, and Thrash damage increased by 10%. |
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Passive | You gain 6% of a stat while in each form: No Form: Haste Cat Form: Critical Strike Bear Form: Versatility Moonkin Form: Mastery |
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Passive | Moonfire and Sunfire damage increased by 10%. Rejuvenation and Wild Growth healing increased by 5%. |
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Passive | Survival Instincts and Barkskin reduce damage taken by an additional 10%. |
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Instant - 30 Sec Cooldown | Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within 10 yards for 3 sec. Damage will cancel the effect. |
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Instant - Melee Range - 1 Min Cooldown | Invokes the spirit of Ursoc to stun the target for 4 sec. Usable in all shapeshift forms. |
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Passive | Cooldown reduced by 60 sec. |
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Passive | Shred and Rake can be used in any form and shift you into Cat Form. Mangle can be used in any form and shifts you into Bear Form. Wrath and Starfire shift you into Moonkin Form, if known. |
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Passive | Casting Regrowth increases your movement speed and healing received by 8% for 6 sec. |
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Instant - 40 Yd Range - 3 Min Cooldown | Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 8 sec. |
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Passive | When you fall below 40% health, you cast Frenzied Regeneration, up to once every 120 sec. |
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Instant - 5 Min Cooldown | Abilities not associated with your specialization are substantially empowered for 45 sec. alance: Cast time of Balance spells reduced by 30% and damage increased by 20%. eral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%. uardian: Bear Form gives an additional 20% Stamina, multiple uses of Ironfur may overlap, and Frenzied Regeneration has 2 charges. estoration: Healing increased by 30%, and mana costs reduced by 50%. |
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Instant - 1.5 Min Cooldown | For 15 sec, all single-target damage also heals a nearby friendly target for 20% of the damage done. |
Specialization Talents
Specialization talents provide Guardian Druids with unique abilities and enhancements tailored to their combat style. These talents differentiate Guardian Druids from other Druid specializations, maximizing effectiveness in combat.
Name | Cast | Effect |
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Instant - Melee Range | Maul the target for 638 Physical damage. |
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Passive | Thrash, Swipe, Moonfire, and Maul have a 15% chance to reset the cooldown on Mangle, and to cause it to generate an additional 4 Rage. |
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Instant - 6 Sec Cooldown | Reduces all damage you take by 50% for 6 sec. |
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Passive | When you take non-periodic damage, you have a chance equal to your critical strike to cause your next Regrowth to heal for an additional 130%, and to be instant, free, and castable in all forms for 30 sec. This effect cannot occur more than once every 20 sec. |
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Passive | Sharp brambles protect you, absorbing and reflecting up to 40 damage from each attack. While Barkskin is active, the brambles also deal 14 Nature damage to all nearby enemies every 1 sec. |
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Instant - 40 Sec Cooldown | Bristle your fur, causing you to generate Rage based on damage taken for 8 sec. |
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Passive | Mangle deals 20% additional damage against bleeding targets. |
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Passive | Survival Instincts now has 2 charges. |
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Passive | Frenzied Regeneration's healing is increased by up to 120% based on your missing health. Frenzied Regeneration has 1 additional charge. |
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Passive | Mangle and Maul cause an Infected Wound in the target, reducing their movement speed by 50% for 12 sec. |
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Passive | Increases the duration of Barkskin and Ironfur by 2.0 sec. |
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Passive | Mangle has a 15% chance to reduce the Rage cost of your next Ironfur by 25%. |
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Passive | Frenzied Regeneration's cooldown is reduced by 20%. |
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Passive | Maul and Raze have an additional 30% chance to critically strike. |
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Passive | Ironfur has a 20% chance to apply two stacks and Frenzied Regeneration has a 20% chance to not consume a charge. |
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Passive | Reduces the cooldowns of Barkskin and Survival Instincts by 24%. |
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Passive | When you deal direct damage with Thrash, you gain a charge of Earthwarden, reducing the damage of the next auto attack you take by 25%. Earthwarden may have up to 3 charges. |
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Passive | Mangle increases the damage of your next cast of Maul or Raze, and casting Maul or Raze increases the damage of your next Mangle by 15%. Stacks up to 3. |
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Passive | Autoattacks have a 20% chance to empower your next cast of Maul or Raze, stacking up to 2 times. An empowered cast of Maul or Raze deals 40% increased damage, costs 100% less rage, and reduces the target's damage to you by 12% for 6 sec. |
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Passive | Mangle generates 5 more Rage and deals 25% more damage. |
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Passive | Ironfur increases armor by an additional 15% and Barkskin reduces damage taken by an additional 10%. |
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Passive - 12 Yd Range | When you cast Ironfur, also deal Physical damage equal to 20% of your armor, split among enemies within 12 yards. Damage reduced above 4 applications. |
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Passive | Every 300 Rage you spend causes a burst of restorative energy, healing allies within 12 yds for 3,186. |
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Passive | Mangle increases the duration of your next Ironfur by 3 sec, or the healing of your next Frenzied Regeneration by 20%. |
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Passive | While in Bear Form, you deal 20% increased Arcane damage. |
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Passive | Each stack of Thrash reduces the target's damage to you by 2% and increases your damage to them by 2%. |
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Passive | Increases the damage and radius of Thrash by 25%. |
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Passive | Your damage over time effects deal their damage in 25% less time, and your healing over time effects in 15% less time. |
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Passive | While in Bear Form, you deal 10% increased Arcane damage, and are healed for 25% of all Arcane damage done. |
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Passive | Your damage has a 5% chance to trigger a free automatic Moonfire on that target. When this occurs, the next Moonfire you cast generates 8 Rage, and deals 300% increased direct damage. |
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Passive | Thrash and Maul grant you an absorb shield for 25% of the damage dealt for 15 sec. |
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Passive | Thrash has a 20% chance to trigger an additional Thrash. Thrash stacks 2 additional times. |
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Passive | Thrash also generates 3 Rage each time it deals damage, on up to 5 targets. |
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Passive | An improved Bear Form that grants the benefits of Berserk, causes Mangle to hit up to 3 targets, and increases maximum health by 30%. Lasts 30 sec. You may freely shapeshift in and out of this improved Bear Form for its duration. |
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Channeled - 2 Min Cooldown | Call upon the spirits for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec. You will cast Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form. |
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Passive | Your direct damage melee abilities against enemies afflicted by Moonfire cause them to burn for an additional 20% Arcane damage. |
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Passive | Moonfire reduces damage dealt to you by 10%. |
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Passive | Moonfire deals 8% increased damage and also hits another nearby enemy within 15 yds of the target. |
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Instant - Melee Range - 45 Sec Cooldown | A devastating blow that consumes 2 stacks of your Thrash on the target to deal 725 Physical damage and reduce the damage they deal to you by 35% for 8 sec. |
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Instant - Melee Range | Strike with the might of Ursoc, dealing 346 Physical damage to all enemies in front of you. Deals reduced damage beyond 5 targets. |
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Passive | ncarnation: Guardian of Ursoc: Every 25 Rage you spend reduces the cooldown of Incarnation: Guardian of Ursoc by 1 sec. onvoke the Spirits: Convoke the Spirits' cooldown is reduced by 50% and its duration and number of spells cast is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability. |
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Instant - 1 Min Cooldown | Unleashes the rage of Ursoc for 8 sec, preventing 20% of all damage you take, increasing your damage done by 15%, granting you 20% leech, and reflecting 250 Nature damage back at your attackers. |
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Instant - 1 Min Cooldown | Summons a beam of lunar light at your location, increasing your mastery by 25%, dealing 457 Arcane damage, and healing you for 4,220 over 8 sec. |
Hero Talents
Hero talents allow for deeper customization of the Guardian Druid class fantasy, further enhancing its combat effectiveness.
Druid Of The Claw
Name | Cast | Effect |
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Passive | Your auto-attacks have a chance to make your next Ferocious Bite become Ravage. cffffffffRavage Finishing move that slashes through your target in a wide arc, dealing Physical damage per combo point to your target and consuming up to 25 additional Energy to increase that damage by up to 100%. Hits all other enemies in front of you for reduced damage per combo point spent. 1 point: 273 damage, 102 in an arc 2 points: 551 damage, 208 in an arc 3 points: 828 damage, 319 in an arc 4 points: 1,104 damage, 422 in an arc 5 points: 1,336 damage, 513 in an arc |
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Passive | Your maximum Energy and Rage are increased by 20. Frenzied Regeneration also increases your maximum health by 10%. |
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Passive | Ravage also inflicts a Bleed that causes 201 damage over 6 sec and saps its victims' strength, reducing damage they deal to you by 10%. Dreadful Wound is not affected by Circle of Life and Death. |
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Passive | Maul and Raze damage increased by 20%. |
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Passive | Ironfur and Frenzied Regeneration persist in Cat Form. When transforming from Bear to Cat Form, you retain 80% of your Bear Form armor and health for 6 sec. For 6 sec after entering Bear Form, you heal for 10% of damage taken over 8 sec. |
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Passive | Ravage increases your auto-attack speed by 35% for 6 sec. |
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Passive | Ravage increases your Agility by 8% and the armor granted by Ironfur by 20% for 8 sec. Your first Mangle after entering combat makes your next Maul become Ravage. |
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Passive | Stampeding Roar's duration is increased by 25%. |
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Passive | Frenzied Regeneration can be cast in Cat Form for 40 Energy. Bear Form reduces magic damage you take by 4%. Shred and Swipe damage increased by 6%. Mangle damage increased by 15%. |
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Passive | Mangle grants Feline Potential. When you have 6 stacks, the next time you transform into Cat Form, gain 5 combo points and your next Ferocious Bite or Rip deals 225% increased damage for its full duration. |
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Passive | Every attack with an Energy cost that you cast extends the duration of your Dreadful Wounds by 0.6 sec, up to 8 additional sec. |
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Passive | Shred, Swipe, and Mangle's critical strike chance and critical strike damage are increased by 10%. |
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Passive | The cooldown of Pulverize is reduced by 10 sec. |
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Passive | During Berserk, Shred, Swipe, and Thrash have a 25% chance to make your next Ferocious Bite become Ravage. |
Elune'S Chosen
Name | Cast | Effect |
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Passive | ury of Elune Fury of Elune now ends with a flash of energy, blasting nearby enemies for 15,550 Astral damage. ull Moon Full Moon calls down 2 Minor Moons that deal 13,765 Astral damage and generate 3 Astral Power. |
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Passive | Free automatic Moonfires from Galactic Guardian generate 5 Rage. |
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Passive | Moonfire deals 20% additional damage. |
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Passive | Bear Form and Moonkin Form reduce Arcane damage taken by 6% and all other magic damage taken by 3%. |
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Passive | Each non-Arcane damaging ability you use increases the damage of your next Arcane damaging ability by 3%, stacking up to 3 times. |
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Passive | Enemies damaged by Lunar Beam or Fury of Elune take 6% increased damage from you for 6 sec. |
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Passive | Enemies affected by Moonfire are slowed by 20%. |
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Passive | Using Wild Charge while in Bear Form or Moonkin Form incurs a 3 sec shorter cooldown. |
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Passive | Increases the damage of Lunar Beam by 30% and Fury of Elune by 15%. |
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Passive | Thrash now deals Arcane damage and its damage is increased by 12%. |
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Passive | Moonfire damage has a chance to call down a Fury of Elune to follow your target for 3 sec. ury of Elune Calls down a beam of pure celestial energy, dealing 6,346 Astral damage over 3 sec within its area. enerates 15 Astral Power over its duration. |
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Passive | Incarnation: Guardian of Ursoc increase Arcane damage from spells and abilities by 10% while active. Increases the duration and number of spells cast by Convoke the Spirits by 25%. |
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Passive | All Arcane damage from your spells and abilities is increased by 3%. |
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Passive | Your Arcane abilities reduce the cooldown of Lunar Beam by 3.0 sec. |
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Passive | Further increases the power of Boundless Moonlight. ury of Elune The flash of energy now generates 6 Astral Power and its damage is increased by 50%. ull Moon New Moon and Half Moon now also call down 1 Minor Moon. |
PvP Talents
PvP talents are tailored for player-versus-player combat scenarios. Activated in arenas, battlegrounds, and the open world with War Mode enabled, these talents optimize a Guardian Druid 's performance in PvP encounters. They provide specialized enhancements that give players an edge in combat against other players.
Name | Cast | Effect |
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Your abilities are amplified based on your current shapeshift form, granting an additional effect. aster Form Rejuvenation and Swiftmend heal for 30% more and cause you to instantly generate 25 Rage after entering Bear Form. oonkin Form Wrath, Starfire, and Starsurge deal 30% additional damage and cause you to instantly generate 25 Rage after entering Bear Form. at Form Rip, Ferocious Bite, and Maim deal 60% additional damage and cause you to instantly generate 50 Rage after entering Bear Form when cast with 5 combo points. | |
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You bolster nearby allies within 15 yards, increasing their maximum health by 15%. The duration of all stun effects on you is reduced by 15%. | |
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Demoralizes all enemies within 10 yards, reducing the damage they do by 20% for 8 sec. | |
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Increases the range of your Skull Bash by 10 yards. | |
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Entangling Roots is now an instant cast spell with a 6 second cooldown but with a 10 yard range. It can also be cast while in shapeshift forms. | |
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Charge to an enemy, stunning them for 3 sec and knocking back their allies within 15 yards. | |
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Embrace the Emerald Dream, causing you to enter a deep slumber for 8 sec. While sleeping, all other cooldowns recover 400% faster, and allies within 40 yds are healed for 318 every 1 sec. Direct damage taken may awaken you. | |
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You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault. | |
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Your Travel Form movement speed while within a Battleground or Arena is increased by 20% and you always move at 100% movement speed while in Travel Form. | |
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Your Stampeding Roar clears all roots and snares from yourself and allies. | |
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Summon a grove to protect allies in the area for 10 sec, reducing damage taken by 50% from enemies outside the grove. | |
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For 3 sec after leaving Cat Form or Travel Form, you retain up to 40% movement speed. |