
3v3 Arms Warrior
Updated 19h ago
Guide info
This guide is about how to build Arms Warriors for 3V3. Each section enumerates what are the most used stats, items, or skills by the highest rated players. It is updated every day.
Last update | |
Class | Arms Warrior |
Activity | 3V3 |
Number of players | 50 |
Highest rating | 3310 |
Lowest rating | 2946 |
Top players
The Arms Warriors who obtained the highest ratings in 3V3. Ranked players are from US, EU, KR, and TW regions.
Stats priority
The stats to prioritize on gear. Based on stat bonuses observed on the 50 highest rated Arms Warriors in 3V3.
Versatility > Haste > Critical Strike > Mastery
Legendary items
The legendary items to use. Based on the legendary items observed on the 50 highest rated Arms Warriors in 3V3.
Unhinged - Hands
While Bladestorm is active, you automatically cast a total of 2 Mortal Strikes at random nearby enemies.
Exploiter - Shoulders
Condemn causes the target to take 18% more damage from your next Mortal Strike, stacking up to 2 times.
Sephuz's Proclamation - Chest
Reduce the effectiveness of crowd controlling effects by 10%. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target will increase all your secondary stats by 80 for 15 sec. This effect cannot occur more than once every 30 seconds.
Unhinged - Wrist
While Bladestorm is active, you automatically cast a total of 2 Mortal Strikes at random nearby enemies.
Signet of Tormented Kings - Ring 1
Activating Bladestorm, Recklessness, or Avatar randomly casts one of the other two abilities at reduced effectiveness.
Trinkets
The trinkets to use. Based on the trinkets observed on the 50 highest rated Arms Warriors in 3V3.
Sinful Gladiator's Medallion
Ilvl | 226 |
Stats |
+77 strength
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Effects |
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)
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Rank | Duelist |
Sinful Gladiator's Insignia of Alacrity
Ilvl | 226 |
Stats |
+100 haste
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Effects |
Equip: Your spells and abilities have a chance to grant 60 primary stat for 20 sec.
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Rank | Elite |
Sinful Gladiator's Badge of Ferocity
Ilvl | 226 |
Stats |
+100 critical-strike
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Effects |
Use: Increases primary stat by 99 for 15 sec.
(1 Min Cooldown)
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Rank | Elite |
Sinful Gladiator's Emblem
Ilvl | 226 |
Stats |
+77 strength
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Effects |
Use: Increases maximum health by 7,531 for 20 sec. (2 Min Cooldown)
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Rank | Duelist |
Sinful Gladiator's Relentless Brooch
Ilvl | 226 |
Stats |
+77 strength
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Effects |
Equip: Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
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Rank | Duelist |
Gems
The gems to socket into equipment pieces. Based on the gems observed on the equipment of the 50 highest rated Arms Warriors in 3V3.
Versatile Jewel Cluster
Deadly Jewel Cluster
Quick Jewel Cluster
Straddling Sage Agate
Straddling Jewel Doublet
Back enchantments
The enchantments to use on the back slot. Based on the enchantments observed on the equipment of the 50 highest rated Arms Warriors in 3V3.
Enchant Cloak - Fortified Speed
Permanently enchants a cloak to increase your Stamina by 20 and your Speed by 30.
Enchant Cloak - Soul Vitality
Permanently enchants a cloak to increase your Stamina by 30.
Chest enchantments
The enchantments to use on the chest slot. Based on the enchantments observed on the equipment of the 50 highest rated Arms Warriors in 3V3.
Enchant Chest - Eternal Stats
Permanently enchants a chest piece to increase primary stats by 30.
Enchant Chest - Eternal Skirmish
Permanently enchants your chest to increase your Strength or Agility by 20 and give your auto-attacks and auto-shots a chance to deal additional shadow damage.
Wrist enchantments
The enchantments to use on the wrist slot. Based on the enchantments observed on the equipment of the 50 highest rated Arms Warriors in 3V3.
Enchant Bracers - Shaded Hearthing
Permanently enchants bracers to reduce the cooldown of your Hearthstone by 5 minutes while in the Shadowlands.
Enchant Bracers - Eternal Intellect
Permanently enchants bracers to increase your Intellect by 15.
Hands enchantments
The enchantments to use on the hands slot. Based on the enchantments observed on the equipment of the 50 highest rated Arms Warriors in 3V3.
Enchant Gloves - Eternal Strength
Permanently enchants gloves to increase your Strength by 15.
Feet enchantments
The enchantments to use on the feet slot. Based on the enchantments observed on the equipment of the 50 highest rated Arms Warriors in 3V3.
Enchant Boots - Eternal Agility
Permanently enchants boots to increase your Agility by 15.
Enchant Boots - Speed of Soul
Permanently enchants boots to reduce your falling damage by 10%.
Rings enchantments
The enchantments to use on the ring slots. Based on the enchantments observed on the equipment of the 50 highest rated Arms Warriors in 3V3.
Enchant Ring - Tenet of Versatility
Permanently enchants a ring to increase your Versatility by 16.
Enchant Ring - Tenet of Critical Strike
Permanently enchants a ring to increase your Critical Strike by 16.
Enchant Ring - Tenet of Haste
Permanently enchants a ring to increase your Haste by 16.
Main Hand enchantments
The enchantments to use on the main-hand slot. Based on the enchantments observed on the equipment of the 50 highest rated Arms Warriors in 3V3.
Enchant Weapon - Sinful Revelation
Permanently enchants a weapon to sometimes cause your attacks to reveal the sins of your target, causing them to suffer an additional 6% damage from you for 10 sec.
Enchant Weapon - Celestial Guidance
Permanently enchants a weapon to sometimes increase your primary stat by 5% when attacking, or using spells and abilities.
Talents
The talents to use. Based on the talents observed on the 50 highest rated Arms Warriors in 3V3.

War Machine
Your auto attacks generate 10% more Rage. Killing an enemy instantly generates 10 Rage, and increases your movement speed by 30% for 8 sec.

Sudden Death
Your attacks have a chance to make your next Execute cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 40 Rage.

Skullsplitter
Bash an enemy's skull, dealing 940 Physical damage. Generates 20 Rage.

Double Time
Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.

Impending Victory
Instantly attack the target, causing 461 damage and healing you for 30% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory.

Storm Bolt
Hurls your weapon at an enemy, causing 151 Physical damage and stunning for 4 sec.

Massacre
Execute is now usable on targets below 35% health.

Fervor of Battle
Whirlwind also Slams your primary target.

Rend
Wounds the target, causing 302 Physical damage instantly and an additional 1,319 Bleed damage over 15 sec. Increases critical damage you deal to the enemy by 10%.

Second Wind
Restores 6% health every 1 sec when you have not taken damage for 5 sec.

Bounding Stride
Reduces the cooldown on Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec.

Defensive Stance
A defensive combat state that reduces all damage you take by 20%, and all damage you deal by 10%. Lasts until cancelled.

Collateral Damage
When Sweeping Strikes ends, your next Whirlwind deals 25% increased damage for each ability used during Sweeping Strikes that damaged a second target.

Warbreaker
Smash the ground and shatter the armor of all enemies within 8 yds, dealing 1,637 Physical damage and increasing damage you deal to them by 30% for 10 sec.

Cleave
Strikes up to 5 enemies in front of you for 645 Physical damage, inflicting Deep Wounds. Cleave will consume your Overpower effect to deal increased damage.

In For The Kill
Colossus Smash increases your Haste by 10%, or by 20% if the target is below 20% health. Lasts 10 sec.

Avatar
Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares. Generates 20 Rage.

Deadly Calm
Reduces the Rage cost of your next 4 abilities by 100%. Passive: Your maximum Rage is increased by 30.

Anger Management
Every 20 Rage you spend reduces the remaining cooldown on Colossus Smash and Bladestorm by 1 sec.

Dreadnaught
Overpower has 2 charges and causes a seismic wave, dealing 427 damage to up to 5 enemies in a 10 yd line.

Ravager
Throws a whirling weapon at the target location that chases nearby enemies, inflicting 2,352 Physical damage and applying Deep Wounds to up to 8 enemies over 11.2 sec. Generates 7 Rage each time it deals damage.
PvP Talents
The PvP talents to pick. Based on the PvP talents observed on the 50 highest rated Arms Warriors in 3V3.
Sharpen Blade
Death Sentence
Storm of Destruction
War Banner
Disarm
Covenants




The covenants to pick. Based on the covenants picked by the 50 highest rated Arms Warriors in 3V3.
Venthyr > Kyrian > Necrolord > Night Fae
Soulbinds
The soulbinds to pick. Based on the soulbinds picked by the 50 highest rated Arms Warriors in 3V3.
Nadjia The Mistblade
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Agent of ChaosDoor of Shadows disorients all nearby enemies at the target location for 6 sec when you appear. |
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Friends in Low PlacesYou loot 20% more Infused Rubies, and dredgers throughout Revendreth offer you an expanded selection of goods. |
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Thrill SeekerWhile in combat, you gain a stack of Thrill Seeker every 2 sec, or 4 stacks on killing an enemy. At 40 stacks Thrill Seeker is consumed to grant you Euphoria, increasing your Haste by 20% for 10 sec. Thrill Seeker decays rapidly while you are not in combat. |
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17
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Familiar PredicamentsThe duration of incoming interrupt, snare, and root effects are reduced by 25%. |
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Dauntless DuelistThe first enemy you damage in combat is marked as your Adversary. You deal 3% more damage to them, and they deal 1.5% less damage to you. You may only have one Adversary at a time. |
Pelagos
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18
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Combat MeditationRadiant Spark increases your Mastery by 350 for 10.0 sec and occasionally expels Sorrowful Memories. Walking through Sorrowful Memories extends this effect by 3.0 sec. Combat Meditation may only occur once every 1 min. |
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Focusing MantraDefeating an enemy lowers the cooldown on your Phial of Serenity by 1 sec. |
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Let Go of the PastUsing a spell or ability reduces your magic damage taken by 1% for 6 sec. Using another spell or ability increases this amount by 1% when it is not a repeat of the previous spell or ability, stacking to 3%. |
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13
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Cleansed VestmentsYou have a chance to obtain cleansed cloth and enchanting materials when you kill an enemy that yields experience or honor. |
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5
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Bond of FriendshipDefeating an enemy reduces the cooldown on your steward's non-Phial services by 30 sec. |
General Draven
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4
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Enduring GloomDoor of Shadows grants you a shield that absorbs damage equal to 15% of your maximum health. Lasts 8 sec. |
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4
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Service In StoneDamage taken below 40% health is reduced by 10%. Upon death you leave a stone husk behind which shatters after 3 sec, inflicting 100% of your maximum health in damage split among nearby enemies, and healing for 100% of your maximum health split among nearby allies. |
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Built for WarWhile you are above 80% health you gain 1% Intellect every 3 sec, stacking up to 4 times. If you fall below 50% health, this effect is lost. |
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2
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Expedition LeaderLeaving a resting area increases your mounted speed by 10%, and your out of combat regeneration by 100%. Lasts 10 min, and completing a World Quest refreshes the duration. |
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2
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Superior TacticsSuccessfully interrupting an enemy or dispelling an ally increases your critical strike chance by 10% for 10 sec. This may only occur once every 30 sec. |
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Unbreakable BodyYour equipment takes 50% less durability damage from death. |
Forgelite Prime Mikanikos
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Bron's Call to ActionAfter using 90 damaging or healing spells and abilities, your next spell or ability summons Bron, who knocks enemies back on arrival and then attacks and heals your targets for 30 sec. |
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Forgelite FilterWhen reduced below 35% health, your Phial of Serenity automatically heals you and consumes a charge. |
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Regenerating MaterialsCasting or receiving healing has a chance to improve the remaining durability on your armor. |
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Sparkling Driftglobe CoreWhen reduced below 35% health, you stun nearby enemies for 3 sec. This effect may only occur once every 45 sec. |
potency conduits
The potency conduits to pick. Based on the conduits observed on the 50 highest rated Arms Warriors in 3V3.
Mortal Combo
Mortal Strike has a 16.0% chance to trigger a second Mortal Strike.
Crash the Ramparts
Overpower deals 15.3% increased damage.
Piercing Verdict
Spear of Bastion's instant damage and Rage generation are increased by 40%.
endurance conduits
The endurance conduits to pick. Based on the conduits observed on the 50 highest rated Arms Warriors in 3V3.
Stalwart Guardian
The cooldown of Die by the Sword is reduced by 34 sec.
Brutal Vitality
9.6% of damage you deal adds to your active Ignore Pain.
finesse conduits
The finesse conduits to pick. Based on the conduits observed on the 50 highest rated Arms Warriors in 3V3.
Safeguard
Intervene reduces damage taken by the target by 15%.
Inspiring Presence
Rallying Cry's duration and health granted are increased by 34%.
Disturb the Peace
Piercing Howl's cooldown is reduced by 7 sec.