Havoc Demon Hunter Talents
Talents in World of Warcraft define your character's gameplay. They offer active abilities for offense and defense, major cooldowns, or passive enhancements to your stats and spells. Here are the current Havoc Demon Hunter talents for Midnight Pre-Patch.
Where to Find Talents
Talents can be found in the talent menu, which is accessible by pressing the
N
key (default) or by clicking the target icon in the micro menu:
Class Talents
Class talents represent a common tree shared across all Demon Hunter specializations. These talents provide foundational skills and enhancements essential to the Demon Hunter class, offering a range of abilities that lay the groundwork for a Demon Hunter's overall capabilities.
| Name | Cast | Effect |
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Instant - 25 Sec Cooldown | Remove all snares and vault away. Nearby enemies take 5 Physical damage. |
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Instant - 15 Yd Range - 12 Sec Cooldown | Charge to your target and deal 43 Fire damage. Generates 15 Fury. |
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Instant - 30 Yd Range - 2 Min Cooldown | Place a Sigil of Misery at the target location that activates after 2 sec. Causes all enemies affected by the sigil to cower in fear, disorienting them for 15 sec. |
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Passive | Vengeful Retreat reduces the movement speed of all nearby enemies by 70% for 3 sec. |
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Passive | Increases maximum Fury by 20. |
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Passive | The healing of Shattered Souls is increased by 10%. |
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Passive | Reduces the cooldown of Sigil of Misery by 30 sec. |
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Passive | Throw Glaive ricochets to 1 additional target. |
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Instant - 20 Yd Range - 45 Sec Cooldown | Imprisons a demon, beast, or humanoid, incapacitating them for 1 min. Damage may cancel the effect. Limit 1. |
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Passive | You heal for 3% of all Fire damage you deal. |
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Instant - 45 Sec Cooldown | Unleash an eruption of fel energy, dealing 9 Chaos damage and stunning all nearby enemies for 3 sec. |
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Passive | Increases the range of Disrupt to 10 yds. |
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Instant - 30 Yd Range - 10 Sec Cooldown | Consume 1 beneficial Magic effect removing it from the target. |
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Passive | Increases your chance to parry by 3%. |
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Passive | The primary target of Chaos Nova is stunned for an additional 2 sec. |
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Passive | Throw Glaive has 2 charges and snares all enemies hit by 50% for 6 sec. |
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Passive | Throw Glaive has 2 charges and 10 yard increased range. |
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Passive | Disrupt generates 30 Fury on a successful interrupt. |
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Passive | Shift gains an additional charge. |
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Passive | Consume Magic generates 1 Fury when a beneficial Magic effect is successfully removed from the target. |
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Passive | Increases the critical strike chance of Immolation Aura by 6%. |
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Passive | When you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury. This effect may only occur once every 5 sec. |
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Passive | Mastery increases your movement speed. |
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Passive | Leech increased by 10%. Gain an additional 10% leech while Metamorphosis is active. |
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Passive | Fel Rush increases your movement speed by 10% for 8 sec. |
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Passive | Immolation Aura increases your armor by 20% and causes melee attackers to suffer 4 Fire damage. |
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Passive | Immolation Aura removes 1 Disease effect. |
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Passive | Immolation Aura removes 1 Curse effect. |
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Passive | Spectral Sight has 5 sec reduced cooldown and no longer reduces movement speed. |
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Passive | Reduces magic damage taken by 6%. |
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Passive | Your movement speed is increased by 3%. |
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Passive | Increases maximum health by 6%. |
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Passive | Increases your mastery by 2.6%. |
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Passive | Attacks and abilities that generate Fury deal 3% increased damage. |
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Passive | Attacks and abilities that spend Fury deal 3% increased damage. |
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Passive | Shift grants you a rapidly decaying shield equal to 6% of your maximum health. |
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Passive | The cooldown of Fel Rush is reduced by 2.0 sec. |
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Passive | Fully channeling Void Ray increases the damage of its final tick by 300%. |
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Instant - 5 Min Cooldown | Summons darkness around you in an 8 yd radius, granting friendly targets a 15% chance to avoid all damage from an attack. Lasts 8 sec. Chance to avoid damage increased by 100% when not in a raid. |
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Passive | Interrupting a spell with Disrupt decreases your magic damage taken by 15% for 12 sec. |
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Passive | Any time you would generate one or more soul fragments, you have a 4% chance to generate an additional Soul Fragment. |
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Passive | Glide speed increased by 10%. |
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Passive | Increases the duration of Darkness by 3 sec. |
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Passive | Reduces the cooldown of Darkness by 120 sec. |
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Passive | Blur gains 1 additional charge. |
Specialization Talents
Specialization talents provide Havoc Demon Hunters with unique abilities and enhancements tailored to their combat style. These talents differentiate Havoc Demon Hunters from other Demon Hunter specializations, maximizing effectiveness in combat.
| Name | Cast | Effect |
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Channeled - 20 Yd Range - 30 Sec Cooldown | Blasts all enemies in front of you, for up to 286 Chaos damage over 1.8 sec. Deals reduced damage beyond 5 targets. |
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Passive | The chance that Chaos Strike will refund 20 Fury is increased by 30% of your critical strike chance. |
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Passive | Immolation Aura generates an additional 24 Fury over 6 sec. |
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Passive | For 2 sec after using Fel Rush, activating it again will dash back towards your initial location. |
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Passive | Chaos Strike damage increased by 10%. |
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Passive | Blade Dance deals 96 Chaos damage to the first target struck. |
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Passive | Throw Glaive deals 60% increased damage, reduced by 30% for each previous enemy hit. |
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Passive | Magical damage increased by 3%, and Physical damage taken reduced by 5%. |
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Passive | Blur now reduces damage taken by an additional 10%. Additionally, damage taken below 35% Health is reduced by 10%. |
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Passive | You deflect incoming attacks while Blade Dancing, absorbing damage up to 15% of your maximum health. |
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Passive | Blade Dance now reduces targets' healing received by 50% for 6 sec. |
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Passive | Damaging an enemy before they damage you increases your critical strike chance by 10% for 5 sec. Vengeful Retreat refreshes your potential to trigger this effect on any enemies you are in combat with. |
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Passive | Increases Versatility by 4% and reduces threat generated by 8%. |
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Passive | Eye Beam causes you to enter demon form for 5 sec after it finishes dealing damage. |
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Passive | Throw Glaive now costs 25 Fury and throws a second glaive at the target. |
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Passive | The final slash of Blade Dance inflicts an additional 25 Chaos damage over 4 sec. |
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Passive | Vengeful Retreat has a 5 sec reduced cooldown and generates 80 Fury over 10 sec. |
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Passive | Eye Beam generates 30 Fury every second, has 20% increased duration, and deals 20% increased damage. |
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Passive | When Eye Beam finishes fully channeling, your Haste is increased by an additional 8% for 8 sec. |
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Passive | The final slash of Blade Dance deals an additional 50% damage. |
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Passive | Immolation Aura's damage increases by 10% each time it deals damage. |
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Passive | The Hunt and Vengeful Retreat increase your damage by 5% for 20 sec. |
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Passive | The Hunt and Vengeful Retreat cause your next Fel Rush or Felblade to empower you, increasing damage by 18% for 5 sec. |
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Passive | Chaos Nova, Eye Beam, and Immolation Aura gain bonuses when striking 1 target. Chaos Nova: Stun duration increased by 2 sec. Eye Beam: Deals 30% increased damage. Immolation Aura: Always critically strikes. |
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1 Sec Cast - 50 Yd Range - 1.5 Min Cooldown | Charge to your target, striking them for 236 Chaos damage, rooting them in place for 1.5 sec and inflicting 168 Chaos damage over 6 sec to up to 5 enemies in your path. |
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Passive | Enemies hit by Chaos Strike or Throw Glaive take 15% increased damage from Chaos Strike and Throw Glaive for 15 sec. |
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Passive | Demon's Bite and Throw Glaive leave open wounds on your enemies, dealing 25 Chaos damage over 15 sec and increasing damage taken from your Immolation Aura by 40%. May be applied to up to 3 targets. |
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Passive | The Hunt and Vengeful Retreat increase the damage of your next Fel Rush or Felblade by 300%. Lasts 12 sec. |
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Passive | Blade Dance causes your next Chaos Strike within 8 sec to have a 14-30% increased critical strike chance and will always refund Fury. |
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Passive | Entering demon form causes your next Chaos Strike to unleash your inner demon, causing it to crash into your target and deal 74 Chaos damage to all nearby enemies. Deals reduced damage beyond 5 targets. |
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Passive | When you activate Metamorphosis, the cooldowns of Blade Dance and Eye Beam are immediately reset. |
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Passive | Chaos Strike has a 10% chance to trigger a second Chaos Strike. |
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Passive | Throw Glaive causes targets to take an additional 80% of damage dealt as Chaos over 6 sec. |
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Passive | Each time Immolation Aura deals damage, 30% of the damage dealt by up to 3 critical strikes is gathered as Ragefire. When Immolation Aura expires you explode, dealing all stored Ragefire damage to nearby enemies. |
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Passive | Gain critical strike damage equal to 80% of your critical strike chance. |
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Passive | Activating Eye Beam reduces the cooldown of your next Eye Beam by 2.5 sec, stacking up to 10 sec. |
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Passive | Your Chaos damage has a 7.77% chance to be increased by 17%, occurring up to 7 total times. |
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Instant - 40 Sec Cooldown | Slash all enemies in front of you for 97 Chaos damage, causing Chaos Strike and Blade Dance to deal 62 Chaos damage to them for 4 sec. Deals reduced damage beyond 8 targets. |
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Passive | The final slash of Blade Dance consumes 25 Fury when it strikes 3 or more enemies, launching two demonic glaives in a whirlwind of energy, causing 59 Chaos damage over 3 sec to all nearby enemies. Deals reduced damage beyond 8 targets. |
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Passive | The duration of your active demon form is extended by 0.1 sec per 12 Fury spent. |
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Passive | Eye Beam summons an allied Vengeance Demon Hunter who casts Fel Devastation, dealing 92 Fire damage over 2 sec. Dealing damage heals you for up to 48 health. |
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Passive | Blade Dance automatically triggers Throw Glaive on your primary target for 100% damage and each slash has a 50% chance to Throw Glaive an enemy for 35% damage. |
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Passive | Immolation Aura has 1 additional charge, has 6 sec reduced cooldown, and deals Chaos damage instead of Fire. You can have multiple Immolation Auras active at a time. |
Hero Talents
Hero talents allow for deeper customization of the Havoc Demon Hunter class fantasy, further enhancing its combat effectiveness.
Fel Scarred
| Name | Cast | Effect |
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Passive | Metamorphosis now also greatly empowers Voidblade and Hungering Slash. While demon form is active, the first cast of each empowered ability induces a Voidsurge, causing you to explode with Void energy, dealing 2,363 Cosmic damage to nearby enemies. Deals reduced damage beyond 8 targets. |
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Passive | Chaos Nova slows enemies by 60% and reduces attack and cast speed by 15% for 5 sec after its stun fades. |
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Passive | Movement speed increased by 1% per 10 Fury. |
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Passive | Voidsurge deals 50% increased damage when it strikes a single target. Each additional target reduces this bonus by 10%. |
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Passive | 5% of all non-Fire damage taken is instead taken as Fire damage over 6 sec. Fire damage taken reduced by 10%. |
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Passive | Leech granted by Soul Rending increased by 2% and an additional 2% while Metamorphosis is active. |
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Passive | Cosmic damage increased by 3%. Effect is doubled while in demon form. |
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Passive | Your blades burn with Cosmic energy, causing your Voidblade, Reap, and Throw Glaive to deal an additional 30% damage as Cosmic damage. |
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Passive | Entering Void Metamorphosis resets the cooldown of Voidblade and The Hunt. |
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Passive | The effects of your demon form persist outside of it in a weakened state, increasing Mastery: Monster Within's effectiveness by 10%. |
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Passive | Soul Immolation has a 25% chance to reignite after it expires, reapplying its effect. |
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Passive | Maximum Fury increased by 20. |
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Passive | Void Ray applies Student of Suffering to you, increasing Mastery by 10.6% and granting 5 Fury every 2 sec, for 6 sec. |
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Passive | Hungering Slash has 2 yd increased radius and 50% increased critical strike damage bonus. |
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Passive | Intellect increased by 8% while not in demon form. |
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Passive | Entering demon form causes your next Voidsurge to repeat after a short delay. |
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Passive | Activating Metamorphosis greatly empowers The Hunt. Voidsurge damage is increased by 10% for each time it previously triggered while your demon form is active. |
Aldrachi Reaver
| Name | Cast | Effect |
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Passive | Consuming 20 Soul Fragments or casting Sigil of Spite converts your next Throw Glaive into Reaver's Glaive. Reaver's Glaive: Throw a glaive enhanced with the essence of consumed souls at your target, dealing 120 Physical damage and ricocheting to 2 additional enemies. Begins a well-practiced pattern of glaivework, enhancing your next Shear and Soul Cleave. The enhanced ability you cast first deals 10% increased damage, and the second deals 20% increased damage. |
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Passive | When enhanced by Reaver's Glaive, Soul Cleave casts 3 additional glaive slashes to nearby targets. Deals reduced damage beyond 8 targets. If cast after Shear, cast 6 slashes instead. |
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Passive | Vengeful Retreat can be cast a second time within 3 sec. |
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Passive | Vengeful Retreat resets the cooldown of Felblade. |
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Passive | When enhanced by Reaver's Glaive, Shear applies Reaver's Mark, which causes the target to take 7% increased damage for 20 sec. Max 2 stacks. Applies 1 additional stack of Reaver's Mark If cast after Soul Cleave. |
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Passive | The Hunt shatters 1 Soul Fragment. Blade Dance and Chaos Strike have a 15% chance to shatter a Soul Fragment. |
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Passive | The second enhanced ability in a pattern shatters an additional Soul Fragment. |
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Passive | Felblade surrounds you with a Blade Ward, reducing damage taken by 10% for 5 sec. |
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Passive | Each Soul Fragment you consume shields you for an additional 15% of the amount healed. |
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Passive | Expose weaknesses in the target of your Reaver's Mark, causing your Physical damage to any enemy to also deal 20% of the damage dealt to your marked target as Chaos, and sometimes shatter a Soul Fragment. |
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Passive | Reaver's Glaive damage is increased by 20% and other Physical-only damage is increased by 10%. |
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Passive | Soul Cleave deals 10% increased damage. |
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Passive | Reaver's Glaive generates 20 Fury. |
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Passive | Throw Glaive deals 7 Physical damage to enemies near its initial target. |
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Passive | Fury of the Aldrachi further empowers Blade Dance when cast after Chaos Strike, increasing slashes to 12. Reaver's Mark now stacks up to 2 times and further empowers Chaos Strike when cast after Blade Dance, applying an additional stack. |
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Passive | Consuming a Soul Fragment causes your next Shear to deal 14 additional Physical damage. |
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Passive | After consuming both enhancements, gain Thrill of the Fight, increasing the damage of your next Reaver's Glaive by 30% and increasing Haste by 6% for 30 sec. |
PvP Talents
PvP talents are tailored for player-versus-player combat scenarios. Activated in arenas, battlegrounds, and the open world with War Mode enabled, these talents optimize a Havoc Demon Hunter 's performance in PvP encounters. They provide specialized enhancements that give players an edge in combat against other players.
| Name | Cast | Effect |
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Immolation Aura dispels a magical effect on you when cast. | |
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Removes all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible. | |
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You fly into the air out of harm's way. While floating, you gain access to Fel Lance allowing you to deal damage to enemies below. | |
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Imprison's PvP duration is increased by 1 sec, and targets become immune to damage and healing while imprisoned. | |
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Vengeful Retreat provides immunity to loss of control effects, and reduces damage taken by 35% until you land. | |
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The radius of Darkness is increased by 4 yds, and its duration by 2 sec. | |
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Taking damage causes you to gain Fury based on the damage dealt. | |
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Consume Magic now affects all enemies within 8 yards of the target and generates a Lesser Soul Fragment. Each effect consumed has a 5% chance to upgrade to a Greater Soul. | |
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Reduces the cooldown of your Sigils by an additional 25%. | |
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You strangle the target with demonic magic, stunning them in place and dealing 392 Shadow damage over 5 sec while the target is grasped. Can move while channeling. Use Illidan's Grasp again to toss the target to a location within 20 yards. |