Tøkÿöghøül's image.

Tøkÿöghøül

Survival Hunter
Human
3 hours ago
2v2 - 2163
3v3 - 2908
RBG - 1716

Tøkÿöghøül is a worldwide top PvP Survival Hunter from Agamaggan (US). This Human achieved a 2908 cote rating in 3v3!

Updated , here is the detail about how her character is built.

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Stat Priority

Stats are attributes that enhance character abilities and define how it feels to play. Found on most pieces of equipment, object ameliorations, and consumables, the stats to prioritize according to Tøkÿöghøül are Versatility and Haste :

  1. Versatility
  2. Haste
  3. Critical Strike
  4. Mastery

Sometimes, items can also contain minor stats that can add a certain value. Even though they are really hard to get since they are rare and random, Tøkÿöghøül focuses on Speed :

  1. Speed
  2. Avoidance
  3. Leech
Main Stat Priority
+419
22% Critical Strike
+1115
22% Haste
+0
13% Mastery
+1299
22% Versatility
  1. Versatility
  2. Haste
  3. Critical Strike
  4. Mastery
Minor Stat Priority
+0
0% Avoidance
+0
0% Leech
+30
2% Speed
  1. Speed
  2. Avoidance
  3. Leech

Class Talents

Kill Command

Cast Time Instant
Effect Give the command to kill, causing your pet to savagely deal 0 Physical damage to the enemy. Kill Command has a 10% chance to immediately reset its cooldown. . Generates 15 Focus.
Range 50 yd range

Concussive Shot

Cast Time Instant
Cooldown 5 sec cooldown
Effect Dazes the target, slowing movement speed by 50% for 6 sec. Steady Shot will increase the duration of Concussive Shot on the target by 3.0 sec.
Range 40 yd range

Kill Shot

Cast Time Instant
Cooldown 10 sec cooldown
Effect You attempt to finish off a wounded target, dealing 1,580 Physical damage. Only usable on enemies with less than 20% health.
Power Cost 10 Focus
Range 40 yd range

Trailblazer

Cast Time Passive
Effect Your movement speed is increased by 30% anytime you have not attacked for 3 seconds.

Posthaste

Cast Time Passive
Effect Disengage also frees you from all movement impairing effects and increases your movement speed by 50% for 4 sec.

Improved Kill Shot

Cast Time Passive
Effect Kill Shot's critical damage is increased by 25%.

Wilderness Medicine

Cast Time Passive
Effect Mend Pet heals for an additional 50% of your pet's health over its duration, and has a 50% chance to dispel a magic effect each time it heals your pet.

Muzzle

Cast Time Instant
Cooldown 15 sec cooldown
Effect Interrupts spellcasting, preventing any spell in that school from being cast for 3 sec.
Range Melee Range

Natural Mending

Cast Time Passive
Effect Every 12 Focus you spend reduces the remaining cooldown on Exhilaration by 1.0 sec.

Tar Trap

Cast Time Instant
Cooldown 30 sec cooldown
Effect Hurls a tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have 50% reduced movement speed while in the area of effect. Trap will exist for 1 min.
Range 40 yd range

Misdirection

Cast Time Instant
Cooldown 30 sec cooldown
Effect Misdirects all threat you cause to the targeted party or raid member, beginning with your next attack within 30 sec and lasting for 8 sec.
Range 100 yd range

Survival of the Fittest

Cast Time Instant
Cooldown 3 min cooldown
Effect Reduces all damage you and your pet take by 20% for 6 sec.

Tranquilizing Shot

Cast Time Instant
Cooldown 10 sec cooldown
Effect Removes 1 Enrage and 1 Magic effect from an enemy target.
Range 40 yd range

Entrapment

Cast Time Passive
Effect When Tar Trap is activated, all enemies in its area are rooted for 4 sec. Damage taken may break this root.

Improved Traps

Cast Time Passive
Effect The cooldown of Tar Trap, Steel Trap, High Explosive Trap, and Freezing Trap is reduced by 5.0 sec.

Lone Survivor

Cast Time Passive
Effect Reduce the cooldown of Survival of the Fittest by 30 sec, and increase its duration by 2.0 sec.

Nature's Endurance

Cast Time Passive
Effect Survival of the Fittest reduces damage taken by an additional 20%.

Born To Be Wild

Cast Time Passive
Effect Reduces the cooldowns of Aspect of the Cheetah, Survival of the Fittest, and Aspect of the Turtle by 20%.

Scare Beast

Cast Time 1.5 sec cast
Effect Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Power Cost 25 Focus
Range 30 yd range

Improved Tranquilizing Shot

Cast Time Passive
Effect When Tranquilizing Shot successfully dispels an effect, gain 10 Focus.

Intimidation

Cast Time Instant
Cooldown 1 min cooldown
Effect Commands your pet to intimidate the target, stunning it for 5 sec.

High Explosive Trap

Cast Time Instant
Cooldown 40 sec cooldown
Effect Hurls a fire trap to the target location that explodes when an enemy approaches, causing 296 Fire damage and knocking all enemies away. Trap will exist for 1 min.
Range 40 yd range

Scatter Shot

Cast Time Instant
Cooldown 30 sec cooldown
Effect A short-range shot that deals 23 damage, removes all harmful damage over time effects, and incapacitates the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Range 20 yd range

Binding Shot

Cast Time Instant
Cooldown 45 sec cooldown
Effect Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 3 sec if they move more than 5 yards from the arrow.
Range 30 yd range

Rejuvenating Wind

Cast Time Passive
Effect Exhilaration heals you for an additional 20.0% of your maximum health over 8 sec.

Camouflage

Cast Time Instant
Cooldown 1 min cooldown
Effect You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% of maximum health every 1 secs.

Sentinel

Cast Time Passive
Effect
Range 40 yd range

Binding Shackles

Cast Time Passive
Effect Targets rooted by Binding Shot, knocked back by High Explosive Trap, incapacitated by Scatter Shot, or stunned by Intimidation deal 10% less damage to you for 8 sec after the effect ends.

Hunter's Avoidance

Cast Time Passive
Effect Damage taken from area of effect attacks reduced by 6%.

Pathfinding

Cast Time Passive
Effect Movement speed increased by 6%.

Sentinel's Perception

Cast Time Passive
Effect Sentinel Owl now also grants unhindered vision to party members while active.

Sentinel's Protection

Cast Time Passive
Effect While the Sentinel Owl is active, your party gains 5% Leech.

Beast Master

Cast Time Passive
Effect Pet damage increased by 6%.

Keen Eyesight

Cast Time Passive
Effect Critical strike chance increased by 4%.

Master Marksman

Cast Time Passive
Effect Your melee and ranged special attack critical strikes cause the target to bleed for an additional 15% of the damage dealt over 6 sec.

Improved Kill Command

Cast Time Passive
Effect Kill Command damage increased by 10%.

Serrated Shots

Cast Time Passive
Effect Serpent Sting and Bleed damage increased by 20%. This value is increased to 40% against targets below 30% health.

Arctic Bola

Cast Time Passive
Effect Raptor Strike has a chance to fling an Arctic Bola at your target, dealing 415 Frost damage and snaring the target by 20% for 3 sec. The Arctic Bola strikes up to 4 targets.

Serpent Sting

Cast Time Instant
Effect Fire a shot that poisons your target, causing them to take 87 Nature damage instantly and an additional 577 Nature damage over 18 sec.
Power Cost 10 Focus
Range 40 yd range

Killer Instinct

Cast Time Passive
Effect Kill Command deals 50% increased damage against enemies below 35% health.

Alpha Predator

Cast Time Passive
Effect Kill Command now has 2 charges, and deals 15% increased damage.

Steel Trap

Cast Time Instant
Cooldown 30 sec cooldown
Effect Hurls a Steel Trap to the target location that snaps shut on the first enemy that approaches, immobilizing them for 20 sec and causing them to bleed for 933 damage over 20 sec. Damage other than Steel Trap may break the immobilization effect. Trap will exist for 1 min. Limit 1.
Range 40 yd range

Stampede

Cast Time Instant
Cooldown 2 min cooldown
Effect Summon a herd of stampeding animals from the wilds around you that deal 698 Physical damage to your enemies over 12 sec. Enemies struck by the stampede are snared by 30%, and you have 10% increased critical strike chance against them for 5 sec.
Range 30 yd range

Death Chakram

Cast Time Instant
Cooldown 45 sec cooldown
Effect Throw a deadly chakram at your current target that will rapidly deal 167 Physical damage 7 times, bouncing to other targets if they are nearby. Enemies struck by Death Chakram take 10% more damage from you and your pet for 10 sec. Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
Range 40 yd range

Explosive Shot

Cast Time Instant
Cooldown 30 sec cooldown
Effect Fires an explosive shot at your target. After 3 sec, the shot will explode, dealing 1,137 Fire damage to all enemies within 8 yards. Deals reduced damage beyond 5 targets.
Power Cost 20 Focus
Range 40 yd range

Barrage

Cast Time Channeled
Cooldown 20 sec cooldown
Effect Rapidly fires a spray of shots for 2.7 sec, dealing an average of 939 Physical damage to all nearby enemies in front of you. Usable while moving. Deals reduced damage beyond 8 targets.
Power Cost 60 Focus
Range 40 yd range

Poison Injection

Cast Time Passive
Effect Serpent Sting's damage applies Latent Poison to the target, stacking up to 10 times. Mongoose Bite consumes all stacks of Latent Poison, dealing 109 Nature damage to the target per stack consumed.

Hydra's Bite

Cast Time Passive
Effect Serpent Sting fires arrows at 2 additional enemies near your target, and its damage over time is increased by 20%.

Specialization Talents

Raptor Strike

Cast Time Instant
Effect A vicious slash dealing 923 Physical damage.
Power Cost 30 Focus
Range Melee Range

Wildfire Bomb

Cast Time Instant
Effect Hurl a bomb at the target, exploding for 265 Fire damage in a cone and coating enemies in wildfire, scorching them for 522 Fire damage over 6 sec.
Range 40 yd range

Tip of the Spear

Cast Time Passive
Effect Kill Command increases the damage of your next Raptor Strike by 25%, stacking up to 3 times.

Ferocity

Cast Time Passive
Effect All damage done by your pet is increased by 10%.

Flanker's Advantage

Cast Time Passive
Effect Kill Command has an additional 15% chance to immediately reset its cooldown.

Harpoon

Cast Time Instant
Cooldown 1 sec cooldown
Effect Hurls a harpoon at an enemy, rooting them in place for 3 sec and pulling you to them.
Range 8-30 yd range

Energetic Ally

Cast Time Passive
Effect You and your pets maximum Focus is increased by 10.

Bloodseeker

Cast Time Passive
Effect Kill Command causes the target to bleed for 233 damage over 8 sec. You and your pet gain 10% attack speed for every bleeding enemy within 12 yds.

Aspect of the Eagle

Cast Time Instant
Cooldown 1.5 min cooldown
Effect Increases the range of your Raptor Strike to 40 yds for 15 sec.

Terms of Engagement

Cast Time Passive
Effect Harpoon has a 10 sec reduced cooldown, and deals 269 Physical damage and generates 20 Focus over 10 sec. Killing an enemy resets the cooldown of Harpoon.

Guerrilla Tactics

Cast Time Passive
Effect Wildfire Bomb now has 2 charges, and the initial explosion deals 50% increased damage.

Lunge

Cast Time Passive
Effect Increases the range of your melee attacks and abilities by 3 yds.

Carve

Cast Time Instant
Cooldown 6 sec cooldown
Effect A sweeping attack that strikes all enemies in front of you for 148 Physical damage. Deals reduced damage beyond 5 targets.
Power Cost 35 Focus
Range Melee Range

Butchery

Cast Time Instant
Effect Attack all nearby enemies in a flurry of strikes, inflicting 468 Physical damage to each. Deals reduced damage beyond 5 targets.
Power Cost 30 Focus
Range 8 yd range

Mongoose Bite

Cast Time Instant
Effect A brutal attack that deals 833 Physical damage and grants you Mongoose Fury. Mongoose Fury Increases the damage of Mongoose Bite by 15% for 14 sec, stacking up to 5 times. Successive attacks do not increase duration.
Power Cost 30 Focus
Range Melee Range

Intense Focus

Cast Time Passive
Effect Kill Command generates 6 additional Focus.

Improved Wildfire Bomb

Cast Time Passive
Effect Wildfire Bomb deals 25% additional damage.

Frenzy Strikes

Cast Time Passive
Effect Butchery and Carve reduce the remaining cooldown on Wildfire Bomb by 1 sec and the the remaining cooldown of Flanking Strike by 1 sec for each target hit, up to 5.

Flanking Strike

Cast Time Instant
Cooldown 30 sec cooldown
Effect You and your pet leap to the target and strike it as one, dealing a total of 1,172 Physical damage. Generates 30 Focus for you and your pet.
Range 15 yd range

Spear Focus

Cast Time Passive
Effect Mongoose Bite damage increased by 10%.

Viper's Venom

Cast Time Passive
Effect Raptor Strike and Mongoose Bite have a 30% chance to apply Serpent Sting to your target.

Sharp Edges

Cast Time Passive
Effect Critical damage dealt increased by 4%.

Sweeping Spear

Cast Time Passive
Effect Raptor Strike, Mongoose Bite, Butchery, and Carve damage increased by 10%.

Tactical Advantage

Cast Time Passive
Effect Damage of Flanking Strike increased by 20% and all damage dealt by Wildfire Bomb increased by 8%.

Bloody Claws

Cast Time Passive
Effect Each stack of Mongoose Fury increases the chance for Kill Command to reset by 4%.

Wildfire Infusion

Cast Time Passive
Effect Lace your Wildfire Bomb with extra reagents, randomly giving it one of the following enhancements each time you throw it: Shrapnel Bomb: Shrapnel pierces the targets, causing Raptor Strike and Carve to apply a bleed for 9 sec that stacks up to 3 times. Pheromone Bomb: Kill Command has a 100% chance to reset against targets coated with Pheromones. Volatile Bomb: Reacts violently with poison, causing an extra 129 Fire damage against enemies suffering from your Serpent Sting, and applies Serpent Sting to up to 3 targets.

Quick Shot

Cast Time Passive
Effect When Kill Command's cooldown is reset, you have a 30% chance to fire an Arcane Shot at your target at 100% of normal value.

Coordinated Assault

Cast Time Instant
Cooldown 2 min cooldown
Effect You and your pet charge your enemy, striking them for a combined 1,064 Physical damage. You and your pet's bond is then strengthened for 20 sec, causing your pet's Basic Attack to empower your next spell cast: Wildfire Bomb: Increase the initial damage by 20% Kill Shot: Bleed the target for 50% of Kill Shot's damage over 6 sec.
Range 40 yd range

Killer Companion

Cast Time Passive
Effect Kill Command damage increased by 10%.

Fury of the Eagle

Cast Time Channeled
Cooldown 45 sec cooldown
Effect Furiously strikes all enemies in front of you, dealing 1,872 Physical damage over 3.6 sec. Critical strike chance increased by 50% against any target below 20% health. Deals reduced damage beyond 5 targets. Kill Command cooldown resets reduce the cooldown of Fury of the Eagle by 3.0 sec.
Range Melee Range

Ranger

Cast Time Passive
Effect Kill Shot, Serpent Sting, Arcane Shot, Steady Shot, and Explosive Shot deal 40% increased damage.

Coordinated Kill

Cast Time Passive
Effect While Coordinated Assault is active, the cooldown of Wildfire Bomb is reduced by 50%, Wildifre Bomb generates 10 Focus when thrown, Kill Shot's cooldown is reduced by 50%, and Kill Shot can be used against any target, regardless of their current health.

Explosives Expert

Cast Time Passive
Effect Wildfire Bomb cooldown reduced by 2.0 sec.

Spearhead

Cast Time Instant
Cooldown 1.5 min cooldown
Effect You and your pet charge your enemy, striking them for 184 Physical damage. You then become one with your pet for 12 sec. While active, your pet damage is increased by 25%, Raptor Strike and Mongoose Bite deal an additional 35% damage over 4 sec, and Kill Command has a 20% increased chance to reset.
Range 50 yd range

Ruthless Marauder

Cast Time Passive
Effect Fury of the Eagle now gains bonus critical strike chance against targets below 65% health, and Fury of the Eagle critical strikes reduce the cooldown of Wildfire Bomb and Flanking Strike by 1.5 sec.

Birds of Prey

Cast Time Passive
Effect Kill Shot strikes up to 3 additional targets while Coordinated Assault is active.

Bombardier

Cast Time Passive
Effect Wildfire Bomb's cooldown is reset at the start and end of Coordinated Assault.

Deadly Duo

Cast Time Passive
Effect While Spearhead is active, Raptor Strike increases the damage of your next Kill Command by 40% and the reset chance of your next Kill Command by 25%, stacking up to 3 times. Kill Command cooldown resets extend the duration of Spearhead by 1.5 sec.

PvP Talents

Hunting Pack

Effect Aspect of the Cheetah has 50% reduced cooldown and grants its effects to allies within 15 yds.
1

Mending Bandage

Effect Instantly clears all bleeds, poisons, and diseases from the target, and heals for 30% damage over 6 sec. Being attacked will stop you from using Mending Bandage.
Rank 1
1

Roar of Sacrifice

Effect Instructs your pet to protect a friendly target from critical strikes, making attacks against that target unable to be critical strikes, but 20% of all damage taken by that target is also taken by the pet. Lasts 12 sec.
Rank 1

Sticky Tar

Effect Enemies who stand in your Tar Trap for 3 sec have their gear coated with tar, slowing melee attack speed by 80% for 5 sec.

Tracker's Net

Effect Hurl a net at your enemy, rooting them for 6 sec. While within the net, the target's chance to hit is reduced by 80%. Any damage will break the net.

Diamond Ice

Effect Victims of Freezing Trap can no longer be damaged or healed. Freezing Trap is now undispellable, but has a 5 sec duration.
1

Survival Tactics

Effect Feign Death dispels all harmful magical effects, and reduces damage taken by 90% for 1.5 sec.
Rank 1

Chimaeral Sting

Effect Stings the target, dealing 804 Nature damage and initiating a series of venoms. Each lasts 3 sec and applies the next effect after the previous one ends. Scorpid Venom: 90% reduced movement speed. Spider Venom: Silenced. Viper Venom: 20% reduced damage and healing.

Dragonscale Armor

Effect Magical damage over time effects deal 20% less damage to you.

Tranquilizing Darts

Effect Interrupting or removing effects with Tranquilizing Shot and Counter Shot releases 8 darts at nearby enemies, each reducing the duration of a beneficial Magic effect by 4 sec.

Wild Kingdom

Effect Call in help from one of your dismissed Cunning pets for 10 sec. Your current pet is dismissed to rest and heal 30% of maximum health.

Interlope

Effect The next hostile spell cast on the target will cause hostile spells for the next 3 sec. to be redirected to your pet. Your pet must be within 10 yards of the target for spells to be redirected.

Equipment

Equipment is what makes characters stronger. The best gear is usually found in the great vault, dungeons, and raids. They can also be bought from PvP vendors and sometimes in the auction house.

Here are the equipment items used by Tøkÿöghøül.

Head

  1. set
    Godstalker's Sallet

    Godstalker's Sallet

    Ilvl 298
    Stats
    +158 agility
    +387 stamina
    +109 haste
    +81 versatility
    Gem
    +16 Critical Strike
    Set
    (2) Set: When Kill Command resets, it has a 40% chance to make your next Wildfire Bomb incur no cooldown.
    (4) Set: Your Wildfire Bombs deal 20% additional damage. This bonus is increased to 50% for bombs empowered by Mad Bombardier.
    Rank Duelist

Neck

  1. Amulet of Craven Stratagem

    Amulet of Craven Stratagem

    Ilvl 291
    Stats
    +200 stamina
    +159 haste
    +159 versatility
    Effects
    Equip: Feign Death cooldown reduced by 15.0 sec, and Feign Death now removes most negative status effects from yourself.
    Gem
    +16 Critical Strike

Shoulders

  1. set
    Godstalker's Pauldrons

    Godstalker's Pauldrons

    Ilvl 301
    Stats
    +122 agility
    +301 stamina
    +49 critical-strike
    +95 haste
    Set
    (2) Set: When Kill Command resets, it has a 40% chance to make your next Wildfire Bomb incur no cooldown.
    (4) Set: Your Wildfire Bombs deal 20% additional damage. This bonus is increased to 50% for bombs empowered by Mad Bombardier.
    Rank Elite

Back

  1. Eternal Gladiator's Drape

    Eternal Gladiator's Drape

    Ilvl 298
    Stats
    +89 agility
    +218 stamina
    +34 haste
    +73 versatility
    Enchant
    +20 Stamina & Minor Speed Increase
    Rank Duelist

Chest

  1. set
    Godstalker's Hauberk

    Godstalker's Hauberk

    Ilvl 298
    Stats
    +158 agility
    +387 stamina
    +133 critical-strike
    +58 versatility
    Enchant
    Primary Stats +30
    Set
    (2) Set: When Kill Command resets, it has a 40% chance to make your next Wildfire Bomb incur no cooldown.
    (4) Set: Your Wildfire Bombs deal 20% additional damage. This bonus is increased to 50% for bombs empowered by Mad Bombardier.
    Rank Duelist

Wrist

  1. Eternal Gladiator's Chain Bracers

    Eternal Gladiator's Chain Bracers

    Ilvl 298
    Stats
    +89 agility
    +218 stamina
    +40 haste
    +67 versatility
    Gem
    +16 Critical Strike
    Rank Duelist

Hands

  1. set
    Godstalker's Gauntlets

    Godstalker's Gauntlets

    Ilvl 298
    Stats
    +119 agility
    +290 stamina
    +101 critical-strike
    +42 haste
    Set
    (2) Set: When Kill Command resets, it has a 40% chance to make your next Wildfire Bomb incur no cooldown.
    (4) Set: Your Wildfire Bombs deal 20% additional damage. This bonus is increased to 50% for bombs empowered by Mad Bombardier.
    Rank Duelist

Waist

  1. Eternal Gladiator's Chain Belt

    Eternal Gladiator's Chain Belt

    Ilvl 298
    Stats
    +119 agility
    +290 stamina
    +49 haste
    +94 versatility
    Gem
    +16 Critical Strike
    Rank Duelist

Legs

  1. Eternal Gladiator's Chain Breeches

    Eternal Gladiator's Chain Breeches

    Ilvl 298
    Stats
    +158 agility
    +387 stamina
    +64 haste
    +126 versatility
    Rank Duelist

Feet

  1. Eternal Gladiator's Chain Sabatons

    Eternal Gladiator's Chain Sabatons

    Ilvl 298
    Stats
    +119 agility
    +290 stamina
    +44 haste
    +98 versatility
    Enchant
    +15 Agility
    Rank Duelist

Ring 1

  1. Unity

    Unity

    Ilvl 291
    Stats
    +200 stamina
    +159 haste
    +159 versatility
    Effects
    Equip: Gain the legendary effect of Pouch of Razor Fragments: Bonus Kill Shots from Flayed Shot cause 6 targets within 12 yds to bleed for 60% of the damage dealt by Kill Shot over 6 sec.
    Enchant
    +16 Critical Strike
    Gem
    +16 Critical Strike

Ring 2

  1. Eternal Gladiator's Ring

    Eternal Gladiator's Ring

    Ilvl 298
    Stats
    +218 stamina
    +104 haste
    +227 versatility
    Enchant
    +16 Critical Strike
    Gem
    +16 Critical Strike
    Rank Duelist

Trinket 1

  1. set
    Eternal Gladiator's Relentless Brooch

    Eternal Gladiator's Relentless Brooch

    Ilvl 291
    Stats
    +141 agility
    Effects
    Equip: Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects. (Requires level 60 or below)
    Set
    Set: Duration of incoming crowd control effects reduced by 10%. Does not stack with similar effects. Increases your Agility by 208 and Stamina by 596 when in Arenas, Battlegrounds, and War Mode.
    Rank Rival I

Trinket 2

  1. set
    Eternal Gladiator's Insignia of Alacrity

    Eternal Gladiator's Insignia of Alacrity

    Ilvl 298
    Stats
    +136 haste
    Effects
    Equip: Your spells and abilities have a chance to grant 336 primary stat for 20 sec.
    Set
    Set: Duration of incoming crowd control effects reduced by 10%. Does not stack with similar effects. Increases your Agility by 208 and Stamina by 596 when in Arenas, Battlegrounds, and War Mode.
    Rank Duelist

Main Hand

  1. Eternal Gladiator's Scythe

    Eternal Gladiator's Scythe

    Ilvl 298
    Stats
    +158 agility
    +387 stamina
    +58 haste
    +132 versatility
    Enchant
    Celestial Guidance
    Rank Duelist

Gems

Gems are jewelcrafting items. Created with the Jewelcrafting profession or bought in the auction house, they can be socketed into Head, Neck, Wrists, Waist, and Rings items.

Here are the gems used by Tøkÿöghøül.

  1. Deadly Jewel Cluster
    6

    Deadly Jewel Cluster

    Effect +16 Critical Strike
    Type prismatic

Enchantments

Enchantments are equipment item upgrades. Created with the Enchanting profession or bought in the auction house, they can be set on Back, Chest, Wrist, Hands, Rings, Feet, Main Hand, and Off Hand items.

Here are the enchantments used by Tøkÿöghøül.

Back

  1. Enchant Cloak - Fortified Speed

    Enchant Cloak - Fortified Speed

    Effect Permanently enchants a cloak to increase your Stamina by 20 and your Speed by 30.

Chest

  1. Enchant Chest - Eternal Stats

    Enchant Chest - Eternal Stats

    Effect Permanently enchants a chest piece to increase primary stats by 30.

Feet

  1. Enchant Boots - Eternal Agility

    Enchant Boots - Eternal Agility

    Effect Permanently enchants boots to increase your Agility by 15.

Ring 1

  1. Enchant Ring - Tenet of Critical Strike

    Enchant Ring - Tenet of Critical Strike

    Effect Permanently enchants a ring to increase your Critical Strike by 16.

Ring 2

  1. Enchant Ring - Tenet of Critical Strike

    Enchant Ring - Tenet of Critical Strike

    Effect Permanently enchants a ring to increase your Critical Strike by 16.

Main Hand

  1. Enchant Weapon - Celestial Guidance

    Enchant Weapon - Celestial Guidance

    Effect Permanently enchants a weapon to sometimes increase your primary stat by 5% when attacking, or using spells and abilities.