Vengeance Demon Hunter Talents
Talents in World of Warcraft define your character's gameplay. They offer active abilities for offense and defense, major cooldowns, or passive enhancements to your stats and spells. Here are the current Vengeance Demon Hunter talents for The War Within Season 1.
Where to Find Talents
Talents can be found in the talent menu, which is accessible by pressing the
N
key (default) or by clicking the target icon in the micro menu:
Class Talents
Class talents represent a common tree shared across all Demon Hunter specializations. These talents provide foundational skills and enhancements essential to the Demon Hunter class, offering a range of abilities that lay the groundwork for a Demon Hunter's overall capabilities.
Name | Cast | Effect |
---|---|---|
Vengeful Retreat
|
Instant - 25 Sec Cooldown | Remove all snares and vault away. Nearby enemies take 86 Physical damage. |
Blazing Path
|
Passive | Fel Rush gains an additional charge. |
Sigil of Misery
|
Instant - 30 Yd Range - 2 Min Cooldown | Place a Sigil of Misery at the target location that activates after 2 sec. Causes all enemies affected by the sigil to cower in fear, disorienting them for 15 sec. |
Vengeful Bonds
|
Passive | Vengeful Retreat reduces the movement speed of all nearby enemies by 70% for 3 sec. |
Unrestrained Fury
|
Passive | Increases maximum Fury by 20. |
Shattered Restoration
|
Passive | The healing of Shattered Souls is increased by 10%. |
Improved Sigil of Misery
|
Passive | Reduces the cooldown of Sigil of Misery by 30 sec. |
Bouncing Glaives
|
Passive | Throw Glaive ricochets to 1 additional target. |
Imprison
|
Instant - 20 Yd Range - 45 Sec Cooldown | Imprisons a demon, beast, or humanoid, incapacitating them for 1 min. Damage will cancel the effect. Limit 1. |
Charred Warblades
|
Passive | You heal for 3% of all Fire damage you deal. |
Chaos Nova
|
Instant - 45 Sec Cooldown | Unleash an eruption of fel energy, dealing 146 Chaos damage and stunning all nearby enemies for 2 sec. |
Improved Disrupt
|
Passive | Increases the range of Disrupt to 10 yds. |
Consume Magic
|
Instant - 30 Yd Range - 10 Sec Cooldown | Consume 1 beneficial Magic effect removing it from the target. |
Aldrachi Design
|
Passive | Increases your chance to parry by 3%. |
Chaos Fragments
|
Passive | Each enemy stunned by Chaos Nova has a 30% chance to generate a Lesser Soul Fragment. |
Master of the Glaive
|
Passive | Throw Glaive has 2 charges and snares all enemies hit by 50% for 6 sec. |
Champion of the Glaive
|
Passive | Throw Glaive has 2 charges and 10 yard increased range. |
Disrupting Fury
|
Passive | Disrupt generates 30 Fury on a successful interrupt. |
Felblade
|
Instant - 15 Yd Range - 15 Sec Cooldown | Charge to your target and deal 595 Fire damage. Demon's Bite has a chance to reset the cooldown of Felblade. enerates 40 Fury. |
Swallowed Anger
|
Passive | Consume Magic generates 20 Fury when a beneficial Magic effect is successfully removed from the target. |
Aura of Pain
|
Passive | Increases the critical strike chance of Immolation Aura by 6%. |
Live by the Glaive
|
Passive | When you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury. This effect may only occur once every 5 sec. |
Pursuit
|
Passive | Mastery increases your movement speed. |
Soul Rending
|
Passive | Leech increased by 10%. Gain an additional 10% leech while Metamorphosis is active. |
Infernal Armor
|
Passive | Immolation Aura increases your armor by 20% and causes melee attackers to suffer 32 Fire damage. |
Lost in Darkness
|
Passive | Spectral Sight lasts an additional 6 sec if disrupted by attacking or taking damage. |
Felfire Haste
|
Passive | Fel Rush increases your movement speed by 10% for 8 sec. |
Illidari Knowledge
|
Passive | Reduces magic damage taken by 5%. |
Demonic
|
Passive | Eye Beam causes you to enter demon form for 5 sec after it finishes dealing damage. |
Will of the Illidari
|
Passive | Increases maximum health by 5%. |
Precise Sigils
|
Passive | All Sigils are now placed at your target's location. |
Internal Struggle
|
Passive | Increases your mastery by 2.4%. |
Darkness
|
Instant - 5 Min Cooldown | Summons darkness around you in an 8 yd radius, granting friendly targets a 15% chance to avoid all damage from an attack. Lasts 8 sec. Chance to avoid damage increased by 100% when not in a raid. |
Soul Sigils
|
Passive | Afflicting an enemy with a Sigil generates 1 Lesser Soul Fragment. |
Quickened Sigils
|
Passive | All Sigils activate 1 second faster. |
Erratic Felheart
|
Passive | The cooldown of Fel Rush is reduced by 20%. |
Long Night
|
Passive | Increases the duration of Darkness by 3 sec. |
Pitch Black
|
Passive | Reduces the cooldown of Darkness by 120 sec. |
Rush of Chaos
|
Passive | Reduces the cooldown of Metamorphosis by 60 sec. |
Demon Muzzle
|
Passive | Enemies deal 8% reduced magic damage to you for 8 sec after being afflicted by one of your Sigils. |
Flames of Fury
|
Passive | Sigil of Flame deals 70% increased damage and generates 2 additional Fury per target hit. |
Collective Anguish
|
Passive | Eye Beam summons an allied Vengeance Demon Hunter who casts Fel Devastation, dealing 955 Fire damage over 2 sec. Dealing damage heals you for up to 105 health. |
The Hunt
|
1 Sec Cast - 50 Yd Range - 1.5 Min Cooldown | Charge to your target, striking them for 2,681 Chaos damage, rooting them in place for 1.5 sec and inflicting 2,119 Chaos damage over 6 sec to up to 5 enemies in your path. The pursuit invigorates your soul, healing you for 10% of the damage you deal to your Hunt target for 20 sec. |
Sigil of Spite
|
Instant - 30 Yd Range | Place a demonic sigil at the target location that activates after 2 sec. Detonates to deal 2,304 Chaos damage and shatter up to 3 Lesser Soul Fragments from enemies affected by the sigil. Deals reduced damage beyond 5 targets. |
Specialization Talents
Specialization talents provide Vengeance Demon Hunters with unique abilities and enhancements tailored to their combat style. These talents differentiate Vengeance Demon Hunters from other Demon Hunter specializations, maximizing effectiveness in combat.
Name | Cast | Effect |
---|---|---|
Fel Devastation
|
Channeled - 20 Yd Range - 40 Sec Cooldown | Unleash the fel within you, damaging enemies directly in front of you for 1,376 Fire damage over 2 sec. |
Frailty
|
Passive | Enemies struck by Sigil of Flame are afflicted with Frailty for 6 sec. You heal for 8% of all damage you deal to targets with Frailty. |
Fiery Brand
|
Instant - 30 Yd Range | Brand an enemy with a demonic symbol, instantly dealing 1,124 Fire damage. The enemy's damage done to you is reduced by 40% for 12 sec. |
Shear Fury
|
Passive | Shear generates 10 additional Fury. |
Fracture
|
Instant - Melee Range | Rapidly slash your target for 333 Physical damage, and shatter 2 Lesser Soul Fragments from them. enerates 25 Fury. |
Deflecting Spikes
|
Passive | Demon Spikes also increases your Parry chance by 15% for 6 sec. |
Ascending Flame
|
Passive | Sigil of Flame's initial damage is increased by 50%. Multiple applications of Sigil of Flame may overlap. |
Perfectly Balanced Glaive
|
Passive | Reduces the cooldown of Throw Glaive by 6 sec. |
Calcified Spikes
|
Passive | You take 12% reduced damage after Demon Spikes ends, fading by 1% per second. |
Roaring Fire
|
Passive | Fel Devastation heals you for up to 50% more, based on your missing health. |
Sigil of Silence
|
Instant - 30 Yd Range - 1 Min Cooldown | Place a Sigil of Silence at the target location that activates after 2 sec. Silences all enemies affected by the sigil for 4 sec. |
Retaliation
|
Passive | While Demon Spikes is active, melee attacks against you cause the attacker to take 82 Physical damage. Generates high threat. |
Meteoric Strikes
|
Passive | Reduce the cooldown of Infernal Strike by 10 sec. |
Spirit Bomb
|
Instant | Consume up to 5 available Soul Fragments then explode, damaging nearby enemies for 192 Fire damage per fragment consumed, and afflicting them with Frailty for 6 sec, causing you to heal for 8% of damage you deal to them. Deals reduced damage beyond 8 targets. |
Feast of Souls
|
Passive | Soul Cleave heals you for an additional 955 over 6 sec. |
Agonizing Flames
|
Passive | Immolation Aura increases your movement speed by 10% and its duration is increased by 50%. |
Extended Spikes
|
Passive | Increases the duration of Demon Spikes by 2 sec. |
Burning Blood
|
Passive | Fire damage increased by 10%. |
Soul Barrier
|
Instant - 30 Sec Cooldown | Shield yourself for 15 sec, absorbing 7,965 damage. Consumes all available Soul Fragments to add 2,124 to the shield per fragment. |
Bulk Extraction
|
Instant - 1 Min Cooldown | Demolish the spirit of all those around you, dealing 170 Fire damage to nearby enemies and extracting up to 5 Lesser Soul Fragments, drawing them to you for immediate consumption. |
Revel in Pain
|
Passive | When Fiery Brand expires on your primary target, you gain a shield that absorbs up 4,481 damage for 15 sec, based on your damage dealt to them while Fiery Brand was active. |
Void Reaver
|
Passive | Frailty now also reduces all damage you take from afflicted targets by 3%. Enemies struck by Soul Cleave are afflicted with Frailty for 6 sec. |
Fallout
|
Passive | Immolation Aura's initial burst has a chance to shatter Lesser Soul Fragments from enemies. |
Ruinous Bulwark
|
Passive | Fel Devastation heals for an additional 10%, and 100% of its healing is converted into an absorb shield for 10 sec. |
Volatile Flameblood
|
Passive | Immolation Aura generates 5-10 Fury when it deals critical damage. This effect may only occur once per 1 sec. |
Fel Flame Fortification
|
Passive | You take 10% reduced magic damage while Immolation Aura is active. |
Soul Furnace
|
Passive | Every 10 Soul Fragments you consume increases the damage of your next Soul Cleave or Spirit Bomb by 40%. |
Painbringer
|
Passive | Consuming a Soul Fragment reduces all damage you take by 2% for 6 sec. Multiple applications may overlap. |
Sigil of Chains
|
Instant - 30 Yd Range - 1 Min Cooldown | Place a Sigil of Chains at the target location that activates after 2 sec. All enemies affected by the sigil are pulled to its center and are snared, reducing movement speed by 70% for 6 sec. |
Fiery Demise
|
Passive | Fiery Brand also increases Fire damage you deal to the target by 40%. |
Chains of Anger
|
Passive | Increases the duration of your Sigils by 2 sec and radius by 2 yds. |
Focused Cleave
|
Passive | Soul Cleave deals 50% increased damage to your primary target. |
Soulmonger
|
Passive | When consuming a Soul Fragment would heal you above full health it shields you instead, up to a maximum of 19,734. |
Stoke the Flames
|
Passive | Fel Devastation damage increased by 35%. |
Burning Alive
|
Passive | Every 1 sec, Fiery Brand spreads to one nearby enemy. |
Cycle of Binding
|
Passive | Afflicting an enemy with a Sigil reduces the cooldown of your Sigils by 2 sec. |
Vulnerability
|
Passive | Frailty now also increases all damage you deal to afflicted targets by 4%. |
Feed the Demon
|
Passive | Consuming a Soul Fragment reduces the remaining cooldown of Demon Spikes by 0.50 sec. |
Charred Flesh
|
Passive | Immolation Aura damage increases the duration of your Fiery Brand and Sigil of Flame by 0.50 sec. |
Soulcrush
|
Passive | Multiple applications of Frailty may overlap. Soul Cleave applies Frailty to your primary target for 8 sec. |
Soul Carver
|
Instant - Melee Range - 1 Min Cooldown | Carve into the soul of your target, dealing 1,097 Fire damage and an additional 700 Fire damage over 3 sec. Immediately shatters 3 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec. |
Last Resort
|
Passive | Sustaining fatal damage instead transforms you to Metamorphosis form. This may occur once every 8 min. |
Darkglare Boon
|
Passive | When Fel Devastation finishes fully channeling, it refreshes 15-30% of its cooldown and refunds 15-30 Fury. |
Down in Flames
|
Passive | Fiery Brand has 12 sec reduced cooldown and 1 additional charge. |
Illuminated Sigils
|
Passive | Sigil of Flame has 5 sec reduced cooldown and 1 additional charge. You have 12% increased chance to parry attacks from enemies afflicted by your Sigil of Flame. |
Hero Talents
Hero talents allow for deeper customization of the Vengeance Demon Hunter class fantasy, further enhancing its combat effectiveness.
Fel Scarred
Name | Cast | Effect |
---|---|---|
Demonsurge
|
Passive | Metamorphosis now also greatly empowers Soul Cleave and Spirit Bomb. While demon form is active, the first cast of each empowered ability induces a Demonsurge, causing you to explode with Fel energy, dealing 1,043 Fire damage to nearby enemies. |
Wave of Debilitation
|
Passive | Chaos Nova slows enemies by 60% and reduces attack and cast speed 15% for 5 sec after its stun fades. |
Pursuit of Angriness
|
Passive | Movement speed increased by 1% per 10 Fury. |
Focused Hatred
|
Passive | Demonsurge deals 50% increased damage when it strikes a single target. Each additional target reduces this bonus by 10%. |
Set Fire to the Pain
|
Passive | 5% of all non-Fire damage taken is instead taken as Fire damage over 6 sec. Fire damage taken reduced by 10%. |
Improved Soul Rending
|
Passive | Leech granted by Soul Rending increased by 2% and an additional 2% while Metamorphosis is active. |
Burning Blades
|
Passive | Your blades burn with Fel energy, causing your Soul Cleave, Throw Glaive, and auto-attacks to deal an additional 35% damage as Fire over 6 sec. |
Violent Transformation
|
Passive | When you activate Metamorphosis, the cooldowns of your Sigil of Flame and Fel Devastation are immediately reset. |
Enduring Torment
|
Passive | The effects of your demon form persist outside of it in a weakened state, increasing maximum health by 5% and Armor by 20%. |
Untethered Fury
|
Passive | Maximum Fury increased by 50. |
Student of Suffering
|
Passive | Sigil of Flame applies Student of Suffering to you, increasing Mastery by 14.4% and granting 5 Fury every 2 sec, for 8 sec. |
Flamebound
|
Passive | Immolation Aura has 2 yd increased radius and 25% increased critical strike damage bonus. |
Monster Rising
|
Passive | Agility increased by 8% while not in demon form. |
Demonic Intensity
|
Passive | Activating Metamorphosis greatly empowers Fel Devastation, Immolation Aura, and Sigil of Flame. Demonsurge damage is increased by 10% for each time it previously triggered while your demon form is active. |
Aldrachi Reaver
Name | Cast | Effect |
---|---|---|
Art of the Glaive
|
Passive | Consuming 20 Soul Fragments or casting The Hunt converts your next Throw Glaive into Reaver's Glaive. eaver's Glaive: Throw a glaive enhanced with the essence of consumed souls at your target, dealing 1,831 Physical damage and ricocheting to 2 additional enemies. Begins a well-practiced pattern of glaivework, enhancing your next Shear and Soul Cleave. The enhanced ability you cast first deals 10% increased damage, and the second deals 20% increased damage. |
Fury of the Aldrachi
|
Passive | When enhanced by Reaver's Glaive, Soul Cleave casts 3 additional glaive slashes to nearby targets. If cast after Shear, cast 6 slashes instead. |
Evasive Action
|
Passive | Vengeful Retreat can be cast a second time within 3 sec. |
Unhindered Assault
|
Passive | Vengeful Retreat resets the cooldown of Felblade. |
Reaver's Mark
|
Passive | When enhanced by Reaver's Glaive, Shear applies Reaver's Mark, which causes the target to take 7% increased damage for 20 sec. If cast after Soul Cleave, Reaver's Mark is increased to 14%. |
Aldrachi Tactics
|
Passive | The second enhanced ability in a pattern shatters an additional Soul Fragment. |
Army Unto Oneself
|
Passive | Felblade surrounds you with a Blade Ward, reducing damage taken by 10% for 5 sec. |
Incorruptible Spirit
|
Passive | Each Soul Fragment you consume shields you for an additional 15% of the amount healed. |
Wounded Quarry
|
Passive | While eaver's Mark is on your target, melee attacks strike with an additional glaive slash for 106 Physical damage and have a chance to shatter a soul. |
Incisive Blade
|
Passive | Soul Cleave deals 10% increased damage. |
Keen Engagement
|
Passive | Reaver's Glaive generates 20 Fury. |
Preemptive Strike
|
Passive | Throw Glaive deals 1,062 Physical damage to enemies near its initial target. |
Warblade's Hunger
|
Passive | Consuming a Soul Fragment causes your next Shear to deal 212 additional damage. |
Thrill of the Fight
|
Passive | After consuming both enhancements, gain Thrill of the Fight, increasing your attack speed by 15% for 20 sec and your damage and healing by 20% for 10 sec. |
PvP Talents
PvP talents are tailored for player-versus-player combat scenarios. Activated in arenas, battlegrounds, and the open world with War Mode enabled, these talents optimize a Vengeance Demon Hunter 's performance in PvP encounters. They provide specialized enhancements that give players an edge in combat against other players.
Name | Cast | Effect |
---|---|---|
Cleansed by Flame
|
Immolation Aura dispels a magical effect on you when cast. | |
Everlasting Hunt
|
Dealing damage increases your movement speed by 15% for 3 sec. | |
Jagged Spikes
|
While Demon Spikes is active, melee attacks against you cause Physical damage equal to 30% of the damage taken back to the attacker. | |
Illidan's Grasp
|
You strangle the target with demonic magic, stunning them in place and dealing 3,717 Shadow damage over 5 sec while the target is grasped. Can move while channeling. Use Illidan's Grasp again to toss the target to a location within 40 yards, stunning them and all nearby enemies for 3 sec and dealing 1,100 Shadow damage. | |
Tormentor
|
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault. | |
Sigil Mastery
|
Reduces the cooldown of your Sigils by an additional 25%. | |
Demonic Trample
|
Transform to demon form, moving at 175% increased speed for 3 sec, knocking down all enemies in your path and dealing 58.0 Physical damage. During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks. Shares charges with Infernal Strike. | |
Reverse Magic
|
Removes all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible. | |
Detainment
|
Imprison's PvP duration is increased by 1 sec, and targets become immune to damage and healing while imprisoned. | |
Unending Hatred
|
Taking damage causes you to gain Fury based on the damage dealt. | |
Blood Moon
|
Consume Magic now affects all enemies within 8 yards of the target and generates a Lesser Soul Fragment. Each effect consumed has a 5% chance to upgrade to a Greater Soul. | |
Cover of Darkness
|
The radius of Darkness is increased by 4 yds, and its duration by 2 sec. | |
Rain from Above
|
You fly into the air out of harm's way. While floating, you gain access to Fel Lance allowing you to deal damage to enemies below. | |
Glimpse
|
Vengeful Retreat provides immunity to loss of control effects, and reduces damage taken by 35% until you land. |