Murlok.io's Shaman image.

3v3 Restoration Shaman

Restoration Shaman
20 hours ago
50 characters
1578 - 3048

This guide is to help to build a PvP Restoration Shaman that will thrive in 3v3.

Updated , it is based on the 50 highest-rated Restoration Shamans in 3v3 leaderboards across the US, EU, KR, and TW regions. Ratings are ranging from 1578 to 3048, with the current top 3v3 Restoration Shaman being Lonfarto from Twisting Nether (EU).

Each character's equipment type, active specialization history, as well as connection frequency are taken into consideration to keep the guide as accurate as possible.

Stat Priority

Stats are attributes that enhance character abilities and define how it feels to play. Found on most pieces of equipment, object ameliorations, and consumables, the stats to prioritize for Restoration Shamans in 3v3 are Versatility and Mastery :

  1. Versatility
  2. Mastery
  3. Haste
  4. Critical Strike

Sometimes, items can also contain minor stats that can add a certain value. Even though they are really hard to get since they are rare and random, the one to reach is Speed :

  1. Speed
  2. Leech
  3. Avoidance
Main Stat Priority
+144
9% Critical Strike
+276
8% Haste
+845
96% Mastery
+1505
37% Versatility
  1. Versatility
  2. Mastery
  3. Haste
  4. Critical Strike
Minor Stat Priority
+2
0% Avoidance
+6
0% Leech
+45
4% Speed
  1. Speed
  2. Leech
  3. Avoidance

Races

Each race in World of Warcraft brings traits that can potentially give an edge in achieving victory. That said, the best race for Restoration Shaman in 3v3 is currently Orc .

Since cross-faction play is now possible, there are few barriers that remain for picking what offers the best racials.

  1. Orc
    44
  2. Dark Iron Dwarf
    2
  3. Dwarf
    1
  4. Goblin
    1
  5. Draenei
    1

Class Talents

50

Chain Heal

50
Cast Time 2.5 sec cast
Effect Heals the friendly target for 11,706, then jumps to heal the 3 most injured nearby allies. Healing is reduced by 30% with each jump.
Power Cost 75,000 Mana
Range 40 yd range
50

Lava Burst

50
Cast Time 2 sec cast
Effect Hurls molten lava at the target, dealing 5,391 Fire damage. Lava Burst will always critically strike if the target is affected by Flame Shock.
Power Cost 6,250 Mana
Range 40 yd range
50

Astral Shift

50
Rank 1
41
Cast Time Instant
Cooldown 2 min cooldown
Effect Shift partially into the elemental planes, taking 40% less damage for 8 sec.
18

Chain Lightning

18
Rank 1
12
Cast Time 2 sec cast
Effect Hurls a lightning bolt at the enemy, dealing 3,455 Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.
Power Cost 2,500 Mana
Range 40 yd range
19

Earth Elemental

19
Rank 1
13
Cast Time Instant
Cooldown 5 min cooldown
Effect Calls forth a Greater Earth Elemental to protect you and your allies for 1 min. While this elemental is active, your maximum health is increased by 15%.
50

Wind Shear

50
Rank 1
41
Cast Time Instant
Cooldown 12 sec cooldown
Effect Disrupts the target's concentration with a burst of wind, interrupting spellcasting and preventing any spell in that school from being cast for 3 sec.
Range 30 yd range
43

Planes Traveler

43
Rank 1
35
Cast Time Passive
Effect Reduces the cooldown of Astral Shift by 30 sec and increases its duration by 4 sec.

Astral Bulwark

3
Rank 1
2
Cast Time Passive
Effect Astral Shift reduces damage taken by an additional 15%.
35

Spirit Wolf

35
Rank 1
30
Cast Time Passive
Effect While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

Thunderous Paws

1
Rank 1
1
Cast Time Passive
Effect Ghost Wolf removes snares and increases your movement speed by an additional 25% for the first 3 sec. May only occur once every 60 sec.
12

Frost Shock

12
Rank 1
8
Cast Time Instant
Effect Chills the target with frost, causing 3,434 Frost damage and reducing the target's movement speed by 50% for 6 sec.
Power Cost 2,500 Mana
Range 40 yd range
0

Maelstrom Weapon

Cast Time Passive
Effect When you deal damage with a melee weapon, you have a chance to gain Maelstrom Weapon, stacking up to 5 times. Each stack of Maelstrom Weapon reduces the cast time of your next damage or healing spell by 20%. A maximum of 5 stacks of Maelstrom Weapon can be consumed at a time.
50

Earth Shield

50
Rank 1
41
Cast Time Instant
Effect Protects the target with an earthen shield, increasing your healing on them by 20% and healing them for 2,455 when they take damage. This heal can only occur once every few seconds. Maximum 9 charges. Earth Shield can only be placed on one target at a time. Only one Elemental Shield can be active on the Shaman.
Power Cost 25,000 Mana
Range 40 yd range
6

Fire and Ice

6
Rank 1
4
Cast Time Passive
Effect Increases all Fire and Frost damage you deal by 3%.
36

Capacitor Totem

36
Rank 1
31
Cast Time Instant
Cooldown 1 min cooldown
Effect Summons a totem at the target location that gathers electrical energy from the surrounding air and explodes after 2 sec, stunning all enemies within 8 yards for 3 sec.
Power Cost 25,000 Mana
Range 40 yd range
38

Improved Purify Spirit

38
Rank 1
32
Cast Time Passive
Effect Purify Spirit additionally removes all Curse effects.
13

Focused Insight

13
Rank 1
1
Rank 2
7
Cast Time Passive
Effect Casting Flame Shock reduces the mana cost of your next heal by 20% and increases its healing effectiveness by 30%.
19

Elemental Orbit

19
Rank 1
14
Cast Time Passive
Effect Increases the number of Elemental Shields you can have active on yourself by 1. You can have Earth Shield on yourself and one ally at the same time.
50

Spiritwalker's Grace

50
Rank 1
41
Cast Time Instant
Cooldown 2 min cooldown
Effect Calls upon the guidance of the spirits for 15 sec, permitting movement while casting Shaman spells. Castable while casting.
Power Cost 35,250 Mana
2

Ancestral Defense

2
Cast Time Passive
Effect Increases Leech and Avoidance by 2%.
31

Tremor Totem

31
Rank 1
25
Cast Time Instant
Cooldown 1 min cooldown
Effect Summons a totem at your feet that shakes the ground around it for 10 sec, removing Fear, Charm and Sleep effects from party and raid members within 30 yards.
Power Cost 5,750 Mana
20

Static Charge

20
Rank 1
18
Cast Time Passive
Cooldown 1 min cooldown
Effect Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

Guardian's Cudgel

3
Rank 1
2
Cast Time Passive
Effect When Capacitor Totem fades or is destroyed, another Capacitor Totem is automatically dropped in the same place.
46

Purge

46
Rank 1
40
Cast Time Instant
Effect Purges the enemy target, removing 1 beneficial Magic effect.
Power Cost 25,000 Mana
Range 30 yd range

Greater Purge

2
Rank 1
1
Cast Time Instant
Cooldown 12 sec cooldown
Effect Purges the enemy target, removing 2 beneficial Magic effects.
Power Cost 50,000 Mana
Range 30 yd range
0

Flurry

Cast Time Passive
Effect Increases your attack speed by 15% for your next 3 melee swings after dealing a critical strike with a spell or ability.
23

Graceful Spirit

23
Rank 1
19
Cast Time Passive
Effect Reduces the cooldown of Spiritwalker's Grace by 30 sec and increases your movement speed by 20% while it is active.

Spiritwalker's Aegis

21
Rank 1
16
Cast Time Passive
Effect When you cast Spiritwalker's Grace, you become immune to Silence and Interrupt effects for 5 sec.
28

Earthgrab Totem

28
Rank 1
22
Cast Time Instant
Cooldown 1 min cooldown
Effect Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 8 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
Power Cost 6,250 Mana
Range 35 yd range

Wind Rush Totem

1
Cast Time Instant
Cooldown 2 min cooldown
Effect Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 40% increased movement speed for 5 sec.
Range 40 yd range
44

Hex

44
Rank 1
38
Cast Time 1.7 sec cast
Cooldown 30 sec cooldown
Effect Transforms the enemy into a frog for 1 min. While hexed, the victim is incapacitated, and cannot attack or cast spells. Damage may cancel the effect. Limit 1. Only works on Humanoids and Beasts.
Range 30 yd range
26

Nature's Fury

26
Rank 1
2
Rank 2
20
Cast Time Passive
Effect Increases the critical strike chance of your Nature spells by 4%.
36

Totemic Surge

36
Rank 2
30
Cast Time Passive
Effect Reduces the cooldown of your totems by 4 sec.
39

Elemental Warding

39
Rank 2
31
Cast Time Passive
Effect Reduces all magic damage taken by 4%.
45

Nature's Guardian

45
Rank 1
1
Rank 2
38
Cast Time Passive
Effect When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
3

Voodoo Mastery

3
Rank 1
2
Cast Time Passive
Effect Reduces the cooldown of your Hex spell by 15 sec.

Enfeeblement

Cast Time Passive
Effect When Hex ends, the target is slowed by 70% for 4 sec.
21

Winds of Al'Akir

21
Rank 2
19
Cast Time Passive
Effect Increases the movement speed bonus of Ghost Wolf by 10%. When you have 3 or more totems active, your movement speed is increased by 15%.
17

Brimming with Life

17
Rank 1
15
Cast Time Passive
Effect While Reincarnation is off cooldown, your maximum health is increased by 8%. While you are at full health, Reincarnation cools down 75% faster.
49

Healing Stream Totem

49
Rank 1
40
Cast Time Passive
Effect
19

Improved Lightning Bolt

19
Rank 2
15
Cast Time Passive
Effect Increases the damage of your Lightning Bolt by 20%.
16

Totemic Projection

16
Rank 1
13
Cast Time Instant
Cooldown 10 sec cooldown
Effect Relocates your active totems to the specified location.
Range 40 yd range
2

Gust of Wind

2
Rank 1
2
Cast Time Instant
Cooldown 30 sec cooldown
Effect A gust of wind hurls you forward.

Spirit Walk

Cast Time Instant
Cooldown 1 min cooldown
Effect Removes all movement impairing effects and increases your movement speed by 60% for 8 sec.
40

Swirling Currents

40
Rank 1
2
Rank 2
33
Cast Time Passive
Effect Using Healing Stream Totem increases the healing of your next 3 Healing Surges by 25%.
21

Nature's Swiftness

21
Rank 1
18
Cast Time Instant
Cooldown 1 min cooldown
Effect Your next healing or damaging Nature spell is instant cast and costs no mana.
15

Thunderstorm

15
Rank 1
11
Cast Time Instant
Cooldown 30 sec cooldown
Effect Calls down a bolt of lightning, dealing 576 Nature damage to all enemies within 10 yards, reducing their movement speed by 40% for 5 sec, and knocking them away from the Shaman. Usable while stunned.
5

Totemic Focus

5
Rank 1
2
Rank 2
3
Cast Time Passive
Effect Increases the radius of your totem effects by 15%. Increases the duration of your Earthbind and Earthgrab Totems by 10 sec. Increases the duration of your Healing Stream, Tremor, Poison Cleansing, and Wind Rush Totems by 3.0 sec.
11

Surging Shields

11
Rank 1
2
Rank 2
7
Cast Time Passive
Effect Increases the damage dealt by Lightning Shield by 100%. Increases the healing done by Earth Shield by 25%.
0

Go with the Flow

Cast Time Passive
Effect Reduces the cooldown of Spirit Walk by 15.0 sec. Reduces the cooldown of Gust of Wind by 10.0 sec.
4

Mana Spring Totem

4
Rank 1
3
Cast Time Instant
Effect Summons a totem at your feet for 2 min that restores 200 mana to you and 4 allies nearest to the totem within 30 yards when you cast Lava Burst. Allies can only benefit from one Mana Spring Totem at a time, prioritizing healers.
Power Cost 3,750 Mana
14

Lightning Lasso

14
Rank 1
11
Cast Time Instant
Cooldown 45 sec cooldown
Effect Grips the target in lightning, stunning and dealing 38,577 Nature damage over 5 sec while the target is lassoed. Can move while channeling.
Range 20 yd range

Thundershock

1
Cast Time Passive
Effect Thunderstorm knocks enemies up instead of away and its cooldown is reduced by 5 sec.
0

Poison Cleansing Totem

Cast Time Instant
Cooldown 45 sec cooldown
Effect Summons a totem at your feet that removes 1 poison effect from a nearby party or raid member within 30 yards every 1.5 sec for 6 sec.
Power Cost 6,250 Mana
Range 40 yd range
2

Totemic Recall

2
Rank 1
2
Cast Time Instant
Cooldown 3 min cooldown
Effect Resets the cooldown of your most recently used totem with a base cooldown shorter than 3 minutes.
3

Ancestral Guidance

3
Rank 1
2
Cast Time Instant
Cooldown 2 min cooldown
Effect For the next 10 sec, 25% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
3

Stoneskin Totem

3
Rank 1
3
Cast Time Instant
Cooldown 30 sec cooldown
Effect Summons a totem at your feet for 15 sec that grants 10% physical damage reduction to you and the 4 allies nearest to the totem within 30 yards.
Power Cost 3,750 Mana

Tranquil Air Totem

1
Rank 1
1
Cast Time Instant
Cooldown 1 min cooldown
Effect Summons a totem at your feet for 20 sec that prevents cast pushback and reduces the duration of all incoming interrupt effects by 50% for you and the 4 allies nearest to the totem within 30 yards.
Power Cost 3,750 Mana
0

Call of the Elements

Cast Time Passive
Effect Reduces the cooldown of Totemic Recall by 60 sec.

Creation Core

Cast Time Passive
Effect Totemic Recall affects an additional totem.

Specialization Talents

50

Riptide

50
Rank 1
41
Cast Time Instant
Effect Restorative waters wash over a friendly target, healing them for 9,495 and an additional 8,041 over 18 sec.
Power Cost 20,000 Mana
Range 40 yd range
44

Deluge

44
Rank 1
1
Rank 2
36
Cast Time Passive
Effect Healing Wave, Healing Surge, and Chain Heal heal for an additional 20% on targets affected by your Healing Rain or Riptide.
49

Healing Wave

49
Rank 1
40
Cast Time 2.5 sec cast
Effect An efficient wave of healing energy that restores 16,619 of a friendly target’s health.
Power Cost 37,500 Mana
Range 40 yd range
50

Healing Stream Totem

50
Rank 1
41
Cast Time Passive
Effect
24

Healing Rain

24
Rank 1
20
Cast Time 2 sec cast
Cooldown 10 sec cooldown
Effect Blanket the target area in healing rains, restoring 9,801 health to up to 6 allies over 10 sec.
Power Cost 54,000 Mana
Range 40 yd range
15

Stormkeeper

15
Rank 1
11
Cast Time 1.5 sec cast
Cooldown 1 min cooldown
Effect Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to deal 150% more damage and be instant cast.

Ancestral Wolf Affinity

9
Rank 1
7
Cast Time Passive
Effect Cleanse Spirit, Wind Shear, Purge, and totem casts no longer cancel Ghost Wolf.
48

Water Shield

48
Rank 1
40
Cast Time Instant
Effect The caster is surrounded by globes of water, granting 238 mana per 5 sec. When a melee attack hits the caster, the caster regains 2% of their mana. This effect can only occur once every few seconds. Only one of your Elemental Shields can be active on you at once.
15

Call of Thunder

15
Rank 1
11
Cast Time Passive
Effect Increases the damage of your Lightning Bolt, Chain Lightning, and Storm Elemental by 15%.
50

Tidal Waves

50
Rank 1
41
Cast Time Passive
Effect Casting Riptide grants 2 stacks of Tidal Waves. Tidal Waves reduce the cast time of your next Healing Wave or Chain Heal by 20%, or the critical effect chance of your next Healing Surge by 30%.
21

Overflowing Shores

21
Rank 1
19
Cast Time Passive
Effect Healing Rain instantly restores 2,204 health to 6 allies within its area, and its radius is increased by 2 yards.

Acid Rain

1
Cast Time Passive
Effect Deal 1,485 Nature damage every 1 sec to up to 6 enemies inside of your Healing Rain.
10

Ancestral Vigor

10
Rank 2
7
Cast Time Passive
Effect Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
43

Resurgence

43
Rank 1
37
Cast Time Passive
Effect Your direct heal criticals refund a percentage of your maximum mana: 1.00% from Healing Wave, 0.60% from Healing Surge or Riptide, and 0.25% from Chain Heal.
18

Flash Flood

18
Rank 1
1
Rank 2
13
Cast Time Passive
Effect When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.
47

Water Totem Mastery

47
Rank 1
39
Cast Time Passive
Effect Consuming Tidal Waves reduces the cooldown of Healing Stream, Healing Tide, Mana Spring, Mana Tide, and Poison Cleansing Totem by 0.5 sec.
2

Ancestral Reach

2
Rank 1
1
Cast Time Passive
Effect Increases the healing of Chain Heal by 8% and causes it to bounce an additional time.

Flow of the Tides

Cast Time Passive
Effect Casting Chain Heal on a target affected by Riptide consumes Riptide, increasing the healing of your Chain Heal by 30%.
50

Spirit Link Totem

50
Rank 1
41
Cast Time Instant
Effect Summons a totem at the target location for 6 sec, which reduces damage taken by all party and raid members within 10 yards by 10%. Immediately and every 1 sec, the health of all affected players is redistributed evenly.
Power Cost 27,500 Mana
Range 40 yd range
5

Master of the Elements

5
Rank 1
4
Cast Time Passive
Effect Casting Lava Burst increases the damage or healing of your next Nature, Physical, or Frost spell by 10%.

Refreshing Waters

3
Rank 1
3
Cast Time Passive
Effect Your Healing Surge is 25% more effective on yourself.
46

Living Stream

46
Rank 1
39
Cast Time Passive
Effect Healing Stream Totem heals for 10% more each time it ticks.

Cloudburst Totem

1
Cast Time Instant
Cooldown 1 sec cooldown
Effect Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 30% of all healing done while it was active, divided evenly among targets. Casting this spell a second time recalls the totem and releases the healing.
Power Cost 21,500 Mana
1

Wavespeaker's Blessing

1
Cast Time Passive
Effect Increases the duration of Riptide by 3 sec.
50

Healing Tide Totem

50
Rank 1
41
Cast Time Instant
Cooldown 3 min cooldown
Effect Summons a totem at your feet for 10 sec, which pulses every 1.8 sec, healing all party or raid members within 40 yards for 2365.1.
Power Cost 14,000 Mana
25

Lava Surge

25
Rank 1
18
Cast Time Passive
Effect Your Flame Shock damage over time has a 10% chance to reset the remaining cooldown on Lava Burst and cause your next Lava Burst to be instant.
29

Mana Tide Totem

29
Rank 1
24
Cast Time Instant
Cooldown 3 min cooldown
Effect Summons a totem at your feet for 8 sec, granting 100% increased mana regeneration to allies within 20 yards.
48

Torrent

48
Rank 1
2
Rank 2
39
Cast Time Passive
Effect Increases the initial heal from Riptide by 20%.
30

Unleash Life

30
Rank 1
25
Cast Time Instant
Effect Unleash elemental forces of Life, healing a friendly target for 10,556 and increasing the effect of your next healing spell. Riptide, Healing Wave, or Healing Surge: 35% increased healing. Chain Heal: 15% increased healing and bounces to 1 additional target. Healing Rain or Downpour: 2 additional allies healed. Wellspring: 25% of overhealing done is converted to an absorb effect.
Power Cost 10,000 Mana

Undulation

20
Rank 1
16
Cast Time Passive
Effect Every third Healing Wave or Healing Surge heals for an additional 50%.
49

Echo of the Elements

49
Rank 1
40
Cast Time Passive
Effect Lava Burst has an additional charge.
28

Earthen Wall Totem

28
Rank 1
21
Cast Time Instant
Cooldown 1 min cooldown
Effect Summons a totem at the target location with 166,160 health for 15 sec. 1,928 damage from each attack against allies within 10 yards of the totem is redirected to the totem.
Power Cost 27,500 Mana
Range 40 yd range

Ancestral Protection Totem

Cast Time Instant
Cooldown 5 min cooldown
Effect Summons a totem at the target location for 30 sec. All allies within 20 yards of the totem gain 10% increased health. If an ally dies, the totem will be consumed to allow them to Reincarnate with 20% health and mana. Cannot reincarnate an ally who dies to massive damage.
Power Cost 27,500 Mana
Range 40 yd range
35

Earthliving Weapon

35
Rank 1
30
Cast Time Instant
Effect Imbue your weapon with the element of Earth for 1 hour. Your Riptide, Healing Wave, Healing Surge, and Chain Heal healing a 20% chance to trigger Earthliving on the target, healing for 4,386 over 12 sec.
10

Primordial Wave

10
Rank 1
7
Cast Time Instant
Effect Blast your target with a Primordial Wave, dealing 3,669 Shadow damage and apply Flame Shock to an enemy, or heal an ally for 3,659. Your next Healing Wave will also hit all targets affected by your Riptide for 150% of normal damage.
Power Cost 7,500 Mana
Range 40 yd range
26

Ancestral Awakening

26
Rank 1
3
Rank 2
20
Cast Time Passive
Effect When you critically heal with your Healing Wave, Healing Surge, or Riptide you summon an Ancestral spirit to aid you, instantly healing the lowest percentage health friendly party or raid target within 40 yards for 20% of the amount healed.
30

Earthen Harmony

30
Rank 1
1
Rank 2
22
Cast Time Passive
Effect Earth Shield healing is increased by 100% if your Earth Shield target is below 75% health. Healing Wave and Healing Surge add a stack of Earth Shield to your target, up to 9 maximum stacks.
0

Undercurrent

Cast Time Passive
Effect For each Riptide active on an ally, your heals are 1.0% more effective.
2

Improved Primordial Wave

2
Rank 1
1
Rank 2
1
Cast Time Passive
Effect Primordial Wave increases the healing done by your next Healing Wave by 15%.
0

Downpour

Cast Time 1.5 sec cast
Cooldown 5 sec cooldown
Effect A burst of water at the target location heals up to six injured allies within 12 yards for 12,257. Cooldown increased by 5 sec for each target effectively healed.
Power Cost 37,500 Mana
Range 40 yd range
0

Nature's Focus

Cast Time Passive
Effect The primary target of your Chain Heal is healed for an additional 20%.
2

Ever-Rising Tide

2
Rank 1
2
Cast Time Instant
Cooldown 30 sec cooldown
Effect Overcharge your mana for 8 sec, increasing your haste by 10% and healing done by 10%. While overcharged, your mana regeneration is halted.
27

Improved Earthliving Weapon

27
Rank 1
3
Rank 2
20
Cast Time Passive
Effect Increases the healing of Earthliving by 30%. Earthliving always triggers on targets below 25% of their maximum health.
1

Tumbling Waves

1
Rank 1
1
Cast Time Passive
Effect Primordial Wave has a 30% chance to not incur its cooldown.

Continuous Waves

Cast Time Passive
Effect Reduces the cooldown of Primordial Wave by 15 sec.
19

Primal Tide Core

19
Rank 1
17
Cast Time Passive
Effect Every 4 casts of Riptide also applies Riptide to another friendly target near your Riptide target.

High Tide

Cast Time Passive
Effect Every 500,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 10% and not reduce with each jump.
27

Ascendance

27
Rank 1
20
Cast Time Instant
Cooldown 3 min cooldown
Effect Transform into a Water Ascendant, duplicating all healing you deal for 15 sec and immediately healing for 48,244. Ascendant healing is distributed evenly among allies within 20 yds.
0

Deeply Rooted Elements

Cast Time Passive
Effect Casting Stormstrike has a 7% chance to activate Ascendance for 6.0 sec. Ascendance Transform into an Air Ascendant for 15 sec, immediately dealing 998 Nature damage to any enemy within 8 yds, reducing the cooldown and cost of Stormstrike by 60%, and transforming your auto attack and Stormstrike into Wind attacks which bypass armor and have a 30 yd range.

Wellspring

Cast Time 1.5 sec cast
Cooldown 20 sec cooldown
Effect Creates a surge of water that flows forward, healing friendly targets in a wide arc in front of you for 10,266.
Power Cost 50,000 Mana
Range 30 yd range

PvP Talents

2

Skyfury Totem

2
Rank 1
2
Effect Summons a totem at your feet for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
0

Counterstrike Totem

Effect Summons a totem at your feet for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
0

Swelling Waves

Effect When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.
2

Electrocute

2
Rank 1
2
Effect When you successfully Purge a beneficial effect, the enemy suffers 3,306 Nature damage over 3 sec.
38

Grounding Totem

38
Rank 1
38
Effect Summons a totem at your feet that will redirect all harmful spells cast within 30 yards on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.
6

Tidebringer

6
Rank 1
6
Effect Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.
2

Spectral Recovery

2
Rank 1
2
Effect While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
1

Cleansing Waters

1
Rank 1
1
Effect Your Chain Heal and Healing Rain spells have a 20% increased chance to critically heal, and when they critically heal the target is dispelled of all harmful magical effects.
40

Living Tide

40
Rank 1
40
Effect Healing Tide Totem's cooldown is reduced by 1.5 min and it heals for 100% more each time it pulses.
3

Unleash Shield

3
Rank 1
3
Effect Unleash your Elemental Shield's energy on an enemy target: Lightning Shield: Knocks them away. Earth Shield: Roots them in place for 4 sec. Water Shield: Summons a whirlpool for 6 sec, reducing damage and healing by 50% while they stand within it.
2

Precognition

2
Rank 1
2
Effect If an interrupt is used on you while you are not casting, gain 15% haste and become immune to control and interrupt effects for 4 sec.
2

Traveling Storms

2
Rank 1
2
Effect Thunderstorm now can be cast on allies within 40 yards, reduces enemies movement speed by 60% and knocks enemies 25% further. Thundershock knocks enemies 100% higher.

Equipment

Equipment is what makes characters stronger. The best gear is usually found in the great vault, dungeons, and raids. They can also be bought from PvP vendors and sometimes in the auction house.

Here are the best equipment items for Restoration Shamans in 3v3.

Head

  1. set
    Theurgic Starspeaker's Howl
    49

    Theurgic Starspeaker's Howl

    Ilvl 301
    Stats
    +163 intellect
    +366 stamina
    +112 critical-strike
    +84 versatility
    Set
    (2) Set: Your critical healing increases the critical chance of your next Chain Heal by 2%, stacking up to 50 times.
    (4) Set: Your Chain Heal critical hits reduce the remaining cooldown of one of your totems by 2 sec. Your Healing Stream Totem, Healing Tide Totem, Mana Tide Totem, and Spirit Link Totem now also cast Chain Heal with 100% effectiveness when you drop them.
    Rank Elite

  2. Eternal Gladiator's Chain Faceguard
    1

    Eternal Gladiator's Chain Faceguard

    Ilvl 301
    Stats
    +163 intellect
    +366 stamina
    +63 haste
    +133 versatility
    Rank Elite

Neck

  1. Eternal Gladiator's Amulet
    44

    Eternal Gladiator's Amulet

    Ilvl 301
    Stats
    +206 stamina
    +260 versatility
    +77 mastery
    Rank Elite

  2. Eternal Gladiator's Necklace
    4

    Eternal Gladiator's Necklace

    Ilvl 301
    Stats
    +206 stamina
    +77 haste
    +260 versatility
    Rank Elite

  3. Sephuz's Proclamation
    1

    Sephuz's Proclamation

    Ilvl 291
    Stats
    +183 stamina
    +160 haste
    +160 versatility
    Effects
    Equip: Reduce the effectiveness of crowd controlling effects by 10%. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target will increase all your secondary stats by 80 for 15 sec. This effect cannot occur more than once every 30 seconds.

Shoulders

  1. set
    Theurgic Starspeaker's Adornment
    50

    Theurgic Starspeaker's Adornment

    Ilvl 301
    Stats
    +123 intellect
    +274 stamina
    +97 haste
    +50 mastery
    Set
    (2) Set: Your critical healing increases the critical chance of your next Chain Heal by 2%, stacking up to 50 times.
    (4) Set: Your Chain Heal critical hits reduce the remaining cooldown of one of your totems by 2 sec. Your Healing Stream Totem, Healing Tide Totem, Mana Tide Totem, and Spirit Link Totem now also cast Chain Heal with 100% effectiveness when you drop them.
    Rank Elite

Back

  1. Eternal Gladiator's Shawl
    31

    Eternal Gladiator's Shawl

    Ilvl 301
    Stats
    +92 intellect
    +206 stamina
    +70 versatility
    +40 mastery
    Rank Elite

  2. Cloak of Earthen Harmony
    12

    Cloak of Earthen Harmony

    Ilvl 291
    Stats
    +84 intellect
    +183 stamina
    +53 versatility
    +53 mastery
    Effects
    Equip: Earth Shield healing is increased by 150% if your Earth Shield target is below 75% health, and Healing Wave adds a stack of Earth Shield to your target, up to 9 maximum stacks.

  3. Eternal Gladiator's Drape
    5

    Eternal Gladiator's Drape

    Ilvl 301
    Stats
    +92 intellect
    +206 stamina
    +35 haste
    +75 versatility
    Rank Elite

Chest

  1. Eternal Gladiator's Chain Tunic
    39

    Eternal Gladiator's Chain Tunic

    Ilvl 301
    Stats
    +163 intellect
    +366 stamina
    +133 versatility
    +63 mastery
    Rank Elite

  2. Chestplate of Earthen Harmony
    4

    Chestplate of Earthen Harmony

    Ilvl 291
    Stats
    +149 intellect
    +325 stamina
    +94 versatility
    +94 mastery
    Effects
    Equip: Earth Shield healing is increased by 150% if your Earth Shield target is below 75% health, and Healing Wave adds a stack of Earth Shield to your target, up to 9 maximum stacks.

  3. set
    Theurgic Starspeaker's Ringmail
    3

    Theurgic Starspeaker's Ringmail

    Ilvl 301
    Stats
    +163 intellect
    +366 stamina
    +59 critical-strike
    +136 haste
    Set
    (2) Set: Your critical healing increases the critical chance of your next Chain Heal by 2%, stacking up to 50 times.
    (4) Set: Your Chain Heal critical hits reduce the remaining cooldown of one of your totems by 2 sec. Your Healing Stream Totem, Healing Tide Totem, Mana Tide Totem, and Spirit Link Totem now also cast Chain Heal with 100% effectiveness when you drop them.
    Rank Elite

Wrist

  1. Eternal Gladiator's Chain Wristguards
    44

    Eternal Gladiator's Chain Wristguards

    Ilvl 301
    Stats
    +92 intellect
    +206 stamina
    +70 versatility
    +40 mastery
    Rank Elite

  2. Eternal Gladiator's Chain Bracers
    3

    Eternal Gladiator's Chain Bracers

    Ilvl 298
    Stats
    +89 intellect
    +198 stamina
    +40 haste
    +68 versatility
    Rank Duelist

  3. Wristwraps of Deep Elements
    2

    Wristwraps of Deep Elements

    Ilvl 291
    Stats
    +84 intellect
    +183 stamina
    +53 haste
    +53 versatility
    Effects
    Equip: Casting Riptide has a 7% chance to activate Ascendance for 6.0 sec.

Hands

  1. set
    Theurgic Starspeaker's Runebindings
    50

    Theurgic Starspeaker's Runebindings

    Ilvl 311
    Stats
    +135 intellect
    +305 stamina
    +44 versatility
    +108 mastery
    Set
    (2) Set: Your critical healing increases the critical chance of your next Chain Heal by 2%, stacking up to 50 times.
    (4) Set: Your Chain Heal critical hits reduce the remaining cooldown of one of your totems by 2 sec. Your Healing Stream Totem, Healing Tide Totem, Mana Tide Totem, and Spirit Link Totem now also cast Chain Heal with 100% effectiveness when you drop them.
    Rank Fated Mythic

Waist

  1. Unity
    15

    Unity

    Ilvl 291
    Stats
    +112 intellect
    +244 stamina
    +71 versatility
    +71 mastery
    Effects
    Equip: Gain the legendary effect of Splintered Elements: Each additional Healing Wave generated by Primordial Wave increases your Haste by 10% for 12 sec.

  2. Deeptremor Girdle
    14

    Deeptremor Girdle

    Ilvl 291
    Stats
    +112 intellect
    +244 stamina
    +71 versatility
    +71 mastery
    Effects
    Equip: Earth Elemental has a permanent Earthquake attached to it.

  3. Eternal Gladiator's Chain Belt
    13

    Eternal Gladiator's Chain Belt

    Ilvl 301
    Stats
    +123 intellect
    +274 stamina
    +50 haste
    +96 versatility
    Rank Elite

Legs

  1. set
    Theurgic Starspeaker's Tassets
    49

    Theurgic Starspeaker's Tassets

    Ilvl 301
    Stats
    +163 intellect
    +366 stamina
    +68 haste
    +128 versatility
    Set
    (2) Set: Your critical healing increases the critical chance of your next Chain Heal by 2%, stacking up to 50 times.
    (4) Set: Your Chain Heal critical hits reduce the remaining cooldown of one of your totems by 2 sec. Your Healing Stream Totem, Healing Tide Totem, Mana Tide Totem, and Spirit Link Totem now also cast Chain Heal with 100% effectiveness when you drop them.
    Rank Elite

  2. Eternal Gladiator's Chain Breeches
    1

    Eternal Gladiator's Chain Breeches

    Ilvl 301
    Stats
    +163 intellect
    +366 stamina
    +66 haste
    +130 versatility
    Rank Elite

Feet

  1. Eternal Gladiator's Chain Boots
    40

    Eternal Gladiator's Chain Boots

    Ilvl 301
    Stats
    +123 intellect
    +274 stamina
    +93 versatility
    +53 mastery
    Rank Elite

  2. Deeptremor Stonetreads
    5

    Deeptremor Stonetreads

    Ilvl 291
    Stats
    +112 intellect
    +244 stamina
    +71 versatility
    +71 mastery
    Effects
    Equip: Earth Elemental has a permanent Earthquake attached to it.

  3. Eternal Gladiator's Chain Sabatons
    5

    Eternal Gladiator's Chain Sabatons

    Ilvl 301
    Stats
    +123 intellect
    +274 stamina
    +46 haste
    +101 versatility
    Rank Elite

Rings

  1. Eternal Gladiator's Signet
    44

    Eternal Gladiator's Signet

    Ilvl 301
    Stats
    +206 stamina
    +231 versatility
    +106 mastery
    Rank Elite

  2. Unity
    23

    Unity

    Ilvl 291
    Stats
    +183 stamina
    +160 versatility
    +160 mastery
    Effects
    Equip: Gain the legendary effect of Splintered Elements: Each additional Healing Wave generated by Primordial Wave increases your Haste by 10% for 12 sec.

  3. Eternal Gladiator's Ring
    11

    Eternal Gladiator's Ring

    Ilvl 301
    Stats
    +206 stamina
    +106 haste
    +231 versatility
    Rank Elite

Trinkets

  1. set
    Eternal Gladiator's Medallion
    49

    Eternal Gladiator's Medallion

    Ilvl 301
    Stats
    +155 intellect
    Effects
    Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)
    Set
    Set: Increases your Intellect by 105 and Stamina by 300 when in Arenas, Battlegrounds, and War Mode.
    Rank Elite

  2. set
    Eternal Gladiator's Emblem
    29

    Eternal Gladiator's Emblem

    Ilvl 301
    Stats
    +155 intellect
    Effects
    Use: Increases maximum health by 48,137 for 15 sec. (2 Min Cooldown)
    Set
    Set: Increases your Intellect by 105 and Stamina by 300 when in Arenas, Battlegrounds, and War Mode.
    Rank Elite

  3. set
    Eternal Gladiator's Eternal Aegis
    12

    Eternal Gladiator's Eternal Aegis

    Ilvl 298
    Stats
    +151 intellect
    Effects
    Use: Activate the defenses, absorbing 50% of all Magic damage taken, up to 55,157, persisting for 15 sec. Cosmic damage is fully absorbed. (2 Min Cooldown)
    Set
    Set: Increases your Intellect by 105 and Stamina by 300 when in Arenas, Battlegrounds, and War Mode.
    Rank Duelist

Main Hand

  1. Eternal Gladiator's Gavel
    49

    Eternal Gladiator's Gavel

    Ilvl 301
    Stats
    +476 intellect
    +183 stamina
    +53 versatility
    +45 mastery
    Rank Elite

  2. Genesis Lathe
    1

    Genesis Lathe

    Ilvl 291
    Stats
    +433 intellect
    +163 stamina
    Effects
    Equip: Every 30 sec you gain Ephemeral Effusion, causing your next Healing Surge cast to be enhanced, granting the target precisely what they require.
    Rank Fated Heroic

Off Hand

  1. Eternal Gladiator's Barrier
    48

    Eternal Gladiator's Barrier

    Ilvl 301
    Stats
    +251 intellect
    +183 stamina
    +55 versatility
    +43 mastery
    Rank Elite

  2. Eternal Gladiator's Guard
    2

    Eternal Gladiator's Guard

    Ilvl 301
    Stats
    +251 intellect
    +183 stamina
    +32 critical-strike
    +66 versatility
    Rank Elite

Gems

Gems are jewelcrafting items. Created with the Jewelcrafting profession or bought in the auction house, they can be socketed into Head, Neck, Wrists, Waist, and Rings items.

Here are the best gems for Restoration Shamans in 3v3.

  1. Masterful Jewel Cluster
    200

    Masterful Jewel Cluster

    Effect +16 Mastery
    Type prismatic
  2. Versatile Jewel Cluster
    38

    Versatile Jewel Cluster

    Effect +16 Versatility
    Type prismatic
  3. Quick Jewel Cluster
    10

    Quick Jewel Cluster

    Effect +16 Haste
    Type prismatic
  4. Straddling Jewel Doublet
    9

    Straddling Jewel Doublet

    Effect Speed increased by 13 for each Shadowlands gem you have socketed.
    Type prismatic
  5. Deadly Jewel Cluster
    3

    Deadly Jewel Cluster

    Effect +16 Critical Strike
    Type prismatic

Enchantments

Enchantments are equipment item upgrades. Created with the Enchanting profession or bought in the auction house, they can be set on Back, Chest, Wrist, Hands, Rings, Feet, Main Hand, and Off Hand items.

Here are the best enchantments for Restoration Shamans in 3v3.

Back

  1. Enchant Cloak - Fortified Speed
    42

    Enchant Cloak - Fortified Speed

    Effect Permanently enchants a cloak to increase your Stamina by 20 and your Speed by 30.
  2. Enchant Cloak - Soul Vitality
    8

    Enchant Cloak - Soul Vitality

    Effect Permanently enchants a cloak to increase your Stamina by 30.

Chest

  1. Enchant Chest - Eternal Bounds
    34

    Enchant Chest - Eternal Bounds

    Effect Permanently enchants chest to increase your Intellect by 20 and your mana pool by 6%.
  2. Enchant Chest - Eternal Stats
    14

    Enchant Chest - Eternal Stats

    Effect Permanently enchants a chest piece to increase primary stats by 30.

Wrist

  1. Enchant Bracers - Eternal Intellect
    50

    Enchant Bracers - Eternal Intellect

    Effect Permanently enchants bracers to increase your Intellect by 15.

Hands

  1. Enchant Gloves - Shadowlands Gathering
    3

    Enchant Gloves - Shadowlands Gathering

    Effect Permanently enchants gloves to increase the speed of gathering in the Shadowlands.
  2. Enchant Gloves - Eternal Strength
    1

    Enchant Gloves - Eternal Strength

    Effect Permanently enchants gloves to increase your Strength by 15.

Feet

  1. Enchant Boots - Eternal Agility
    6

    Enchant Boots - Eternal Agility

    Effect Permanently enchants boots to increase your Agility by 15.
  2. Enchant Boots - Soul Treads
    4

    Enchant Boots - Soul Treads

    Effect Permanently enchants boots to reduce your falling damage by 10%.

Rings

  1. Enchant Ring - Tenet of Mastery
    69

    Enchant Ring - Tenet of Mastery

    Effect Permanently enchants a ring to increase your Mastery by 16.
  2. Enchant Ring - Tenet of Versatility
    28

    Enchant Ring - Tenet of Versatility

    Effect Permanently enchants a ring to increase your Versatility by 16.
  3. Enchant Ring - Tenet of Haste
    2

    Enchant Ring - Tenet of Haste

    Effect Permanently enchants a ring to increase your Haste by 16.

Main Hand

  1. Enchant Weapon - Celestial Guidance
    48

    Enchant Weapon - Celestial Guidance

    Effect Permanently enchants a weapon to sometimes increase your primary stat by 5% when attacking, or using spells and abilities.
  2. Enchant Weapon - Ascended Vigor
    2

    Enchant Weapon - Ascended Vigor

    Effect Permanently enchants a weapon to sometimes increase your healing received by 12% for 10 sec when taking damage.