
Vengeance Demon Hunter Talents
Talents in World of Warcraft define your character's gameplay. They offer active abilities for offense and defense, major cooldowns, or passive enhancements to your stats and spells. Here are the current Vengeance Demon Hunter talents for The War Within Season 2.
Where to Find Talents
Talents can be found in the talent menu, which is accessible by pressing the
N
key (default) or by clicking the target icon in the micro menu:

Class Talents
Class talents represent a common tree shared across all Demon Hunter specializations. These talents provide foundational skills and enhancements essential to the Demon Hunter class, offering a range of abilities that lay the groundwork for a Demon Hunter's overall capabilities.
Name | Cast | Effect |
---|---|---|
![]() |
Instant - 25 Sec Cooldown | Remove all snares and vault away. Nearby enemies take 86 Physical damage. |
![]() |
Passive | Fel Rush gains an additional charge. |
![]() |
Instant - 30 Yd Range - 2 Min Cooldown | Place a Sigil of Misery at the target location that activates after 2 sec. Causes all enemies affected by the sigil to cower in fear, disorienting them for 15 sec. |
![]() |
Passive | Vengeful Retreat reduces the movement speed of all nearby enemies by 70% for 3 sec. |
![]() |
Passive | Increases maximum Fury by 20. |
![]() |
Passive | The healing of Shattered Souls is increased by 10%. |
![]() |
Passive | Reduces the cooldown of Sigil of Misery by 30 sec. |
![]() |
Passive | Throw Glaive ricochets to 1 additional target. |
![]() |
Instant - 20 Yd Range - 45 Sec Cooldown | Imprisons a demon, beast, or humanoid, incapacitating them for 1 min. Damage may cancel the effect. Limit 1. |
![]() |
Passive | You heal for 3% of all Fire damage you deal. |
![]() |
Instant - 45 Sec Cooldown | Unleash an eruption of fel energy, dealing 147 Chaos damage and stunning all nearby enemies for 2 sec. |
![]() |
Passive | Increases the range of Disrupt to 10 yds. |
![]() |
Instant - 30 Yd Range - 10 Sec Cooldown | Consume 1 beneficial Magic effect removing it from the target. |
![]() |
Passive | Increases your chance to parry by 3%. |
![]() |
Passive | Each enemy stunned by Chaos Nova has a 30% chance to generate a Lesser Soul Fragment. |
![]() |
Passive | Throw Glaive has 2 charges and snares all enemies hit by 50% for 6 sec. |
![]() |
Passive | Throw Glaive has 2 charges and 10 yard increased range. |
![]() |
Passive | Disrupt generates 30 Fury on a successful interrupt. |
![]() |
Instant - 15 Yd Range - 15 Sec Cooldown | Charge to your target and deal 651 Fire damage. Demon's Bite has a chance to reset the cooldown of Felblade. Generates 40 Fury. |
![]() |
Passive | Consume Magic generates 20 Fury when a beneficial Magic effect is successfully removed from the target. |
![]() |
Passive | Increases the critical strike chance of Immolation Aura by 6%. |
![]() |
Passive | When you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury. This effect may only occur once every 5 sec. |
![]() |
Passive | Mastery increases your movement speed. |
![]() |
Passive | Leech increased by 10%. Gain an additional 10% leech while Metamorphosis is active. |
![]() |
Passive | Immolation Aura increases your armor by 20% and causes melee attackers to suffer 31 Fire damage. |
![]() |
Passive | Spectral Sight has 5 sec reduced cooldown and no longer reduces movement speed. |
![]() |
Passive | Fel Rush increases your movement speed by 10% for 8 sec. |
![]() |
Passive | Reduces magic damage taken by 5%. |
![]() |
Passive | Eye Beam causes you to enter demon form for 5 sec after it finishes dealing damage. |
![]() |
Passive | Increases maximum health by 5%. |
![]() |
Passive | All Sigils are now placed at your target's location. |
![]() |
Passive | Increases your mastery by 2.4%. |
![]() |
Instant - 5 Min Cooldown | Summons darkness around you in an 8 yd radius, granting friendly targets a 15% chance to avoid all damage from an attack. Lasts 8 sec. Chance to avoid damage increased by 100% when not in a raid. |
![]() |
Passive | Afflicting an enemy with a Sigil generates 1 Lesser Soul Fragment. |
![]() |
Passive | All Sigils activate 1 second faster. |
![]() |
Passive | The cooldown of Fel Rush is reduced by 20%. |
![]() |
Passive | Increases the duration of Darkness by 3 sec. |
![]() |
Passive | Reduces the cooldown of Darkness by 120 sec. |
![]() |
Passive | Reduces the cooldown of Metamorphosis by 60 sec. |
![]() |
Passive | Enemies deal 8% reduced magic damage to you for 8 sec after being afflicted by one of your Sigils. |
![]() |
Passive | Sigil of Flame deals 70% increased damage and generates 2 additional Fury per target hit. |
![]() |
Passive | Eye Beam summons an allied Vengeance Demon Hunter who casts Fel Devastation, dealing 1,267 Fire damage over 2 sec. Dealing damage heals you for up to 105 health. |
![]() |
1 Sec Cast - 50 Yd Range - 1.5 Min Cooldown | Charge to your target, striking them for 3,169 Chaos damage, rooting them in place for 1.5 sec and inflicting 2,288 Chaos damage over 6 sec to up to 5 enemies in your path. The pursuit invigorates your soul, healing you for 10% of the damage you deal to your Hunt target for 20 sec. |
![]() |
Instant - 30 Yd Range | Place a demonic sigil at the target location that activates after 2 sec. Detonates to deal 2,485 Chaos damage and shatter up to 3 Lesser Soul Fragments from enemies affected by the sigil. Deals reduced damage beyond 5 targets. |
Specialization Talents
Specialization talents provide Vengeance Demon Hunters with unique abilities and enhancements tailored to their combat style. These talents differentiate Vengeance Demon Hunters from other Demon Hunter specializations, maximizing effectiveness in combat.
Name | Cast | Effect |
---|---|---|
![]() |
Channeled - 20 Yd Range - 40 Sec Cooldown | Unleash the fel within you, damaging enemies directly in front of you for 1,413 Fire damage over 2 sec. |
![]() |
Passive | Enemies struck by Sigil of Flame are afflicted with Frailty for 6 sec. You heal for 8% of all damage you deal to targets with Frailty. |
![]() |
Instant - 30 Yd Range | Brand an enemy with a demonic symbol, instantly dealing 1,087 Fire damage. The enemy's damage done to you is reduced by 40% for 12 sec. |
![]() |
Passive | Shear generates 10 additional Fury. |
![]() |
Instant - Melee Range | Rapidly slash your target for 340 Physical damage, and shatter 2 Lesser Soul Fragments from them. Generates 25 Fury. |
![]() |
Passive | Demon Spikes also increases your Parry chance by 10% for 8 sec. |
![]() |
Passive | Sigil of Flame's initial damage is increased by 50%. Multiple applications of Sigil of Flame may overlap. |
![]() |
Passive | Reduces the cooldown of Throw Glaive by 6 sec. |
![]() |
Passive | You take 12% reduced damage after Demon Spikes ends, fading by 1% per second. |
![]() |
Passive | Fel Devastation heals you for up to 50% more, based on your missing health. |
![]() |
Instant - 30 Yd Range - 1 Min Cooldown | Place a Sigil of Silence at the target location that activates after 2 sec. Silences all enemies affected by the sigil for 4 sec. |
![]() |
Passive | While Demon Spikes is active, melee attacks against you cause the attacker to take 82 Physical damage. Generates high threat. |
![]() |
Passive | Reduce the cooldown of Infernal Strike by 10 sec. |
![]() |
Instant | Consume up to 5 available Soul Fragments then explode, damaging nearby enemies for 196 Fire damage per fragment consumed, and afflicting them with Frailty for 6 sec, causing you to heal for 8% of damage you deal to them. Deals reduced damage beyond 8 targets. |
![]() |
Passive | Soul Cleave heals you for an additional 955 over 6 sec. |
![]() |
Passive | Immolation Aura increases your movement speed by 10% and its duration is increased by 50%. |
![]() |
Passive | Increases the duration of Demon Spikes by 2 sec. |
![]() |
Passive | Fire damage increased by 8%. |
![]() |
Instant - 30 Sec Cooldown | Shield yourself for 15 sec, absorbing 7,965 damage. Consumes all available Soul Fragments to add 2,124 to the shield per fragment. |
![]() |
Instant - 1 Min Cooldown | Demolish the spirit of all those around you, dealing 170 Fire damage to nearby enemies and extracting up to 5 Lesser Soul Fragments, drawing them to you for immediate consumption. |
![]() |
Passive | When Fiery Brand expires on your primary target, you gain a shield that absorbs up 4,481 damage for 15 sec, based on your damage dealt to them while Fiery Brand was active. |
![]() |
Passive | Frailty now also reduces all damage you take from afflicted targets by 3%. Enemies struck by Soul Cleave are afflicted with Frailty for 6 sec. |
![]() |
Passive | Immolation Aura's initial burst has a chance to shatter Lesser Soul Fragments from enemies. |
![]() |
Passive | Fel Devastation heals for an additional 10%, and 100% of its healing is converted into an absorb shield for 10 sec. |
![]() |
Passive | Immolation Aura generates 5-10 Fury when it deals critical damage. This effect may only occur once per 1 sec. |
![]() |
Passive | You take 10% reduced magic damage while Immolation Aura is active. |
![]() |
Passive | Every 10 Soul Fragments you consume increases the damage of your next Soul Cleave or Spirit Bomb by 40%. |
![]() |
Passive | Consuming a Soul Fragment reduces all damage you take by 2% for 6 sec. Multiple applications may overlap. |
![]() |
Instant - 30 Yd Range - 1 Min Cooldown | Place a Sigil of Chains at the target location that activates after 2 sec. All enemies affected by the sigil are pulled to its center and are snared, reducing movement speed by 70% for 6 sec. |
![]() |
Passive | Fiery Brand also increases Fire damage you deal to the target by 30%. |
![]() |
Passive | Increases the duration of your Sigils by 2 sec and radius by 2 yds. |
![]() |
Passive | Soul Cleave deals 50% increased damage to your primary target. |
![]() |
Passive | When consuming a Soul Fragment would heal you above full health it shields you instead, up to a maximum of 19,734. |
![]() |
Passive | Fel Devastation damage increased by 35%. |
![]() |
Passive | Every 1 sec, Fiery Brand spreads to one nearby enemy. |
![]() |
Passive | Sigil of Flame reduces the cooldown of your Sigils by 5 sec. |
![]() |
Passive | Frailty now also increases all damage you deal to afflicted targets by 4%. |
![]() |
Passive | Consuming a Soul Fragment reduces the remaining cooldown of Demon Spikes by 0.35 sec. |
![]() |
Passive | Immolation Aura damage increases the duration of your Fiery Brand and Sigil of Flame by 0.50 sec. |
![]() |
Passive | Multiple applications of Frailty may overlap. Soul Cleave applies Frailty to your primary target for 8 sec. |
![]() |
Instant - Melee Range - 1 Min Cooldown | Carve into the soul of your target, dealing 1,097 Fire damage and an additional 718 Fire damage over 3 sec. Immediately shatters 3 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec. |
![]() |
Passive | Sustaining fatal damage instead transforms you to Metamorphosis form. This may occur once every 8 min. |
![]() |
Passive | When Fel Devastation finishes fully channeling, it refreshes 15-30% of its cooldown and refunds 15-30 Fury. |
![]() |
Passive | Fiery Brand has 12 sec reduced cooldown and 1 additional charge. |
![]() |
Passive | Sigil of Flame has 5 sec reduced cooldown and 1 additional charge. You have 12% increased chance to parry attacks from enemies afflicted by your Sigil of Flame. |
Hero Talents
Hero talents allow for deeper customization of the Vengeance Demon Hunter class fantasy, further enhancing its combat effectiveness.
Fel Scarred
Name | Cast | Effect |
---|---|---|
![]() |
Passive | Metamorphosis now also greatly empowers Soul Cleave and Spirit Bomb. While demon form is active, the first cast of each empowered ability induces a Demonsurge, causing you to explode with Fel energy, dealing 1,770 Fire damage to nearby enemies. Deals reduced damage beyond 8 targets. |
![]() |
Passive | Chaos Nova slows enemies by 60% and reduces attack and cast speed 15% for 5 sec after its stun fades. |
![]() |
Passive | Movement speed increased by 1% per 10 Fury. |
![]() |
Passive | Demonsurge deals 50% increased damage when it strikes a single target. Each additional target reduces this bonus by 10%. |
![]() |
Passive | 5% of all non-Fire damage taken is instead taken as Fire damage over 6 sec. Fire damage taken reduced by 10%. |
![]() |
Passive | Leech granted by Soul Rending increased by 2% and an additional 2% while Metamorphosis is active. |
![]() |
Passive | Your blades burn with Fel energy, causing your Soul Cleave, Throw Glaive, and auto-attacks to deal an additional 50% damage as Fire over 6 sec. |
![]() |
Passive | When you activate Metamorphosis, the cooldowns of your Sigil of Flame and Fel Devastation are immediately reset. |
![]() |
Passive | The effects of your demon form persist outside of it in a weakened state, increasing maximum health by 5% and Armor by 20%. |
![]() |
Passive | Maximum Fury increased by 50. |
![]() |
Passive | Sigil of Flame applies Student of Suffering to you, increasing Mastery by 9.6% and granting 5 Fury every 2 sec, for 6 sec. |
![]() |
Passive | Immolation Aura has 2 yd increased radius and 50% increased critical strike damage bonus. |
![]() |
Passive | Agility increased by 8% while not in demon form. |
![]() |
Passive | Activating Metamorphosis greatly empowers Fel Devastation, Immolation Aura, and Sigil of Flame. Demonsurge damage is increased by 10% for each time it previously triggered while your demon form is active. |
Aldrachi Reaver
Name | Cast | Effect |
---|---|---|
![]() |
Passive | Consuming 20 Soul Fragments or casting The Hunt converts your next Throw Glaive into Reaver's Glaive. Reaver's Glaive: Throw a glaive enhanced with the essence of consumed souls at your target, dealing 1,831 Physical damage and ricocheting to 2 additional enemies. Begins a well-practiced pattern of glaivework, enhancing your next Shear and Soul Cleave. The enhanced ability you cast first deals 10% increased damage, and the second deals 20% increased damage. |
![]() |
Passive | When enhanced by Reaver's Glaive, Soul Cleave casts 3 additional glaive slashes to nearby targets. If cast after Shear, cast 6 slashes instead. |
![]() |
Passive | Vengeful Retreat can be cast a second time within 3 sec. |
![]() |
Passive | Vengeful Retreat resets the cooldown of Felblade. |
![]() |
Passive | When enhanced by Reaver's Glaive, Shear applies Reaver's Mark, which causes the target to take 7% increased damage for 20 sec. If cast after Soul Cleave, Reaver's Mark is increased to 14%. |
![]() |
Passive | The second enhanced ability in a pattern shatters an additional Soul Fragment. |
![]() |
Passive | Felblade surrounds you with a Blade Ward, reducing damage taken by 10% for 5 sec. |
![]() |
Passive | Each Soul Fragment you consume shields you for an additional 15% of the amount healed. |
![]() |
Passive | Expose weaknesses in the target of your Reaver's Mark, causing your Physical damage to any enemy to also deal 20% of the damage dealt to your marked target as Chaos, and sometimes shatter a Lesser Soul Fragment. |
![]() |
Passive | Soul Cleave deals 10% increased damage. |
![]() |
Passive | Reaver's Glaive generates 20 Fury. |
![]() |
Passive | Throw Glaive deals 106 Physical damage to enemies near its initial target. |
![]() |
Passive | Consuming a Soul Fragment causes your next Shear to deal 212 additional Physical damage. |
![]() |
Passive | After consuming both enhancements, gain Thrill of the Fight, increasing your attack speed by 15% for 20 sec and your damage and healing by 15% for 10 sec. |
PvP Talents
PvP talents are tailored for player-versus-player combat scenarios. Activated in arenas, battlegrounds, and the open world with War Mode enabled, these talents optimize a Vengeance Demon Hunter 's performance in PvP encounters. They provide specialized enhancements that give players an edge in combat against other players.
Name | Cast | Effect |
---|---|---|
![]() |
Immolation Aura dispels a magical effect on you when cast. | |
![]() |
Dealing damage increases your movement speed by 15% for 3 sec. | |
![]() |
While Demon Spikes is active, melee attacks against you cause Physical damage equal to 30% of the damage taken back to the attacker. | |
![]() |
You strangle the target with demonic magic, stunning them in place and dealing 3,717 Shadow damage over 5 sec while the target is grasped. Can move while channeling. Use Illidan's Grasp again to toss the target to a location within 20 yards. | |
![]() |
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault. | |
![]() |
Reduces the cooldown of your Sigils by an additional 25%. | |
![]() |
Transform to demon form, moving at 175% increased speed for 3 sec, knocking down all enemies in your path and dealing 57.8 Physical damage. During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks. Shares charges with Infernal Strike. | |
![]() |
Removes all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible. | |
![]() |
Imprison's PvP duration is increased by 1 sec, and targets become immune to damage and healing while imprisoned. | |
![]() |
Taking damage causes you to gain Fury based on the damage dealt. | |
![]() |
Consume Magic now affects all enemies within 8 yards of the target and generates a Lesser Soul Fragment. Each effect consumed has a 5% chance to upgrade to a Greater Soul. | |
![]() |
The radius of Darkness is increased by 4 yds, and its duration by 2 sec. | |
![]() |
You fly into the air out of harm's way. While floating, you gain access to Fel Lance allowing you to deal damage to enemies below. | |
![]() |
Vengeful Retreat provides immunity to loss of control effects, and reduces damage taken by 35% until you land. |