Kurumî's image.

Kurumî

Shadow Priest
Void Elf
3 hours ago
2v2 - 2224
3v3 - 2983
RBG - 1628

Kurumî is a worldwide top PvP Shadow Priest from Proudmoore (US). This Void Elf achieved a 2983 cote rating in 3v3!

Updated , here is the detail about how her character is built.

Twitch

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Stat Priority

Stats are attributes that enhance character abilities and define how it feels to play. Found on most pieces of equipment, object ameliorations, and consumables, the stats to prioritize according to Kurumî are Versatility and Haste :

  1. Versatility
  2. Haste
  3. Mastery
  4. Critical Strike
Main Stat Priority
+0
5% Critical Strike
+2148
13% Haste
+373
5% Mastery
+2996
15% Versatility
  1. Versatility
  2. Haste
  3. Mastery
  4. Critical Strike

Class Talents

Renew

Cast Time Instant
Effect Fill the target with faith in the light, healing for 11,510 over 15 sec.
Range 40 yd range

Dispel Magic

Cast Time Instant
Effect Dispels Magic on the enemy target, removing 1 beneficial Magic effect.
Power Cost 4,000 Mana
Range 30 yd range

Shadowfiend

Cast Time Instant
Cooldown 3 min cooldown
Effect Summons a shadowy fiend to attack the target for 15 sec. Generates 0.5% Mana each time the Shadowfiend attacks.
Range 40 yd range

Prayer of Mending

Cast Time Instant
Cooldown 12 sec cooldown
Effect Places a ward on an ally that heals them for 3,371 the next time they take damage, and then jumps to another ally within 20 yds. Jumps up to 4 times and lasts 30 sec after each jump.
Power Cost 5,000 Mana
Range 40 yd range

Improved Flash Heal

Cast Time Passive
Effect Increases healing done by Flash Heal by 15%.

Purify Disease

Cast Time Instant
Cooldown 8 sec cooldown
Effect Removes all Disease effects from a friendly target.
Power Cost 3,250 Mana
Range 40 yd range

Psychic Voice

Cast Time Passive
Effect Reduces the cooldown of Psychic Scream by 15 sec.

Shadow Word: Death

Cast Time Instant
Effect A word of dark binding that inflicts 4,722 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target. Damage increased by 150% to targets below 20% health.
Power Cost 1,250 Mana
Range 40 yd range

Focused Mending

Cast Time Passive
Effect Prayer of Mending does 45% increased healing to the initial target.

Holy Nova

Cast Time Instant
Effect An explosion of holy light around you deals up to 1,730 Holy damage to enemies and up to 1,756 healing to allies within 12 yds, reduced if there are more than 5 targets.
Power Cost 4,000 Mana

Protective Light

Cast Time Passive
Effect Casting Flash Heal on yourself reduces all damage you take by 10% for 10 sec.

From Darkness Comes Light

Cast Time Passive
Effect Each time Shadow Word: Pain deals damage, the healing of your next Flash Heal is increased by 1%, up to a maximum of 50%.

Angelic Feather

Cast Time Instant
Effect Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time.
Range 40 yd range

Phantasm

Cast Time Passive
Effect Activating Fade removes all snare effects.

Death and Madness

Cast Time Passive
Effect If your Shadow Word: Death fails to kill a target at or below 20% health, its cooldown is reset. Cannot occur more than once every 20 sec.

Spell Warding

Cast Time Passive
Effect Reduces all magic damage taken by 3%.

Blessed Recovery

Cast Time Passive
Effect After being struck by a melee or ranged critical hit, heal 20% of the damage taken over 6 sec.

Rhapsody

Cast Time Passive
Effect For every 5 sec that you do not cast Holy Nova, the damage of your next Holy Nova is increased by 10% and its healing is increased by 20%. This effect can stack up to 20 times.

Leap of Faith

Cast Time Instant
Cooldown 1.5 min cooldown
Effect Pulls the spirit of a party or raid member, instantly moving them directly in front of you.
Power Cost 6,500 Mana
Range 40 yd range

Shackle Undead

Cast Time 1.5 sec cast
Effect Shackles the target undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
Power Cost 3,000 Mana
Range 30 yd range

Sheer Terror

Cast Time Passive
Effect Increases the amount of damage required to break your Psychic Scream by 75%.

Void Tendrils

Cast Time Instant
Cooldown 1 min cooldown
Effect Summons shadowy tendrils, rooting up to 5 enemy targets within 8 yards for 20 sec or until the tendril is killed.
Power Cost 2,500 Mana

Mind Control

Cast Time 1.8 sec cast
Effect Controls a mind up to 1 level above yours for 30 sec. Does not work versus Demonic, Undead, or Mechanical beings. Shares diminishing returns with other disorienting effects.
Power Cost 5,000 Mana
Range 30 yd range

Dominate Mind

Cast Time 1.8 sec cast
Cooldown 30 sec cooldown
Effect Controls a mind up to 1 level above yours for 30 sec while still controlling your own mind. Does not work versus Demonic, Mechanical, or Undead beings or players. This spell shares diminishing returns with other disorienting effects.
Power Cost 5,000 Mana
Range 30 yd range

Words of the Pious

Cast Time Passive
Effect For 12 sec after casting Power Word: Shield, you deal 10% additional damage and healing with Smite and Holy Nova.

Mass Dispel

Cast Time 1.5 sec cast
Cooldown 45 sec cooldown
Effect Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effect from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.
Power Cost 20,000 Mana
Range 30 yd range

Move with Grace

Cast Time Passive
Effect Reduces the cooldown of Leap of Faith by 30 sec.

Power Infusion

Cast Time Instant
Cooldown 2 min cooldown
Effect Infuses the target with power for 20 sec, increasing haste by 25%.
Range 40 yd range

Vampiric Embrace

Cast Time Instant
Cooldown 2 min cooldown
Effect Fills you with the embrace of Shadow energy for 15 sec, causing you to heal a nearby ally for 50% of any single-target Shadow spell damage you deal.

Tithe Evasion

Cast Time Passive
Effect Shadow Word: Death deals 75% less damage to you.

Inspiration

Cast Time Passive
Effect Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal or Penance.

Improved Mass Dispel

Cast Time Passive
Effect Mass Dispel's cooldown is reduced to 25 sec and its cast time is reduced by 1 sec.

Body and Soul

Cast Time Passive
Effect Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.

Twins of the Sun Priestess

Cast Time Passive
Effect Power Infusion also grants you 100% of its effects when used on an ally.

Void Shield

Cast Time Passive
Effect When cast on yourself, 30% of damage you deal refills your Power Word: Shield.

San'layn

Cast Time Passive
Effect Reduces the cooldown of Vampiric Embrace by 45 sec and increases its healing done by 25%.

Apathy

Cast Time Passive
Effect Your Mind Blast critical strikes reduce your target's movement speed by 75% for 4 sec.

Unwavering Will

Cast Time Passive
Effect While above 75% health, the cast time of your Flash Heal, Heal, Prayer of Healing, and Smite are reduced by 10%.

Twist of Fate

Cast Time Passive
Effect After damaging or healing a target below 35% health, gain 10% increased damage and healing for 8 sec.

Throes of Pain

Cast Time Passive
Effect Shadow Word: Pain deals an additional 5% damage. When an enemy dies while afflicted by your Shadow Word: Pain, you gain 1.0% Mana.

Angel's Mercy

Cast Time Passive
Effect Damage you take reduces the cooldown of Desperate Prayer, based on the amount of damage taken.

Binding Heals

Cast Time Passive
Effect 20% of Flash Heal healing on other targets also heals you.

Divine Star

Cast Time Instant
Cooldown 15 sec cooldown
Effect Throw a Divine Star forward 24 yds, healing allies in its path for 3,815 and dealing 3,113 Shadow damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again. Healing reduced beyond 6 targets.
Power Cost 1,250 Mana
Range 30 yd range

Halo

Cast Time 1.5 sec cast
Cooldown 40 sec cooldown
Effect Creates a ring of Shadow energy around you that quickly expands to a 30 yd radius, healing allies for 8,668 and dealing 7,863 Shadow damage to enemies. Healing reduced beyond 6 targets.
Power Cost 2,500 Mana
Range 30 yd range

Translucent Image

Cast Time Passive
Effect Fade reduces damage you take by 10%.

Mindgames

Cast Time 1.5 sec cast
Cooldown 45 sec cooldown
Effect Assault an enemy's mind, dealing 12,467 Shadow damage and briefly reversing their perception of reality. For 5 sec, the next 16,533 damage they deal will heal their target, and the next 16,533 healing they deal will damage their target.
Power Cost 5,000 Mana
Range 40 yd range

Surge of Light

Cast Time Passive
Effect Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Stacks to 2.

Light's Inspiration

Cast Time Passive
Effect Increases the maximum health gained from Desperate Prayer by 15%.

Crystalline Reflection

Cast Time Passive
Effect Power Word: Shield instantly heals the target for 4,629 and reflects 12% of damage absorbed.

Improved Fade

Cast Time Passive
Effect Reduces the cooldown of Fade by 10 sec.

Manipulation

Cast Time Passive
Effect Your Smite and Penance casts reduce the cooldown of Mindgames by 1.0 sec.

Power Word: Life

Cast Time Instant
Cooldown 30 sec cooldown
Effect A word of holy power that heals the target for 8,293. If the target is below 35% health, Power Word: Life heals for 400% more and the cooldown of Power Word: Life is reduced by 20 sec.
Power Cost 1,250 Mana
Range 40 yd range

Angelic Bulwark

Cast Time Passive
Effect When an attack brings you below 30% health, you gain an absorption shield equal to 15% of your maximum health for 20 sec. Cannot occur more than once every 90 sec.

Void Shift

Cast Time Instant
Cooldown 5 min cooldown
Effect You and the currently targeted party or raid member swap health percentages. Increases the lower health percentage of the two to 25% if below that amount.
Range 40 yd range

Shattered Perceptions

Cast Time Passive
Effect Mindgames lasts an additional 2 sec, deals an additional 25% initial damage, and reverses an additional 25% damage or healing.

Specialization Talents

Devouring Plague

Cast Time Instant
Effect Afflicts the target with a disease that instantly causes 3,864 Shadow damage plus an additional 7,100 Shadow damage over 6 sec. Heals you for 50% of damage dealt. If this effect is reapplied, any remaining damage will be added to the new Devouring Plague.
Power Cost 50 Insanity
Range 40 yd range

Dispersion

Cast Time Instant
Cooldown 2 min cooldown
Effect Disperse into pure shadow energy, reducing all damage taken by 75% for 6 sec and healing you for 25% of your maximum health over its duration, but you are unable to attack or cast spells. Increases movement speed by 50% and makes you immune to all movement impairing effects. Castable while stunned, feared, or silenced.

Shadowy Apparitions

Cast Time Passive
Effect Mind Blast, Devouring Plague, and Void Bolt have a 100% chance to conjure Shadowy Apparitions and Mind Sear has a 50% chance to conjure Shadowy Apparitions. Shadowy Apparitions float towards all targets afflicted by your Vampiric Touch for 1,035 Shadow damage. Critical strikes with Mind Blast, Devouring Plague, and Void Bolt increase the damage of the Shadowy Apparitions they conjure by 100%.

Silence

Cast Time Instant
Cooldown 45 sec cooldown
Effect Silences the target, preventing them from casting spells for 4 sec. Against non-players, also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
Range 40 yd range

Intangibility

Cast Time Passive
Effect Dispersion heals you for an additional 25% of your maximum health over its duration and its cooldown is reduced by 30 sec.

Mental Fortitude

Cast Time Passive
Effect Healing from Vampiric Touch and Devouring Plague when you are at maximum health will shield you for the same amount. Shield cannot exceed 16,616 damage absorbed.

Misery

Cast Time Passive
Effect Vampiric Touch also applies Shadow Word: Pain to the target. Shadow Word: Pain lasts an additional 5 sec.

Dark Void

Cast Time 2 sec cast
Cooldown 30 sec cooldown
Effect Unleashes an explosion of dark energy around your target, dealing 4,169 Shadow damage and applying Shadow Word: Pain to your target and 15 nearby enemies. Generates 15 Insanity.
Range 40 yd range

Last Word

Cast Time Passive
Effect Reduces the cooldown of Silence by 15 sec.

Psychic Horror

Cast Time Instant
Cooldown 45 sec cooldown
Effect Terrifies the target in place, stunning them for 4 sec.
Range 30 yd range

Coalescing Shadows

Cast Time Passive
Effect Mind Sear and Shadow Word: Pain damage has a 4% chance to grant you Coalescing Shadows and Mind Flay has a 15% chance to grant you Coalescing Shadows, stacking up to 3 times. Mind Blast and Mind Spike consume all Coalescing Shadows to deal 10% increased damage per stack, and consuming at least 1 increases the damage of your periodic effects by 10% for 15 sec.

Mind Sear

Cast Time Channeled
Effect 25 Insanity every 0.7 sec Channeled Corrosive shadow energy radiates from the target, dealing 15,049 Shadow damage over 2.7 sec to all enemies within 10 yards of the target.
Range 40 yd range

Mind Spike

Cast Time 1.5 sec cast
Effect Blasts the target for 2,393 Shadowfrost damage. Generates 4 Insanity.
Range 40 yd range

Puppet Master

Cast Time Passive
Effect Your Shadowfiend and Mindbender grant you Coalescing Shadows each time they deal damage. Damage from your Shadowy Apparitions has a 8% chance to grant you Coalescing Shadows.

Mental Decay

Cast Time Passive
Effect The duration of your Shadow Word: Pain and Vampiric Touch is increased by 1 sec when enemies suffer Mind Flay or Mind Sear damage.

Dark Ascension

Cast Time 1.5 sec cast
Cooldown 1 min cooldown
Effect Increases your non-periodic Shadow damage by 25% for 20 sec. Generates 30 Insanity.

Void Eruption

Cast Time 1.5 sec cast
Cooldown 2 min cooldown
Effect Releases an explosive blast of pure void energy, activating Voidform and causing 7,754 Shadow damage to all enemies within 10 yds of your target. During Voidform, this ability is replaced by Void Bolt. Each 25 Insanity spent during Voidform increases the duration of Voidform by 1.0 sec.
Range 40 yd range

Unfurling Darkness

Cast Time Passive
Effect After casting Vampiric Touch on a target, your next Vampiric Touch within 8 sec is instant cast and deals 6,389 Shadow damage immediately. This effect cannot occur more than once every 15 sec.

Surge of Darkness

Cast Time Passive
Effect Your Vampiric Touch and Devouring Plague damage has a chance to cause your next Mind Spike to be instant cast and deal 200% additional damage. Stacks up to 3 times.

Harnessed Shadows

Cast Time Passive
Effect Increases the chance for you to gain a Coalescing Shadow when dealing damage with Mind Sear and Shadow Word: Pain by 2% and Mind Flay by 10%. You have a 100% chance to gain a Coalescing Shadow when critically hit by any attack. This effect can only occur every 6 sec.

Shadowy Insight

Cast Time Passive
Effect Mind Blast gains an additional charge. Shadow Word: Pain periodic damage has a chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.

Ancient Madness

Cast Time Passive
Effect Voidform and Dark Ascension increase your critical strike chance by 20% for 20 sec, reducing by 1.0% every sec.

Shadow Crash

Cast Time Instant
Cooldown 30 sec cooldown
Effect Hurl a bolt of slow-moving Shadow energy at the destination, dealing 11,661 Shadow damage to all targets within 8 yards and applying Vampiric Touch to 8 of them. Generates 15 Insanity.
Range 40 yd range

Mind Melt

Cast Time Passive
Effect Mind Spike reduces the cast time of your next Mind Blast by 50% and increases its critical strike chance by 25%, stacking up to 2 times. Lasts 10 sec.

Maddening Touch

Cast Time Passive
Effect Vampiric Touch has a 60% chance to generate 1 Insanity each time it deals damage.

Dark Evangelism

Cast Time Passive
Effect Your Mind Flay, Mind Sear, and Void Torrent damage increases the damage of your periodic Shadow effects by 2%, stacking up to 5 times.

Auspicious Spirits

Cast Time Passive
Effect Your Shadowy Apparitions now deal 15% increased damage and generate 1 Insanity.

Tormented Spirits

Cast Time Passive
Effect Your Shadow Word: Pain damage has a 5% chance to create Shadowy Apparitions that float towards all targets afflicted by your Vampiric Touch. Critical strikes increase the chance to 10%.

Psychic Link

Cast Time Passive
Effect Mind Blast, Mind Flay, and Mind Spike deal 60% of their damage to all other targets afflicted by your Vampiric Touch within 40 yards.

Whispers of the Damned

Cast Time Passive
Effect Your Mind Blast and Mind Spike critical strikes generate an additional 4 Insanity.

Mindbender

Cast Time Instant
Cooldown 1 min cooldown
Effect Summons a Mindbender to attack the target for 15 sec. Generates 3 Insanity each time the Mindbender attacks.
Range 40 yd range

Deathspeaker

Cast Time Passive
Effect Your Shadow Word: Pain damage has a chance to reset the cooldown of Shadow Word: Death and enable 150% additional damage regardless of the target's health.

Mind Flay: Insanity

Cast Time Passive
Effect Devouring Plague transforms your next Mind Flay into Mind Flay: Insanity. Lasts 10 sec. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing 11,424 Shadow damage over 2.7 sec and slowing their movement speed by 70%. Generates 16 Insanity over the duration.

Encroaching Shadows

Cast Time Passive
Effect Increases the initial damage of Devouring Plague by 75% and the damage of Mind Sear by 20%.

Damnation

Cast Time Instant
Cooldown 1 min cooldown
Effect Instantly afflicts the target with Shadow Word: Pain, Vampiric Touch and Devouring Plague.
Range 40 yd range

Void Torrent

Cast Time Channeled
Cooldown 1 min cooldown
Effect Channel a torrent of void energy into the target, dealing 33,350 Shadow damage over 3 sec. Generates 60 Insanity over the duration.

Inescapable Torment

Cast Time Passive
Effect Mind Blast and Shadow Word: Death cause your Mindbender to teleport behind your target, slashing up to 5 nearby enemies for 4,628 Shadow damage and increasing the duration of Mindbender by 1.0 sec.

Screams of the Void

Cast Time Passive
Effect While channeling Mind Flay or Void Torrent, your Vampiric Touch and Shadow Word: Pain on your primary target deals damage 80% faster. While channeling Mind Sear, your Vampiric Touch and Shadow Word: Pain on all targets deals damage 80% faster.

Pain of Death

Cast Time Passive
Effect Increases the damage dealt by Shadow Word: Death by 25%. Shadow Word: Death deals 60% of its damage to all targets affected by your Shadow Word: Pain within 40 yards.

Mind Devourer

Cast Time Passive
Effect Mind Blast has a 20% chance to make your next Devouring Plague or Mind Sear cost no insanity.

Insidious Ire

Cast Time Passive
Effect While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target, your Mind Blast deals 40% more damage.

Malediction

Cast Time Passive
Effect Reduces the cooldown of Damnation and Void Torrent by 30 sec.

Idol of Y'Shaarj

Cast Time Passive
Effect Summoning Shadowfiend causes you to gain a benefit based on your target's current state or increases its duration by 5 sec if no state matches. Healthy: You and your Shadowfiend deal 5% additional damage. Enraged: Devours the Enraged effect, increasing your Haste by 5%. Stunned: Generates 5 Insanity every 1 sec. Feared: You and your Shadowfiend deal 15% increased damage and do not break Fear effects.

Idol of C'Thun

Cast Time Passive
Effect Mind Flay and Mind Sear have a chance to spawn a Void Tendril or Void Lasher that channels at your target for 15 sec, generating 3 insanity every 1 sec.

Idol of Yogg-Saron

Cast Time Passive
Effect After conjuring Shadowy Apparitions, gain a stack of Idol of Yogg-Saron. At 25 stacks, you summon a Thing from Beyond that serves you for 20 sec. The Thing from Beyond blasts enemies for 7,252 Shadow damage and deals 30% of that damage to all enemies within 10 yards. Damage reduced beyond 5 targets.

Idol of N'Zoth

Cast Time Passive
Effect Your periodic Shadow Word: Pain and Vampiric Touch damage has a 30% chance to apply Echoing Void, max 4 targets. Each time Echoing Void is applied, it has a chance to collapse, consuming a stack every 1 sec to deal 606 Shadow damage to all nearby enemies. Damage reduced beyond 5 targets. If an enemy dies with Echoing Void, all stacks collapse immediately.

PvP Talents

1

Driven to Madness

Effect While Voidform or Dark Ascension is not active, being attacked will reduce the cooldown of Void Eruption and Dark Ascension by 3 sec.
Rank 1

Mind Trauma

Effect Fully-channeled Mind Flays cause you to steal 3% haste from the target for 20 sec. Only 12% haste can be stolen from a single target. Stacks up to 8 times.

Void Origins

Effect Void Eruption and Dark Ascension are now instant cast.
1

Psyfiend

Effect Summons a Psyfiend with 6,646 health for 12 sec beside you to attack the target at range with Psyflay. Psyflay Deals up to 1% of the target's total health in Shadow damage every 0.9 sec. Also slows their movement speed by 50% and reduces healing received by 50%.
Rank 1

Thoughtsteal

Effect Peer into the mind of the enemy, attempting to steal a known spell. If stolen, the victim cannot cast that spell for 20 sec. Can only be used on Humanoids with mana. If you're unable to find a spell to steal, the cooldown of Thoughtsteal is reset.
1

Void Volley

Effect After casting Void Eruption or Dark Ascension, send a slow-moving bolt of Shadow energy at a random location every 0.5 sec for 3 sec, dealing 5,518 Shadow damage to all targets within 8 yds, and causing them to flee in Horror for 3 sec.
Rank 1

Cardinal Mending

Effect Prayer of Mending's healing is increased by 50% and its jump range is increased by 10 yds.

Strength of Soul

Effect Your Power Word: Shield reduces all Physical damage taken by 15% while the shield persists.

Delivered from Evil

Effect Leap of Faith removes all movement impairing effects, and increases your next heal on that target by 100%.

Eternal Rest

Effect Reduces the cooldown of Shadow Word: Death by 12 sec.

Catharsis

Effect 20% of all damage you take is stored. The stored amount cannot exceed 15% of your maximum health. The initial damage of your next Shadow Word: Pain deals this stored damage to your target.

Precognition

Effect If an interrupt is used on you while you are not casting, gain 15% haste and become immune to control and interrupt effects for 4 sec.

Equipment

Equipment is what makes characters stronger. The best gear is usually found in the great vault, dungeons, and raids. They can also be bought from PvP vendors and sometimes in the auction house.

Here are the equipment items used by Kurumî.

Head

  1. Crimson Aspirant's Silk Cover

    Crimson Aspirant's Silk Cover

    Ilvl 340
    Stats
    +234 intellect
    +494 stamina
    +190 haste
    +258 versatility

Neck

  1. Crimson Aspirant's Necklace

    Crimson Aspirant's Necklace

    Ilvl 340
    Stats
    +278 stamina
    +200 haste
    +319 versatility

Shoulders

  1. Crimson Aspirant's Silk Mantle

    Crimson Aspirant's Silk Mantle

    Ilvl 340
    Stats
    +176 intellect
    +370 stamina
    +150 haste
    +186 versatility

Back

  1. Crimson Aspirant's Drape

    Crimson Aspirant's Drape

    Ilvl 340
    Stats
    +132 intellect
    +278 stamina
    +110 haste
    +142 versatility

Chest

  1. Crimson Aspirant's Silk Tunic

    Crimson Aspirant's Silk Tunic

    Ilvl 340
    Stats
    +234 intellect
    +494 stamina
    +181 haste
    +267 versatility

Wrist

  1. Crimson Aspirant's Silk Bindings

    Crimson Aspirant's Silk Bindings

    Ilvl 340
    Stats
    +132 intellect
    +278 stamina
    +115 haste
    +137 versatility

Hands

  1. Crimson Aspirant's Silk Gloves

    Crimson Aspirant's Silk Gloves

    Ilvl 340
    Stats
    +176 intellect
    +370 stamina
    +139 haste
    +197 versatility

Waist

  1. Crimson Aspirant's Silk Cord

    Crimson Aspirant's Silk Cord

    Ilvl 340
    Stats
    +176 intellect
    +370 stamina
    +150 haste
    +186 versatility

Legs

  1. Crimson Aspirant's Silk Leggings

    Crimson Aspirant's Silk Leggings

    Ilvl 340
    Stats
    +234 intellect
    +494 stamina
    +195 haste
    +253 versatility

Feet

  1. Crimson Aspirant's Silk Footwraps

    Crimson Aspirant's Silk Footwraps

    Ilvl 340
    Stats
    +176 intellect
    +370 stamina
    +200 versatility
    +136 mastery

Ring 1

  1. Crimson Aspirant's Signet

    Crimson Aspirant's Signet

    Ilvl 340
    Stats
    +278 stamina
    +282 versatility
    +237 mastery

Ring 2

  1. Crimson Aspirant's Ring

    Crimson Aspirant's Ring

    Ilvl 340
    Stats
    +278 stamina
    +193 haste
    +326 versatility

Trinket 1

  1. set
    Crimson Aspirant's Insignia of Alacrity

    Crimson Aspirant's Insignia of Alacrity

    Ilvl 340
    Stats
    +320 haste
    Effects
    Equip: Your spells and abilities have a chance to grant 496 primary stat for 20 sec.
    Set
    Set: Duration of incoming crowd control effects reduced by 10%. Does not stack with similar effects. Increases your Intellect by 501 and Stamina by 1,431 when in Arenas, Battlegrounds, and War Mode.

Trinket 2

  1. set
    Crimson Aspirant's Medallion

    Crimson Aspirant's Medallion

    Ilvl 340
    Stats
    +223 intellect
    Effects
    Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)
    Set
    Set: Duration of incoming crowd control effects reduced by 10%. Does not stack with similar effects. Increases your Intellect by 501 and Stamina by 1,431 when in Arenas, Battlegrounds, and War Mode.

Main Hand

  1. Crimson Aspirant's Staff

    Crimson Aspirant's Staff

    Ilvl 340
    Stats
    +1041 intellect
    +494 stamina
    +205 haste
    +243 versatility

Gems

Gems are jewelcrafting items. Created with the Jewelcrafting profession or bought in the auction house, they can be socketed into Head, Neck, Wrists, Waist, and Rings items.

Here are the gems used by Kurumî.

Unfortunately, no gems data were found.

Enchantments

Enchantments are equipment item upgrades. Created with the Enchanting profession or bought in the auction house, they can be set on Back, Chest, Wrist, Hands, Rings, Feet, Main Hand, and Off Hand items.

Here are the enchantments used by Kurumî.