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Havoc Demon Hunter Talents
![Demon Hunter class icon](https://render.worldofwarcraft.com/us/icons/56/classicon_demonhunter.jpg)
![Havoc Demon Hunter specialization icon](https://render.worldofwarcraft.com/us/icons/56/ability_demonhunter_specdps.jpg)
Talents in World of Warcraft define your character's gameplay. They offer active abilities for offense and defense, major cooldowns, or passive enhancements to your stats and spells. Here are the current Havoc Demon Hunter talents for The War Within Pre-Patch.
Where to Find Talents
Talents can be found in the talent menu, which is accessible by pressing the
N
key (default) or by clicking the target icon in the micro menu:
![Screenshot of the talents button in the micro menu](https://static.murlok.io/web/misc/talents-location.webp)
Class Talents
Class talents represent a common tree shared across all Demon Hunter specializations. These talents provide foundational skills and enhancements essential to the Demon Hunter class, offering a range of abilities that lay the groundwork for a Demon Hunter's overall capabilities.
Name | Cast | Effect |
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Instant - 25 Sec Cooldown | Remove all snares and vault away. Nearby enemies take 85 Physical damage. |
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Passive | Fel Rush gains an additional charge. |
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Instant - 30 Yd Range - 2 Min Cooldown | Place a Sigil of Misery at the target location that activates after 2 sec. Causes all enemies affected by the sigil to cower in fear, disorienting them for 15 sec. |
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Passive | Vengeful Retreat reduces the movement speed of all nearby enemies by 70% for 3 sec. |
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Passive | Increases maximum Fury by 20. |
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Passive | The healing of Shattered Souls is increased by 10%. |
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Passive | Reduces the cooldown of Sigil of Misery by 30 sec. |
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Passive | Throw Glaive ricochets to 1 additional target. |
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Instant - 20 Yd Range - 45 Sec Cooldown | Imprisons a demon, beast, or humanoid, incapacitating them for 1 min. Damage will cancel the effect. Limit 1. |
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Passive | You heal for 3% of all Fire damage you deal. |
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Instant - 45 Sec Cooldown | Unleash an eruption of fel energy, dealing 147 Chaos damage and stunning all nearby enemies for 2 sec. |
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Passive | Increases the range of Disrupt to 10 yds. |
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Instant - 30 Yd Range - 10 Sec Cooldown | Consume 1 beneficial Magic effect removing it from the target. |
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Passive | Increases your chance to parry by 3%. |
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Passive | Each enemy stunned by Chaos Nova has a 30% chance to generate a Lesser Soul Fragment. |
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Passive | Throw Glaive has 2 charges and snares all enemies hit by 50% for 6 sec. |
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Passive | Throw Glaive has 2 charges and 10 yard increased range. |
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Passive | Disrupt generates 30 Fury on a successful interrupt. |
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Instant - 15 Yd Range - 15 Sec Cooldown | Charge to your target and deal 586 Fire damage. Demon's Bite has a chance to reset the cooldown of Felblade. enerates 40 Fury. |
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Passive | Consume Magic generates 20 Fury when a beneficial Magic effect is successfully removed from the target. |
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Passive | Increases the critical strike chance of Immolation Aura by 6%. |
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Passive | When you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury. This effect may only occur once every 5 sec. |
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Passive | Mastery increases your movement speed. |
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Passive | Leech increased by 10%. Gain an additional 10% leech while Metamorphosis is active. |
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Passive | Immolation Aura increases your armor by 20% and causes melee attackers to suffer 31 Fire damage. |
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Passive | Spectral Sight lasts an additional 6 sec if disrupted by attacking or taking damage. |
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Passive | Fel Rush increases your movement speed by 10% for 8 sec. |
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Passive | Reduces magic damage taken by 5%. |
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Passive | Eye Beam causes you to enter demon form for 5 sec after it finishes dealing damage. |
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Passive | Increases maximum health by 5%. |
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Passive | All Sigils are now placed at your target's location. |
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Passive | Increases your mastery by 2.4%. |
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Instant - 5 Min Cooldown | Summons darkness around you in an 8 yd radius, granting friendly targets a 15% chance to avoid all damage from an attack. Lasts 8 sec. Chance to avoid damage increased by 100% when not in a raid. |
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Passive | Afflicting an enemy with a Sigil generates 1 Lesser Soul Fragment. |
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Passive | All Sigils activate 1 second faster. |
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Passive | The cooldown of Fel Rush is reduced by 20%. |
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Passive | Increases the duration of Darkness by 3 sec. |
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Passive | Reduces the cooldown of Darkness by 120 sec. |
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Passive | Reduces the cooldown of Metamorphosis by 60 sec. |
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Passive | Enemies deal 8% reduced magic damage to you for 8 sec after being afflicted by one of your Sigils. |
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Passive | Sigil of Flame deals 70% increased damage and generates 2 additional Fury per target hit. |
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Passive | Eye Beam summons an allied Vengeance Demon Hunter who casts Fel Devastation, dealing 959 Fire damage over 2 sec. Dealing damage heals you for up to 102 health. |
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1 Sec Cast - 50 Yd Range - 1.5 Min Cooldown | Charge to your target, striking them for 2,738 Chaos damage, rooting them in place for 1.5 sec and inflicting 2,119 Chaos damage over 6 sec to up to 5 enemies in your path. The pursuit invigorates your soul, healing you for 10% of the damage you deal to your Hunt target for 20 sec. |
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Instant - 30 Yd Range | Place a demonic sigil at the target location that activates after 2 sec. Detonates to deal 2,229 Chaos damage and shatter up to 3 Lesser Soul Fragments from enemies affected by the sigil. Deals reduced damage beyond 5 targets. |
Specialization Talents
Specialization talents provide Havoc Demon Hunters with unique abilities and enhancements tailored to their combat style. These talents differentiate Havoc Demon Hunters from other Demon Hunter specializations, maximizing effectiveness in combat.
Name | Cast | Effect |
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Channeled - 20 Yd Range - 40 Sec Cooldown | Blasts all enemies in front of you, for up to 3,821 Chaos damage over 1.8 sec. Deals reduced damage beyond 5 targets. |
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Passive | The chance that Chaos Strike will refund 20 Fury is increased by 30% of your critical strike chance. |
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Passive | Demon's Bite deals 50% more damage and generates 5 to 10 additional Fury. |
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Passive | Your auto attacks deal an additional 89 Shadow damage and generate 7-12 Fury. |
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Passive | Immolation Aura generates an additional 24 Fury over 6 sec. |
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Passive | Fel Rush damage increased by 20%. |
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Passive | For 2 sec after using Fel Rush, activating it again will dash back towards your initial location. |
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Passive | Chaos Strike damage increased by 10%. |
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Passive | Blade Dance deals 986 Chaos damage to the first target struck. |
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Passive | Throw Glaive deals 60% increased damage, reduced by 30% for each previous enemy hit. |
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Passive | Magical damage increased by 3%, and Physical damage taken reduced by 5%. |
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Passive | Blur now reduces damage taken by an additional 10%. Additionally, you automatically trigger Blur with 50% reduced cooldown and duration when you fall below 35% health. This effect can only occur when Blur is not on cooldown. |
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Instant - 3 Min Cooldown | Slip into the nether, increasing movement speed by 100% and becoming immune to damage, but unable to attack. Lasts 6 sec. |
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Passive | You deflect incoming attacks while Blade Dancing, absorbing damage up to 15% of your maximum health. |
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Passive | Blade Dance now reduces targets' healing received by 50% for 6 sec. |
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Passive | Damaging an enemy before they damage you increases your critical strike chance by 10% for 5 sec. Vengeful Retreat refreshes your potential to trigger this effect on any enemies you are in combat with. |
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Passive | Increases Versatility by 4% and reduces threat generated by 8%. |
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Passive | When you activate Metamorphosis, the cooldowns of Blade Dance and Eye Beam are immediately reset. |
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Passive | Throw Glaive now costs 25 Fury and throws a second glaive at the target. |
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Passive | The final slash of Blade Dance inflicts an additional 382 Chaos damage over 4 sec. |
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Passive | Vengeful Retreat has a 5 sec reduced cooldown and generates 80 Fury over 10 sec. |
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Passive | Eye Beam generates 40 Fury every second, and its damage and duration are increased by 20%. |
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Passive | Eye Beam deals guaranteed critical strikes. |
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Passive | The final slash of Blade Dance deals an additional 50% damage. |
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Passive | Immolation Aura's damage increases by 10% each time it deals damage. |
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Passive | Activating Immolation Aura increases the damage of your next Fel Rush by 250%. Lasts 12 sec. |
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Passive | Chaos Nova, Eye Beam, and Immolation Aura gain bonuses when striking 1 target. haos Nova: Stun duration increased by 2 sec. ye Beam: Deals 30% increased damage. mmolation Aura: Always critically strikes. |
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Passive | When Eye Beam finishes fully channeling, your Haste is increased by an additional 10% for 10 sec. |
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Passive | Enemies hit by Chaos Strike or Throw Glaive take 15% increased damage from Chaos Strike and Throw Glaive for 15 sec. |
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Passive | Demon's Bite and Throw Glaive leave open wounds on your enemies, dealing 390 Chaos damage over 15 sec and increasing damage taken from your Immolation Aura by 40%. May be applied to up to 3 targets. |
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Passive | Fel Rush, The Hunt, and Vengeful Retreat increase your damage done by 6% for 6 sec, up to a maximum of 30 sec. |
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Passive | When empowered by Unbound Chaos, Fel Rush increases your damage done by 18% for 5 sec. |
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Passive | Blade Dance causes your next Chaos Strike within 8 sec to have a 14-30% increased critical strike chance and will always refund Fury. |
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Instant - 25 Sec Cooldown | Launch two demonic glaives in a whirlwind of energy, causing 1,582 Chaos damage over 3 sec to all nearby enemies. Deals reduced damage beyond 8 targets. |
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Passive | Entering demon form causes your next Chaos Strike to unleash your inner demon, causing it to crash into your target and deal 1,131 Chaos damage to all nearby enemies. Deals reduced damage beyond 5 targets. |
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Passive | Leaving demon form grants a charge of Fel Rush and increases the damage of your next Blade Dance by 50%. |
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Passive | Chaos Strike has a 10% chance to trigger a second Chaos Strike. |
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Passive | Throw Glaive causes targets to take an additional 100% of damage dealt as Chaos over 6 sec. |
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Passive | Each time Immolation Aura deals damage, 30% of the damage dealt by up to 3 critical strikes is gathered as Ragefire. When Immolation Aura expires you explode, dealing all stored Ragefire damage to nearby enemies. |
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Passive | Gain critical strike damage equal to 80% of your critical strike chance. |
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Passive | Blade Dance, Chaos Strike, and Glaive Tempest reduce the cooldown of Eye Beam by 1.0 sec. |
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Passive | Your Chaos damage has a 7.77% chance to be increased by 17%, occurring up to 7 total times. |
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Passive | Immolation Aura has 1 additional charge and 30% chance to refund a charge when used. You can have multiple Immolation Auras active at a time. |
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Instant - 40 Sec Cooldown | Slash all enemies in front of you for 1,505 Chaos damage, and increase the damage your Chaos Strike and Blade Dance deal to them by 80% for 4 sec. Deals reduced damage beyond 8 targets. |
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Passive | The duration of your active demon form is extended by 0.1 sec per 12 Fury spent. |
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Passive | Mastery: Demonic Presence now also causes your Arcane, Fire, Frost, Nature, and Shadow damage to be dealt as Chaos instead, and increases that damage by 26.8%. |
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Instant - 1.5 Min Cooldown | Unleash a torrent of Fel energy, rapidly consuming Fury to inflict 185 Chaos damage to all enemies within 12 yds, lasting 8 sec or until Fury is depleted. Deals reduced damage beyond 5 targets. |
Hero Talents
Hero talents allow for deeper customization of the Havoc Demon Hunter class fantasy, further enhancing its combat effectiveness.
Fel Scarred
Name | Cast | Effect |
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Passive | Metamorphosis now also greatly empowers Soul Cleave and Spirit Bomb. While demon form is active, the first cast of each empowered ability induces a Demonsurge, causing you to explode with Fel energy, dealing 1,064 Fire damage to nearby enemies. |
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Passive | Chaos Nova slows enemies by 60% and reduces attack and cast speed 15% for 5 sec after its stun fades. |
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Passive | Movement speed increased by 1% per 10 Fury. |
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Passive | Demonsurge deals 50% increased damage when it strikes a single target. |
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Passive | 5% of all non-Fire damage taken is instead taken as Fire damage over 6 sec. Fire damage taken reduced by 10%. |
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Passive | Leech granted by Soul Rending increased by 2% and an additional 2% while Metamorphosis is active. |
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Passive | Your blades burn with Fel energy, causing your Soul Cleave, Throw Glaive, and auto-attacks to deal an additional 35% damage as Fire over 6 sec. |
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Passive | When you activate Metamorphosis, the cooldowns of your Sigil of Flame and Fel Devastation are immediately reset. |
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Passive | The effects of your demon form persist outside of it in a weakened state, increasing maximum health by 5% and Armor by 20%. |
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Passive | Maximum Fury increased by 50. |
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Passive | Sigil of Flame applies Student of Suffering to you, increasing Mastery by 14.4% and granting 5 Fury every 2 sec, for 8 sec. |
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Passive | Immolation Aura has 2 yd increased radius and 25% increased critical strike damage bonus. |
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Passive | Agility increased by 8% while not in demon form. |
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Passive | Activating Metamorphosis greatly empowers Fel Devastation, Immolation Aura, and Sigil of Flame. Demonsurge damage is increased by 10% for each time it previously triggered while your demon form is active. |
Aldrachi Reaver
Name | Cast | Effect |
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Passive | Consuming 20 Soul Fragments or casting The Hunt converts your next Throw Glaive into Reaver's Glaive. eaver's Glaive: Throw a glaive enhanced with the essence of consumed souls at your target, dealing 1,593 Physical damage and ricocheting to 2 additional enemies. Begins a well-practiced pattern of glaivework, enhancing your next Shear and Soul Cleave. The enhanced ability you cast first deals 10% increased damage, and the second deals 20% increased damage. |
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Passive | When enhanced by Reaver's Glaive, Soul Cleave casts 3 additional glaive slashes to nearby targets. If cast after Shear, cast 6 slashes instead. |
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Passive | Vengeful Retreat can be cast a second time within 3 sec. |
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Passive | Vengeful Retreat resets the cooldown of Felblade. |
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Passive | When enhanced by Reaver's Glaive, Shear applies Reaver's Mark, which causes the target to take 7% increased damage for 20 sec. If cast after Soul Cleave, Reaver's Mark is increased to 14%. |
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Passive | The second enhanced ability in a pattern shatters an additional Soul Fragment. |
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Passive | Felblade surrounds you with a Blade Ward, reducing damage taken by 10% for 5 sec. |
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Passive | Each Soul Fragment you consume shields you for an additional 15% of the amount healed. |
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Passive | While eaver's Mark is on your target, melee attacks strike with an additional glaive slash for 53 Physical damage and have a chance to shatter a soul. |
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Passive | Soul Cleave deals 10% increased damage. |
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Passive | Reaver's Glaive generates 20 Fury. |
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Passive | Throw Glaive deals 1,062 damage to enemies near its initial target. |
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Passive | Consuming a Soul Fragment causes your next Shear to deal 106 additional damage. |
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Passive | After consuming both enhancements, gain Thrill of the Fight, increasing your attack speed by 15% for 20 sec and your damage and healing by 20% for 10 sec. |
PvP Talents
PvP talents are tailored for player-versus-player combat scenarios. Activated in arenas, battlegrounds, and the open world with War Mode enabled, these talents optimize a Havoc Demon Hunter 's performance in PvP encounters. They provide specialized enhancements that give players an edge in combat against other players.
Name | Cast | Effect |
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Immolation Aura dispels a magical effect on you when cast. | |
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Removes all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible. | |
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You fly into the air out of harm's way. While floating, you gain access to Fel Lance allowing you to deal damage to enemies below. | |
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Imprison's PvP duration is increased by 1 sec, and targets become immune to damage and healing while imprisoned. | |
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Vengeful Retreat provides immunity to loss of control effects, and reduces damage taken by 35% until you land. | |
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The radius of Darkness is increased by 4 yds, and its duration by 2 sec. | |
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Taking damage causes you to gain Fury based on the damage dealt. | |
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Consume Magic now affects all enemies within 8 yards of the target and generates a Lesser Soul Fragment. Each effect consumed has a 5% chance to upgrade to a Greater Soul. | |
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Reduces the cooldown of your Sigils by an additional 25%. |