
3v3 Frost Death Knight
Updated 17h ago
Guide info
This guide is about how to build Frost Death Knights for 3V3. Each section enumerates what are the most used stats, items, or skills by the highest rated players. It is updated every day.
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Class | Frost Death Knight |
Activity | 3V3 |
Number of players | 50 |
Highest rating | 3115 |
Lowest rating | 2475 |
Top players
The Frost Death Knights who obtained the highest ratings in 3V3. Ranked players are from US, EU, KR, and TW regions.
Stats priority
The stats to prioritize on gear. Based on stat bonuses observed on the 50 highest rated Frost Death Knights in 3V3.
Versatility > Mastery > Haste > Critical Strike
Legendary items
The legendary items to use. Based on the legendary items observed on the 50 highest rated Frost Death Knights in 3V3.
Absolute Zero - Wrist
Frostwyrm's Fury has 50% reduced cooldown and Freezes all enemies hit for 3 sec.
Absolute Zero - Neck
Frostwyrm's Fury has 50% reduced cooldown and Freezes all enemies hit for 3 sec.
Biting Cold - Head
Remorseless Winter damage is increased by 30%. The first time Remorseless Winter deals damage to 3 different enemies, you gain Rime.
Trinkets
The trinkets to use. Based on the trinkets observed on the 50 highest rated Frost Death Knights in 3V3.
Sinful Gladiator's Medallion
Ilvl | 226 |
Stats |
+77 strength
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Effects |
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)
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Rank | Elite |
Sinful Gladiator's Badge of Ferocity
Ilvl | 226 |
Stats |
+100 critical-strike
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Effects |
Use: Increases primary stat by 99 for 15 sec.
(1 Min Cooldown)
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Rank | Duelist |
Sinful Gladiator's Insignia of Alacrity
Ilvl | 226 |
Stats |
+100 haste
+45 leech
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Effects |
Equip: Your spells and abilities have a chance to grant 84 primary stat for 20 sec.
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Rank | Elite |
Sinful Gladiator's Emblem
Ilvl | 226 |
Stats |
+77 strength
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Effects |
Use: Increases maximum health by 7,531 for 20 sec. (2 Min Cooldown)
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Rank | Duelist |
Sinful Aspirant's Medallion
Ilvl | 197 |
Stats |
+59 strength
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Effects |
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)
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Rank | Rank 7 |
Gems
The gems to socket into equipment pieces. Based on the gems observed on the equipment of the 50 highest rated Frost Death Knights in 3V3.
Masterful Jewel Cluster
Versatile Jewel Cluster
Straddling Jewel Doublet
Back enchantments
The enchantments to use on the back slot. Based on the enchantments observed on the equipment of the 50 highest rated Frost Death Knights in 3V3.
Enchant Cloak - Fortified Speed
Permanently enchants a cloak to increase your Stamina by 20 and your Speed by 30.
Enchant Cloak - Soul Vitality
Permanently enchants a cloak to increase your Stamina by 30.
Enchant Cloak - Fortified Leech
Permanently enchants a cloak to increase your Stamina by 20 and your Leech by 30.
Chest enchantments
The enchantments to use on the chest slot. Based on the enchantments observed on the equipment of the 50 highest rated Frost Death Knights in 3V3.
Enchant Chest - Eternal Stats
Permanently enchants a chest piece to increase primary stats by 30.
Enchant Chest - Eternal Skirmish
Permanently enchants your chest to increase your Strength or Agility by 20 and give your auto-attacks and auto-shots a chance to deal additional shadow damage.
Wrist enchantments
The enchantments to use on the wrist slot. Based on the enchantments observed on the equipment of the 50 highest rated Frost Death Knights in 3V3.
Enchant Bracers - Shaded Hearthing
Permanently enchants bracers to reduce the cooldown of your Hearthstone by 5 minutes while in the Shadowlands.
Enchant Bracers - Eternal Intellect
Permanently enchants bracers to increase your Intellect by 15.
Hands enchantments
The enchantments to use on the hands slot. Based on the enchantments observed on the equipment of the 50 highest rated Frost Death Knights in 3V3.
Enchant Gloves - Eternal Strength
Permanently enchants gloves to increase your Strength by 15.
Feet enchantments
The enchantments to use on the feet slot. Based on the enchantments observed on the equipment of the 50 highest rated Frost Death Knights in 3V3.
Enchant Boots - Speed of Soul
Permanently enchants boots to reduce your falling damage by 10%.
Enchant Boots - Eternal Agility
Permanently enchants boots to increase your Agility by 15.
Enchant Boots - Agile Soulwalker
Permanently enchants boots to increase your Agility by 10.
Rings enchantments
The enchantments to use on the ring slots. Based on the enchantments observed on the equipment of the 50 highest rated Frost Death Knights in 3V3.
Enchant Ring - Tenet of Versatility
Permanently enchants a ring to increase your Versatility by 16.
Enchant Ring - Tenet of Mastery
Permanently enchants a ring to increase your Mastery by 16.
Main Hand enchantments
The enchantments to use on the main-hand slot. Based on the enchantments observed on the equipment of the 50 highest rated Frost Death Knights in 3V3.
Enchanted: Rune of Razorice
Enchanted: Rune of the Fallen Crusader
Talents
The talents to use. Based on the talents observed on the 50 highest rated Frost Death Knights in 3V3.

Inexorable Assault
Gain Inexorable Assault every 8 sec, stacking up to 5 times. Obliterate consumes a stack to deal an additional 304 Frost damage.

Icy Talons
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

Cold Heart
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 157 Frost damage. Stacks up to 20 times.

Runic Attenuation
Auto attacks have a chance to generate 5 Runic Power.

Murderous Efficiency
Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.

Horn of Winter
Blow the Horn of Winter, gaining 2 Runes and generating 25 Runic Power.

Death's Reach
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

Asphyxiate
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

Blinding Sleet
Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect. When Blinding Sleet ends, enemies are slowed by 50% for 6 sec.

Avalanche
Casting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, dealing 309 Frost damage.

Frozen Pulse
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 68 Frost damage on all nearby enemies.

Frostscythe
A sweeping attack that strikes up to 5 enemies in front of you for 216 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

Permafrost
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.

Wraith Walk
Embrace the power of the Shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

Death Pact
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

Gathering Storm
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

Hypothermic Presence
Embrace the ice in your veins, reducing the Runic Power cost of your abilities by 35% for 8 sec. Does not trigger the global cooldown.

Glacial Advance
Summon glacial spikes from the ground that advance forward, each dealing 636 Frost damage and applying Razorice to enemies near their eruption point.

Icecap
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 4 sec.

Obliteration
While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.

Breath of Sindragosa
Continuously deal 715 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
PvP Talents
The PvP talents to pick. Based on the PvP talents observed on the 50 highest rated Frost Death Knights in 3V3.
Chill Streak
Heartstop Aura
Necrotic Aura
Dome of Ancient Shadow
Delirium
Covenants




The covenants to pick. Based on the covenants picked by the 50 highest rated Frost Death Knights in 3V3.
Necrolord > Kyrian > Night Fae > Venthyr
Soulbinds
The soulbinds to pick. Based on the soulbinds picked by the 50 highest rated Frost Death Knights in 3V3.
Plague Deviser Marileth
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Ooz's Frictionless CoatingWhen reduced below 50% health, Ooz courses over you, granting you a shield for 15% of your maximum health for 10 sec. May only occur once per 30 sec. |
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Volatile SolventUsing Fleshcraft with nearby corpses consumes their essence completely, granting a benefit based on the creature's type. |
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Ultimate FormWhile channeling Fleshcraft, you are immune to crowd control and you regenerate 2% health every 1 sec. If you finish the full channel, you gain 4 sec of crowd control immunity, during which you regenerate 2% health every 1 sec. |
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Plagueborn Cleansing SlimeDefeating enemies has a chance to deploy your Plagueborn Cleansing Slime, which improves the remaining durability on your armor. |
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Kevin's KeyringAllows opening of locks that require up to 600 skill. 12 hour cooldown. Each second spent channeling Warlord's Blade reduces Kevin's Keyring's cooldown by one hour. |
Emeni
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Emeni's Magnificent SkinFleshcraft increases your maximum health by 5% for 30 sec. |
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Gristled ToesMovement speed increased by 3% for every nearby enemy, up to 15%. |
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4
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Lead by ExampleDeathborne increases your Intellect by 5% and up to 4 nearby allies' primary stat by 2% for 30.0 sec. You gain 2% additional Intellect for each ally affected. |
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Cartilaginous LegsAfter taking falling damage, the health lost becomes a shield lasting 30 sec. |
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Hearth KidneystoneYou may attune your Hearth Kidneystone to any resting location and return to it. 12 hour cooldown, reduced by 5 min every killing blow. |
Bonesmith Heirmir
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Forgeborne ReveriesYour Intellect and Armor are increased by 1% for each enchantment on your armor, up to 3%. Upon death your armor anchors your soul, allowing you to fight for an additional 10 sec. During this time, your damage and healing done is reduced by 50% and you cannot receive healing. |
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Resourceful FleshcraftingDefeating an enemy reduces Fleshcraft's cooldown by 1 sec. |
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Bonesmith's SatchelYou have a chance to obtain a satchel of a bonesmith's preferred ore and gems when you kill an enemy that yields experience or honor. |
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Heirmir's Arsenal: GorestompersDamaging or healing a target below 35% grants you 35% increased movement speed for 5 sec after you start moving. May only occur once per 1 min. |
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Heirmir's Arsenal: Marrowed GemstoneAfter landing 10 critical strikes, you gain 18% increased chance to critical strike for 10 sec. May only occur once per 60 sec. |
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Runeforged SpursMounted movement speed is increased by 5%. If attacked while mounted, mounted movement speed is increased by an additional 10% for 30 sec. |
potency conduits
The potency conduits to pick. Based on the conduits observed on the 50 highest rated Frost Death Knights in 3V3.
Accelerated Cold
Empower Rune Weapon takes 10% less time to recharge and grants 10.2% additional Haste.
Everfrost
Remorseless Winter deals 4.8% increased damage to enemies it hits, stacking up to 10 times.
Brutal Grasp
Abomination Limb deals 24.0% increased damage.
endurance conduits
The endurance conduits to pick. Based on the conduits observed on the 50 highest rated Frost Death Knights in 3V3.
Insatiable Appetite
Death Strike's minimum healing is increased by 1.7%.
Hardened Bones
While Lichborne is active the damage you take is reduced by 10.2%.
Reinforced Shell
Anti-Magic Zone's radius is increased by 3,400% and the duration is increased by 3.4 sec.
finesse conduits
The finesse conduits to pick. Based on the conduits observed on the 50 highest rated Frost Death Knights in 3V3.
Chilled Resilience
Icebound Fortitude's cooldown is reduced by 34.0 sec.
Fleeting Wind
Death's Advance grants an additional 24.0% movement speed over the first 3 sec.
Unending Grip
Death Grip slows enemy movement speed by 34.0% for 3 sec.