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Frost Death Knight Talents
![Death Knight class icon](https://render.worldofwarcraft.com/us/icons/56/spell_deathknight_classicon.jpg)
![Frost Death Knight specialization icon](https://render.worldofwarcraft.com/us/icons/56/spell_deathknight_frostpresence.jpg)
Talents in World of Warcraft define your character's gameplay. They offer active abilities for offense and defense, major cooldowns, or passive enhancements to your stats and spells. Here are the current Frost Death Knight talents for The War Within Pre-Patch.
Where to Find Talents
Talents can be found in the talent menu, which is accessible by pressing the
N
key (default) or by clicking the target icon in the micro menu:
![Screenshot of the talents button in the micro menu](https://static.murlok.io/web/misc/talents-location.webp)
Class Talents
Class talents represent a common tree shared across all Death Knight specializations. These talents provide foundational skills and enhancements essential to the Death Knight class, offering a range of abilities that lay the groundwork for a Death Knight's overall capabilities.
Name | Cast | Effect |
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Instant - 2 Min Cooldown | Your blood freezes, granting immunity to Stun effects and reducing all damage you take by 30% for 8 sec. |
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Instant - Melee Range | Focuses dark power into a strike that deals 248 Physical damage and heals you for 25.00% of all damage taken in the last 5 sec, minimum 7.0% of maximum health. |
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Instant - 30 Yd Range - 2 Min Cooldown | Raises a ghoul to fight by your side. You can have a maximum of one ghoul at a time. Lasts 1 min. |
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Passive | Auto attacks have a chance to generate 3 Runic Power. |
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Passive | Death Strike's cost is reduced by 10, and its healing is increased by 60%. |
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Passive | Scourge Strike additional enemies while you remain in Death and Decay. When leaving your Death and Decay you retain its bonus effects for 4 sec. |
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Instant - 15 Yd Range - 15 Sec Cooldown | Smash the target's mind with cold, interrupting spellcasting and preventing any spell in that school from being cast for 3 sec. |
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Instant - 1 Min Cooldown | Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect. When Blinding Sleet ends, enemies are slowed by 50% for 6 sec. |
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Passive | Reduces the cooldown of Anti-Magic Shell by 20 sec and increases its duration and amount absorbed by 40%. |
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Passive | Death's Advance grants an additional 25% movement speed over the first 3 sec. |
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Passive | Gain 5% Haste while you remain within your Death and Decay. |
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1.5 Sec Cast - 30 Yd Range | Dominates the target undead creature up to level 71, forcing it to do your bidding for 5 min. |
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Passive | Your ghoul's attacks have a chance to apply Enfeeble, reducing the enemies movement speed by 30% and the damage they deal to you by 12% for 6 sec. |
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Instant - 2 Min Cooldown | Sacrifice your ghoul to deal 399 Shadow damage to all nearby enemies and heal for 25% of your maximum health. Deals reduced damage beyond 8 targets. |
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Passive | Successfully interrupting an enemy with Mind Freeze grants 10 Runic Power and reduces its cooldown by 3 sec. |
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Passive | Chains of Ice affects 1 additional nearby enemy. |
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Passive | Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt. |
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Passive | Stamina increased by 20%. |
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Instant - 2 Min Cooldown | Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec. |
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Passive | Your diseases have a chance to weaken your enemy causing your attacks against them to deal 6% increased damage for 5 sec. |
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Passive | Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip. |
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Passive | Your Runic Power spending abilities increase your melee attack speed by 6% for 10 sec, stacking up to 3 times. |
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Instant - 30 Yd Range - 2 Min Cooldown | Places an Anti-Magic Zone that reduces spell damage taken by party or raid members by 20%. The Anti-Magic Zone lasts for 8 sec or until it absorbs 296,010 damage. |
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Passive | Increases the effectiveness of your Runeforge effects by 20%. |
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Passive | Chains of Ice now also roots enemies for 4 sec but its cooldown is increased to 12 sec. |
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Passive | Absorbs are 15% more effective on you. |
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Instant - 20 Yd Range - 45 Sec Cooldown | Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 sec. |
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Passive | The amount absorbed by Anti-Magic Zone is increased by 10% and its cooldown is reduced by 30 sec. |
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Channeled - 1 Min Cooldown | Embrace the power of the Shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%. |
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Passive | Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec. |
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Instant - Melee Range - 6 Sec Cooldown | Strike an enemy for 236 Shadowfrost damage and afflict the enemy with Soul Reaper. After 5 sec, if the target is below 35% health this effect will explode dealing an additional 1,093 Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption. |
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Passive | Damage taken from area of effect attacks reduced by 3%. When suffering a loss of control effect, this bonus is increased by an additional 6% for 6 sec. |
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Passive | Increases Leech by 3%. |
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Passive | Increases Lichborne duration by 2 sec and while active damage taken is reduced by 15%. |
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Passive | Anti-Magic Shell increases healing received by 15%. |
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Passive | Your auto-attacks reduce the target's auto-attack speed by 5% for 30 sec, stacking up to 4 times. |
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Passive | Your chance to be critically struck is reduced by 3% and your Armor is increased by 6%. |
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Passive | When you fall below 30% health you drain 637 health from nearby enemies, the damage you take is reduced by 10% and your Death Strike cost is reduced by 10 for 8 sec. Can only occur every 2 min. |
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Passive | Consuming a Rune has a chance to increase your Strength by 6% for 8 sec. |
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Passive | When you pull an enemy, the damage they deal to you is reduced by 6% for 6 sec. |
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Passive | Damage taken below 30% Health is reduced by 35%. |
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Passive | Magic damage taken is reduced by 8% and the duration of harmful Magic effects against you are reduced by 35%. |
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Passive | Anti-Magic Shell's cooldown is increased by 20 sec and it now also removes all harmful magic effects when activated. |
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Instant - 20 Yd Range - 2 Min Cooldown | Sprout an additional limb, dealing 2,000 Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. |
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Passive | Death's Advance, Death and Decay, and Death Grip have 1 additional charge. |
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Passive | Casting Anti-Magic Shell grants 2 nearby allies a Lesser Anti-Magic Shell that Absorbs up to 2,256 magic damage and reduces the duration of harmful Magic effects against them by 50%. |
Specialization Talents
Specialization talents provide Frost Death Knights with unique abilities and enhancements tailored to their combat style. These talents differentiate Frost Death Knights from other Death Knight specializations, maximizing effectiveness in combat.
Name | Cast | Effect |
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Instant - Melee Range | Chill your weapon with icy power and quickly strike the enemy, dealing 533 Frost damage. |
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Instant - Melee Range | A brutal attack that deals 654 Physical damage. |
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Instant | Blast the target with a frigid wind, dealing 115 Frost damage to that foe, and reduced damage to all other enemies within 10 yards, infecting all targets with Frost Fever. cffffffffFrost Fever A disease that deals 891 Frost damage over 24 sec and has a chance to grant the Death Knight 5 Runic Power each time it deals damage. |
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Passive | Your auto attack critical strikes have a chance to make your next Obliterate critically strike. |
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Passive | Remorseless Winter deals 6% increased damage to enemies it hits, stacking up to 10 times. |
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Passive | Damaging an enemy with a Runic Power ability increases your Strength by 2% for 10 sec, stacks up to 3 times. |
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Passive | Increases Frost Strike damage by 20%. |
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Passive | Increases your maximum Runic Power by 20. |
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Passive | Increases Howling Blast damage done by an additional 75%. |
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Passive | Increases Obliterate damage by 10%. |
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Instant | Summon glacial spikes from the ground that advance forward, each dealing 264 Frost damage and applying Razorice to enemies near their eruption point. |
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Instant - 1 Min Cooldown | The power of frost increases your Strength by 30% for 12 sec. |
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Instant - 8 Yd Range - 30 Sec Cooldown | A sweeping attack that strikes all enemies in front of you for 449 Frost damage. This attack always critically strikes and critical strikes with Frostscythe deal 4 times normal damage. Deals reduced damage beyond 5 targets. Consuming Killing Machine reduces the cooldown of Frostscythe by 1.0 sec. |
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Passive | Remorseless Winter damage is increased by 35%. The first time Remorseless Winter deals damage to 3 different enemies, you gain Rime. |
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Passive | Obliterate deals 15% increased damage and has a 15% chance to refund 2 runes. |
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Passive | Obliterate has a 15% increased chance to trigger Rime and Howling Blast generates 6 Runic Power while Rime is active. |
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Passive | Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 60 Frost damage. Stacks up to 20 times. |
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Instant - 45 Sec Cooldown | Blow the Horn of Winter, gaining 2 Runes and generating 25 Runic Power. |
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Passive | When Pillar of Frost expires, your Strength is increased by 15% for 6 sec. This effect lasts 2 sec longer for each Obliterate and Frostscythe critical strike during Pillar of Frost. |
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Passive | Reduces Pillar of Frost cooldown by 15 sec. |
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Passive | Pillar of Frost summons a Frostwhelp who breathes on all enemies within 40 yards in front of you for 212 Frost damage. Each unique enemy hit by Frostwhelp's Aid grants you 8% Mastery for 15 sec, up to 40%. |
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Instant - 2 Min Cooldown | Empower your rune weapon, gaining 15% Haste and generating 1 Rune and 5 Runic Power instantly and every 5 sec for 20 sec. |
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Instant - 40 Yd Range - 45 Sec Cooldown | Deals 618 Frost damage to the target and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards. |
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Passive | Consuming the Killing Machine effect has a 25% chance to grant you 1 Rune. |
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Passive | Gain Inexorable Assault every 8 sec, stacking up to 5 times. Obliterate consumes a stack to deal an additional 140 Frost damage. |
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Instant - 3 Min Cooldown | Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 1,995 Frost damage and slowing movement speed by 50% for 10 sec. |
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Passive | Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec. |
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Passive | Each time Frost Fever deals damage, 15% of the damage dealt is gathered into the next cast of Remorseless Winter, up to 20 times. |
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Passive | Enemies suffer 12% increased damage from Chill Streak each time they are struck by it. |
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Passive | Chill Streak's bounce range is increased by 2 yds and each time Chill Streak bounces it has a 25% chance to increase the maximum number of bounces by 1. |
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Passive | Consuming Killing Machine grants 1% critical strike chance for 10 sec, stacking up to 5 times. At 5 stacks your next Killing Machine consumes the stacks and grants you 20% increased Frost damage for 10 sec. |
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Passive | Your auto attack damage is increased by 10%. This amount is increased for each stack of Icy Talons you have and it can stack up to 2 additional times. |
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Passive | Frostwyrm's Fury has 50% reduced cooldown and Freezes all enemies hit for 3 sec. |
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Passive | Casting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, applying Razorice and dealing 119 Frost damage. |
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Passive | When empowered by Rime, Howling Blast deals 60% increased damage to your primary target. |
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Passive | While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune. to deal additional damage. |
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Passive | Your auto attack critical strikes have a chance to send out a sleet of ice dealing 649 Frost damage to enemies in front of you. |
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Passive | When Frost Strike damages an enemy with 5 stacks of Razorice it will consume them to deal an additional 115% damage. |
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Passive | Your Runic Power spending abilities have a chance to additionally deal 45% of the damage dealt over 4 sec. |
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Passive | Consuming Killing Machine fires a Glacial Advance through your target. |
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Passive | While Pillar of Frost is active your auto-attack critical strikes increase its duration by 2 sec, up to a maximum of 6 sec. |
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Passive | When Frost Strike consumes 5 Razorice stacks, it deals 60% of the damage dealt to nearby enemies. Deals reduced damage beyond 8 targets. |
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Instant - 2 Min Cooldown | Continuously deal 673 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. enerates 2 Runes at the start and end. |
Hero Talents
Hero talents allow for deeper customization of the Frost Death Knight class fantasy, further enhancing its combat effectiveness.
Rider Of The Apocalypse
Name | Cast | Effect |
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Passive | Spending Runes has a chance to call forth the aid of a Horsemen for 10 sec. ograine Casts Death and Decay at his location that follows his position. hitemane Casts Undeath on your target dealing 60 Shadowfrost damage per stack every 3 sec, for 24 sec. Each time Undeath deals damage it gains a stack. Cannot be Refreshed. rollbane Casts Chains of Ice on your target slowing their movement speed by 40% and increasing the damage they take from you by 5% for 8 sec. azgrim While Nazgrim is active you gain Apocalyptic Conquest, increasing your Strength by 3%. |
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Passive | While outdoors you are able to mount your Acherus Deathcharger in combat. |
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Passive | Call upon your Death Charger to break free of movement impairment effects. For 10 sec, while upon your Death Charger your movement speed is increased by 100%, you cannot be slowed below 100% of normal speed, and you are immune to forced movement effects and knockbacks. |
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Passive | Your damage is increased by 5% and you gain the benefits of your Death and Decay while inside Mograine's Death and Decay. |
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Passive | While at your aid, the Horsemen will occasionally cast Anti-Magic Shell on you and themselves at 80% effectiveness. You may only benefit from this effect every 45 sec. |
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Passive | When you take damage, 5% of the damage is redirected to each active horsemen. |
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Passive | When Scourge Strike damages an enemy affected by Undeath it gains 1 stack and infects another nearby enemy. |
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Passive | If an enemy dies while Nazgrim is active, the strength of Apocalyptic Conquest is increased by 3%. Additionally, each Rune you spend increase its value by 1%. |
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Passive | Scourge Strike shatters Trollbane's Chains of Ice when hit, dealing 745 Shadowfrost damage to nearby enemies, and slowing them by 40% for 4 sec. Deals reduced damage beyond 8 targets. |
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Passive | The damage of your diseases and Death Coil are increased by 10%. |
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Passive | Every 50 Runic Power you spend extends the duration of the Horsemen's aid in combat by 1 sec, up to 5 sec. |
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Passive | While you have 2 or more Horsemen aiding you, your Runic Power spending abilities deal 20% increased damage. |
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Passive | Scourge Strike deals 15% increased damage and the cooldown of your Death and Decay is reduced by 10 sec. |
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Passive | Army of the Dead and Frostwyrm's Fury call upon all 4 Horsemen to aid you for 20 sec. |
Deathbringer
Name | Cast | Effect |
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Instant - Melee Range - 45 Sec Cooldown | Viciously slice into the soul of your enemy, dealing 1,699 Shadowfrost damage and applying Reaper's Mark. Each time you deal Shadow or Frost damage, add a stack of Reaper's Mark. After 12 sec or reaching 40 stacks, the mark explodes, dealing 130 damage per stack. Reaper's Mark travels to an unmarked enemy nearby if the target dies, or explodes below 35% health when there are no enemies to travel to. This explosion cannot occur again on a target for 3 min. |
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Passive | Reaper's Mark sends forth bursts of Shadowfrost energy and back, dealing 527 Shadowfrost damage both ways to all enemies caught in its path. Wave of Souls critical strikes cause enemies to take 5% increased Shadowfrost damage for 15 sec, stacking up to 2 times, and it is always a critical strike on its way back. |
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Passive | Your Frost Fever has a chance to deal 30% increased damage as Shadowfrost. |
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Passive | Shadowfrost damage applies 2 stacks to Reaper's Mark and 4 stacks when it is a critical strike. Additionally, Rime empowered Howling Blast deals Shadowfrost damage. |
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Passive | When Reaper's Mark explodes, it deals 20% of the damage dealt damage to nearby enemies. Enemies hit by this effect deal 5% reduced physical damage to you for 10 sec. |
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Passive | Reaper's Mark explosion deals up to 30% increased damage based on your target's missing health, and applies Soul Reaper to targets below 35% health. |
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Passive | When you suffer a damaging effect equal to 25% of your maximum health, you instantly cast Death Pact at 50% effectiveness. May only occur every 2 min. When a Reaper's Mark explodes, the cooldowns of this effect and Death Pact are reduced by 5 sec. |
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Passive | Each Rune spent reduces the magic damage you take by 2% and each Rune generated reduces the physical damage you take by 2% for 5 sec, up to 5 times. |
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Passive | Reaper's Mark's cost is reduced by 1 Rune and its cooldown is reduced by 15 sec. |
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Passive | Reaper's Mark deals 10% increased damage and Exterminate empowers an additional Obliterate, but now reduces its cost by 1 Rune. Additionally, Exterminate now has a 30% chance to apply Reaper's Mark. |
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Passive | Consuming Killing Machine or Rime has a 25% chance to increase the maximum stacks of an active cy Talons by 1, up to 2 times. While Icy Talons is active, your Runic Power spending abilities also count as Shadowfrost damage. |
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Passive | Frost Fever deals its damage in half the duration and the second scythe of Exterminate applies Frost Fever. |
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Passive | Reduces the cooldowns of Lichborne and Raise Dead by 30 sec. |
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Passive | When an enemy deals direct damage to your Anti-Magic Shell, their cast speed is reduced by 10% for 6 sec. |
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Passive | After Reaper's Mark explodes, your next Obliterate costs no Rune and summons 2 scythes to strike your enemies. The first scythe strikes your target for 2,284 Shadowfrost damage and has a 20% chance to apply Reaper's Mark, the second scythe strikes all enemies around your target for 787 Shadowfrost damage. Deals reduced damage beyond 8 targets. |
PvP Talents
PvP talents are tailored for player-versus-player combat scenarios. Activated in arenas, battlegrounds, and the open world with War Mode enabled, these talents optimize a Frost Death Knight 's performance in PvP encounters. They provide specialized enhancements that give players an edge in combat against other players.
Name | Cast | Effect |
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Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. emorseless Winter All targets within 8 yards are afflicted with Deathchill when Remorseless Winter is cast. hains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill. | |
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Howling Blast applies Delirium, reducing the cooldown recovery rate of movement enhancing abilities by 50% for 12 sec. | |
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Enemies within 8 yards of you become shrouded in winter, reducing the range of their spells and abilities by 30%. | |
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Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell. | |
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After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. Remorseless Winter's cooldown is increased by 10 sec. | |
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Shadowy tendrils constrict an enemy's throat, silencing them for 4 sec. | |
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Chains of Ice reduces the target's Haste by 8%. Frost Strike refreshes the duration of Chains of Ice. | |
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Your Death and Decay rots enemies each time it deals damage, absorbing healing equal to 100% of damage dealt. | |
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Death Strike reduces all Physical damage taken by 20% for 3 sec. | |
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Anti-Magic Shell is now usable on allies and its cooldown is reduced by 10 sec. |