Dmtdruid's image.

Dmtdruid

Guardian Druid
Tauren
23 hours ago
2v2 - 1887
3v3 - 1653
RBG - 1866

Dmtdruid is a worldwide top PvP Guardian Druid from Tichondrius (US). This Tauren achieved a 1887 cote rating in 2v2!

Updated , here is the detail about how his character is built.

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Stat Priority

Stats are attributes that enhance character abilities and define how it feels to play. Found on most pieces of equipment, object ameliorations, and consumables, the stats to prioritize according to Dmtdruid are Versatility and Mastery :

  1. Versatility
  2. Mastery
  3. Haste
  4. Critical Strike

Sometimes, items can also contain minor stats that can add a certain value. Even though they are really hard to get since they are rare and random, Dmtdruid focuses on Speed :

  1. Speed
  2. Avoidance
  3. Leech
Main Stat Priority
+51
11% Critical Strike
+558
17% Haste
+765
15% Mastery
+1404
35% Versatility
  1. Versatility
  2. Mastery
  3. Haste
  4. Critical Strike
Minor Stat Priority
+0
0% Avoidance
+0
0% Leech
+30
3% Speed
  1. Speed
  2. Avoidance
  3. Leech

Class Talents

Rake

Cast Time Instant
Effect Rake the target for 83 Bleed damage and an additional 674 Bleed damage over 15 sec. Awards 1 combo point.
Power Cost 35 Energy
Range Melee Range
1

Frenzied Regeneration

Cast Time Instant
Cooldown 1 sec cooldown
Effect Heals you for 32% health over 3 sec.
Power Cost 10 Rage
Rank 1
1

Rejuvenation

Cast Time Instant
Effect Heals the target for 7,364 over 12 sec.
Power Cost 30,000 Mana
Range 40 yd range
Rank 1

Starfire

Cast Time 2.5 sec cast
Effect Call down a burst of energy, causing 4,797 Arcane damage to the target, and 1,676 Arcane damage to all other enemies within 5 yards.
Power Cost 7,500 Mana
Range 40 yd range

Starfire

Cast Time 2.5 sec cast
Effect Call down a burst of energy, causing 4,850 Arcane damage to the target, and 1,654 Arcane damage to all other enemies within 5 yards.
Power Cost 7,500 Mana
Range 40 yd range
1

Thrash

Cast Time Instant
Effect Thrash all nearby enemies, dealing immediate physical damage and periodic bleed damage. Damage varies by shapeshift form.
Range Melee Range
Rank 1
1

Improved Barkskin

Cast Time Passive
Effect Barkskin's duration is increased by 4 sec.
Rank 1
1

Swiftmend

Cast Time Instant
Effect Consumes a Regrowth, Wild Growth, or Rejuvenation effect to instantly heal an ally for 19,134.
Power Cost 20,000 Mana
Range 40 yd range
Rank 1

Starsurge

Cast Time Instant
Cooldown 10 sec cooldown
Effect Launch a surge of stellar energies at the target, dealing 8,994 Astral damage.
Power Cost 7,500 Mana
Range 40 yd range

Rip

Cast Time Instant
Effect Finishing move that causes Bleed damage over time. Lasts longer per combo point. 1 point : 427 over 8 sec 2 points: 641 over 12 sec 3 points: 855 over 16 sec 4 points: 1,068 over 20 sec 5 points: 1,281 over 24 sec
Power Cost 20 Energy 0 Combo Points
Range Melee Range
1

Swipe

Cast Time Instant
Effect Swipe nearby enemies, inflicting Physical damage. Damage varies by shapeshift form.
Range 8 yd range
Rank 1
1

Verdant Heart

Cast Time Passive
Effect Frenzied Regeneration and Barkskin increase all healing received by 20%.
Rank 1
1

Remove Corruption

Cast Time Instant
Cooldown 8 sec cooldown
Effect Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
Power Cost 16,250 Mana
Range 40 yd range
Rank 1

Moonkin Form

Cast Time Instant
Effect Shapeshift into Moonkin Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects. The act of shapeshifting frees you from movement impairing effects.

Moonkin Form

Cast Time Instant
Effect Shapeshift into Moonkin Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects. The act of shapeshifting frees you from movement impairing effects.

Maim

Cast Time Instant
Cooldown 20 sec cooldown
Effect Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : 64 damage, 1 sec 2 points: 127 damage, 2 sec 3 points: 191 damage, 3 sec 4 points: 259 damage, 4 sec 5 points: 317 damage, 5 sec
Power Cost 30 Energy 0 Combo Points
Range Melee Range
3

Killer Instinct

Cast Time Passive
Effect Physical damage and Armor increased by 6%.
Rank 3
1

Ironfur

Cast Time Instant
Cooldown 0.5 sec cooldown
Effect Increases armor by 1,422 for 7 sec.
Power Cost 40 Rage
Rank 1
3

Nurturing Instinct

Cast Time Passive
Effect Magical damage and healing increased by 6%.
Rank 3

Hibernate

Cast Time 1.5 sec cast
Effect Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Power Cost 15,000 Mana
Range 30 yd range

Feline Swiftness

Cast Time Passive
Effect Increases your movement speed by 15%.
1

Skull Bash

Cast Time Instant
Cooldown 15 sec cooldown
Effect You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec.
Range 13 yd range
Rank 1
2

Thick Hide

Cast Time Passive
Effect Reduces all damage taken by 6%.
Rank 2
1

Wild Charge

Cast Time Instant
Cooldown 15 sec cooldown
Effect Fly to a nearby ally's position.
Range 5-25 yd range
Rank 1

Tiger Dash

Cast Time Instant
Cooldown 45 sec cooldown
Effect Shift into Cat Form and increase your movement speed by 200%, reducing gradually over 5 sec.

Natural Recovery

Cast Time Passive
Effect Healing done and healing taken increased by 4%.
1

Cyclone

Cast Time 1.7 sec cast
Effect Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time.
Power Cost 25,000 Mana
Range 20 yd range
Rank 1

Astral Influence

Cast Time Passive
Effect Increases the range of all of your abilities by 5 yards.

Tireless Pursuit

Cast Time Passive
Effect For 3 sec after leaving Cat Form or Travel Form, you retain up to 40% movement speed.
1

Soothe

Cast Time Instant
Cooldown 10 sec cooldown
Effect Soothes the target, dispelling all enrage effects.
Power Cost 14,000 Mana
Range 40 yd range
Rank 1

Sunfire

Cast Time Instant
Effect A quick beam of solar light burns the enemy for 1,092 Nature damage and then an additional 9,541 Nature damage over 18 sec.
Range 40 yd range

Typhoon

Cast Time Instant
Cooldown 30 sec cooldown
Effect Blasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and dazing them for 6 sec. Usable in all shapeshift forms.

Primal Fury

Cast Time Passive
Effect When you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect.
1

Matted Fur

Cast Time Passive
Effect When you use Barkskin or Survival Instincts, absorb 1,320 damage for 8 sec.
Rank 1
1

Stampeding Roar

Cast Time Instant
Cooldown 2 min cooldown
Effect Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 sec.
Rank 1

Wild Growth

Cast Time 1.5 sec cast
Cooldown 10 sec cooldown
Effect Heals up to 5 injured allies within 30 yards of the target for 5,967 over 7 sec. Healing starts high and declines over the duration.
Power Cost 55,000 Mana
Range 40 yd range

Improved Sunfire

Cast Time Passive
Effect Sunfire now applies its damage over time effect to all enemies within 8 yards.
1

Incapacitating Roar

Cast Time Instant
Cooldown 30 sec cooldown
Effect Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within 10 yards for 3 sec. Damage will cancel the effect.
Rank 1

Mighty Bash

Cast Time Instant
Cooldown 1 min cooldown
Effect Invokes the spirit of Ursoc to stun the target for 4 sec. Usable in all shapeshift forms.
Range Melee Range

Ursine Vigor

Cast Time Passive
Effect For 4 sec after shifting into Bear Form, your health and armor are increased by 20%.
3

Lycara's Teachings

Cast Time Passive
Effect You gain 6% of a stat while in each form: No Form: Haste Cat Form: Critical Strike Bear Form: Versatility Moonkin Form: Mastery
Rank 3

Improved Rejuvenation

Cast Time Passive
Effect Rejuvenation's duration is increased by 3 sec.

Mass Entanglement

Cast Time Instant
Cooldown 30 sec cooldown
Effect Roots the target and all enemies within 15 yards in place for 30 sec. Damage may interrupt the effect. Usable in all shapeshift forms.
Range 30 yd range

Ursol's Vortex

Cast Time Instant
Cooldown 1 min cooldown
Effect Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms.
Range 30 yd range
1

Well-Honed Instincts

Cast Time Passive
Effect When you fall below 40% health, you cast Frenzied Regeneration, up to once every 90 sec.
Rank 1

Improved Stampeding Roar

Cast Time Passive
Effect Cooldown reduced by 60 sec.

Renewal

Cast Time Instant
Cooldown 1.5 min cooldown
Effect Instantly heals you for 30% of maximum health. Usable in all shapeshift forms.

Innervate

Cast Time Instant
Cooldown 3 min cooldown
Effect Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 10 sec.
Range 40 yd range

Protector of the Pack

Cast Time Passive
Effect Store 5% of your damage, up to 7,715. Your next Regrowth consumes all stored damage to increase its healing.

Heart of the Wild

Cast Time Instant
Cooldown 5 min cooldown
Effect Abilities not associated with your specialization are substantially empowered for 45 sec. Balance: Magical damage increased by 30%. Feral: Physical damage increased by 30%. Guardian: Bear Form gives an additional 20% Stamina, multiple uses of Ironfur may overlap, and Frenzied Regeneration has 2 charges. Restoration: Healing increased by 30%, and mana costs reduced by 50%.

Nature's Vigil

Cast Time Instant
Cooldown 1.5 min cooldown
Effect For 30 sec, all single-target damage also heals a nearby friendly target for 20% of the damage done.

Specialization Talents

1

Maul

Cast Time Instant
Effect Maul the target for 619 Physical damage.
Power Cost 40 Rage
Range Melee Range
Rank 1
1

Gore

Cast Time Passive
Effect Thrash, Swipe, Moonfire, and Maul have a 15% chance to reset the cooldown on Mangle, and to cause it to generate an additional 4 Rage.
Rank 1
1

Survival Instincts

Cast Time Instant
Cooldown 6 sec cooldown
Effect Reduces all damage you take by 50% for 6 sec.
Rank 1
1

Brambles

Cast Time Passive
Effect Sharp brambles protect you, absorbing and reflecting up to 32 damage from each attack. While Barkskin is active, the brambles also deal 13 Nature damage to all nearby enemies every 1 sec.
Rank 1

Bristling Fur

Cast Time Instant
Cooldown 40 sec cooldown
Effect Bristle your fur, causing you to generate Rage based on damage taken for 8 sec.
1

Ursine Adept

Cast Time Passive
Effect Moonfire, Soothe, Remove Corruption, and Rebirth are usable in Bear Form. Multiple uses of Ironfur may overlap. All damage taken in Bear Form reduced by 10%.
Rank 1

Improved Survival Instincts

Cast Time Passive
Effect Survival Instincts now has 2 charges.
1

Mangle

Cast Time Passive
Effect Mangle deals 20% additional damage against bleeding targets.
Rank 1
1

Innate Resolve

Cast Time Passive
Effect Regrowth and Frenzied Regeneration healing is increased by 20.0% on yourself. Frenzied Regeneration has 1 additional charge.
Rank 1

Infected Wounds

Cast Time Passive
Effect Mangle and Maul cause an Infected Wound in the target, reducing their movement speed by 50% for 12 sec.
1

Berserk: Ravage

Cast Time Passive
Effect Go berserk for 15 sec, reducing the cooldowns of Mangle, Thrash, and Growl by 100%. Combines with other Berserk abilities.
Rank 1

Ursoc's Endurance

Cast Time Passive
Effect Increases the duration of Barkskin and Ironfur by 2.0 sec.
1

Gory Fur

Cast Time Passive
Effect Mangle has a 15% chance to reduce the Rage cost of your next Ironfur by 25%.
Rank 1
2

Flashing Claws

Cast Time Passive
Effect Thrash has a 20% chance to trigger an additional Thrash.
Rank 2

Vulnerable Flesh

Cast Time Passive
Effect Maul has an additional 30% chance to critically strike.

Layered Mane

Cast Time Passive
Effect Ironfur has a 10% chance to apply two stacks and Frenzied Regeneration has a 10% chance to not consume a charge.

Survival of the Fittest

Cast Time Passive
Effect Reduces the cooldowns of Barkskin and Survival Instincts by 30%.
1

Earthwarden

Cast Time Passive
Effect When you deal direct damage with Thrash, you gain a charge of Earthwarden, reducing the damage of the next auto attack you take by 30%. Earthwarden may have up to 3 charges.
Rank 1

Vicious Cycle

Cast Time Passive
Effect Mangle increases the damage of your next Maul, and Maul increases the damage of your next Mangle by 15%. Stacks up to 3.

Tooth and Claw

Cast Time Passive
Effect Autoattacks have a 20% chance to empower your next Maul, stacking up to 2 times. Empowered Maul deals 40% increased damage, costs 100% less rage, and reduces the target's damage to you by 15% for 6 sec.

Front of the Pack

Cast Time Passive
Effect Stampeding Roar's radius and duration are increased by 15%. Your movement speed is increased by 5%.

Reinforced Fur

Cast Time Passive
Effect Ironfur increases armor by an additional 8% and Barkskin reduces damage taken by an additional 5%.

Soul of the Forest

Cast Time Passive
Effect Mangle generates 5 more Rage and deals 25% more damage.

After the Wildfire

Cast Time Passive
Effect Every 200 Rage you spend causes a burst of restorative energy, healing allies within 12 yds for 3,168.

Guardian of Elune

Cast Time Passive
Effect Mangle increases the duration of your next Ironfur by 3 sec, or the healing of your next Frenzied Regeneration by 20%.
1

Berserk: Unchecked Aggression

Cast Time Passive
Effect Go berserk for 15 sec, increasing haste by 15%, and reducing the rage cost of Maul by 50%. Combines with other Berserk abilities.
Rank 1
2

Fury of Nature

Cast Time Passive
Effect While in Bear From, you deal 20% increased Arcane damage.
Rank 2

Berserk: Persistence

Cast Time Passive
Effect Go berserk for 15 sec, reducing the cooldown of Frenzied Regeneration by 100% and cost of Ironfur by 50%. Combines with other Berserk abilities.

Reinvigoration

Cast Time Passive
Effect Frenzied Regeneration's cooldown is reduced by 30%.
1

Circle of Life and Death

Cast Time Passive
Effect Your damage over time effects deal their damage in 25% less time, and your healing over time effects in 15% less time.
Rank 1
1

Elune's Favored

Cast Time Passive
Effect While in Bear Form, you deal 10% increased Arcane damage, and are healed for 30% of all Arcane damage done.
Rank 1
2

Scintillating Moonlight

Cast Time Passive
Effect Moonfire reduces damage dealt to you by 10%.
Rank 2

Ursoc's Fury

Cast Time Passive
Effect Thrash and Maul grant you an absorb shield for 30% of the damage dealt for 15 sec.

Dream of Cenarius

Cast Time Passive
Effect When you take non-periodic damage, you have a chance equal to your critical strike to cause your next Regrowth to heal for an additional 200%, and to be instant, free, and castable in all forms for 30 sec. This effect cannot occur more than once every 20 sec.

Pulverize

Cast Time Instant
Cooldown 45 sec cooldown
Effect A devastating blow that consumes 2 stacks of your Thrash on the target to deal 726 Physical damage and reduce the damage they deal to you by 35% for 10 sec.
Range Melee Range
1

Convoke the Spirits

Cast Time Channeled
Cooldown 2 min cooldown
Effect Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec. You will cast Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form.
Rank 1

Incarnation: Guardian of Ursoc

Cast Time Passive
Effect An improved Bear Form that grants the benefits of Berserk, causes Mangle to hit up to 3 targets, and increases maximum health by 30%. Lasts 30 sec. You may freely shapeshift in and out of this improved Bear Form for its duration.

Blood Frenzy

Cast Time Passive
Effect Thrash also generates 2 Rage each time it deals damage.
1

Galactic Guardian

Cast Time Passive
Effect Your damage has a 5% chance to trigger a free automatic Moonfire on that target. When this occurs, the next Moonfire you cast generates 8 Rage, and deals 300% increased direct damage.
Rank 1
1

Twin Moonfire

Cast Time Passive
Effect Moonfire deals 10% increased damage and also hits another nearby enemy within 15 yds of the target.
Rank 1

Rend and Tear

Cast Time Passive
Effect Each stack of Thrash reduces the target's damage to you by 2% and increases your damage to them by 2%.

Untamed Savagery

Cast Time Passive
Effect Increases the damage and radius of Thrash by 25%.

Ursoc's Guidance

Cast Time Passive
Effect Incarnation: Guardian of Ursoc: Every 20 Rage you spend reduces the cooldown of Incarnation: Guardian of Ursoc by 1 sec. Convoke the Spirits: Convoke the Spirits' cooldown is reduced by 50% and its duration and number of spells cast is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.

Rage of the Sleeper

Cast Time Instant
Cooldown 1 min cooldown
Effect Unleashes the rage of Ursoc for 10 sec, preventing 25% of all damage you take, increasing your damage done by 15%, granting you 25% leech, and reflecting 249 Nature damage back at your attackers.

PvP Talents

Master Shapeshifter

Effect Your Feral, Balance or Restoration Affinity is amplified granting an additional effect. Restoration Affinity After you Swiftmend, the cast time of your Regrowth is reduced by 30% and its healing is increased by 30% for 8 sec. Balance Affinity After you enter Moonkin Form, the cast time of your Wrath and Starfire is reduced by 30% and their damage is increased by 20% for 10 sec. Feral Affinity While in Cat Form, your bleed damage is increased by 30%.

Toughness

Effect The duration of all stun effects are reduced by 25%.
1

Den Mother

Effect You bolster nearby allies within 15 yards, increasing their maximum health by 15%.
Rank 1

Demoralizing Roar

Effect Demoralizes all enemies within 10 yards, reducing the damage they do by 20% for 8 sec.

Raging Frenzy

Effect Your Frenzied Regeneration also generates 60 Rage over 3 sec.
1

Sharpened Claws

Effect Maul increases the damage done by your Swipe and Thrash by 25% for 6 sec.
Rank 1

Charging Bash

Effect Increases the range of your Skull Bash by 10 yards.

Entangling Claws

Effect Entangling Roots is now an instant cast spell with a 6 second cooldown but with a 10 yard range. It can also be cast while in shapeshift forms.
1

Overrun

Effect Charge to an enemy, stunning them for 3 sec and knocking back their allies within 15 yards.
Rank 1

Emerald Slumber

Effect Embrace the Emerald Dream, causing you to enter a deep slumber for 8 sec. While sleeping, all other cooldowns recover 400% faster, and allies within 40 yds are healed for 316 every 1 sec. Direct damage taken may awaken you.

Alpha Challenge

Effect You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.

Malorne's Swiftness

Effect Your Travel Form movement speed while within a Battleground or Arena is increased by 20% and you always move at 100% movement speed while in Travel Form.

Freedom of the Herd

Effect Your Stampeding Roar clears all roots and snares from yourself and allies.

Grove Protection

Effect Summon a grove to protect allies in the area for 10 sec, reducing damage taken by 40% from enemies outside the grove.

Reactive Resin

Effect Casting Rejuvenation grants the target 2 charges of Reactive Resin. Reactive Resin will heal the target for 2,954 after taking a melee critical strike, and increase the duration of Rejuvenation by 2.7 sec.

Equipment

Equipment is what makes characters stronger. The best gear is usually found in the great vault, dungeons, and raids. They can also be bought from PvP vendors and sometimes in the auction house.

Here are the equipment items used by Dmtdruid.

Head

  1. set
    Headpiece of the Fixed Stars

    Headpiece of the Fixed Stars

    Ilvl 294
    Stats
    +153 agility
    +337 stamina
    +109 versatility
    +82 mastery
    Gem
    +16 Mastery
    Set
    (2) Set: Casting Barkskin causes you to Berserk for 4 sec.
    (4) Set: While Berserked, you radiate 951 Cosmic damage to nearby enemies and heal yourself for 1,420 every 0.9 sec. Deals reduced damage beyond 5 targets.
    Rank Rival II

Neck

  1. Eternal Gladiator's Amulet

    Eternal Gladiator's Amulet

    Ilvl 294
    Stats
    +189 stamina
    +251 versatility
    +74 mastery
    Gem
    +16 Mastery
    Rank Rival II

Shoulders

  1. set
    Shoulderpads of the Fixed Stars

    Shoulderpads of the Fixed Stars

    Ilvl 294
    Stats
    +115 agility
    +252 stamina
    +49 critical-strike
    +94 haste
    Set
    (2) Set: Casting Barkskin causes you to Berserk for 4 sec.
    (4) Set: While Berserked, you radiate 951 Cosmic damage to nearby enemies and heal yourself for 1,420 every 0.9 sec. Deals reduced damage beyond 5 targets.
    Rank Rival II

Back

  1. Eternal Gladiator's Shawl

    Eternal Gladiator's Shawl

    Ilvl 294
    Stats
    +86 agility
    +189 stamina
    +68 versatility
    +39 mastery
    Enchant
    +20 Stamina & Minor Speed Increase
    Rank Rival II

Chest

  1. set
    Chestguard of the Fixed Stars

    Chestguard of the Fixed Stars

    Ilvl 294
    Stats
    +153 agility
    +337 stamina
    +133 haste
    +58 versatility
    Enchant
    Primary Stats +30
    Set
    (2) Set: Casting Barkskin causes you to Berserk for 4 sec.
    (4) Set: While Berserked, you radiate 951 Cosmic damage to nearby enemies and heal yourself for 1,420 every 0.9 sec. Deals reduced damage beyond 5 targets.
    Rank Rival II

Wrist

  1. Eternal Gladiator's Leather Wristwraps

    Eternal Gladiator's Leather Wristwraps

    Ilvl 294
    Stats
    +86 agility
    +189 stamina
    +33 haste
    +74 versatility
    Enchant
    +15 Intellect
    Gem
    +16 Mastery
    Rank Rival II

Hands

  1. set
    Handwraps of the Fixed Stars

    Handwraps of the Fixed Stars

    Ilvl 294
    Stats
    +115 agility
    +252 stamina
    +42 haste
    +101 mastery
    Set
    (2) Set: Casting Barkskin causes you to Berserk for 4 sec.
    (4) Set: While Berserked, you radiate 951 Cosmic damage to nearby enemies and heal yourself for 1,420 every 0.9 sec. Deals reduced damage beyond 5 targets.
    Rank Rival II

Waist

  1. Unity

    Unity

    Ilvl 291
    Stats
    +112 agility
    +244 stamina
    +71 haste
    +71 mastery
    Effects
    Equip: Gain the legendary effect of Sinful Indulgence: Each time Ravenous Frenzy is applied its duration is increased by 0.1 sec. Additionally, Ravenous Frenzy lingers and will not overcome you for 3 sec after it ends.
    Gem
    +16 Mastery

Legs

  1. Eternal Gladiator's Leather Legwraps

    Eternal Gladiator's Leather Legwraps

    Ilvl 294
    Stats
    +153 agility
    +337 stamina
    +120 versatility
    +71 mastery
    Rank Rival II

Feet

  1. Legacy of the Sleeper

    Legacy of the Sleeper

    Ilvl 291
    Stats
    +112 agility
    +244 stamina
    +71 versatility
    +71 mastery
    Effects
    Equip: Berserk in Bear Form grants 50% increased damage, 25% Leech, and immunity to effects that cause loss of control of your character. Its cooldown is reduced by 30 sec.
    Enchant
    +15 Agility

Ring 1

  1. Eternal Gladiator's Signet

    Eternal Gladiator's Signet

    Ilvl 294
    Stats
    +189 stamina
    +223 versatility
    +102 mastery
    Enchant
    +16 Mastery
    Gem
    +16 Mastery
    Rank Rival II

Ring 2

  1. Eternal Gladiator's Ring

    Eternal Gladiator's Ring

    Ilvl 294
    Stats
    +189 stamina
    +102 haste
    +223 versatility
    Enchant
    +16 Mastery
    Gem
    +16 Mastery
    Rank Rival II

Trinket 1

  1. set
    Eternal Gladiator's Emblem

    Eternal Gladiator's Emblem

    Ilvl 291
    Stats
    +142 agility
    Effects
    Use: Increases maximum health by 42,067 for 15 sec. (2 Min Cooldown)
    Set
    Set: Increases your Agility by 105 and Stamina by 300 when in Arenas, Battlegrounds, and War Mode.
    Rank Rival I

Trinket 2

  1. set
    Eternal Gladiator's Medallion

    Eternal Gladiator's Medallion

    Ilvl 294
    Stats
    +146 agility
    Effects
    Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)
    Set
    Set: Increases your Agility by 105 and Stamina by 300 when in Arenas, Battlegrounds, and War Mode.
    Rank Rival II

Main Hand

  1. Eternal Gladiator's Scythe

    Eternal Gladiator's Scythe

    Ilvl 294
    Stats
    +153 agility
    +337 stamina
    +59 haste
    +132 versatility
    Enchant
    Ascended Vigor
    Rank Rival II

Gems

Gems are jewelcrafting items. Created with the Jewelcrafting profession or bought in the auction house, they can be socketed into Head, Neck, Wrists, Waist, and Rings items.

Here are the gems used by Dmtdruid.

  1. Masterful Jewel Cluster
    6

    Masterful Jewel Cluster

    Effect +16 Mastery
    Type prismatic

Enchantments

Enchantments are equipment item upgrades. Created with the Enchanting profession or bought in the auction house, they can be set on Back, Chest, Wrist, Hands, Rings, Feet, Main Hand, and Off Hand items.

Here are the enchantments used by Dmtdruid.

Back

  1. Enchant Cloak - Fortified Speed

    Enchant Cloak - Fortified Speed

    Effect Permanently enchants a cloak to increase your Stamina by 20 and your Speed by 30.

Chest

  1. Enchant Chest - Eternal Stats

    Enchant Chest - Eternal Stats

    Effect Permanently enchants a chest piece to increase primary stats by 30.

Wrist

  1. Enchant Bracers - Eternal Intellect

    Enchant Bracers - Eternal Intellect

    Effect Permanently enchants bracers to increase your Intellect by 15.

Feet

  1. Enchant Boots - Eternal Agility

    Enchant Boots - Eternal Agility

    Effect Permanently enchants boots to increase your Agility by 15.

Ring 1

  1. Enchant Ring - Tenet of Mastery

    Enchant Ring - Tenet of Mastery

    Effect Permanently enchants a ring to increase your Mastery by 16.

Ring 2

  1. Enchant Ring - Tenet of Mastery

    Enchant Ring - Tenet of Mastery

    Effect Permanently enchants a ring to increase your Mastery by 16.

Main Hand

  1. Enchant Weapon - Ascended Vigor

    Enchant Weapon - Ascended Vigor

    Effect Permanently enchants a weapon to sometimes increase your healing received by 12% for 10 sec when taking damage.