
Thomasman



Thomasman is a worldwide top PvP Arms Warrior from Nerathor (EU). This Human achieved a rating of 3300 in Solo Shuffle!
Updated , here is the detail about how his character is built.
Stat Priority
Stats are attributes that enhance character abilities and define how it feels to play. Found on most pieces of equipment, object ameliorations, and consumables, the stats to prioritize according to Thomasman are Versatility and Critical Strike :
- Versatility
- Critical Strike
- Haste
- Mastery
Sometimes, items can also contain minor stats that can add a certain value. Even though they are really hard to get since they are rare and random, Thomasman focuses on Speed :
- Speed
- Avoidance
- Leech
- Versatility
- Critical Strike
- Haste
- Mastery
- Speed
- Avoidance
- Leech
Class Talents


Battle Stance
Cast Time | Instant |
Cooldown | 3 sec cooldown |
Effect | A balanced combat state that increases the critical strike chance of your abilities by 3% and reduces the duration of movement impairing effects by 10%. Lasts until canceled. |
Rank | 1 |


Defensive Stance
Cast Time | Instant |
Cooldown | 3 sec cooldown |
Effect | A defensive combat state that reduces all damage you take by 15%, and all damage you deal by 10%. Lasts until canceled. |


Berserker Rage
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Go berserk, removing and granting immunity to Fear, Sap, and Incapacitate effects for 6 sec. |
Rank | 1 |


Impending Victory
Cast Time | Instant |
Cooldown | 25 sec cooldown |
Effect | Instantly attack the target, causing 260 damage and healing you for 30% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and makes it cost no Rage. |
Power Cost | 10 Rage |
Range | Melee Range |
Rank | 1 |


War Machine
Cast Time | Passive |
Effect | Your auto attacks generate 10% more Rage. Killing an enemy instantly generates 5 Rage, and increases your movement speed by 30% for 8 sec. |
Rank | 1 |


Intervene
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Run at high speed toward an ally, intercepting all melee and ranged attacks against them for 6 sec while they remain within 10 yds. |
Range | 25 yd range |
Rank | 1 |


Rallying Cry
Cast Time | Instant |
Cooldown | 3 min cooldown |
Effect | Lets loose a rallying cry, granting all party or raid members within 40 yards 15% temporary and maximum health for 10 sec. |
Rank | 1 |


Piercing Howl
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Snares all enemies within 12 yards, reducing their movement speed by 70% for 8 sec. |
Rank | 1 |

Berserker Shout
Cast Time | Instant |
Cooldown | 1 min cooldown |
Effect | Go berserk, removing and granting immunity to Fear, Sap, and Incapacitate effects for 6 sec. Also remove fear effects from group members within 12 yards. |


Fast Footwork
Cast Time | Passive |
Effect | Movement speed increased by 5%. |
Rank | 1 |


Spell Reflection
Cast Time | Instant |
Cooldown | 1 sec cooldown |
Effect | Raise your weapon, reflecting the first spell cast on you, and reduce magic damage you take by 20% for 5 sec. |
Rank | 1 |


Leeching Strikes
Cast Time | Passive |
Effect | Leech increased by 5%. |
Rank | 1 |


Inspiring Presence
Cast Time | Passive |
Effect | Rallying Cry's duration is increased by 3 sec and it grants an additional 5% maximum health. |

Second Wind
Cast Time | Passive |
Effect | Restores 6% health every 1 sec when you have not taken damage for 5 sec. |


Frothing Berserker
Cast Time | Passive |
Effect | Mortal Strike and Cleave have a 20% chance to immediately refund 20% of the Rage spent. |


Heroic Leap
Cast Time | Instant |
Cooldown | 0.8 sec cooldown |
Effect | Leap through the air toward a target location, slamming down with destructive force to deal 123 Physical damage to all enemies within 8 yards. |
Range | 8-40 yd range |
Rank | 1 |


Intimidating Shout
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | Causes the targeted enemy to cower in fear, and up to 5 additional enemies within 8 yards to flee. Targets are disoriented for 8 sec. |
Range | 8 yd range |
Rank | 1 |


Thunder Clap
Cast Time | Instant |
Cooldown | 6 sec cooldown |
Effect | Blasts all enemies within 8 yards for 242 Physical damage. and reduces their movement speed by 20% for 10 sec. Deals reduced damage beyond 5 targets. |
Power Cost | 30 Rage |
Rank | 1 |


Furious Blows
Cast Time | Passive |
Effect | Auto-attack speed increased by 5%. |


Wrecking Throw
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Hurl your weapon at the enemy, causing 528 Physical damage, ignoring armor. Deals up to 500% increased damage to absorb shields. |
Range | 30 yd range |

Shattering Throw
Cast Time | 1.5 sec cast |
Cooldown | 3 min cooldown |
Effect | Hurl your weapon at the enemy, causing 528 Physical damage, ignoring armor, and removing any magical immunities. Deals up to 500% increased damage to absorb shields. |
Range | 30 yd range |


Crushing Force
Cast Time | Passive |
Effect | Slam deals and additional 60% damage and has a 15.00% increased critical strike chance. |


Pain and Gain
Cast Time | Passive |
Effect | When you take any damage, heal for 4.50% of your maximum health. This can only occur once every 10 sec. |
Rank | 1 |


Cacophonous Roar
Cast Time | Passive |
Effect | Intimidating Shout can withstand 200% more damage before breaking. |

Menace
Cast Time | Passive |
Effect | Intimidating Shout will knock back all nearby enemies except your primary target, and cause them all to cower in fear for 15 sec instead of fleeing. |


Storm Bolt
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | Hurls your weapon at an enemy, causing 151 Physical damage and stunning for 4 sec. |
Range | 20 yd range |
Rank | 1 |


Overwhelming Rage
Cast Time | Passive |
Effect | Maximum Rage increased by 30. |


Sidearm
Cast Time | Passive |
Effect | Your auto-attacks have a 20% chance to hurl weapons at your target and 3 other enemies in front of you, dealing an additional 132 Physical damage. |

Concussive Blows
Cast Time | Passive |
Effect | Cooldown of Pummel reduced by 1.0 sec. Successfully interrupting an enemy increases the damage you deal to them by 5% for 10 sec. |


Reinforced Plates
Cast Time | Passive |
Effect | Armor increased by 20%. |
Rank | 1 |


Bounding Stride
Cast Time | Passive |
Effect | Reduces the cooldown of Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec. |
Rank | 1 |


Blood and Thunder
Cast Time | Passive |
Effect | Thunderclap costs 10 more Rage and deals 10% increased damage. If you have Rend, Thunder Clap affects 5 nearby targets with Rend. |
Rank | 1 |

Crackling Thunder
Cast Time | Passive |
Effect | Thunder Clap's radius is increased by 50%, and it reduces movement speed by an additional 20%. |


Barbaric Training
Cast Time | Passive |
Effect | Slam and Whirlwind deal 30% more damage but now cost 10 more rage. |
Rank | 1 |


Honed Reflexes
Cast Time | Passive |
Effect | Cooldown of Overpower and Pummel reduced by 1.0 sec. |


Bitter Immunity
Cast Time | Instant |
Cooldown | 3 min cooldown |
Effect | Restores 20% health instantly and removes all diseases, poisons and curses affecting you. |
Rank | 1 |


Double Time
Cast Time | Passive |
Effect | Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec. |
Rank | 1 |


Titanic Throw
Cast Time | Instant |
Cooldown | 8 sec cooldown |
Effect | Throws your weapon at the enemy, causing 183 Physical damage to it and 5 nearby enemies. Generates high threat. |
Range | 8-30 yd range |


Seismic Reverberation
Cast Time | Passive |
Effect | If Whirlwind hits 3 or more enemies, it hits them 1 additional time for 30% damage. |


Armored to the Teeth
Cast Time | Passive |
Effect | Gain Strength equal to 10% of your Armor. |
Rank | 2 |


Wild Strikes
Cast Time | Passive |
Effect | Haste increased by 2% and your auto-attack critical strikes increase your auto-attack speed by 20% for 10 sec. |
Rank | 2 |


Two-Handed Weapon Specialization
Cast Time | Passive |
Effect | Increases your damage while using two-handed weapons by 5%. |
Rank | 1 |


Cruel Strikes
Cast Time | Passive |
Effect | Critical strike chance increased by 2% and critical strike damage of Execute increased by 10%. |


Endurance Training
Cast Time | Passive |
Effect | Stamina increased by 5% and the duration of Fear, Sap and Incapacitate effects on you is reduced by 10.0%. |
Rank | 1 |


Avatar
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares. Generates 10 Rage. |
Rank | 1 |


Thunderous Roar
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | Roar explosively, dealing 848 Physical damage to enemies within 12 yds and cause them to bleed for 933 physical damage over 8 sec. Generates 10 Rage. |
Rank | 1 |


Spear of Bastion
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | Throw a spear at the target location, dealing 873 Physical damage instantly and an additional 875 damage over 4 sec. Deals reduced damage beyond 5 targets. Enemies hit are chained to the spear's location for the duration. Generates 20 Rage. |
Range | 25 yd range |


Shockwave
Cast Time | Instant |
Cooldown | 40 sec cooldown |
Effect | Sends a wave of force in a frontal cone, causing 106 damage and stunning all enemies within 10 yards for 2 sec. Generates 10 Rage. |


Blademaster's Torment
Cast Time | Passive |
Effect | Activating Avatar or Bladestorm casts the other at reduced effectiveness. |
Rank | 1 |

Warlord's Torment
Cast Time | Passive |
Effect | Activating Avatar or Colossus Smash casts Recklessness at reduced effectiveness. |


Uproar
Cast Time | Passive |
Effect | Thunderous Roar's cooldown reduced by 30 sec. |
Rank | 1 |


Thunderous Words
Cast Time | Passive |
Effect | Increases the duration of Thunderous Roar's Bleed effect by 2.0 sec and increases the damage of your bleed effects by 15% at all times. |
Rank | 1 |


Piercing Verdict
Cast Time | Passive |
Effect | Spear of Bastion's instant damage increased by 50% and its Rage generation is increased by 100%. |


Elysian Might
Cast Time | Passive |
Effect | Spear of Bastion's duration is increased by 2 sec. While you remain within Spear of Bastion's area your critical strike damage is increased by 25%. |


Rumbling Earth
Cast Time | Passive |
Effect | Shockwave's range increased by 6 yards and when Shockwave strikes at least 3 targets, its cooldown is reduced by 15 sec. |


Sonic Boom
Cast Time | Passive |
Effect | Shockwave deals 350% increased damage and will always critical strike. |
Specialization Talents


Mortal Strike
Cast Time | Instant |
Cooldown | 6 sec cooldown |
Effect | A vicious strike that deals 962 Physical damage and reduces the effectiveness of healing on the target by 50% for 10 sec. |
Power Cost | 30 Rage |
Range | Melee Range |
Rank | 1 |


Overpower
Cast Time | Instant |
Effect | Overpower the enemy, dealing 472 Physical damage. Cannot be blocked, dodged, or parried. |
Range | Melee Range |
Rank | 1 |


Martial Prowess
Cast Time | Passive |
Effect | Overpower increases the damage of your next Mortal Strike or Cleave by 30%. Stacking up to 2 times. |
Rank | 1 |


Die by the Sword
Cast Time | Instant |
Cooldown | 2 min cooldown |
Effect | Increases your parry chance by 100% and reduces all damage you take by 30% for 8 sec. |
Rank | 1 |


Improved Execute
Cast Time | Passive |
Effect | Execute no longer has a cooldown and if your foe survives, 10% of the Rage spent is refunded. |
Rank | 1 |


Improved Overpower
Cast Time | Passive |
Effect | Damage of Overpower increased by 15%. |
Rank | 1 |


Bloodsurge
Cast Time | Passive |
Effect | Your Bleed effects have a chance to grant you 5 Rage. |


Fueled by Violence
Cast Time | Passive |
Effect | You are healed for 85% of the damage dealt by Deep Wounds. |
Rank | 1 |


Storm Wall
Cast Time | Passive |
Effect | Whenever you Parry, you heal for 10.00% of your maximum health. Can only occur once per second. |


Sudden Death
Cast Time | Passive |
Effect | Your attacks have a chance to make your next Execute cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 40 Rage. |
Rank | 1 |


Fervor of Battle
Cast Time | Passive |
Effect | If Whirlwind hits 2 or more targets it also Slams your primary target. |


Tactician
Cast Time | Passive |
Effect | You have a 1.30% chance per Rage spent on abilities to reset the remaining cooldown on Overpower. |
Rank | 1 |


Colossus Smash
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Smashes the enemy's armor, dealing 956 Physical damage, and increasing damage you deal to them by 30% for 10 sec. |
Range | Melee Range |
Rank | 1 |


Impale
Cast Time | Passive |
Effect | The damaging critical strikes of your abilities deal an additional 10.00% damage. |
Rank | 1 |


Skullsplitter
Cast Time | Instant |
Cooldown | 21 sec cooldown |
Effect | Bash an enemy's skull, dealing 625 Physical damage. Generates 15 Rage. |
Range | Melee Range |


Rend
Cast Time | Instant |
Effect | Wounds the target, causing 335 Physical damage instantly and an additional 627 Bleed damage over 15 sec. |
Power Cost | 30 Rage |
Range | Melee Range |
Rank | 1 |


Exhilarating Blows
Cast Time | Passive |
Effect | Mortal Strike and Cleave have a 20% chance to instantly reset their own cooldowns. |


Anger Management
Cast Time | Passive |
Effect | Every 20 Rage you spend reduces the remaining cooldown on Colossus Smash and Bladestorm by 1 sec. |
Rank | 1 |


Massacre
Cast Time | Passive |
Effect | Execute is now usable on targets below 35% health. |
Rank | 1 |


Sweeping Strikes
Cast Time | Instant |
Cooldown | 30 sec cooldown |
Effect | For 15 sec your single-target damaging abilities hit 1 additional target within 8 yds for 75% damage. |


Cleave
Cast Time | Instant |
Cooldown | 6 sec cooldown |
Effect | Strikes all enemies in front of you for 367 Physical damage, inflicting Deep Wounds. Cleave will consume your Overpower effect to deal increased damage. Deals reduced damage beyond 5 targets. |
Power Cost | 20 Rage |
Range | Melee Range |


Tide of Blood
Cast Time | Passive |
Effect | When Skullsplitter damages an enemy it causes your Deep Wounds and Rend to expire instantly. |


Bloodborne
Cast Time | Passive |
Effect | Deep Wounds, Rend and Thunderous Roar's Bleed effects deal 15.00% increased damage. |
Rank | 2 |


Dreadnaught
Cast Time | Passive |
Effect | Overpower has 2 charges and causes a seismic wave, dealing 161 damage to all enemies in a 10 yd line. Deals reduced damage beyond 5 targets. |
Rank | 1 |


In For The Kill
Cast Time | Passive |
Effect | Colossus Smash increases your Haste by 10%, or by 20% if the target is below 35% health. Lasts 10 sec. |
Rank | 1 |

Test of Might
Cast Time | Passive |
Effect | When Colossus Smash expires, your Strength is increased by 1% for every 10 Rage you spent during Colossus Smash. Lasts 12 sec. |


Warbreaker
Cast Time | Instant |
Cooldown | 45 sec cooldown |
Effect | Smash the ground and shatter the armor of all enemies within 8 yds, dealing 953 Physical damage and increasing damage you deal to them by 30% for 10 sec. |
Rank | 1 |

Blunt Instruments
Cast Time | Passive |
Effect | Colossus Smash damage increased by 30% and its effect duration is increased by 3.0 sec. |


Improved Mortal Strike
Cast Time | Passive |
Effect | Damage of Mortal Strike increased by 5%. |


Storm of Swords
Cast Time | Passive |
Effect | Whirlwind costs 30 more Rage and has a 14.0 sec cooldown. It now deals 175% more damage. |

Collateral Damage
Cast Time | Passive |
Effect | When Sweeping Strikes ends, your next Whirlwind deals 25% increased damage for each ability used during Sweeping Strikes that damaged a second target. |


Reaping Swings
Cast Time | Passive |
Effect | Cooldown of Cleave reduced by 3 sec. |


Deft Experience
Cast Time | Passive |
Effect | Mastery increased by 2.4% and Tactician's chance to trigger is increased by an additional 1.0%. |
Rank | 2 |


Valor in Victory
Cast Time | Passive |
Effect | Increases versatility by 2% and reduces the cooldown of Die by the Sword by 30.0 sec. |
Rank | 1 |


Critical Thinking
Cast Time | Passive |
Effect | Critical Strike chance increased by 2% and Execute immediately refunds 10% of the Rage spent. |


Bloodletting
Cast Time | Passive |
Effect | Deep Wounds, Rend and Thunderous Roar's Bleed effects last 6.0 sec longer and have a 5% increased critical strike chance. |
Rank | 1 |


Battlelord
Cast Time | Passive |
Effect | Overpower deals 25% increased damage, has a 25% chance to reset the cooldown of Mortal Strike and Cleave and reduces their Rage costs by 10. |


Bladestorm
Cast Time | Instant |
Cooldown | 1.5 min cooldown |
Effect | Become an unstoppable storm of destructive force, striking all nearby enemies for 2,011 Physical damage over 5.4 sec. Deals reduced damage beyond 8 targets. You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks. Generates 20 Rage. |
Rank | 1 |


Sharpened Blades
Cast Time | Passive |
Effect | Your Mortal Strike, Cleave and Execute critical strike damage is increased by 10% and your Execute has a 5% increased critical hit chance. |
Rank | 1 |


Executioner's Precision
Cast Time | Passive |
Effect | Execute causes the target to take 35% more damage from your next Mortal Strike, stacking up to 2 times. |


Fatality
Cast Time | Passive |
Effect | Your Mortal Strikes and Cleaves against enemies above 30% health have a high chance to apply Fatal Mark. When an enemy falls below 30% health, Your next execute inflicts an additional 1,267 Physical damage per stack. |
Rank | 1 |


Dance of Death
Cast Time | Passive |
Effect | If your Bladestorm helps kill an enemy your next Bladestorm lasts 3.0 sec longer. |


Unhinged
Cast Time | Passive |
Effect | While Bladestorm is active, you automatically cast a total of 2 Mortal Strikes at random nearby enemies. |
Rank | 1 |

Hurricane
Cast Time | Passive |
Effect | While Bladestorming, every 0.9 sec you gain 5% movement speed and 5% Strength, stacking up to 6 times. Lasts 6 sec. |


Merciless Bonegrinder
Cast Time | Passive |
Effect | When Bladestorm ends, Whirlwind and Cleave deal 50% increased damage for 9 sec. |


Juggernaut
Cast Time | Passive |
Effect | Execute increases Execute's damage dealt by 3% for 12 sec, stacking up to 15 times. |
PvP Talents


Master and Commander
Effect | Cooldown of Rallying Cry reduced by 1 min, and grants 15% additional health. |


Shadow of the Colossus
Effect | Charge resets the cooldown of your Overpower and Rage gained from Charge increased by 15. |


Storm of Destruction
Effect | Reduces the cooldown of Bladestorm by 33%, and Bladestorm now also applies Mortal Wound to all targets you hit. |
Rank | 1 |


War Banner
Effect | You throw down a war banner at your feet, rallying your allies. Increases movement speed by 30% and reduces the duration of all incoming crowd control effects by 50% to all allies within 30 yards of the war banner. Lasts 15 sec. |


Sharpen Blade
Effect | When activated, your next Mortal Strike will deal 15% increased damage and reduce healing taken by 50% for 6 sec. |
Rank | 1 |


Duel
Effect | You challenge the target to a duel. While challenged, all damage you and the target deal to all targets other than each other is reduced by 50%. Lasts 8 sec. |


Death Sentence
Effect | Execute charges you to targets up to 15 yards away. This effect has a 6 sec cooldown. |


Disarm
Effect | Disarm the enemy's weapons and shield for 6 sec. Disarmed creatures deal significantly reduced damage. |


Demolition
Effect | Reduces the cooldown of your Shattering Throw or Wrecking Throw by 50% and increases its damage to absorb shields by an additional 250%. |


Warbringer
Effect | Charge roots enemies for 2 sec and emanates a shockwave past the target, rooting enemies and dealing 765 Physical damage in a 15 yd cone. |
Rank | 1 |


Rebound
Effect | Reflecting spells causes them to deal 50% extra damage back to the attacker. |
Equipment
The equipment is what makes characters stronger. The best gear is usually found in the Great Vault, Mythic+ dungeons, and Mythic raids. They can also be bought from PvP vendors or crafted with the Crafting Orders system.
Here are the equipment items used by Thomasman.
Head
- Infurious Helm of Vengeance
Shoulders
- setPeaks of the Walking Mountain
Peaks of the Walking Mountain
Ilvl 408 Slot Shoulders Stats +331 strength+846 stamina+161 haste+383 versatilitySet Set: Mortal Strike and Cleave damage and chance to critically strike increased by 10%.Set: Mortal Strike, Cleave, & Execute critical strikes increase your damage and critical strike chance by 5% for 6 sec.Rank Elite
Chest
- setHusk of the Walking Mountain
Husk of the Walking Mountain
Ilvl 408 Slot Chest Stats +441 strength+1128 stamina+518 critical-strike+207 versatilityEnchant Sustained StrengthSet Set: Mortal Strike and Cleave damage and chance to critically strike increased by 10%.Set: Mortal Strike, Cleave, & Execute critical strikes increase your damage and critical strike chance by 5% for 6 sec.Rank Elite
Hands
- setGauntlets of the Walking Mountain
Gauntlets of the Walking Mountain
Ilvl 408 Slot Hands Stats +331 strength+846 stamina+384 critical-strike+160 masterySet Set: Mortal Strike and Cleave damage and chance to critically strike increased by 10%.Set: Mortal Strike, Cleave, & Execute critical strikes increase your damage and critical strike chance by 5% for 6 sec.Rank Elite
Legs
- setPoleyns of the Walking Mountain
Poleyns of the Walking Mountain
Ilvl 408 Slot Legs Stats +441 strength+1128 stamina+518 haste+207 versatilityEnchant Fierce Armor KitSet Set: Mortal Strike and Cleave damage and chance to critically strike increased by 10%.Set: Mortal Strike, Cleave, & Execute critical strikes increase your damage and critical strike chance by 5% for 6 sec.Rank Elite
Feet
- Infurious Warboots of Impunity
Trinket 1
- setCrimson Gladiator's Badge of Ferocity
Crimson Gladiator's Badge of Ferocity
Ilvl 408 Slot Trinket 1 Stats +518 critical-strikeEffects Use: Increases primary stat by 1,109 for 15 sec. (1 Min Cooldown)Set Set: Duration of incoming crowd control effects reduced by 15%. Does not stack with similar effects. Increases your Strength by 300 and Stamina by 2,703 when in Arenas, Battlegrounds, and War Mode.Rank Elite
Trinket 2
- setCrimson Gladiator's Emblem
Crimson Gladiator's Emblem
Ilvl 408 Slot Trinket 2 Stats +419 strengthEffects Use: Increases maximum health by 89,661 for 15 sec. (2 Min Cooldown)Set Set: Duration of incoming crowd control effects reduced by 15%. Does not stack with similar effects. Increases your Strength by 300 and Stamina by 2,703 when in Arenas, Battlegrounds, and War Mode.Rank Elite
Gems
Gems are jewelcrafting items. Created with the Jewelcrafting profession or bought in the auction house, they can be socketed into Head, Neck, Wrists, Waist, and Rings items.
Here are the gems used by Thomasman.
- Energized Ysemerald6
Energized Ysemerald
Effect +70 Haste and +33 Versatility Type prismatic - Fierce Illimited Diamond1
Fierce Illimited Diamond
Effect +75 Primary Stat and +66 Haste Type prismatic
Enchantments
Enchantments are equipment item upgrades. Created with the Enchanting and Leatherworking professions, or bought in the auction house, they can be set on Back, Chest, Wrist, Legs, Rings, Feet, Main Hand, and Off Hand items.
Here are the enchantments used by Thomasman.
Back
- Homebound Speed
Homebound Speed
Effect Homebound Speed
Chest
- Sustained Strength
Sustained Strength
Effect Sustained Strength
Wrist
- +200 Speed
+200 Speed
Effect +200 Speed
Legs
- Fierce Armor Kit
Fierce Armor Kit
Effect Apply a Fierce Armor Kit to your leg armor, causing it to permanently gain 105 Stamina, as well as 177 Agility or Strength. (1 Sec Cooldown)
Feet
- Plainsrunner's Breeze
Plainsrunner's Breeze
Effect Plainsrunner's Breeze
Ring 1
- +82 Haste
+82 Haste
Effect +82 Haste
Ring 2
- +82 Haste
+82 Haste
Effect +82 Haste
Main Hand
- Sophic Devotion
Sophic Devotion
Effect Sophic Devotion
Embellished Items
Embellished items are crafted pieces of equipment that feature specific abilities. They are obtained by using an embellishment optional reagent or are already included in an item recipe.
Here are the embellished items used by Thomasman.