Ozzlaw's image.

Ozzlaw

Subtlety Rogue
Orc
4 hours ago
2v2 - 2306
3v3 - 2957
RBG - 384

Ozzlaw is a worldwide top PvP Subtlety Rogue from Illidan (US). This Orc achieved a 2957 cote rating in 3v3!

Updated , here is the detail about how her character is built.

Twitch

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Stat Priority

Stats are attributes that enhance character abilities and define how it feels to play. Found on most pieces of equipment, object ameliorations, and consumables, the stats to prioritize according to Ozzlaw are Versatility and Mastery :

  1. Versatility
  2. Mastery
  3. Critical Strike
  4. Haste

Sometimes, items can also contain minor stats that can add a certain value. Even though they are really hard to get since they are rare and random, Ozzlaw focuses on Speed :

  1. Speed
  2. Avoidance
  3. Leech
Main Stat Priority
+298
19% Critical Strike
+42
1% Haste
+854
79% Mastery
+1420
35% Versatility
  1. Versatility
  2. Mastery
  3. Critical Strike
  4. Haste
Minor Stat Priority
+0
0% Avoidance
+0
0% Leech
+30
3% Speed
  1. Speed
  2. Avoidance
  3. Leech

Class Talents

Shiv

Cast Time Instant
Effect Attack with your off-hand, dealing 1 Physical damage, dispelling all enrage effects and applying a concentrated form of your active Non-Lethal poison. Awards 1 combo point.
Power Cost 20 Energy
Range Melee Range

Blind

Cast Time Instant
Cooldown 2 min cooldown
Effect Blinds the target, causing it to wander disoriented for 1 min. Damage will interrupt the effect. Limit 1.
Range 15 yd range

Sap

Cast Time Instant
Effect Incapacitates a target not in combat for 1 min. Only works on Humanoids, Beasts, Demons, and Dragonkin. Damage will revive the target. Limit 1.
Power Cost 35 Energy
Range 10 yd range

Evasion

Cast Time Instant
Cooldown 2 min cooldown
Effect Increases your dodge chance by 100% for 10 sec.

Feint

Cast Time Instant
Cooldown 15 sec cooldown
Effect Performs an evasive maneuver, reducing damage taken from area-of-effect attacks by 40% for 6 sec.
Power Cost 35 Energy

Cloak of Shadows

Cast Time Instant
Cooldown 2 min cooldown
Effect Provides a moment of magic immunity, instantly removing all harmful spell effects. The cloak lingers, causing you to resist harmful spells for 5 sec.

Master Poisoner

Cast Time Passive
Effect Increases the non-damaging effects of your weapon poisons by 20%.

Numbing Poison

Cast Time 1.5 sec cast
Effect Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Each strike has a 30% chance of poisoning the enemy, clouding their mind and slowing their attack and casting speed by 15% for 10 sec.

Atrophic Poison

Cast Time 1.5 sec cast
Effect Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Each strike has a 30% chance of poisoning the enemy, reducing their damage by 3.0% for 10 sec.

Nimble Fingers

Cast Time Passive
Effect Energy cost of Feint and Crimson Vial reduced by 10.

Gouge

Cast Time Instant
Cooldown 20 sec cooldown
Effect Gouges the eyes of an enemy target, incapacitating for 4 sec. Damage will interrupt the effect. Must be in front of your target. Awards 1 combo point.
Power Cost 25 Energy
Range Melee Range

Blackjack

Cast Time Passive
Effect Enemies have 30% reduced damage and healing for 6 sec after Blind or Sap's effect on them ends.

Tricks of the Trade

Cast Time Instant
Cooldown 30 sec cooldown
Effect Redirects all threat you cause to the targeted party or raid member, beginning with your next damaging attack within the next 30 sec and lasting 6 sec.
Range 100 yd range

Shadowrunner

Cast Time Passive
Effect While Stealth or Shadow Dance is active, you move 20% faster.

Improved Wound Poison

Cast Time Passive
Effect Wound Poison can now stack 2 additional times.

Fleet Footed

Cast Time Passive
Effect Movement speed increased by 15%.

Iron Stomach

Cast Time Passive
Effect Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 25%.

Improved Sprint

Cast Time Passive
Effect Reduces the cooldown of Sprint by 60 sec.

Prey on the Weak

Cast Time Passive
Effect Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

Shadowstep

Cast Time Passive
Effect

Subterfuge

Cast Time Passive
Effect Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Virulent Poisons

Cast Time Passive
Effect Increases the damage of your weapon poisons by 10%.

Deadened Nerves

Cast Time Passive
Effect Physical damage taken reduced by 3%.

Elusiveness

Cast Time Passive
Effect Evasion also reduces damage taken by 10%, and Feint also reduces non-area-of-effect damage taken by 20%.

Cheat Death

Cast Time Passive
Effect Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

Rushed Setup

Cast Time Passive
Effect The Energy costs of Kidney Shot, Cheap Shot, Sap, and Distract are reduced by 20%.

Tight Spender

Cast Time Passive
Effect Energy cost of finishing moves reduced by 10%.

Deadly Precision

Cast Time Passive
Effect Increases the critical strike chance of your attacks that generate combo points by 10%.

Thief's Versatility

Cast Time Passive
Effect Versatility increased by 4%.

Nightstalker

Cast Time Passive
Effect While Stealth is active, your abilities deal 8% more damage.

Vigor

Cast Time Passive
Effect Increases your maximum Energy by 50 and your Energy regeneration by 10%.

Acrobatic Strikes

Cast Time Passive
Effect Increases the range of your melee attacks by 3 yds.

Improved Ambush

Cast Time Passive
Effect Ambush generates 1 additional combo point.

Leeching Poison

Cast Time Passive
Effect Adds a Leeching effect to your Lethal poisons, granting you 10% Leech.

Lethality

Cast Time Passive
Effect Critical strike chance increased by 2%. Critical strike damage bonus of your attacks that generate combo points increased by 20%.

Recuperator

Cast Time Passive
Effect Slice and Dice heals you for up to 1% of your maximum health per 2 sec.

Alacrity

Cast Time Passive
Effect Your finishing moves have a 10% chance per combo point to grant 1% Haste for 15 sec, stacking up to 5 times.

Soothing Darkness

Cast Time Passive
Effect You are healed for 30% of your maximum health over 6 sec after gaining Vanish or Shadow Dance.

Seal Fate

Cast Time Passive
Effect When you critically strike with a melee attack that generates combo points, you have a 100% chance to gain an additional combo point per critical strike.

Cold Blood

Cast Time Instant
Cooldown 45 sec cooldown
Effect Increases the critical strike chance of your next damaging ability by 100%.

Echoing Reprimand

Cast Time Instant
Cooldown 45 sec cooldown
Effect Deal 702 Arcane damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec. Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points. Awards 2 combo points.
Power Cost 10 Energy
Range Melee Range

Deeper Stratagem

Cast Time Passive
Effect Gain 1 additional max combo point. Your finishing moves that consume more than 5 combo points have increased effects, and your finishing moves deal 5% increased damage.

Marked for Death

Cast Time Instant
Cooldown 1 min cooldown
Effect Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Range 30 yd range

Find Weakness

Cast Time Passive
Effect Your Stealth abilities reveal a flaw in your target's defenses, causing all your attacks to bypass 30% of that enemy's armor for 10 sec.

Thistle Tea

Cast Time Instant
Cooldown 1 sec cooldown
Effect Restore 100 Energy. Mastery increased by 9.6% for 6 sec.

Resounding Clarity

Cast Time Passive
Effect Echoing Reprimand Animacharges 3 additional combo points.

Reverberation

Cast Time Passive
Effect Echoing Reprimand's damage is increased by 75%.

Shadow Dance

Cast Time Passive
Effect

Specialization Talents

Improved Backstab

Cast Time Passive
Effect Backstab has 15% increased critical strike chance. When you are behind your target, Backstab critical strikes now also expose a flaw in their defenses, applying Find Weakness for 10 sec.

Shadowstep

Cast Time Passive
Effect

Improved Shuriken Storm

Cast Time Passive
Effect Shuriken Storm has an additional 15% chance to crit, and its critical strikes apply Find Weakness for 10 sec.

Weaponmaster

Cast Time Passive
Effect Shadowstrike and Backstab have a 15% chance to hit the target twice each time they deal damage.

Shadow Focus

Cast Time Passive
Effect Abilities cost 15% less Energy while Stealth or Shadow Dance is active.

Quick Decisions

Cast Time Passive
Effect Shadowstep's cooldown is reduced by 20%, and its maximum range is increased by 20%.

Relentless Strikes

Cast Time Passive
Effect Your finishing moves generate 5 Energy per combo point spent.

Black Powder

Cast Time Instant
Effect Finishing move that launches explosive Black Powder at all nearby enemies dealing Physical damage. Deals reduced damage beyond 8 targets. 1 point : 48 damage 2 points: 98 damage 3 points: 148 damage 4 points: 197 damage 5 points: 245 damage
Power Cost 35 Energy 0 Combo Points

Shot in the Dark

Cast Time Passive
Effect After entering Stealth or Shadow Dance, your next Cheap Shot is free.

Premeditation

Cast Time Passive
Effect After entering Stealth, your next Shadowstrike grants up to 10 sec of Slice and Dice, and generates 2 additional combo points if Slice and Dice is active.

Shadow Blades

Cast Time Instant
Cooldown 2 min cooldown
Effect Draws upon surrounding shadows to empower your weapons, causing your combo point generating abilities to generate 1 additional combo point and deal 50% additional damage as Shadow for 20 sec.

Silent Storm

Cast Time Passive
Effect Gaining Stealth, Vanish, or Shadow Dance causes your next Shuriken Storm to have 100% increased chance to critically strike.

Night Terrors

Cast Time Passive
Effect Shuriken Storm reduces enemies' movement speed by 50% for 8 sec.

Gloomblade

Cast Time Instant
Effect Punctures your target with your shadow-infused blade for 347 Shadow damage, bypassing armor. Awards 1 combo point.
Power Cost 35 Energy
Range Melee Range

Improved Shadow Techniques

Cast Time Passive
Effect Shadow Techniques generates 3 additional Energy.

Stiletto Staccato

Cast Time Passive
Effect Shadow Techniques now also reduces the remaining cooldown of Shadow Blades by 1.0 sec.

Veiltouched

Cast Time Passive
Effect Your abilities deal 5% increased magic damage.

Secret Technique

Cast Time Instant
Cooldown 1 min cooldown
Effect Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 247 total damage 2 points: 497 total damage 3 points: 761 total damage 4 points: 1,015 total damage 5 points: 1,252 total damage Cooldown is reduced by 1 sec for every combo point you spend.
Power Cost 30 Energy 0 Combo Points
Range Melee Range

Swift Death

Cast Time Passive
Effect Symbols of Death has 5 sec reduced cooldown.

The First Dance

Cast Time Passive
Effect Activating Shadow Dance generates 4 combo points.

Master of Shadows

Cast Time Passive
Effect Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.

Deepening Shadows

Cast Time Passive
Effect Your finishing moves reduce the remaining cooldown on Shadow Dance by 0.7 sec per combo point spent.

Replicating Shadows

Cast Time Passive
Effect Rupture deals an additional 20% damage as Shadow and applies to 1 additional enemy within 8 yds.

Shrouded in Darkness

Cast Time Passive
Effect Shroud of Concealment increases the movement speed of all party and raid members within its radius by 100%.

Planned Execution

Cast Time Passive
Effect Symbols of Death increases your critical strike chance by 10%.

Improved Shadow Dance

Cast Time Passive
Effect Shadow Dance has 2 sec increased duration.

Shadowed Finishers

Cast Time Passive
Effect Eviscerate and Black Powder deal an additional 40% damage as Shadow to targets with your Find Weakness active.

Shuriken Tornado

Cast Time Instant
Cooldown 1 min cooldown
Effect Focus intently, then release a Shuriken Storm every sec for the next 4 sec.
Power Cost 60 Energy

Inevitability

Cast Time Passive
Effect Backstab and Shadowstrike extend the duration of your Symbols of Death by 0.5 sec.

Without a Trace

Cast Time Passive
Effect Vanish has 1 additional charge.

Cloaked in Shadows

Cast Time Passive
Effect Vanish grants you a shield for 6 sec, absorbing damage equal to 30% of your maximum health.

Fade to Nothing

Cast Time Passive
Effect Movement speed increased by 20% and damage taken reduced by 10% for 8 sec after gaining Stealth, Vanish, or Shadow Dance.

Secret Stratagem

Cast Time Passive
Effect Gain 1 additional max combo point. Your finishing moves that consume more than 5 combo points have increased effects, and your finishing moves deal 5% increased damage.

Sepsis

Cast Time Instant
Cooldown 1.5 min cooldown
Effect Infect the target's blood, dealing 2,192 Nature damage over 10 sec. If the target survives its full duration, they suffer an additional 783 damage and you gain 1 use of any Stealth ability for 5 sec. Cooldown reduced by 30 sec if Sepsis does not last its full duration. Awards 1 combo point.
Power Cost 25 Energy
Range Melee Range

Perforated Veins

Cast Time Passive
Effect Shadowstrike increases the damage of your next Backstab by 40%. Max 5 stacks.

Dark Shadow

Cast Time Passive
Effect Shadow Dance increases damage by an additional 30%.

Deeper Daggers

Cast Time Passive
Effect Eviscerate and Black Powder increase your Shadow damage dealt by 16% for 8 sec.

Flagellation

Cast Time Instant
Cooldown 1.5 min cooldown
Effect Lash the target for 264 Shadow damage, causing each combo point spent within 12 sec to lash for an additional 53. Dealing damage with Flagellation increases your Mastery by 1.2%, persisting 12 sec after their torment fades.
Range Melee Range

Invigorating Shadowdust

Cast Time Passive
Effect Vanish reduces the remaining cooldown of your other Rogue abilities by 20 sec.

Lingering Shadow

Cast Time Passive
Effect After Shadow Dance ends, Backstab deals an additional 100% damage as Shadow, fading by 5.6% per sec.

Finality

Cast Time Passive
Effect Eviscerate, Rupture, and Black Powder increase the damage of the next use of the same finishing move by 30%. Lasts 30 sec.

The Rotten

Cast Time Passive
Effect After activating Symbols of Death, your next Shadowstrike or Backstab deals 50% increased damage, generates 4 additional combo points, and is guaranteed to critically strike.

Danse Macabre

Cast Time Passive
Effect Shadow Dance increases the damage of your attacks that generate or spend combo points by 6%, increased by an additional 6% for each different attack used.

Dark Brew

Cast Time Passive
Effect Your attacks that deal Nature or Bleed damage now deal Shadow instead. Shadow damage increased by 10%.

PvP Talents

Veil of Midnight

Effect You remain enveloped by the shadows for 2 sec after Stealth or Vanish fades, increasing dodge chance by 100%.

Thief's Bargain

Effect The cooldowns of Shadow Blades, Vanish, and Feint are reduced by 33%, but using one reduces your damage by 10% for 6 sec.
1

Shadowy Duel

Effect You lock your target into a duel contained in the shadows, removing both of you from the eyes of onlookers for 5 sec. Allows access to Stealth-based abilities.
Rank 1

Dagger in the Dark

Effect Each second while Stealth is active, nearby enemies within 10 yards take an additional 5% damage from your next Ambush for 10 sec. Stacks up to 8 times.

Silhouette

Effect Shadowstep's cooldown is reduced by 67% when cast on a friendly target.
1

Smoke Bomb

Effect Creates a cloud of thick smoke in an 8 yard radius around the Rogue for 5 sec. Enemies are unable to target into or out of the smoke cloud.
Rank 1

Maneuverability

Effect Sprint removes all root effects and suppresses all movement-slowing effects for 4 sec when used.

Death from Above

Effect Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Eviscerate your target on the way back down, with such force that it has a 10% stronger effect.
1

Dismantle

Effect Disarm the enemy, preventing the use of any weapons or shield for 6 sec.
Rank 1

Thick as Thieves

Effect Tricks of the Trade now increases the friendly target's damage by 15% for 6 sec.

Distracting Mirage

Effect Distract slows affected enemies by 30% and creates a Mirage that follows an enemy for 8 sec. Reactivate Distract to teleport to your Mirage's location.

Control is King

Effect Cheap Shot grants Slice and Dice for 15 sec and Kidney Shot restores 10 Energy per combo point spent.

Equipment

Equipment is what makes characters stronger. The best gear is usually found in the great vault, dungeons, and raids. They can also be bought from PvP vendors and sometimes in the auction house.

Here are the equipment items used by Ozzlaw.

Head

  1. set
    Soulblade Guise

    Soulblade Guise

    Ilvl 298
    Stats
    +158 agility
    +387 stamina
    +109 critical-strike
    +81 versatility
    Gem
    +16 Mastery
    Set
    (2) Set: Shadowstrike has a 15% chance to grant Shadow Blades for 5 sec.
    (4) Set: Your finishing moves have a 3% chance per combo point to cast Shadowstrike at up to 5 enemies within 15 yards.
    Rank Duelist

Neck

  1. Eternal Gladiator's Amulet

    Eternal Gladiator's Amulet

    Ilvl 298
    Stats
    +218 stamina
    +255 versatility
    +76 mastery
    Gem
    +16 Mastery
    Rank Duelist

Shoulders

  1. set
    Soulblade Nightwings

    Soulblade Nightwings

    Ilvl 298
    Stats
    +119 agility
    +290 stamina
    +94 versatility
    +49 mastery
    Set
    (2) Set: Shadowstrike has a 15% chance to grant Shadow Blades for 5 sec.
    (4) Set: Your finishing moves have a 3% chance per combo point to cast Shadowstrike at up to 5 enemies within 15 yards.
    Rank Duelist

Back

  1. Eternal Gladiator's Shawl

    Eternal Gladiator's Shawl

    Ilvl 298
    Stats
    +89 agility
    +218 stamina
    +68 versatility
    +39 mastery
    Enchant
    +20 Stamina & Minor Speed Increase
    Rank Duelist

Chest

  1. Sephuz's Proclamation

    Sephuz's Proclamation

    Ilvl 291
    Stats
    +148 agility
    +356 stamina
    +92 versatility
    +92 mastery
    Effects
    Equip: Reduce the effectiveness of crowd controlling effects by 10%. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target will increase all your secondary stats by 79 for 15 sec. This effect cannot occur more than once every 30 seconds.
    Enchant
    Primary Stats +30

Wrist

  1. Soulblade Wristguard

    Soulblade Wristguard

    Ilvl 298
    Stats
    +89 agility
    +218 stamina
    +43 critical-strike
    +64 mastery
    Gem
    +16 Mastery
    Rank Duelist

Hands

  1. set
    Soulblade Grasps

    Soulblade Grasps

    Ilvl 298
    Stats
    +119 agility
    +290 stamina
    +42 haste
    +101 mastery
    Set
    (2) Set: Shadowstrike has a 15% chance to grant Shadow Blades for 5 sec.
    (4) Set: Your finishing moves have a 3% chance per combo point to cast Shadowstrike at up to 5 enemies within 15 yards.
    Rank Duelist

Waist

  1. Unity

    Unity

    Ilvl 291
    Stats
    +111 agility
    +267 stamina
    +69 versatility
    +69 mastery
    Effects
    Equip: Gain the legendary effect of Resounding Clarity: Echoing Reprimand now animacharges 4 combo points.
    Gem
    +16 Mastery

Legs

  1. set
    Soulblade Leggings

    Soulblade Leggings

    Ilvl 298
    Stats
    +158 agility
    +387 stamina
    +66 critical-strike
    +124 versatility
    Set
    (2) Set: Shadowstrike has a 15% chance to grant Shadow Blades for 5 sec.
    (4) Set: Your finishing moves have a 3% chance per combo point to cast Shadowstrike at up to 5 enemies within 15 yards.
    Rank Duelist

Feet

  1. Eternal Gladiator's Leather Boots

    Eternal Gladiator's Leather Boots

    Ilvl 298
    Stats
    +119 agility
    +290 stamina
    +49 critical-strike
    +94 versatility
    Enchant
    +15 Agility
    Rank Duelist

Ring 1

  1. Cosmic Gladiator's Signet

    Cosmic Gladiator's Signet

    Ilvl 275
    Stats
    +165 stamina
    +198 versatility
    +91 mastery
    Enchant
    +16 Mastery
    Gem
    +16 Mastery
    Rank Elite

Ring 2

  1. Eternal Gladiator's Signet

    Eternal Gladiator's Signet

    Ilvl 298
    Stats
    +218 stamina
    +227 versatility
    +104 mastery
    Enchant
    +16 Mastery
    Gem
    +16 Mastery
    Rank Duelist

Trinket 1

  1. set
    Eternal Gladiator's Medallion

    Eternal Gladiator's Medallion

    Ilvl 298
    Stats
    +151 agility
    Effects
    Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)
    Set
    Set: Increases your Agility by 104 and Stamina by 299 when in Arenas, Battlegrounds, and War Mode.
    Rank Duelist

Trinket 2

  1. set
    Eternal Gladiator's Resonator

    Eternal Gladiator's Resonator

    Ilvl 298
    Stats
    +151 agility
    Effects
    Use: Throw the cosmic resonator which explodes after 4 sec, dealing 49,845 Cosmic damage split between all nearby enemies. Damage is increased for each enemy struck, up to 5 enemies. (2 Min Cooldown)
    Set
    Set: Increases your Agility by 104 and Stamina by 299 when in Arenas, Battlegrounds, and War Mode.
    Rank Duelist

Main Hand

  1. Eternal Gladiator's Knife

    Eternal Gladiator's Knife

    Ilvl 298
    Stats
    +79 agility
    +193 stamina
    +31 critical-strike
    +64 versatility
    Enchant
    Sinful Revelation
    Rank Duelist

Off Hand

  1. Eternal Gladiator's Slicer

    Eternal Gladiator's Slicer

    Ilvl 298
    Stats
    +79 agility
    +193 stamina
    +54 versatility
    +41 mastery
    Enchant
    Celestial Guidance
    Rank Duelist

Gems

Gems are jewelcrafting items. Created with the Jewelcrafting profession or bought in the auction house, they can be socketed into Head, Neck, Wrists, Waist, and Rings items.

Here are the gems used by Ozzlaw.

  1. Masterful Jewel Cluster
    6

    Masterful Jewel Cluster

    Effect +16 Mastery
    Type prismatic

Enchantments

Enchantments are equipment item upgrades. Created with the Enchanting profession or bought in the auction house, they can be set on Back, Chest, Wrist, Hands, Rings, Feet, Main Hand, and Off Hand items.

Here are the enchantments used by Ozzlaw.

Back

  1. Enchant Cloak - Fortified Speed

    Enchant Cloak - Fortified Speed

    Effect Permanently enchants a cloak to increase your Stamina by 20 and your Speed by 30.

Chest

  1. Enchant Chest - Eternal Stats

    Enchant Chest - Eternal Stats

    Effect Permanently enchants a chest piece to increase primary stats by 30.

Feet

  1. Enchant Boots - Eternal Agility

    Enchant Boots - Eternal Agility

    Effect Permanently enchants boots to increase your Agility by 15.

Ring 1

  1. Enchant Ring - Tenet of Mastery

    Enchant Ring - Tenet of Mastery

    Effect Permanently enchants a ring to increase your Mastery by 16.

Ring 2

  1. Enchant Ring - Tenet of Mastery

    Enchant Ring - Tenet of Mastery

    Effect Permanently enchants a ring to increase your Mastery by 16.

Main Hand

  1. Enchant Weapon - Sinful Revelation

    Enchant Weapon - Sinful Revelation

    Effect Permanently enchants a weapon to sometimes cause your attacks to reveal the sins of your target, causing them to suffer an additional 6% damage from you for 10 sec.

Off Hand

  1. Enchant Weapon - Celestial Guidance

    Enchant Weapon - Celestial Guidance

    Effect Permanently enchants a weapon to sometimes increase your primary stat by 5% when attacking, or using spells and abilities.