Frost Death Knight Talents
Talents in World of Warcraft define your character's gameplay. They offer active abilities for offense and defense, major cooldowns, or passive enhancements to your stats and spells. Here are the current Frost Death Knight talents for The War Within Season 1.
Where to Find Talents
Talents can be found in the talent menu, which is accessible by pressing the
N
key (default) or by clicking the target icon in the micro menu:
Class Talents
Class talents represent a common tree shared across all Death Knight specializations. These talents provide foundational skills and enhancements essential to the Death Knight class, offering a range of abilities that lay the groundwork for a Death Knight's overall capabilities.
Name | Cast | Effect |
---|---|---|
Icebound Fortitude
|
Instant - 2 Min Cooldown | Your blood freezes, granting immunity to Stun effects and reducing all damage you take by 30% for 8 sec. |
Death Strike
|
Instant - Melee Range | Focuses dark power into a strike that deals 299 Physical damage and heals you for 25.00% of all damage taken in the last 5 sec, minimum 7.0% of maximum health. |
Raise Dead
|
Instant - 30 Yd Range - 2 Min Cooldown | Raises a ghoul to fight by your side. You can have a maximum of one ghoul at a time. Lasts 1 min. |
Runic Attenuation
|
Passive | Auto attacks have a chance to generate 3 Runic Power. |
Improved Death Strike
|
Passive | Death Strike's cost is reduced by 10, and its healing is increased by 60%. |
Cleaving Strikes
|
Passive | Scourge Strike additional enemies while you remain in Death and Decay. When leaving your Death and Decay you retain its bonus effects for 4 sec. |
Mind Freeze
|
Instant - 15 Yd Range - 15 Sec Cooldown | Smash the target's mind with cold, interrupting spellcasting and preventing any spell in that school from being cast for 3 sec. |
Blinding Sleet
|
Instant - 1 Min Cooldown | Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect. When Blinding Sleet ends, enemies are slowed by 50% for 6 sec. |
Anti-Magic Barrier
|
Passive | Reduces the cooldown of Anti-Magic Shell by 20 sec and increases its duration and amount absorbed by 40%. |
March of Darkness
|
Passive | Death's Advance grants an additional 25% movement speed over the first 3 sec. |
Unholy Ground
|
Passive | Gain 5% Haste while you remain within your Death and Decay. |
Control Undead
|
1.5 Sec Cast - 30 Yd Range | Dominates the target undead creature up to level 71, forcing it to do your bidding for 5 min. |
Enfeeble
|
Passive | Your ghoul's attacks have a chance to apply Enfeeble, reducing the enemies movement speed by 30% and the damage they deal to you by 12% for 6 sec. |
Sacrificial Pact
|
Instant - 2 Min Cooldown | Sacrifice your ghoul to deal 402 Shadow damage to all nearby enemies and heal for 25% of your maximum health. Deals reduced damage beyond 8 targets. |
Coldthirst
|
Passive | Successfully interrupting an enemy with Mind Freeze grants 10 Runic Power and reduces its cooldown by 3 sec. |
Proliferating Chill
|
Passive | Chains of Ice affects 1 additional nearby enemy. |
Permafrost
|
Passive | Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt. |
Veteran of the Third War
|
Passive | Stamina increased by 20%. |
Death Pact
|
Instant - 2 Min Cooldown | Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec. |
Brittle
|
Passive | Your diseases have a chance to weaken your enemy causing your attacks against them to deal 6% increased damage for 5 sec. |
Death's Reach
|
Passive | Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip. |
Icy Talons
|
Passive | Your Runic Power spending abilities increase your melee attack speed by 6% for 10 sec, stacking up to 3 times. |
Anti-Magic Zone
|
Instant - 30 Yd Range - 2 Min Cooldown | Places an Anti-Magic Zone that reduces spell damage taken by party or raid members by 20%. The Anti-Magic Zone lasts for 8 sec or until it absorbs 296,010 damage. |
Unholy Bond
|
Passive | Increases the effectiveness of your Runeforge effects by 20%. |
Ice Prison
|
Passive | Chains of Ice now also roots enemies for 4 sec but its cooldown is increased to 12 sec. |
Gloom Ward
|
Passive | Absorbs are 15% more effective on you. |
Asphyxiate
|
Instant - 20 Yd Range - 45 Sec Cooldown | Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 sec. |
Assimilation
|
Passive | The amount absorbed by Anti-Magic Zone is increased by 10% and its cooldown is reduced by 30 sec. |
Wraith Walk
|
Channeled - 1 Min Cooldown | Embrace the power of the Shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%. |
Grip of the Dead
|
Passive | Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec. |
Soul Reaper
|
Instant - Melee Range - 6 Sec Cooldown | Strike an enemy for 241 Shadowfrost damage and afflict the enemy with Soul Reaper. After 5 sec, if the target is below 35% health this effect will explode dealing an additional 1,093 Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption. |
Suppression
|
Passive | Damage taken from area of effect attacks reduced by 3%. When suffering a loss of control effect, this bonus is increased by an additional 6% for 6 sec. |
Blood Scent
|
Passive | Increases Leech by 3%. |
Unholy Endurance
|
Passive | Increases Lichborne duration by 2 sec and while active damage taken is reduced by 15%. |
Osmosis
|
Passive | Anti-Magic Shell increases healing received by 15%. |
Insidious Chill
|
Passive | Your auto-attacks reduce the target's auto-attack speed by 5% for 30 sec, stacking up to 4 times. |
Runic Protection
|
Passive | Your chance to be critically struck is reduced by 3% and your Armor is increased by 6%. |
Blood Draw
|
Passive | When you fall below 30% health you drain 637 health from nearby enemies, the damage you take is reduced by 10% and your Death Strike cost is reduced by 10 for 8 sec. Can only occur every 2 min. |
Rune Mastery
|
Passive | Consuming a Rune has a chance to increase your Strength by 6% for 8 sec. |
Subduing Grasp
|
Passive | When you pull an enemy, the damage they deal to you is reduced by 6% for 6 sec. |
Will of the Necropolis
|
Passive | Damage taken below 30% Health is reduced by 35%. |
Null Magic
|
Passive | Magic damage taken is reduced by 8% and the duration of harmful Magic effects against you are reduced by 35%. |
Unyielding Will
|
Passive | Anti-Magic shell now removes all harmful magical effects when activated, but it's cooldown is increased by 20 sec. |
Abomination Limb
|
Instant - 20 Yd Range - 2 Min Cooldown | Sprout an additional limb, dealing 1,945 Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. |
Death's Echo
|
Passive | Death's Advance, Death and Decay, and Death Grip have 1 additional charge. |
Vestigial Shell
|
Passive | Casting Anti-Magic Shell grants 2 nearby allies a Lesser Anti-Magic Shell that Absorbs up to 2,256 magic damage and reduces the duration of harmful Magic effects against them by 50%. |
Specialization Talents
Specialization talents provide Frost Death Knights with unique abilities and enhancements tailored to their combat style. These talents differentiate Frost Death Knights from other Death Knight specializations, maximizing effectiveness in combat.
Name | Cast | Effect |
---|---|---|
Frost Strike
|
Instant - Melee Range | Chill your weapon with icy power and quickly strike the enemy, dealing 597 Frost damage. |
Obliterate
|
Instant - Melee Range | A brutal attack that deals 686 Physical damage. |
Howling Blast
|
Instant | Blast the target with a frigid wind, dealing 115 Frost damage to that foe, and reduced damage to all other enemies within 10 yards, infecting all targets with Frost Fever. cffffffffFrost Fever A disease that deals 891 Frost damage over 24 sec and has a chance to grant the Death Knight 5 Runic Power each time it deals damage. |
Killing Machine
|
Passive | Your auto attack critical strikes have a chance to make your next Obliterate critically strike. |
Everfrost
|
Passive | Remorseless Winter deals 6% increased damage to enemies it hits, stacking up to 10 times. |
Unleashed Frenzy
|
Passive | Damaging an enemy with a Runic Power ability increases your Strength by 2% for 10 sec, stacks up to 3 times. |
Improved Frost Strike
|
Passive | Increases Frost Strike damage by 20%. |
Runic Command
|
Passive | Increases your maximum Runic Power by 20. |
Improved Rime
|
Passive | Increases Howling Blast damage done by an additional 75%. |
Improved Obliterate
|
Passive | Increases Obliterate damage by 10%. |
Glacial Advance
|
Instant | Summon glacial spikes from the ground that advance forward, each dealing 264 Frost damage and applying Razorice to enemies near their eruption point. |
Pillar of Frost
|
Instant - 1 Min Cooldown | The power of frost increases your Strength by 30% for 12 sec. |
Frostscythe
|
Instant - 8 Yd Range - 30 Sec Cooldown | A sweeping attack that strikes all enemies in front of you for 456 Frost damage. This attack always critically strikes and critical strikes with Frostscythe deal 4 times normal damage. Deals reduced damage beyond 5 targets. Consuming Killing Machine reduces the cooldown of Frostscythe by 1.0 sec. |
Biting Cold
|
Passive | Remorseless Winter damage is increased by 35%. The first time Remorseless Winter deals damage to 3 different enemies, you gain Rime. |
Frigid Executioner
|
Passive | Obliterate deals 15% increased damage and has a 15% chance to refund 2 runes. |
Rage of the Frozen Champion
|
Passive | Obliterate has a 15% increased chance to trigger Rime and Howling Blast generates 6 Runic Power while Rime is active. |
Cold Heart
|
Passive | Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 59 Frost damage. Stacks up to 20 times. |
Horn of Winter
|
Instant - 45 Sec Cooldown | Blow the Horn of Winter, gaining 2 Runes and generating 25 Runic Power. |
Enduring Strength
|
Passive | When Pillar of Frost expires, your Strength is increased by 15% for 6 sec. This effect lasts 2 sec longer for each Obliterate and Frostscythe critical strike during Pillar of Frost. |
Icecap
|
Passive | Reduces Pillar of Frost cooldown by 15 sec. |
Frostwhelp's Aid
|
Passive | Pillar of Frost summons a Frostwhelp who breathes on all enemies within 40 yards in front of you for 215 Frost damage. Each unique enemy hit by Frostwhelp's Aid grants you 8% Mastery for 15 sec, up to 40%. |
Empower Rune Weapon
|
Instant - 2 Min Cooldown | Empower your rune weapon, gaining 15% Haste and generating 1 Rune and 5 Runic Power instantly and every 5 sec for 20 sec. |
Chill Streak
|
Instant - 40 Yd Range - 45 Sec Cooldown | Deals 613 Frost damage to the target and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards. |
Murderous Efficiency
|
Passive | Consuming the Killing Machine effect has a 25% chance to grant you 1 Rune. |
Inexorable Assault
|
Passive | Gain Inexorable Assault every 8 sec, stacking up to 5 times. Obliterate consumes a stack to deal an additional 140 Frost damage. |
Frostwyrm's Fury
|
Instant - 3 Min Cooldown | Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 1,935 Frost damage and slowing movement speed by 50% for 10 sec. |
Gathering Storm
|
Passive | Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec. |
Cryogenic Chamber
|
Passive | Each time Frost Fever deals damage, 15% of the damage dealt is gathered into the next cast of Remorseless Winter, up to 20 times. |
Piercing Chill
|
Passive | Enemies suffer 12% increased damage from Chill Streak each time they are struck by it. |
Enduring Chill
|
Passive | Chill Streak's bounce range is increased by 2 yds and each time Chill Streak bounces it has a 25% chance to increase the maximum number of bounces by 1. |
Bonegrinder
|
Passive | Consuming Killing Machine grants 1% critical strike chance for 10 sec, stacking up to 5 times. At 5 stacks your next Killing Machine consumes the stacks and grants you 20% increased Frost damage for 10 sec. |
Smothering Offense
|
Passive | Your auto attack damage is increased by 10%. This amount is increased for each stack of Icy Talons you have and it can stack up to 2 additional times. |
Absolute Zero
|
Passive | Frostwyrm's Fury has 50% reduced cooldown and Freezes all enemies hit for 3 sec. |
Avalanche
|
Passive | Casting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, applying Razorice and dealing 120 Frost damage. |
Icebreaker
|
Passive | When empowered by Rime, Howling Blast deals 60% increased damage to your primary target. |
Obliteration
|
Passive | While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune. to deal additional damage. |
Icy Death Torrent
|
Passive | Your auto attack critical strikes have a chance to send out a torrent of ice dealing 571 Frost damage to enemies in front of you. |
Shattering Blade
|
Passive | When Frost Strike damages an enemy with 5 stacks of Razorice it will consume them to deal an additional 115% damage. |
Hyperpyrexia
|
Passive | Your Runic Power spending abilities have a chance to additionally deal 45% of the damage dealt over 4 sec. |
Arctic Assault
|
Passive | Consuming Killing Machine fires a Glacial Advance through your target at 80% effectiveness. |
The Long Winter
|
Passive | While Pillar of Frost is active your auto-attack critical strikes increase its duration by 2 sec, up to a maximum of 6 sec. |
Shattered Frost
|
Passive | When Frost Strike consumes 5 Razorice stacks, it deals 60% of the damage dealt to nearby enemies. Deals reduced damage beyond 8 targets. |
Breath of Sindragosa
|
Instant - 2 Min Cooldown | Continuously deal 544 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. enerates 2 Runes at the start and end. |
Hero Talents
Hero talents allow for deeper customization of the Frost Death Knight class fantasy, further enhancing its combat effectiveness.
Rider Of The Apocalypse
Name | Cast | Effect |
---|---|---|
Rider's Champion
|
Passive | Spending Runes has a chance to call forth the aid of a Horsemen for 10 sec. ograine Casts Death and Decay at his location that follows his position. hitemane Casts Undeath on your target dealing 60 Shadowfrost damage per stack every 3 sec, for 24 sec. Each time Undeath deals damage it gains a stack. Cannot be Refreshed. rollbane Casts Chains of Ice on your target slowing their movement speed by 40% and increasing the damage they take from you by 5% for 8 sec. azgrim While Nazgrim is active you gain Apocalyptic Conquest, increasing your Strength by 5%. |
On a Paler Horse
|
Passive | While outdoors you are able to mount your Acherus Deathcharger in combat. |
Death Charge
|
Passive | Call upon your Death Charger to break free of movement impairment effects. For 10 sec, while upon your Death Charger your movement speed is increased by 100%, you cannot be slowed below 100% of normal speed, and you are immune to forced movement effects and knockbacks. |
Mograine's Might
|
Passive | Your damage is increased by 5% and you gain the benefits of your Death and Decay while inside Mograine's Death and Decay. |
Horsemen's Aid
|
Passive | While at your aid, the Horsemen will occasionally cast Anti-Magic Shell on you and themselves at 80% effectiveness. You may only benefit from this effect every 45 sec. |
Pact of the Apocalypse
|
Passive | When you take damage, 5% of the damage is redirected to each active horsemen. |
Whitemane's Famine
|
Passive | When Scourge Strike damages an enemy affected by Undeath it gains 1 stack and infects another nearby enemy. |
Nazgrim's Conquest
|
Passive | If an enemy dies while Nazgrim is active, the strength of Apocalyptic Conquest is increased by 3%. Additionally, each Rune you spend increase its value by 1%. |
Trollbane's Icy Fury
|
Passive | Scourge Strike shatters Trollbane's Chains of Ice when hit, dealing 745 Shadowfrost damage to nearby enemies, and slowing them by 40% for 4 sec. Deals reduced damage beyond 8 targets. |
Hungering Thirst
|
Passive | The damage of your diseases and Death Coil are increased by 10%. |
Fury of the Horsemen
|
Passive | Every 50 Runic Power you spend extends the duration of the Horsemen's aid in combat by 1 sec, up to 5 sec. |
A Feast of Souls
|
Passive | While you have 2 or more Horsemen aiding you, your Runic Power spending abilities deal 20% increased damage. |
Mawsworn Menace
|
Passive | Scourge Strike deals 15% increased damage and the cooldown of your Death and Decay is reduced by 10 sec. |
Apocalypse Now
|
Passive | Army of the Dead and Frostwyrm's Fury call upon all 4 Horsemen to aid you for 20 sec. |
Deathbringer
Name | Cast | Effect |
---|---|---|
Reaper's Mark
|
Instant - Melee Range - 45 Sec Cooldown | Viciously slice into the soul of your enemy, dealing 1,325 Shadowfrost damage and applying Reaper's Mark. Each time you deal Shadow or Frost damage, add a stack of Reaper's Mark. After 12 sec or reaching 40 stacks, the mark explodes, dealing 102 damage per stack. Reaper's Mark travels to an unmarked enemy nearby if the target dies, or explodes below 35% health when there are no enemies to travel to. This explosion cannot occur again on a target for 3 min. |
Wave of Souls
|
Passive | Reaper's Mark sends forth bursts of Shadowfrost energy and back, dealing 406 Shadowfrost damage both ways to all enemies caught in its path. Wave of Souls critical strikes cause enemies to take 5% increased Shadowfrost damage for 15 sec, stacking up to 2 times, and it is always a critical strike on its way back. |
Wither Away
|
Passive | Frost Fever deals its damage 100% faster, and the second scythe of Exterminate applies Frost Fever. |
Bind in Darkness
|
Passive | Rime empowered Howling Blast deals 30% increased damage to its main target, and is now Shadowfrost. Shadowfrost damage applies 2 stacks to Reaper's Mark and 4 stacks when it is a critical strike. |
Soul Rupture
|
Passive | When Reaper's Mark explodes, it deals 20% of the damage dealt to nearby enemies and causes them to deal 5% reduced Physical damage to you for 10 sec. |
Grim Reaper
|
Passive | Reaper's Mark initial strike grants Killing Machine. Reaper's Mark explosion deals up to 30% increased damage based on your target's missing health. |
Reaper of Souls
|
Passive | When you apply Reaper's Mark, the cooldown of Soul Reaper is reset, your next Soul Reaper costs no runes, and it explodes on the target regardless of their health. Soul Reaper damage is increased by 20%. |
Pact of the Deathbringer
|
Passive | When you suffer a damaging effect equal to 25% of your maximum health, you instantly cast Death Pact at 50% effectiveness. May only occur every 2 min. When a Reaper's Mark explodes, the cooldowns of this effect and Death Pact are reduced by 5 sec. |
Rune Carved Plates
|
Passive | Each Rune spent reduces the magic damage you take by 1.5% and each Rune generated reduces the physical damage you take by 1.5% for 5 sec, up to 5 times. |
Swift and Painful
|
Passive | If no enemies are struck by Soul Rupture, you gain 10% Strength for 8 sec. Wave of Souls is 100% more effective on the main target of your Reaper's Mark. |
Dark Talons
|
Passive | Consuming Killing Machine or Rime has a 25% chance to grant 3 stacks of Icy Talons and increase its maximum stacks by the same amount for 6 sec. Runic Power spending abilities count as Shadowfrost while Icy Talons is active. |
Reaper's Onslaught
|
Passive | Reduces the cooldown of Reaper's Mark by 15 sec, but the amount of Obliterates empowered by Exterminate is reduced by 1. |
Death's Messenger
|
Passive | Reduces the cooldowns of Lichborne and Raise Dead by 30 sec. |
Expelling Shield
|
Passive | When an enemy deals direct damage to your Anti-Magic Shell, their cast speed is reduced by 10% for 6 sec. |
Exterminate
|
Passive | After Reaper's Mark explodes, your next 2 Obliterates cost 1 Rune and summon 2 scythes to strike your enemies. The first scythe strikes your target for 1,805 Shadowfrost damage and has a 30% chance to apply Reaper's Mark, the second scythe strikes all enemies around your target for 611 Shadowfrost damage. Deals reduced damage beyond 8 targets. |
PvP Talents
PvP talents are tailored for player-versus-player combat scenarios. Activated in arenas, battlegrounds, and the open world with War Mode enabled, these talents optimize a Frost Death Knight 's performance in PvP encounters. They provide specialized enhancements that give players an edge in combat against other players.
Name | Cast | Effect |
---|---|---|
Deathchill
|
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. emorseless Winter All targets within 8 yards are afflicted with Deathchill when Remorseless Winter is cast. hains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill. | |
Delirium
|
Howling Blast applies Delirium, reducing the cooldown recovery rate of movement enhancing abilities by 50% for 12 sec. | |
Shroud of Winter
|
Enemies within 8 yards of you become shrouded in winter, reducing the range of their spells and abilities by 30%. | |
Dark Simulacrum
|
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell. | |
Dead of Winter
|
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. Remorseless Winter's cooldown is increased by 10 sec. | |
Strangulate
|
Shadowy tendrils constrict an enemy's throat, silencing them for 4 sec. | |
Bitter Chill
|
Chains of Ice reduces the target's Haste by 8%. Frost Strike refreshes the duration of Chains of Ice. | |
Rot and Wither
|
Your Death and Decay rots enemies each time it deals damage, absorbing healing equal to 100% of damage dealt. | |
Bloodforged Armor
|
Death Strike reduces all Physical damage taken by 20% for 3 sec. | |
Spellwarden
|
Anti-Magic Shell is now usable on allies and its cooldown is reduced by 10 sec. |